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  • sockjs/sockjsclient

    sockjs/sockjs-client

    SockJS family:

    Work in progress:

    SockJS-client

    SockJS is a browser JavaScript library that provides a WebSocket-like
    object. SockJS gives you a coherent, cross-browser, Javascript API
    which creates a low latency, full duplex, cross-domain communication
    channel between the browser and the web server.

    Under the hood SockJS tries to use native WebSockets first. If that
    fails it can use a variety of browser-specific transport protocols and
    presents them through WebSocket-like abstractions.

    SockJS is intended to work for all modern browsers and in environments
    which don't support WebSocket protcol, for example behind restrictive
    corporate proxies.

    SockJS-client does require a server counterpart:

    Philosophy:

    • The API should follow
      HTML5 Websockets API as
      closely as possible.
    • All the transports must support cross domain connections out of the
      box. It's possible and recommended to host SockJS server on
      different server than your main web site.
    • There is a support for at least one streaming protocol for every
      major browser.
    • Streaming transports should work cross-domain and
      should support cookies (for cookie-based sticky sessions).
    • Polling transports are be used as a fallback for old browsers and
      hosts behind restrictive proxies.
    • Connection establishment should be fast and lightweight.
    • No Flash inside (no need to open port 843 - which doesn't work
      through proxies, no need to host 'crossdomain.xml', no need
      to wait for 3 seconds
      in order to detect problems)

    Subscribe to
    SockJS mailing list for
    discussions and support.

    Live QUnit tests and smoke tests

    SockJS comes with some QUnit tests and a few smoke tests (using
    SockJS-node on the server
    side). At the moment they are deployed in few places:

    Example

    SockJS mimics WebSockets API
    but instead of WebSocket there is a SockJS Javascript object.

    First, you need to load SockJS JavaScript library, for example you can
    put that in your http head:

    <script src="http://cdn.sockjs.org/sockjs-0.3.min.js">
      </script>
    

    After the script is loaded you can establish a connection with the
    SockJS server. Here's a simple example:

    <script>
       var sock = new SockJS('http://mydomain.com/my_prefix');
       sock.onopen = function() {
           console.log('open');
       };
       sock.onmessage = function(e) {
           console.log('message', e.data);
       };
       sock.onclose = function() {
           console.log('close');
       };
    </script>
    

    SockJS-client API

    SockJS class

    Similar to 'WebSocket' class 'SockJS' constructor takes one, or more arguments:

    var sockjs = new SockJS(url, _reserved, options);
    

    Where options is a hash which can contain:

    • debug (boolean)

      Print some debugging messages using 'console.log'.

    • devel (boolean)

      Development mode. Currently setting it disables caching of the
      'iframe.html'.

    • protocols_whitelist (list of strings)

      Sometimes it is useful to disable some fallback protocols. This
      option allows you to supply a list protocols that may be used by
      SockJS. By default all available protocols will be used, which is
      equivalent to supplying: "['websocket', 'xdr-streaming', 'xhr-streaming',
      'iframe-eventsource', 'iframe-htmlfile', 'xdr-polling', 'xhr-polling',
      'iframe-xhr-polling', 'jsonp-polling']"

    Although the 'SockJS' object tries to emulate the 'WebSocket'
    behaviour, it's impossible to support all features. One of the
    important SockJS limitations is the fact that you're not allowed to
    open more than one SockJS connection to a single domain at a time.
    This limitation is caused by a in-browser limit of outgoing
    connections - usually browsers don't allow opening more than two
    outgoing connections to a single domain
    . Single SockJS session
    requires those two connections - one for downloading data, other for
    sending messages. Opening second SockJS session at the same time
    would most probably block and can result in both sessions timing out.

    Opening more than one SockJS connection at a time is generally a
    bad practice. If you absolutely must do it, you can use
    mutliple subdomains, using different subdomain for every
    SockJS connection.

    Supported transports, by browser (html served from http:// or https://)

    Browser Websockets Streaming Polling
    IE 6, 7nonojsonp-polling
    IE 8, 9 (cookies=no)noxdr-streaming †xdr-polling †
    IE 8, 9 (cookies=yes)noiframe-htmlfileiframe-xhr-polling
    IE 10rfc6455xhr-streamingxhr-polling
    Chrome 6-13hixie-76xhr-streamingxhr-polling
    Chrome 14+hybi-10 / rfc6455xhr-streamingxhr-polling
    Firefox <10no ‡xhr-streamingxhr-polling
    Firefox 10+hybi-10 / rfc6455xhr-streamingxhr-polling
    Safari 5hixie-76xhr-streamingxhr-polling
    Opera 10.70+no ‡iframe-eventsourceiframe-xhr-polling
    Konquerornonojsonp-polling
    • : IE 8+ supports XDomainRequest, which is
      esentially a modified AJAX/XHR that can do requests across
      domains. But unfortunately it doesn't send any cookies, which
      makes it inaproppriate for deployments when the load balancer uses
      JSESSIONID cookie to do sticky sessions.

    • : Firefox 4.0 and Opera 11.00 and shipped with disabled
      Websockets "hixie-76". They can still be enabled by manually
      changing a browser setting.

