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  • 伙伴系统分配内存

    内核中常用的分配物理内存页面的接口函数是alloc_pages(),用于分配一个或者多个连续的物理页面,分配页面个数只能是2个整数次幂。相比于多次分配离散的物理页面,分配连续的物理页面有利于提高系统内存的碎片化,内存碎片化是一个很让人头疼的问题。alloc_pages()函数有两个,一个是分配gfp_mask,另一个是分配阶数order。

    [include/linux/gfp.h]
    #define alloc_pages(gfp_mask, order)	
    	alloc_pages_node(numa_node_id(), gfp_mask, order)
    

    分配掩码是非常重要的参数,它同样定义在gfp.h头文件中。

    /* Plain integer GFP bitmasks. Do not use this directly. */
    #define ___GFP_DMA		0x01u
    #define ___GFP_HIGHMEM		0x02u
    #define ___GFP_DMA32		0x04u
    #define ___GFP_MOVABLE		0x08u
    #define ___GFP_WAIT		0x10u
    #define ___GFP_HIGH		0x20u
    #define ___GFP_IO		0x40u
    #define ___GFP_FS		0x80u
    #define ___GFP_COLD		0x100u
    #define ___GFP_NOWARN		0x200u
    #define ___GFP_REPEAT		0x400u
    #define ___GFP_NOFAIL		0x800u
    #define ___GFP_NORETRY		0x1000u
    #define ___GFP_MEMALLOC		0x2000u
    #define ___GFP_COMP		0x4000u
    #define ___GFP_ZERO		0x8000u
    #define ___GFP_NOMEMALLOC	0x10000u
    #define ___GFP_HARDWALL		0x20000u
    #define ___GFP_THISNODE		0x40000u
    #define ___GFP_RECLAIMABLE	0x80000u
    #define ___GFP_NOTRACK		0x200000u
    #define ___GFP_NO_KSWAPD	0x400000u
    #define ___GFP_OTHER_NODE	0x800000u
    #define ___GFP_WRITE		0x1000000u
    

    分配掩码是在内核代码中分成两类,一类叫zone modifiers,另一类是action modifiers。zone modifiers指定从哪一个zone中分配所需的页面。zone modifiers由分配掩码的最低4位来定义,分别是___GFP_DMA___GFP_HIGHMEM___GFP_DMA32___GFP_MOVABLE

    /* If the above are modified, __GFP_BITS_SHIFT may need updating */
    
    /*
     * GFP bitmasks..
     *
     * Zone modifiers (see linux/mmzone.h - low three bits)
     *
     * Do not put any conditional on these. If necessary modify the definitions
     * without the underscores and use them consistently. The definitions here may
     * be used in bit comparisons.
     */
    #define __GFP_DMA	((__force gfp_t)___GFP_DMA)
    #define __GFP_HIGHMEM	((__force gfp_t)___GFP_HIGHMEM)
    #define __GFP_DMA32	((__force gfp_t)___GFP_DMA32)
    #define __GFP_MOVABLE	((__force gfp_t)___GFP_MOVABLE)  /* Page is movable */
    #define GFP_ZONEMASK	(__GFP_DMA|__GFP_HIGHMEM|__GFP_DMA32|__GFP_MOVABLE)
    

    action modifiers并不限制从哪个内存域中分配内存,但会改变分配行为,其定义如下:

    /*
     * Action modifiers - doesn't change the zoning
     *
     * __GFP_REPEAT: Try hard to allocate the memory, but the allocation attempt
     * _might_ fail.  This depends upon the particular VM implementation.
     *
     * __GFP_NOFAIL: The VM implementation _must_ retry infinitely: the caller
     * cannot handle allocation failures.  This modifier is deprecated and no new
     * users should be added.
     *
     * __GFP_NORETRY: The VM implementation must not retry indefinitely.
     *
     * __GFP_MOVABLE: Flag that this page will be movable by the page migration
     * mechanism or reclaimed
     */
    #define __GFP_WAIT	((__force gfp_t)___GFP_WAIT)	/* Can wait and reschedule? */
    #define __GFP_HIGH	((__force gfp_t)___GFP_HIGH)	/* Should access emergency pools? */
    #define __GFP_IO	((__force gfp_t)___GFP_IO)	/* Can start physical IO? */
    #define __GFP_FS	((__force gfp_t)___GFP_FS)	/* Can call down to low-level FS? */
    #define __GFP_COLD	((__force gfp_t)___GFP_COLD)	/* Cache-cold page required */
    #define __GFP_NOWARN	((__force gfp_t)___GFP_NOWARN)	/* Suppress page allocation failure warning */
    #define __GFP_REPEAT	((__force gfp_t)___GFP_REPEAT)	/* See above */
    #define __GFP_NOFAIL	((__force gfp_t)___GFP_NOFAIL)	/* See above */
    #define __GFP_NORETRY	((__force gfp_t)___GFP_NORETRY) /* See above */
    #define __GFP_MEMALLOC	((__force gfp_t)___GFP_MEMALLOC)/* Allow access to emergency reserves */
    #define __GFP_COMP	((__force gfp_t)___GFP_COMP)	/* Add compound page metadata */
    #define __GFP_ZERO	((__force gfp_t)___GFP_ZERO)	/* Return zeroed page on success */
    #define __GFP_NOMEMALLOC ((__force gfp_t)___GFP_NOMEMALLOC) /* Don't use emergency reserves.
    							 * This takes precedence over the
    							 * __GFP_MEMALLOC flag if both are
    							 * set
    							 */
    #define __GFP_HARDWALL   ((__force gfp_t)___GFP_HARDWALL) /* Enforce hardwall cpuset memory allocs */
    #define __GFP_THISNODE	((__force gfp_t)___GFP_THISNODE)/* No fallback, no policies */
    #define __GFP_RECLAIMABLE ((__force gfp_t)___GFP_RECLAIMABLE) /* Page is reclaimable */
    #define __GFP_NOTRACK	((__force gfp_t)___GFP_NOTRACK)  /* Don't track with kmemcheck */
    
