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  • UDPClient的用法

    UDP_Server:

         UdpClient receivingUdpClient = new UdpClient(11000);
            IPEndPoint RemoteIpEndPoint = new IPEndPoint(IPAddress.Any, 0);
            try
            {
                byte[] sdata = Encoding.ASCII.GetBytes("dkasfjkdsjf");
                IPAddress ipa = IPAddress.Parse("192.168.97.30");
                receivingUdpClient.Receive(ref RemoteIpEndPoint);
                Console.WriteLine("远程:{0}",RemoteIpEndPoint.ToString());
                while (true)
                {
                    receivingUdpClient.Send(sdata, sdata.Length, new IPEndPoint(RemoteIpEndPoint.Address, RemoteIpEndPoint.Port));
                    System.Threading.Thread.Sleep(3000);
                    Console.Write('.');
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
            }

     

    UDP_Client

        UdpClient udpClient = new UdpClient();
           udpClient.Connect("192.168.97.30", 11000);
           IPEndPoint ep = null;
           try
           {
               byte[] rddata = new byte[100];
               udpClient.Send(new byte[] { 0x31,0x32}, 2);
               while (true)
               {
                   rddata = udpClient.Receive(ref ep);
                   string aa = Encoding.ASCII.GetString(rddata);
                   Console.WriteLine(aa);
               }
    
           }
           catch (Exception e)
           {
               Console.WriteLine(e.ToString());
           }
    
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  • 原文地址:https://www.cnblogs.com/joe62/p/1763854.html
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