zoukankan      html  css  js  c++  java
  • [转]Swift Cheat Sheet

    原文:http://kpbp.github.io/swiftcheatsheet/

    A quick cheat sheet and reference guide for Apple's Swift language. This guide intends to cover all the key features of Swift, including Strings, Arrays, Dictionaries and Flow Control.

    Swift is a new programming language for developing iOS and OS X apps that was introduced by Apple in June 2014.

    Variables

    var myInt = 1
    var myExplicitInt: Int = 1 // explicit type
    var x = 1, y = 2, z = 3 // declare multiple integers
    myExplicitInt = 2 // set to another integer value
    

    Constants

    let myInt = 1
    myInt = 2 // compile-time error!
    

    Strings

    var myString = "a"
    let myImmutableString = "c"
    myString += "b" // ab
    myString = myString + myImmutableString // abc
    myImmutableString += "d" // compile-time error!
    
    let count = 7
    let message = "There are (count) days in a week"
    

    Logical Operators

    var happy = true
    var sad = !happy // logical NOT, sad = false
    var everyoneHappy = happy && sad // logical AND, everyoneHappy = false
    var someoneHappy = happy || sad // logical OR, someoneHappy = true
    

    Printing

    let name = "swift"
    println("Hello")
    println("My name is (name)")
    print("See you ")
    print("later")
    /*  Hello
        My name is swift
        See you later */
    

    Arrays

    var colors = ["red", "blue"]
    var moreColors: String[] = ["orange", "purple"] // explicit type
    colors.append("green") // [red, blue, green]
    colors += "yellow" // [red, blue, green, yellow]
    colors += moreColors // [red, blue, green, yellow, orange, purple]
    
    var days = ["mon", "thu"]
    var firstDay = days[0] // mon
    days.insert("tue", atIndex: 1) // [mon, tue, thu]
    days[2] = "wed" // [mon, tue, wed]
    days.removeAtIndex(0) // [tue, wed]
    

    Dictionaries

    var days = ["mon": "monday", "tue": "tuseday"]
    days["tue"] = "tuesday" // change the value for key "tue"
    days["wed"] = "wednesday" // add a new key/value pair
    
    var moreDays: Dictionary<string, string=""> = ["thu": "thursday", "fri": "friday"]
    moreDays["thu"] = nil // remove thu from the dictionary
    moreDays.removeValueForKey("fri") // remove fri from the dictionary
    

    Conditionals

    //IF STATEMENT
    let happy = true
    if happy {
        println("We're Happy!")
    } else {
        println("We're Sad :('")
    }
    // We're Happy!
    
    let speed = 28
    if speed <= 0 {
        println("Stationary")
    } else if speed <= 30 {
        println("Safe speed")
    } else {
        println("Too fast!")
    }
    // Safe speed
    
    
    //SWITCH STATEMENT
    let n = 2
    switch n {
    case 1:
        println("It's 1!")
    case 2...4:
        println("It's between 2 and 4!")
    case 5, 6:
        println("It's 5 or 6")
    default:
        println("Its another number!")
    }
    // It's between 2 and 4!
    

    For Loops

    for var index = 1; index < 3; ++index {
    	// loops with index taking values 1,2 
    }
    for index in 1..3 {
    	// loops with index taking values 1,2
    }
    for index in 1...3 { 
    	// loops with index taking values 1,2,3
    }
    
    let colors = ["red", "blue", "yellow"]
    for color in colors {
        println("Color: (color)")
    }
    // Color: red
    // Color: blue
    // Color: yellow 
    
    let days = ["mon": "monday", "tue": "tuesday"]
    for (shortDay, longDay) in days {
        println("(shortDay) is short for (longDay)")
    }
    // mon is short for monday
    // tue is short for tuesday
    

    While Loops

    var count = 1
    while count < 3 {
        println("count is (count)")
        ++count
    }
    // count is 1
    // count is 2
    
    count = 1
    while count < 1 {
        println("count is (count)")
        ++count
    }
    //
    
    
    count = 1
    do {
        println("count is (count)")
        ++count
    } while count < 3
    // count is 1
    // count is 2
    
    count = 1
    do {
        println("count is (count)")
        ++count
    } while count < 1
    // count is 1
    

    Functions

    func iAdd(a: Int, b: Int) -> Int {
      return a + b
    }
    iAdd(2, 3) // returns 5
    
    func eitherSide(n: Int) -> (nMinusOne: Int, nPlusOne: Int) {
      return (n-1, n+1)
    }
    eitherSide(5) // returns the tuple (4,6)
    

    Classes

    class Counter {
      var count: Int = 0 
      func inc() { 
        count++
      }
      func add(n: Int) {
        count += n
      }
      func printCount() {
        println("Count: (count)")
      }
    }
    
    var myCount = Counter()
    myCount.inc()
    myCount.add(2)
    myCount.printCount() // Count: 3
    

     

  • 相关阅读:
    Spark学习之键值对(pair RDD)操作(3)
    Spark学习之RDD编程(2)
    Spark学习之基础相关组件(1)
    SAS进阶《深入分析SAS》之数据汇总和展现
    程序员必知的LinuxShell命令
    Java&Xml教程(八)使用JDOM将Java对象转换为XML
    DSp寄存器“是怎么和板子上的”具体地址“一一对应起来的
    WT588D播放合成语音时出现某些语句不能正常播报的情况,经过对比其他语句,看似有点不符合逻辑。
    模块化编程时中断函数的处理
    keil编译时出现*** WARNING L2: REFERENCE MADE TO UNRESOLVED EXTERNAL
  • 原文地址:https://www.cnblogs.com/klaus/p/4249447.html
Copyright © 2011-2022 走看看