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  • MeshLab

    Get Info

    [sampleedit]-->显示点/面信息

    Filter-->Selection

    [filter_select]-->选择点/面

    Filter-->Cleaning and Repairing

    [filter_clean]-->清洗和修复

    • Compact faces 移除被删除的面片
    • Compact vertices 移除被删除的点
    • Merge close verties 合并点间距小于指定值的点
    • Remove duplicate faces 删除重复的面片
    • Remove duplicate verties 删除重复的点 [filter_meshing]
    • Remove faces from non manifold edges
    • Remove isolated folded faces by edge flip 删除翻转了的面片
    • Remove isolated pieces(wrt Diameter)  删除比指定直径小的连通分量
    • Remove isolated pieces(wrt face Num.) 删除面片数比指定值少的孤立的连通分量
    • Remove T-Verties by edge Collapse
    • Remove T-Verties by edge flip
    • Remove unreferenced verties 检查每个点,如果点未被面片引用,则删除点  [filter_meshing]
    • Remove verties wrt quality 删除quality比指定值小的点,同时删除受影响的面片(The quality is a generic property for storing a float)
    • Remove zero area faces 删除面积为0的面片[filter_meshing]
    • Select self intersecting faces 删除自相交的面片
    • Select non manifold edges
    • Select non manifold verties
    • Simplfication:MC Edge Collapse
    • Snap Mismatched Borders
    • Split Verties incident on non mainifold faces

    Create New Mesh Layer

    创建新的Mesh

    Remeshing,Simplification and Reconstruction

    • Alpha Complex/Shape
    • Build a Polyline with NonFaux Edges 从Mesh(包含Vertex,Face)创建新的Mesh(包含Vertex,Edge)
    • CSG Operation  体素构造表示法,体素表示法把复杂实体看成是若干简单的基本实体经过一定的顺序的集合运算构造而来。
    • Close Holes  填充孔洞
    • Convex Hull 计算凸包
    • Crease Marking with NonFaux Edges
    • Curvature flipping optimization 通过翻转边,以优化Mesh局部的曲率
    • Cut mesh along crease edges 沿着褶皱边分割Mesh,如果两相邻面法向量间的夹角大于指定值,则认为是褶皱边。
    • Delaunary Triangulation  德劳内三角化
    • Generate Scalar Harmonic Field
    • Iso Parametrization Build Atlased Mesh
    • Iso Parametrization Remeshing
    • Iso Parametrization transfer between meshes
    • Iso Parametrization :Main
    • Mesh aging and chiping simulation
    • Planar flipping optimization  通过翻转边提升三角面片质量
    • Points Cloud Movement
    • Refine User-Defined
    • Simplificaton:MC Edge Collpase  通过Marching Cubes algorithm简化Mesh
    • Simplification:Clustering Decimation 通过建立一个包围Mesh的三维网格,对原始Mesh进行简化
    • Simplification:Quadric Edge Collapse Decimation  
    • Simplification:Quadric Edge Collapse Decimation(with texture)
    • Subdivision Surfaces:Butterfly Subdivision 基于Butterfly表面细分算法细分Mesh
    • Subdivision Surfaces:Catmull-Clark
    • Subdivision Surfaces:LS3 Loop
    • Subdivision Surfaces:Loop
    • Subdivision Surfaces:Midpoint 通过取Edge中点对Mesh进行细分
    • Surface Reconstruction:Ball Pivoting
    • Surface Reconstruction:VCG
    • Tri to Quad by 4-8 Subdivision 将三角面片转换成四边形
    • Tri to Quad by smart triangle pairing 将三角面片转换成四边形
    • Turn into Quad-Dominant mesh 将三角网格转变为四边形主导的网格
    • Turn into a Pure-Triangular mesh 将Mesh转换为纯粹的三角网格
    • Uniform Mesh Resampling 均匀网格重采样
    • Vertex Attribute Seam
    • Voronoi Filtering
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  • 原文地址:https://www.cnblogs.com/larry-xia/p/10075719.html
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