    #define __GFP_NO_KSWAPD	((__force gfp_t)___GFP_NO_KSWAPD)
    #define __GFP_OTHER_NODE ((__force gfp_t)___GFP_OTHER_NODE) /* On behalf of other node */
    #define __GFP_WRITE	((__force gfp_t)___GFP_WRITE)	/* Allocator intends to dirty page */
    

    上述这些标志位,我们在后续代码中遇到时再详细介绍。

    下面是GFP_KERNEL为例,为看理想情况下alloc_pages()函数是如何分配出物理内存的。

    [分配物理内存的例子]
    page = alloc_pages(GFP_KERNEL, order);
    

    GFP_KERNEL分配掩码定义在gfp.h头文件上,是一个分配掩码的组合。常用的分配掩码组合如下:

    /* This equals 0, but use constants in case they ever change */
    #define GFP_NOWAIT	(GFP_ATOMIC & ~__GFP_HIGH)
    /* GFP_ATOMIC means both !wait (__GFP_WAIT not set) and use emergency pool */
    #define GFP_ATOMIC	(__GFP_HIGH)
    #define GFP_NOIO	(__GFP_WAIT)
    #define GFP_NOFS	(__GFP_WAIT | __GFP_IO)
    #define GFP_KERNEL	(__GFP_WAIT | __GFP_IO | __GFP_FS)
    #define GFP_TEMPORARY	(__GFP_WAIT | __GFP_IO | __GFP_FS | 
    			 __GFP_RECLAIMABLE)
    #define GFP_USER	(__GFP_WAIT | __GFP_IO | __GFP_FS | __GFP_HARDWALL)
    #define GFP_HIGHUSER	(GFP_USER | __GFP_HIGHMEM)
    #define GFP_HIGHUSER_MOVABLE	(GFP_HIGHUSER | __GFP_MOVABLE)
    #define GFP_IOFS	(__GFP_IO | __GFP_FS)
    #define GFP_TRANSHUGE	(GFP_HIGHUSER_MOVABLE | __GFP_COMP | 
    			 __GFP_NOMEMALLOC | __GFP_NORETRY | __GFP_NOWARN | 
    			 __GFP_NO_KSWAPD)
    

    所以GFP_KERNEL分配掩码包含了__GFP_WAIT__GFP_IO__GFP_FS这三个标志位,换算成十六进制0xd0;

    alloc_pages()最终调用__alloc_pages_nodemask()函数,它是伙伴系统的核心函数;

    /*
     * This is the 'heart' of the zoned buddy allocator.
     */
    struct page *
    __alloc_pages_nodemask(gfp_t gfp_mask, unsigned int order,
    			struct zonelist *zonelist, nodemask_t *nodemask)
    {
    	struct zoneref *preferred_zoneref;
    	struct page *page = NULL;
    	unsigned int cpuset_mems_cookie;
    	int alloc_flags = ALLOC_WMARK_LOW|ALLOC_CPUSET|ALLOC_FAIR;
    	gfp_t alloc_mask; /* The gfp_t that was actually used for allocation */
    	struct alloc_context ac = {
    		.high_zoneidx = gfp_zone(gfp_mask),
    		.nodemask = nodemask,
    		.migratetype = gfpflags_to_migratetype(gfp_mask),
    	};
    

    struct alloc_context数据结构是伙伴系统分配函数中用于保存相关参数的数据结构。gfp_zone()函数从分配掩码中计算出zone的zoneidx,并存放high_zoneidx成员中。

    static inline enum zone_type gfp_zone(gfp_t flags)
    {
    	enum zone_type z;
    	int bit = (__force int) (flags & GFP_ZONEMASK);
    
    	z = (GFP_ZONE_TABLE >> (bit * ZONES_SHIFT)) &
    					 ((1 << ZONES_SHIFT) - 1);
    	VM_BUG_ON((GFP_ZONE_BAD >> bit) & 1);
    	return z;
    }
    

    gfp_zone()函数会用到GFP_ZONEMASK、GFP_ZONE_TABLE和ZONES_SHIFT等宏。它们的定义如下:

