public static Bitmap ChangeOpacity(Image img, float opacityvalue) { Bitmap bmp = new Bitmap(img.Width,img.Height); // Determining Width and Height of Source Image Graphics graphics = Graphics.FromImage(bmp); ColorMatrix colormatrix = new ColorMatrix(); colormatrix.Matrix33 = opacityvalue; ImageAttributes imgAttribute = new ImageAttributes(); imgAttribute.SetColorMatrix(colormatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); graphics.DrawImage(img, new Rectangle(0, 0, bmp.Width, bmp.Height), 0, 0, img.Width, img.Height, GraphicsUnit.Pixel, imgAttribute); graphics.Dispose(); // Releasing all resource used by graphics return bmp; }