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  • Leetcode Intersection of Two Linked Lists

    /**
     * Definition for singly-linked list.
     * struct ListNode {
     *     int val;
     *     ListNode *next;
     *     ListNode(int x) : val(x), next(NULL) {}
     * };
     */
    class Solution {
    public:
        ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
            int lena = count(headA);
            int lenb = count(headB);
            int diff = 0;
            ListNode* longer = NULL;
            ListNode* shorter= NULL;
            if (lena > lenb) {
                diff = lena - lenb;
                longer = headA;
                shorter= headB;
            } else {
                diff = lenb - lena;
                longer = headB;
                shorter= headA;
            }
            longer = forward(longer, diff);
            
            while (longer != shorter) {
                longer = forward(longer, 1);
                shorter= forward(shorter, 1);
            }
            return longer;
        }
        ListNode* forward(ListNode* head, int step) {
            while(head != NULL) {
                if (step-- <= 0) {
                    break;
                }
                head = head->next;
            }
            return head;
        }
        int count(ListNode* head) {
            int res = 0;
            while (head != NULL) {
                head = head->next;
                res++;
            }
            return res;
        }
    };

    Leetcode 也有可视化了,越来越高端了

    第二轮:

    Write a program to find the node at which the intersection of two singly linked lists begins.

    For example, the following two linked lists:

    A:          a1 → a2
                       ↘
                         c1 → c2 → c3
                       ↗            
    B:     b1 → b2 → b3
    

    begin to intersect at node c1.

    Notes:

      • If the two linked lists have no intersection at all, return null.
      • The linked lists must retain their original structure after the function returns.
      • You may assume there are no cycles anywhere in the entire linked structure.
      • Your code should preferably run in O(n) time and use only O(1) memory.
     1 /**
     2  * Definition for singly-linked list.
     3  * struct ListNode {
     4  *     int val;
     5  *     ListNode *next;
     6  *     ListNode(int x) : val(x), next(NULL) {}
     7  * };
     8  */
     9  // 20:08
    10 class Solution {
    11 public:
    12     ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
    13         ListNode* cura = headA;
    14         ListNode* curb = headB;
    15         
    16         int na = 0, nb = 0;
    17         
    18         while (cura != NULL) {
    19             na++;
    20             cura = cura->next;
    21         }
    22         
    23         while (curb != NULL) {
    24             nb++;
    25             curb = curb->next;
    26         }
    27         ListNode* prewalk = NULL;
    28         
    29         int diff = 0;
    30         if (na > nb) {
    31             prewalk = headA;
    32             diff = na - nb;    
    33         } else if (na < nb) {
    34             prewalk = headB;
    35             diff = nb - na;
    36         }
    37         while (diff--) {
    38             prewalk = prewalk->next;
    39         }
    40         
    41         cura = headA;
    42         curb = headB;
    43         
    44         if (na > nb) {
    45             cura = prewalk;
    46         } else if (na < nb){
    47             curb = prewalk;
    48         }
    49         
    50         while (cura != curb) {
    51             cura = cura->next;
    52             curb = curb->next;
    53         }
    54         return cura;
    55     }
    56 };
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  • 原文地址:https://www.cnblogs.com/lailailai/p/4167864.html
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