    #define GFP_ZONEMASK	(__GFP_DMA|__GFP_HIGHMEM|__GFP_DMA32|__GFP_MOVABLE)
    #define GFP_ZONE_TABLE ( 
    	(ZONE_NORMAL << 0 * ZONES_SHIFT)				      
    	| (OPT_ZONE_DMA << ___GFP_DMA * ZONES_SHIFT)			      
    	| (OPT_ZONE_HIGHMEM << ___GFP_HIGHMEM * ZONES_SHIFT)		      
    	| (OPT_ZONE_DMA32 << ___GFP_DMA32 * ZONES_SHIFT)		      
    	| (ZONE_NORMAL << ___GFP_MOVABLE * ZONES_SHIFT)			      
    	| (OPT_ZONE_DMA << (___GFP_MOVABLE | ___GFP_DMA) * ZONES_SHIFT)	      
    	| (ZONE_MOVABLE << (___GFP_MOVABLE | ___GFP_HIGHMEM) * ZONES_SHIFT)   
    	| (OPT_ZONE_DMA32 << (___GFP_MOVABLE | ___GFP_DMA32) * ZONES_SHIFT)   
    )
    #if MAX_NR_ZONES < 2
    #define ZONES_SHIFT 0
    #elif MAX_NR_ZONES <= 2
    #define ZONES_SHIFT 1
    #elif MAX_NR_ZONES <= 4
    #define ZONES_SHIFT 2
    

    GFP_ZONEMASK是分配掩码的低4位,在ARM Vexprss平台上,只有ZONE_NORMAL和ZONE_HIGHMEM这两个zone,但是计算__MAX_NR_ZONES需要加上ZONE_MOVABLE,所以MAX_NR_ZONES等于3,这里ZONE_SHIFT等于2,那么GFP_ZONE_TABLE计算结果等于0x200010。

    在上述例子中,以GFP_KERNEL分配掩码(0xd0)为参数代入gfp_zone()函数中,最终结果为0,即high_zoneidx为0。

    另外__alloc_pages_nodemask()第15行代码中的gfpflags_to_migratetype()函数把gfp_mask分配掩码转换成MIGRATE_TYPES类型是MIGRATE_UNMOVABLE;如果分配掩码为GFP_HIGHUSER_MOVABLE,那么MIGRATE_TYPES类型是MIGRATE_MOVABLE

    /* Convert GFP flags to their corresponding migrate type */
    static inline int gfpflags_to_migratetype(const gfp_t gfp_flags)
    {
    	WARN_ON((gfp_flags & GFP_MOVABLE_MASK) == GFP_MOVABLE_MASK);
    
    	if (unlikely(page_group_by_mobility_disabled))
    		return MIGRATE_UNMOVABLE;
    
    	/* Group based on mobility */
    	return (((gfp_flags & __GFP_MOVABLE) != 0) << 1) |
    		((gfp_flags & __GFP_RECLAIMABLE) != 0);
    }
    

    继续回到__alloc_pages_nodemask()函数中。

    [__alloc_pages_nodemask]
    retry_cpuset:
    	cpuset_mems_cookie = read_mems_allowed_begin();
    
    	/* We set it here, as __alloc_pages_slowpath might have changed it */
    	ac.zonelist = zonelist;
    	/* The preferred zone is used for statistics later */
    	preferred_zoneref = first_zones_zonelist(ac.zonelist, ac.high_zoneidx,
    				ac.nodemask ? : &cpuset_current_mems_allowed,
    				&ac.preferred_zone);
    	if (!ac.preferred_zone)
    		goto out;
    	ac.classzone_idx = zonelist_zone_idx(preferred_zoneref);
    
    	/* First allocation attempt */
    	alloc_mask = gfp_mask|__GFP_HARDWALL;
    	page = get_page_from_freelist(alloc_mask, order, alloc_flags, &ac);
    	if (unlikely(!page)) {
    		/*
    		 * Runtime PM, block IO and its error handling path
    		 * can deadlock because I/O on the device might not
    		 * complete.
    		 */
    		alloc_mask = memalloc_noio_flags(gfp_mask);
    
    		page = __alloc_pages_slowpath(alloc_mask, order, &ac);
    	}
    
    	if (kmemcheck_enabled && page)
    		kmemcheck_pagealloc_alloc(page, order, gfp_mask);
    
    	trace_mm_page_alloc(page, order, alloc_mask, ac.migratetype);
    
    out:
    	/*
    	 * When updating a task's mems_allowed, it is possible to race with
    	 * parallel threads in such a way that an allocation can fail while
    	 * the mask is being updated. If a page allocation is about to fail,
    	 * check if the cpuset changed during allocation and if so, retry.
    	 */
    	if (unlikely(!page && read_mems_allowed_retry(cpuset_mems_cookie)))
    		goto retry_cpuset;
    
    	return page;
    

    首先get_page_from_freelist()会去尝试分配物理页面,如果这里分配失败,就会调用到__alloc_pages_slowpath()函数,这个函数会处理许多特殊的场景。这里假设在理想情况下,get_page_from_freelist()能分配成功;

