zoukankan      html  css  js  c++  java
  • cs106a编程方法学作业解答(4)(Hangman)

    我发现assignment4有两种版本,除了上篇文章写的Yahtzee游戏,还有一种要求写一个叫做hangman的猜单词游戏的版本。大概是同一课程不同年份的内容有些出入的原因。这个作业我也做了。代码如下:

    首先是Hangman.java的

    /*
     * File: Hangman.java
     * ------------------
     * This program will eventually play the Hangman game from
     * Assignment #4.
     */
    
    import acm.graphics.*;
    import acm.program.*;
    import acm.util.*;
    
    import java.awt.*;
    
    public class Hangman extends ConsoleProgram {
    
        public void run() {
            fordisplaying.reset();
            String secretword=getsecretword(forguessing);//生成待猜的单词
            int length=secretword.length();
            char[] display=new char[length];//初始化用来指示被猜中情况的字符数组
            for(int i=0;i<length;i++){
                display[i]='-';
            }
            String fordisplay=new String(display);//此字符串用来显示被猜中的字母
            println("Welcome to Hangman!");        
            int guesscount=8;
            while(guesscount>0&&!fordisplay.equals(secretword)){
                println("The word now looks like this : "+fordisplay);
                println("You have "+guesscount+" guess left");
                String guess=readLine("You guess :");
                String lowerguess=guess.toLowerCase();//得到玩家输入字符的小写版本,用于对比是否猜中
                String upperguess=guess.toUpperCase();//得到玩家输入字符的大写版本,目的同上
                char guesschar=guess.charAt(0);//得到玩家输入的字符,注意前面得到的是字符串
                char lowerguesschar=Character.toLowerCase(guesschar);//得到小写版本
                char upperguesschar=Character.toUpperCase(guesschar);//得到大写版本
                if(guess.length()>1||Character.isLetter(guesschar)!=true){//输入了不止一个字符,或者输入的字符非英文字母,则提示错误输入
                    println("Illegal guess,only one letter is accept");
                    continue;
                }
                if(secretword.indexOf(lowerguess)==-1&&secretword.indexOf(upperguess)==-1){//如果用大写和小写版本都无法在secretword里面检测到,说明并未猜中
                    println("There are no "+guess+" in the word.");
                    guesscount--;
                    fordisplaying.noteIncorrectGuess(guesschar, guesscount);
                }
                else{
                    println("That guess is correct.");
                    for(int i=0;i<length;i++){//用小写和大写字符逐个对比secretword中的字符,发生相符的情况则用该字符替换显示用的‘-’
                        if(lowerguesschar==secretword.charAt(i)||upperguesschar==secretword.charAt(i)){
                            display[i]=secretword.charAt(i);                       
                        }
                    }
                    String tem=new String(display);
                    fordisplay=tem;
                    fordisplaying.displayWord(fordisplay);
                }
                
            }
            if(guesscount==0){
                println("You lose.");
            }
            if(fordisplay.equals(secretword)){
                println("You win!");
            }
        }
        public void init() {
            add(fordisplaying);
            }
        
        private HangmanCanvas fordisplaying=new HangmanCanvas();
        private HangmanLexicon forguessing= new HangmanLexicon();
        private String getsecretword(HangmanLexicon a){
            RandomGenerator rgen = RandomGenerator.getInstance();
            int n=a.getWordCount();
            int m=rgen.nextInt(0,n-1);
            String secretword=a.getWord(m);
            return secretword;
            
        }
    
    }

    然后是HangmanLexicon.java

    * File: HangmanLexicon.java
     * -------------------------
     * This file contains a stub implementation of the HangmanLexicon
     * class that you will reimplement for Part III of the assignment.
     */
    
    import java.io.BufferedReader;
    import java.io.FileNotFoundException;
    import java.io.FileReader;
    import java.io.IOException;
    import java.util.ArrayList;
    
    import acm.util.*;
    
    public class HangmanLexicon {
        // This is the HangmanLexicon constructor
        public HangmanLexicon() {
            
            
                try {
                    rd = new BufferedReader(new FileReader("HangmanLexicon.txt"));
                } catch (FileNotFoundException e) {
                    // TODO Auto-generated catch block
                    e.printStackTrace();
                }
            
            
            while(true){
                
                    String line=null;
                    try {
                        line = rd.readLine();
                    } catch (IOException e) {
                        // TODO Auto-generated catch block
                        e.printStackTrace();
                    }
                    if(line==null) break;
                    strlist.add(line);
                
                }
                
            
        }
        // rest of HangmanLexicon class...
    