    Supported transports, by browser (html served from file://)

    Sometimes you may want to serve your html from "file://" address - for
    development or if you're using PhoneGap or similar technologies. But
    due to the Cross Origin Policy files served from "file://" have no
    Origin, and that means some of SockJS transports won't work. For this
    reason the SockJS protocol table is different than usually, major
    differences are:

    Browser Websockets Streaming Polling
    IE 8, 9same as aboveiframe-htmlfileiframe-xhr-polling
    Othersame as aboveiframe-eventsourceiframe-xhr-polling

    Supported transports, by name

    Transport References
    websocket (rfc6455)rfc 6455
    websocket (hixie-76)draft-hixie-thewebsocketprotocol-76
    websocket (hybi-10)draft-ietf-hybi-thewebsocketprotocol-10
    xhr-streamingTransport using Cross domain XHR streaming capability (readyState=3).
    xdr-streamingTransport using XDomainRequest streaming capability (readyState=3).
    iframe-eventsourceEventSource used from an iframe via postMessage.
    iframe-htmlfileHtmlFile used from an iframe via postMessage.
    xhr-pollingLong-polling using cross domain XHR.
    xdr-pollingLong-polling using XDomainRequest.
    iframe-xhr-pollingLong-polling using normal AJAX from an iframe via postMessage.
    jsonp-pollingSlow and old fashioned JSONP polling. This transport will show "busy indicator" (aka: "spinning wheel") when sending data.

    Connecting to SockJS without the client

    Although the main point of SockJS it to enable browser-to-server
    connectivity, it is possible to connect to SockJS from an external
    application. Any SockJS server complying with 0.3 protocol does
    support a raw WebSocket url. The raw WebSocket url for the test server
    looks like:

    • ws://localhost:8081/echo/websocket

    You can connect any WebSocket RFC 6455 compliant WebSocket client to
    this url. This can be a command line client, external application,
    third party code or even a browser (though I don't know why you would
    want to do so).

    Deployment

    In order to utilize best performance you should use the SockJS-client
    releases hosted on SockJS CDN. You should use a version of sockjs-client
    that supports the protocol used by your server. For example:

    <script src="http://cdn.sockjs.org/sockjs-0.3.min.js">
      </script>
    

    A list of files hosted on a CDN is available here: http://sockjs.github.com/sockjs-client/ .

    You can also use or CDN via https (using Cloud Front domain name):

    <script src="https://d1fxtkz8shb9d2.cloudfront.net/sockjs-0.3.js">
      </script>
    

    For server-side deployment tricks, especially about load balancing and
    session stickiness, take a look at the
    SockJS-node readme.

    Development and testing

    SockJS-client needs Node.js for running a test
    server and JavaScript minification. If you want to work on
    SockJS-client source code, check out the git repo and follow this
    steps:

    cd sockjs-client
    npm install --dev
    

    To generate JavaScript run:

    make sockjs.js
    

    To generate minified JavaScript run:

    make sockjs.min.js
    

    (To generate both run make build.)

    Testing

    Once you compiled SockJS-client you may want to check if your changes
    pass all the tests. To run the tests you need a server that can answer
    various SockJS requests. A common way is to use SockJS-node test
    server for that. To run it (by default it will be listening on port 8081):

    cd sockjs-node
    npm install --dev
    make build
    make test_server
    

    At this point you're ready to run a SockJS-client server that will
    server your freshly compiled JavaScript and various static http and
    javscript files (by default it will run on port 8080).

    cd sockjs-client
    make test
    

    At that point you should have two web servers running: sockjs-node on
    8081 and sockjs-client on 8080. When you open the browser on
    http://localhost:8080/ you should be able
    run the QUnit tests against your sockjs-node server.

    If you look at your browser console you will see warnings like that:

    Incompatibile SockJS! Main site uses: "a", the iframe: "b".
    

    This is due to a fact that SockJS-node test server is using compiled
    javascript from CDN, rather than your freshly compiled version. To fix
    that you must amend sockjs_url that is used by SockJS-node test
    server. Edit the config.js file:

    vim sockjs-node/examples/test_server/config.js
    

    And replace sockjs_url setting which by default points to CDN:

    sockjs_url: 'http://cdn.sockjs.org/sockjs-0.3.min.js',
    

    to a freshly compiled sockjs, for example:

    sockjs_url: 'http://localhost:8080/lib/sockjs.js',
    

    Also, if you want to run tests agains SockJS server not running on
    localhost:8081 you may want to edit the
    tests/config.js
    file.

    Additionally, if you're doing more serious development consider using
    make serve, which will automatically reload the server when you
    modify the source code.

    Browser Quirks

    There are various browser quirks which we don't intend to address:

    • Pressing ESC in Firefox closes SockJS connection. For a workaround
      and discussion see #18.
    • Jsonp-polling transport will show a "spinning wheel" (aka. "busy indicator")
      when sending data.
    • You can't open more than one SockJS connection to one domain at the
      same time due to the browsers limit of consurrent connections
      (this limit is not counting native websockets connections).
    • Although SockJS is trying to escape any strange Unicode characters
      (even invalid ones - like surrogates \xD800-\xDBFF or \xFFFE and \xFFFF)
      it's advisable to use only valid characters. Using invalid
      characters is a bit slower, and may not work with SockJS servers
      that have a proper Unicode support.
    • Having a global function called onmessage or such is probably a
      bad idea, as it could be called by the built-in postMessage API.
    • From SockJS point of view there is nothing special about
      SSL/HTTPS. Connecting between unencrypted and encrypted sites
      should work just fine.
    • Although SockJS does best to support both prefix and cookie based
      sticky sessions, the latter may not work well cross-domain with
      browsers that don't accept third-party cookies by default (Safari).
      In order to get around this make sure you're connecting to sockjs
      from the same parent domain as the main site. For example
      'sockjs.a.com' is able to set cookies if you're connecting from
      'www.a.com' or 'a.com'.
    • Trying to connect from secure "https://" to insecure "http://" is
      not good idea. The other way around should be fine.
    • Long polling is known to cause problems on Heroku, but
      workaround for SockJS is available.
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  • 原文地址:https://www.cnblogs.com/lexus/p/2494814.html
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