    /*
     * get_page_from_freelist goes through the zonelist trying to allocate
     * a page.
     */
    static struct page *
    get_page_from_freelist(gfp_t gfp_mask, unsigned int order, int alloc_flags,
    						const struct alloc_context *ac)
    {
    	struct zonelist *zonelist = ac->zonelist;
    	struct zoneref *z;
    	struct page *page = NULL;
    	struct zone *zone;
    	nodemask_t *allowednodes = NULL;/* zonelist_cache approximation */
    	int zlc_active = 0;		/* set if using zonelist_cache */
    	int did_zlc_setup = 0;		/* just call zlc_setup() one time */
    	bool consider_zone_dirty = (alloc_flags & ALLOC_WMARK_LOW) &&
    				(gfp_mask & __GFP_WRITE);
    	int nr_fair_skipped = 0;
    	bool zonelist_rescan;
    
    zonelist_scan:
    	zonelist_rescan = false;
    
    	/*
    	 * Scan zonelist, looking for a zone with enough free.
    	 * See also __cpuset_node_allowed() comment in kernel/cpuset.c.
    	 */
    	for_each_zone_zonelist_nodemask(zone, z, zonelist, ac->high_zoneidx,
    								ac->nodemask) {
    

    get_page_from_freelist()函数首先需要先判断可以从哪一个zone来分配内存。for_each_zone_zonelist_nodemask宏扫描内存节点中的zonelist去查找合适分配内存的zone。

    /**
     * for_each_zone_zonelist_nodemask - helper macro to iterate over valid zones in a zonelist at or below a given zone index and within a nodemask
     * @zone - The current zone in the iterator
     * @z - The current pointer within zonelist->zones being iterated
     * @zlist - The zonelist being iterated
     * @highidx - The zone index of the highest zone to return
     * @nodemask - Nodemask allowed by the allocator
     *
     * This iterator iterates though all zones at or below a given zone index and
     * within a given nodemask
     */
    #define for_each_zone_zonelist_nodemask(zone, z, zlist, highidx, nodemask) 
    	for (z = first_zones_zonelist(zlist, highidx, nodemask, &zone);	
    		zone;							
    		z = next_zones_zonelist(++z, highidx, nodemask),	
    			zone = zonelist_zone(z))			
    

    for_each_zone_zonelist_nodemask首先通过first_zones_zonelist()从给定的zoneidx开始查找,这个给定的zoneidx就是highidx,之前通过gfp_zone()函数转换得来的。

    /**
     * first_zones_zonelist - Returns the first zone at or below highest_zoneidx within the allowed nodemask in a zonelist
     * @zonelist - The zonelist to search for a suitable zone
     * @highest_zoneidx - The zone index of the highest zone to return
     * @nodes - An optional nodemask to filter the zonelist with
     * @zone - The first suitable zone found is returned via this parameter
     *
     * This function returns the first zone at or below a given zone index that is
     * within the allowed nodemask. The zoneref returned is a cursor that can be
     * used to iterate the zonelist with next_zones_zonelist by advancing it by
     * one before calling.
     */
    static inline struct zoneref *first_zones_zonelist(struct zonelist *zonelist,
    					enum zone_type highest_zoneidx,
    					nodemask_t *nodes,
    					struct zone **zone)
    {
    	struct zoneref *z = next_zones_zonelist(zonelist->_zonerefs,
    							highest_zoneidx, nodes);
    	*zone = zonelist_zone(z);
    	return z;
    }
    

    first_zones_zonelist()函数会调用next_zones_zonelist()函数来计算zoneref,最后返回zone数据结构;

    struct zoneref *next_zones_zonelist(struct zoneref *z,
    					enum zone_type highest_zoneidx,
    					nodemask_t *nodes)
    {
    	/*
    	 * Find the next suitable zone to use for the allocation.
    	 * Only filter based on nodemask if it's set
    	 */
    	if (likely(nodes == NULL))
    		while (zonelist_zone_idx(z) > highest_zoneidx)
    			z++;
    	else
    		while (zonelist_zone_idx(z) > highest_zoneidx ||
    				(z->zone && !zref_in_nodemask(z, nodes)))
    			z++;
    
    	return z;
    }
    

    计算zone的核心函数在next_zones_zonelist()函数中,这里highest_zoneidx是gfp_zone()函数计算分配掩码得来。zonelist有一个zoneref数组,zoneref数据结构里有一个成员zone指针会指向zone数据结构,还有一个zone_index成员指向zone的编号。zone在系统处理时会初始化这个数组,具体函数在build_zonelists_node()中。在ARM Vexpress平台中,zone类型、zoneref[]数组和zoneidx的关系如下:

    ZONE_HIGHMEM	__zonerefs[0]->zone_index=1
    ZONE_NORMAL		__zonerefs[1]->zone_index=0
    

    zonerefs[0]表示ZONE_HIGHMEM,其zone编号zone_index的值为1;zonerefs[1]表示ZONE_NORMAL,其zone的编号zone_index为0。也就是说,基于zone的设计思想是:分配物理页面时会优先考虑ZONE_HIGHMEM,因为ZONE_HIGHMEM在zonelist中排在ZONE_NORMAL前面

    回到我们之前的例子,gfp_zone(GFP_KERNEL)函数返回0,即highest_zoneidx为0,而这个内存节点的第一个zone是ZONE_HIGHMEM,其zone编号zone_index的值为1.因此在next_zones_zonelist()中,z++,最终first_zones_zonelist()函数会返回ZONE_NORMAL。在for_each_zone_zonelist_nodemask()遍历过程中也只能遍历ZONE_NORMAL这一个zone了。

    再举一个例子,分配掩码GFP_HIGHUSER_MOVABLE,GFP_HIGHUSER_MOVEABLE包含了__GFP_HIGHMEM,那么next_zones_zonelist()函数返回哪个zone呢?