    /** Returns the number of words in the lexicon. */
        public int getWordCount() {
            return strlist.size();
        }
    
    /** Returns the word at the specified index. */
        public String getWord(int index) {
            return strlist.get(index);
    
        }
        private BufferedReader rd;
        private ArrayList<String> strlist=new ArrayList<String>();
    }

    最后是画Hangman用的HangmanCanvas.java

    * File: HangmanCanvas.java
     * ------------------------
     * This file keeps track of the Hangman display.
     */
    
    import acm.graphics.*;
    
    public class HangmanCanvas extends GCanvas {
    
    /** Resets the display so that only the scaffold appears */
        public void reset() {
            removeAll();
            GLine beam=new GLine(getWidth()/2-144,18,getWidth()/2,18);
            GLine rope=new GLine(getWidth()/2,18,getWidth()/2,36);
            GLine scaffold=new GLine(getWidth()/2-144,18,getWidth()/2-144,378);            
            add(scaffold);
            add(rope);
            add(beam);
        }
        private void addhead(){
            GOval head=new GOval(getWidth()/2-HEAD_RADIUS,36,2*HEAD_RADIUS,2*HEAD_RADIUS);
            add(head);
        }
        private void addbody(){
            GLine body=new GLine(getWidth()/2,36+2*HEAD_RADIUS,getWidth()/2,36+2*HEAD_RADIUS+BODY_LENGTH);
            add(body);
        }
        private void addleftarm(){
            GLine leftarm1=new GLine(getWidth()/2,36+2*HEAD_RADIUS+ARM_OFFSET_FROM_HEAD,getWidth()/2-UPPER_ARM_LENGTH,36+2*HEAD_RADIUS+ARM_OFFSET_FROM_HEAD);
            GLine leftarm2=new GLine(getWidth()/2-UPPER_ARM_LENGTH,36+2*HEAD_RADIUS+ARM_OFFSET_FROM_HEAD,getWidth()/2-UPPER_ARM_LENGTH,36+2*HEAD_RADIUS+ARM_OFFSET_FROM_HEAD+LOWER_ARM_LENGTH);
            add(leftarm1);
            add(leftarm2);
        }
        private void addrightarm(){
            GLine rightarm1=new GLine(getWidth()/2,36+2*HEAD_RADIUS+ARM_OFFSET_FROM_HEAD,getWidth()/2+UPPER_ARM_LENGTH,36+2*HEAD_RADIUS+ARM_OFFSET_FROM_HEAD);
            GLine rightarm2=new GLine(getWidth()/2+UPPER_ARM_LENGTH,36+2*HEAD_RADIUS+ARM_OFFSET_FROM_HEAD,getWidth()/2+UPPER_ARM_LENGTH,36+2*HEAD_RADIUS+ARM_OFFSET_FROM_HEAD+LOWER_ARM_LENGTH);
            add(rightarm1);
            add(rightarm2);
        }
        private void addleftleg(){
            GLine leftleg1=new GLine(getWidth()/2,36+2*HEAD_RADIUS+BODY_LENGTH,getWidth()/2-HIP_WIDTH,36+2*HEAD_RADIUS+BODY_LENGTH);
            GLine leftleg2=new GLine(getWidth()/2-HIP_WIDTH,36+2*HEAD_RADIUS+BODY_LENGTH,getWidth()/2-HIP_WIDTH,36+2*HEAD_RADIUS+BODY_LENGTH+LEG_LENGTH);
            add(leftleg1);
            add(leftleg2);
        }
        private void addrightleg(){
            GLine rightleg1=new GLine(getWidth()/2,36+2*HEAD_RADIUS+BODY_LENGTH,getWidth()/2+HIP_WIDTH,36+2*HEAD_RADIUS+BODY_LENGTH);
            GLine rightleg2=new GLine(getWidth()/2+HIP_WIDTH,36+2*HEAD_RADIUS+BODY_LENGTH,getWidth()/2+HIP_WIDTH,36+2*HEAD_RADIUS+BODY_LENGTH+LEG_LENGTH);
            add(rightleg1);
            add(rightleg2);
        }
        private void addleftfoot(){
            GLine leftfoot=new GLine(getWidth()/2-HIP_WIDTH,36+2*HEAD_RADIUS+BODY_LENGTH+LEG_LENGTH,getWidth()/2-HIP_WIDTH-FOOT_LENGTH,36+2*HEAD_RADIUS+BODY_LENGTH+LEG_LENGTH);
            add(leftfoot);
        }
        private void addrightfoot(){
            GLine rightfoot=new GLine(getWidth()/2+HIP_WIDTH,36+2*HEAD_RADIUS+BODY_LENGTH+LEG_LENGTH,getWidth()/2+HIP_WIDTH+FOOT_LENGTH,36+2*HEAD_RADIUS+BODY_LENGTH+LEG_LENGTH);    
            add(rightfoot);
        }
    
