//
// UIView+Extra.h
//
// Created by jzl on 15/3/13.
// Copyright (c) 2015年 JZL. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface UIView (Extra)
CGPoint CGRectGetCenter(CGRect rect);
CGRect CGRectMoveToCenter(CGRect rect, CGPoint center);
// ------------------------------------------------------------
@property (nonatomic) CGPoint origin;
@property (nonatomic) CGSize size;
@property (readonly) CGPoint bottomLeft;
@property (readonly) CGPoint bottomRight;
@property (readonly) CGPoint topRight;
// ------------------------------------------------------------
/// height
@property (nonatomic) CGFloat height;
/// width
@property (nonatomic) CGFloat width;
/// top
@property (nonatomic) CGFloat top;
/// left
@property (nonatomic) CGFloat left;
/// bottom
@property (nonatomic) CGFloat bottom;
/// right
@property (nonatomic) CGFloat right;
// ------------------------------------------------------------
/// centerX
@property (nonatomic) CGFloat centerX;
/// centerY
@property (nonatomic) CGFloat centerY;
// ------------------------------------------------------------
- (void) moveBy: (CGPoint) delta;
- (void) scaleBy: (CGFloat) scaleFactor;
- (void) fitInSize: (CGSize) aSize;
// ------------------------------------------------------------
///< 移除此view上的所有子视图
- (void)removeAllSubviews;
@end
//
// UIView+Extra.m
//
// Created by jzl on 15/3/13.
// Copyright (c) 2015年 JZL. All rights reserved.
//
#import "UIView+Extra.h"
@implementation UIView (Extra)
CGPoint CGRectGetCenter(CGRect rect)
{
CGPoint pt;
pt.x = CGRectGetMidX(rect);
pt.y = CGRectGetMidY(rect);
return pt;
}
CGRect CGRectMoveToCenter(CGRect rect, CGPoint center)
{
CGRect newrect = CGRectZero;
newrect.origin.x = center.x-CGRectGetMidX(rect);
newrect.origin.y = center.y-CGRectGetMidY(rect);
newrect.size = rect.size;
return newrect;
}
// ------------------------------------------------------------
// Retrieve and set the origin
- (CGPoint) origin
{
return self.frame.origin;
}
- (void) setOrigin: (CGPoint) aPoint
{
CGRect newframe = self.frame;
newframe.origin = aPoint;
self.frame = newframe;
}
// Retrieve and set the size
- (CGSize) size
{
return self.frame.size;
}
- (void) setSize: (CGSize) aSize
{
CGRect newframe = self.frame;
newframe.size = aSize;
self.frame = newframe;
}
// Query other frame locations
- (CGPoint) bottomRight
{
CGFloat x = self.frame.origin.x + self.frame.size.width;
CGFloat y = self.frame.origin.y + self.frame.size.height;
return CGPointMake(x, y);
}
- (CGPoint) bottomLeft
{
CGFloat x = self.frame.origin.x;
CGFloat y = self.frame.origin.y + self.frame.size.height;
return CGPointMake(x, y);
}
- (CGPoint) topRight
{
CGFloat x = self.frame.origin.x + self.frame.size.width;
CGFloat y = self.frame.origin.y;
return CGPointMake(x, y);
}
// ------------------------------------------------------------
// Retrieve and set height, width, top, bottom, left, right
- (CGFloat) height
{
return self.frame.size.height;
}
- (void) setHeight: (CGFloat) newheight
{
CGRect newframe = self.frame;
newframe.size.height = newheight;
self.frame = newframe;
}
- (CGFloat) width
{
return self.frame.size.width;
}
- (void) setWidth: (CGFloat) newwidth
{
CGRect newframe = self.frame;
newframe.size.width = newwidth;
self.frame = newframe;
}
- (CGFloat) top
{
return self.frame.origin.y;
}
- (void) setTop: (CGFloat) newtop
{
CGRect newframe = self.frame;
newframe.origin.y = newtop;
self.frame = newframe;
}
- (CGFloat) left
{
return self.frame.origin.x;
}
- (void) setLeft: (CGFloat) newleft
{
CGRect newframe = self.frame;
newframe.origin.x = newleft;
self.frame = newframe;
}
- (CGFloat) bottom
{
return self.frame.origin.y + self.frame.size.height;
}
- (void) setBottom: (CGFloat) newbottom
{
CGRect newframe = self.frame;
newframe.origin.y = newbottom - self.frame.size.height;
self.frame = newframe;
}
- (CGFloat) right
{
return self.frame.origin.x + self.frame.size.width;
}
- (void) setRight: (CGFloat) newright
{
CGFloat delta = newright - (self.frame.origin.x + self.frame.size.width);
CGRect newframe = self.frame;
newframe.origin.x += delta ;
self.frame = newframe;
}
// ------------------------------------------------------------
- (CGFloat)centerX {
return self.center.x;
}
- (void)setCenterX:(CGFloat)centerX {
self.center = CGPointMake(centerX, self.center.y);
return;
}
- (CGFloat)centerY {
return self.center.y;
}
- (void)setCenterY:(CGFloat)centerY {
self.center = CGPointMake(self.center.x, centerY);
return;
}
// ------------------------------------------------------------
// Move via offset
- (void) moveBy: (CGPoint) delta
{
CGPoint newcenter = self.center;
newcenter.x += delta.x;
newcenter.y += delta.y;
self.center = newcenter;
}
// Scaling
- (void) scaleBy: (CGFloat) scaleFactor
{
CGRect newframe = self.frame;
newframe.size.width *= scaleFactor;
newframe.size.height *= scaleFactor;
self.frame = newframe;
}
// Ensure that both dimensions fit within the given size by scaling down
- (void) fitInSize: (CGSize) aSize
{
CGFloat scale;
CGRect newframe = self.frame;
if (newframe.size.height && (newframe.size.height > aSize.height))
{
scale = aSize.height / newframe.size.height;
newframe.size.width *= scale;
newframe.size.height *= scale;
}
if (newframe.size.width && (newframe.size.width >= aSize.width))
{
scale = aSize.width / newframe.size.width;
newframe.size.width *= scale;
newframe.size.height *= scale;
}
self.frame = newframe;
}
// ------------------------------------------------------------
///< 移除此view上的所有子视图
- (void)removeAllSubviews {
for (UIView *view in self.subviews) {
[view removeFromSuperview];
}
return;
}
@end