    GFP_HIGHUSER_MOVABLE的值为0x200da,那么gfp_zone(GFP_HIGHUSER_MOVABLE)函数等于2,即highest_zoneidx为2,而这个内存节点的第一个ZONE_HIGHME,其zone编号zone_index的值为1;

    • first_zones_zonelist()函数中,由于第一个zone的zone_index值小于highest_zoneidx,因此会返回ZONE_HIGHMEM。

    • for_each_zone_zonelist_nodemask()函数中,next_zones_zonelist(++z, highidx, nodemask)依然会返回ZONE_NORMAL;

    • 因此这里会遍历ZONE_HIGHMEM和ZONE_NORMAL,这两个zone,但是会先遍历ZONE_HIGHMEM,然后才是ZONE_NORMAL。

      要正确理解for_each_zone_zonelist_nodemask()这个宏的行为,需要理解如下两个方面:

      • highest_zoneidx是怎么计算得来的,即如何解析分配掩码,这是gfp_zone()函数的职责。
      • 每个内存节点都有一个struct pglist_data数据结构,其成员node_zonelists是一个struct zonelist数据结构,zonelist中包含了struct zoneref __zonerefs[]数组来描述这些zone。其中ZONE_HIGHMEM排在前面,并且 _zonerefs[0]->zone_index=1,ZONE_NORMAL排在后面,且 _zonerefs[1]->zone_index=0;

      上述这些设计让人感觉复杂,但是这是正确理解以zone为基础的物理页面分配机制的基石。(说实话zone的分配实在是奇妙~)

      __alloc_page_nodemask()的第24行代码调用first_zones_zonelist(),计算出preferred_zoneref并且保存到ac.classzone_idx变量中,该变量在kswapd内核线程中还会用到。例如以GFP_KERNEL为分配掩码,preferred_zone指的是ZONE_NORMAL,ac.classzone_idx的值为0;

      回到get_page_from_freelist()函数中,for_each_zone_zonelist_nodemask()找到了接下来可以从哪些zone中分配内存,下面做一些必要的检查;

      [get_page_from_freelist()]
      ....
      		if (cpusets_enabled() &&
      			(alloc_flags & ALLOC_CPUSET) &&
      			!cpuset_zone_allowed(zone, gfp_mask))
      				continue;
      		/*
      		 * Distribute pages in proportion to the individual
      		 * zone size to ensure fair page aging.  The zone a
      		 * page was allocated in should have no effect on the
      		 * time the page has in memory before being reclaimed.
      		 */
      		if (alloc_flags & ALLOC_FAIR) {
      			if (!zone_local(ac->preferred_zone, zone))
      				break;
      			if (test_bit(ZONE_FAIR_DEPLETED, &zone->flags)) {
      				nr_fair_skipped++;
      				continue;
      			}
      		}
      		/*
      		 * When allocating a page cache page for writing, we
      		 * want to get it from a zone that is within its dirty
      		 * limit, such that no single zone holds more than its
      		 * proportional share of globally allowed dirty pages.
      		 * The dirty limits take into account the zone's
      		 * lowmem reserves and high watermark so that kswapd
      		 * should be able to balance it without having to
      		 * write pages from its LRU list.
      		 *
      		 * This may look like it could increase pressure on
      		 * lower zones by failing allocations in higher zones
      		 * before they are full.  But the pages that do spill
      		 * over are limited as the lower zones are protected
      		 * by this very same mechanism.  It should not become
      		 * a practical burden to them.
      		 *
      		 * XXX: For now, allow allocations to potentially
      		 * exceed the per-zone dirty limit in the slowpath
      		 * (ALLOC_WMARK_LOW unset) before going into reclaim,
      		 * which is important when on a NUMA setup the allowed
      		 * zones are together not big enough to reach the
      		 * global limit.  The proper fix for these situations
      		 * will require awareness of zones in the
      		 * dirty-throttling and the flusher threads.
      		 */
      		if (consider_zone_dirty && !zone_dirty_ok(zone))
      			continue;
      .....
      

      下面代码用于检测当前zone的watermark水位是否充足。

      [get_page_from_freelist()]
      ...
      		mark = zone->watermark[alloc_flags & ALLOC_WMARK_MASK];
      		if (!zone_watermark_ok(zone, order, mark,
      				       ac->classzone_idx, alloc_flags)) {
      			...
      			ret = zone_reclaim(zone, gfp_mask, order);
      			switch (ret) {
      			case ZONE_RECLAIM_NOSCAN:
      				/* did not scan */
      				continue;
      			case ZONE_RECLAIM_FULL:
      				/* scanned but unreclaimable */
      				continue;
      			default:
      				/* did we reclaim enough */
      				if (zone_watermark_ok(zone, order, mark,
      						ac->classzone_idx, alloc_flags))
      					goto try_this_zone;
      