    /**
     * Updates the word on the screen to correspond to the current
     * state of the game.  The argument string shows what letters have
     * been guessed so far; unguessed letters are indicated by hyphens.
     */
        public void displayWord(String word) {
            current.setLabel(word);
            add(current,getWidth()/2-144,getHeight()-40);
        }
    
    /**
     * Updates the display to correspond to an incorrect guess by the
     * user.  Calling this method causes the next body part to appear
     * on the scaffold and adds the letter to the list of incorrect
     * guesses that appears at the bottom of the window.
     */
        public void noteIncorrectGuess(char letter,int guesscount) {
            if(guesscount==7){
                addhead();
            }
            if(guesscount==6){
                addbody();
            }
            if(guesscount==5){
                addleftarm();
            }
            if(guesscount==4){
                addrightarm();
            }
            if(guesscount==3){
                addleftleg();
            }
            if(guesscount==2){
                addrightleg();
            }
            if(guesscount==1){
                addleftfoot();
            }
            if(guesscount==0){
                addrightfoot();
            }
            incorrectguess.setLabel(incorrectguess.getLabel()+letter);
            add(incorrectguess,getWidth()/2-144,getHeight()-18);
        }
    
    /* Constants for the simple version of the picture (in pixels) */
        private GLabel current=new GLabel("");
        private GLabel incorrectguess=new GLabel("");
        private static final int SCAFFOLD_HEIGHT = 360;
        private static final int BEAM_LENGTH = 144;
        private static final int ROPE_LENGTH = 18;
        private static final int HEAD_RADIUS = 36;
        private static final int BODY_LENGTH = 144;
        private static final int ARM_OFFSET_FROM_HEAD = 28;
        private static final int UPPER_ARM_LENGTH = 72;
        private static final int LOWER_ARM_LENGTH = 44;
        private static final int HIP_WIDTH = 36;
        private static final int LEG_LENGTH = 108;
        private static final int FOOT_LENGTH = 28;
    
    }
  • 相关阅读:
    osg::BlendFunc来设置透明度
    LCA(Tarjan)
    CODEVS1073 家族 (并查集)
    CODEVS1533 互斥的数(哈希表)
    2014-12-4
    BZOJ2661 连连看 (费用流)
    2014-11-30
    JAVA语法基础作业——动手动脑以及课后实验性问题
    课后作业01——相加
    再读大道至简第二章
  • 原文地址:https://www.cnblogs.com/livingisgood/p/4049619.html
Copyright © 2011-2022 走看看