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  • Autodesk 2014 M&E Devday is coming

    年度的欧特克传媒娱乐业的开发者大会又将很快与小伙伴们见面了,我们会在东京,上海,北京四个地方分别举办。相比往年,今年会晚一些,也让我们有更多的时间去准备。以下是英文的详细介绍,如果只关注中国的话,小伙伴们只要看红色字体标注部分就可以了,任何问题,可以留言或者邮件给我 zhong.wu@autodesk.com ..

    Autodesk Media and Entertainment DevDays December 2014 – January 2015

    Come see us in action at several Media and Entertainment DevDays locations and dates. Please join us in one of 3 cities worldwide to learn about the future of M&E development opportunities.

    1. January 16: Tokyo, Japan
    2. January 20, Shanghai, China
    3. January 22, Beijing, China

            Register now for Tokyo, Shanghai or Beijing

    We’ll share how Autodesk is expanding our business and how you can join us by using Cloud, Mobile and Desktop technologies to expand your business.

    Hear from Autodesk executives and engineers where Autodesk is taking M&E platform technology – from the desktop to cloud and mobile – from SDKs to web services. Learn about upcoming Autodesk web service APIs, new SDKs and the latest desktop technology platforms. Come to listen our partner API use cases. Understand how API and Autodesk solutions can help you build more effective pipelines, or address issues you may have.

    Agenda outline

    Morning

    * Welcome – the year in review and a look into the near and longer term future.

    * Keynote presentation discussing the future of the M&E initiatives at Autodesk.

    * Autodesk® Maya Roadmap

    * Autodesk® 3ds Max® Roadmap

    * Project Stingray Introduction

    Afternoon
    A single track to illuminate the coming product API changes. We will also have some technical presentations that will certainly be interesting for you.

    * Autodesk 3ds Max API update:

    This class will update you on the new API coming with the next releases of 3ds Max. It will be also a good place to discuss API issues with the 3ds Max API experts.

    * Autodesk Maya API update:

    This class will update you on the new API coming with the next releases of Maya. It will be also a good place to discuss API issues with the Maya API experts.

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  • 原文地址:https://www.cnblogs.com/johnonsoftware/p/4090517.html
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