      				/*
      				 * Failed to reclaim enough to meet watermark.
      				 * Only mark the zone full if checking the min
      				 * watermark or if we failed to reclaim just
      				 * 1<<order pages or else the page allocator
      				 * fastpath will prematurely mark zones full
      				 * when the watermark is between the low and
      				 * min watermarks.
      				 */
      				if (((alloc_flags & ALLOC_WMARK_MASK) == ALLOC_WMARK_MIN) ||
      				    ret == ZONE_RECLAIM_SOME)
      					goto this_zone_full;
      
      				continue;
      			}
      		}
      
      try_this_zone:
      		page = buffered_rmqueue(ac->preferred_zone, zone, order,
      						gfp_mask, ac->migratetype);
      		if (page) {
      			if (prep_new_page(page, order, gfp_mask, alloc_flags))
      				goto try_this_zone;
      			return page;
      		}
      ...
      

      zone数据结构中有一个成员watermark记录各种水位的情况。系统定义了3种水位,分别是WMARK_MINWMARK_LOWWMARK_HIGH。watermark水位的计算在__setup_per_zone_wmarks()函数中。

      [mm/page_alloc.c]
      static void __setup_per_zone_wmarks(void)
      {
      	unsigned long pages_min = min_free_kbytes >> (PAGE_SHIFT - 10);
      	unsigned long lowmem_pages = 0;
      	struct zone *zone;
      	unsigned long flags;
      
      	/* Calculate total number of !ZONE_HIGHMEM pages */
      	for_each_zone(zone) {
      		if (!is_highmem(zone))
      			lowmem_pages += zone->managed_pages;
      	}
      
      	for_each_zone(zone) {
      		u64 tmp;
      
      		spin_lock_irqsave(&zone->lock, flags);
      		tmp = (u64)pages_min * zone->managed_pages;
      		do_div(tmp, lowmem_pages);
      		if (is_highmem(zone)) {
      			/*
      			 * __GFP_HIGH and PF_MEMALLOC allocations usually don't
      			 * need highmem pages, so cap pages_min to a small
      			 * value here.
      			 *
      			 * The WMARK_HIGH-WMARK_LOW and (WMARK_LOW-WMARK_MIN)
      			 * deltas controls asynch page reclaim, and so should
      			 * not be capped for highmem.
      			 */
      			unsigned long min_pages;
      
      			min_pages = zone->managed_pages / 1024;
      			min_pages = clamp(min_pages, SWAP_CLUSTER_MAX, 128UL);
      			zone->watermark[WMARK_MIN] = min_pages;
      		} else {
      			/*
      			 * If it's a lowmem zone, reserve a number of pages
      			 * proportionate to the zone's size.
      			 */
      			zone->watermark[WMARK_MIN] = tmp;
      		}
      
      		zone->watermark[WMARK_LOW]  = min_wmark_pages(zone) + (tmp >> 2);
      		zone->watermark[WMARK_HIGH] = min_wmark_pages(zone) + (tmp >> 1);
      
      		__mod_zone_page_state(zone, NR_ALLOC_BATCH,
      			high_wmark_pages(zone) - low_wmark_pages(zone) -
      			atomic_long_read(&zone->vm_stat[NR_ALLOC_BATCH]));
      
      		setup_zone_migrate_reserve(zone);
      		spin_unlock_irqrestore(&zone->lock, flags);
      	}
      
      	/* update totalreserve_pages */
      	calculate_totalreserve_pages();
      }
      

      计算watermark水位用到min_free_kbytes这个值,它是在系统启动时通过系统空闲页面的数量计算的,具体计算在init_per_zone_wmark_min()这个函数中。另外系统起来之后也可以通过sysfs来设置,节点在/proc/sys/vm/min_free_kbytes。计算watermark水位的公式不算复杂,最后结果保存在每个zone的watermark数组中,后续伙伴系统和kswapd内核线程中用到;

      回到get_page_from_freelist()函数,这里会读取WMARK_LOW水位的值到变量mark中,这里zone_watermark_ok()函数判断当前zone的空闲页面是否满足WMARK_LOW水位。

      [get_page_from_freelist->zone_watermark_ok->__zone_watermark_ok]
      
      /*
       * Return true if free pages are above 'mark'. This takes into account the order
       * of the allocation.
       */
      static bool __zone_watermark_ok(struct zone *z, unsigned int order,
      			unsigned long mark, int classzone_idx, int alloc_flags,
      			long free_pages)
      {
      	/* free_pages may go negative - that's OK */
      	long min = mark;
      	int o;
      	long free_cma = 0;
      
      	free_pages -= (1 << order) - 1;
      	if (alloc_flags & ALLOC_HIGH)
      		min -= min / 2;
      	if (alloc_flags & ALLOC_HARDER)
      		min -= min / 4;
      #ifdef CONFIG_CMA
      	/* If allocation can't use CMA areas don't use free CMA pages */
      	if (!(alloc_flags & ALLOC_CMA))
      		free_cma = zone_page_state(z, NR_FREE_CMA_PAGES);
      #endif
      
      	if (free_pages - free_cma <= min + z->lowmem_reserve[classzone_idx])
      		return false;
      	for (o = 0; o < order; o++) {
      		/* At the next order, this order's pages become unavailable */
      		free_pages -= z->free_area[o].nr_free << o;
      
      		/* Require fewer higher order pages to be free */
      		min >>= 1;
      
      		if (free_pages <= min)
      			return false;
      	}
      	return true;
      }
      

      参数z表示要判断的zone,order是要分配的内存的阶数,mark是要检查的水位。通常分配物理内存页面的内核路径是检查WMARK_LOW水位,而页面回收kswapd内核线程则是检查WMARK_HIGH水位,这会导致一个内存节点各个zone的页面老化速度不一致的问题,为了解决这个问题,内核提出了许多的诡异的补丁,这个问题可以参见之后的内容。

      __zone_watermark_ok()函数首先判断zone的空闲页面是否小于某个水位值和zone的最低保留值(lowmem_reserve)之和。返回true表示空闲页面在某个水位在上,否则返回false;

      回到get_page_from_freelist()函数中,当判断当前zone的空闲页面低于WMARK_LOW水位,会调用zone_reclaim()函数来回收页面。我们这里假设zone_watermark_ok()判断空闲页面充沛,接下来就会调用buffered_rmqueue()函数从伙伴系统中分配物理页面。

      [__alloc_pages_nodemask()->get_page_from_freelist()->buffered_rmqueue()]
      /*
       * Allocate a page from the given zone. Use pcplists for order-0 allocations.
       */
      static inline
      struct page *buffered_rmqueue(struct zone *preferred_zone,
      			struct zone *zone, unsigned int order,
      			gfp_t gfp_flags, int migratetype)
      {
      	unsigned long flags;
      	struct page *page;
      	bool cold = ((gfp_flags & __GFP_COLD) != 0);
      
      	if (likely(order == 0)) {
      		struct per_cpu_pages *pcp;
      		struct list_head *list;
      
      		local_irq_save(flags);
      		pcp = &this_cpu_ptr(zone->pageset)->pcp;
      		list = &pcp->lists[migratetype];
      		if (list_empty(list)) {
      			pcp->count += rmqueue_bulk(zone, 0,
      					pcp->batch, list,
      					migratetype, cold);
      			if (unlikely(list_empty(list)))
      				goto failed;
      		}
      
      		if (cold)
      			page = list_entry(list->prev, struct page, lru);
      		else
      			page = list_entry(list->next, struct page, lru);
      
      		list_del(&page->lru);
      		pcp->count--;
      	} else {
      		if (unlikely(gfp_flags & __GFP_NOFAIL)) {
      			/*
      			 * __GFP_NOFAIL is not to be used in new code.
      			 *
      			 * All __GFP_NOFAIL callers should be fixed so that they
      			 * properly detect and handle allocation failures.
      			 *
      			 * We most definitely don't want callers attempting to
      			 * allocate greater than order-1 page units with
      			 * __GFP_NOFAIL.
      			 */
      			WARN_ON_ONCE(order > 1);
      		}
      		spin_lock_irqsave(&zone->lock, flags);
      		page = __rmqueue(zone, order, migratetype);
      		spin_unlock(&zone->lock);
      		if (!page)
      			goto failed;
      		__mod_zone_freepage_state(zone, -(1 << order),
      					  get_freepage_migratetype(page));
      	}
      
      	__mod_zone_page_state(zone, NR_ALLOC_BATCH, -(1 << order));
      	if (atomic_long_read(&zone->vm_stat[NR_ALLOC_BATCH]) <= 0 &&
      	    !test_bit(ZONE_FAIR_DEPLETED, &zone->flags))
      		set_bit(ZONE_FAIR_DEPLETED, &zone->flags);
      
      	__count_zone_vm_events(PGALLOC, zone, 1 << order);
      	zone_statistics(preferred_zone, zone, gfp_flags);
      	local_irq_restore(flags);
      
      	VM_BUG_ON_PAGE(bad_range(zone, page), page);
      	return page;
      
      failed:
      	local_irq_restore(flags);
      	return NULL;
      }
      

      这里根据order数值兵分两路:一路是order等于0 的情况,也就是分配一个物理页面时,从zone->per_cpu_pageset列表中分配;另一路order大于0的情况,就从伙伴系统中分配。我们只关注order大于0 的情况,它最终会调用到__rmqueue_smallest()函数。

      [get_page_from_freelist()->buffered_rmqueue()->buffered_rmqueue->__rmqueue()->__rmqueue_smallest()]
      
      /*
       * Go through the free lists for the given migratetype and remove
       * the smallest available page from the freelists
       */
      static inline
      struct page *__rmqueue_smallest(struct zone *zone, unsigned int order,
      						int migratetype)
      {
      	unsigned int current_order;
      	struct free_area *area;
      	struct page *page;
      
      	/* Find a page of the appropriate size in the preferred list */
      	for (current_order = order; current_order < MAX_ORDER; ++current_order) {
      		area = &(zone->free_area[current_order]);
      		if (list_empty(&area->free_list[migratetype]))
      			continue;
      
      		page = list_entry(area->free_list[migratetype].next,
      							struct page, lru);
      		list_del(&page->lru);
      		rmv_page_order(page);
      		area->nr_free--;
      		expand(zone, page, order, current_order, area, migratetype);
      		set_freepage_migratetype(page, migratetype);
      		return page;
      	}
      
      	return NULL;
      }
      

      在__rmqueue_smallest()函数中,首先从order开始查找zone中的空闲链表。如果zone的当前order对应的空闲区free_area中相应的migratetype类型的链表里没有空闲链表,那么就会查找下一级order

      为什么会这样?因为在系统启动时,空闲页面会尽可能分配到MAX_ORDER-1的链表中,这个可以在系统刚起来之后,通过'cat /proc/pagetypeinfo'命令可以看出端倪。当找到某个order的空闲区中对应的mirgratetype类型的空闲链表中有空闲内存块时,就会从一个内存块摘下来,然后摘用expand()函数来切“蛋糕”。因为通常摘下来的内存块会比需要的内存大,切完之后需要把剩下来的内存块重新放回伙伴系统中。

      expand()函数就是实现“切蛋糕”的功能。这里的参数high就是current_order,通常是current_order要比需求的order要大。每比较一次,area减一,相当于退了一级order,最后通过list_add把剩下的内存块添加到低一级的空闲链表中。

      [get_page_from_freelist()->buffered_rmqueue()->buffered_rmqueue->__rmqueue()->__rmqueue_smallest()->expand()]
      /*
       * The order of subdivision here is critical for the IO subsystem.
       * Please do not alter this order without good reasons and regression
       * testing. Specifically, as large blocks of memory are subdivided,
       * the order in which smaller blocks are delivered depends on the order
       * they're subdivided in this function. This is the primary factor
       * influencing the order in which pages are delivered to the IO
       * subsystem according to empirical testing, and this is also justified
       * by considering the behavior of a buddy system containing a single
       * large block of memory acted on by a series of small allocations.
       * This behavior is a critical factor in sglist merging's success.
       *
       * -- nyc
       */
      static inline void expand(struct zone *zone, struct page *page,
      	int low, int high, struct free_area *area,
      	int migratetype)
      {
      	unsigned long size = 1 << high;
      
      	while (high > low) {
      		area--;
      		high--;
      		size >>= 1;
      		VM_BUG_ON_PAGE(bad_range(zone, &page[size]), &page[size]);
      
      		if (IS_ENABLED(CONFIG_DEBUG_PAGEALLOC) &&
      			debug_guardpage_enabled() &&
      			high < debug_guardpage_minorder()) {
      			/*
      			 * Mark as guard pages (or page), that will allow to
      			 * merge back to allocator when buddy will be freed.
      			 * Corresponding page table entries will not be touched,
      			 * pages will stay not present in virtual address space
      			 */
      			set_page_guard(zone, &page[size], high, migratetype);
      			continue;
      		}
      		list_add(&page[size].lru, &area->free_list[migratetype]);
      		area->nr_free++;
      		set_page_order(&page[size], high);
      	}
      }
      

      所需要的页面分配成功之后,__rmqueue()函数返回到这个内存块的起始页面struct page数据结构。回到buffered_rmqueue()函数,最后还需要利用zone_statistics()函数做一些统计数据的计算。

      回到get_page_from_freelist()函数,最后还要通过prep_new_page()函数做一些有趣的检查,才能最终出厂。

      [__alloc_page_nodemask()->get_page_from_freelist()->prep_new_page()->check_new_page()]
      /*
       * This page is about to be returned from the page allocator
       */
      static inline int check_new_page(struct page *page)
      {
      	const char *bad_reason = NULL;
      	unsigned long bad_flags = 0;
      
      	if (unlikely(page_mapcount(page)))
      		bad_reason = "nonzero mapcount";
      	if (unlikely(page->mapping != NULL))
      		bad_reason = "non-NULL mapping";
      	if (unlikely(atomic_read(&page->_count) != 0))
      		bad_reason = "nonzero _count";
      	if (unlikely(page->flags & PAGE_FLAGS_CHECK_AT_PREP)) {
      		bad_reason = "PAGE_FLAGS_CHECK_AT_PREP flag set";
      		bad_flags = PAGE_FLAGS_CHECK_AT_PREP;
      	}
      #ifdef CONFIG_MEMCG
      	if (unlikely(page->mem_cgroup))
      		bad_reason = "page still charged to cgroup";
      #endif
      	if (unlikely(bad_reason)) {
      		bad_page(page, bad_reason, bad_flags);
      		return 1;
      	}
      	return 0;
      }
      

      check_new_page()函数主要做如下的检查:

      • 刚分配的页面struct page的_macpcount计数应该为0。
      • 这是page->mapping为NULL。
      • 判断这是page的_count是否为0。注意alloc_page()分配的 _count为1,但这里为0,因为这个函数之后还调用set_page_refcounted()->set_page_count(),把 _count设置为1;
      • 检查PAGE_FLAGS_CHECK_AT_PREP标志位,这个flag在free_page时已经清除了,而这时该flag被设置,说明分配过程中有问题。

      上述检查都通过后,我们分配的页面就合格了,可以出厂了,页面page便开启了属于它的精彩生命周期。

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  • 原文地址:https://www.cnblogs.com/linhaostudy/p/12900614.html
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