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  • LinkedList源码

    参考博客:  https://blog.csdn.net/eson_15/article/details/51135944 

     LinkedList与collection的关系:

      LinkedList是一个继承与AbatractSequentiaList的双向链表,他也可以被 当作堆栈,队列或双端队列进行操作.

      LinkedList实现了List接口,所以能对它进行队列操作.

      LinkedList实现了Deque接口,能将LinkedList当作双端队列使用.

      LinkedList实现了Serializable接口,所以它也支持序列化,能通过序列化去传输.

      LinkedList是线程不安全的

      

      JDK1.7

    /*双向链表*/  
    public class LinkedList<E>  
        extends AbstractSequentialList<E>  
        implements List<E>, Deque<E>, Cloneable, java.io.Serializable  
    {  
       
        transient int size = 0; //LinkedList中元素的个数  
        transient Node<E> first; //链表的头结点  
        transient Node<E> last; //链表的尾节点  
      
        public LinkedList() { //默认构造函数,创建一个空链表  
        }  
      
        //按照c中的元素生成一个LinkedList  
        public LinkedList(Collection<? extends E> c) {  
            this();  
            addAll(c); //将c中的元素添加到空链表的尾部  
        }  
      
        /***************************** 添加头结点 ********************************/  
        public void addFirst(E e) {  
            linkFirst(e);  
        }  
      
        private void linkFirst(E e) {  
            final Node<E> f = first; //f指向头结点  
            //生成一个新结点e,其前向指针为null,后向指针为f    
            final Node<E> newNode = new Node<>(null, e, f);  
            first = newNode; //first指向新生成的结点,f保存着老的头结点信息    
            if (f == null)  
                last = newNode; //如果f为null,则表示整个链表目前是空的,则尾结点也指向新结点  
            else  
                f.prev = newNode;  
            size++;  
            modCount++; //修改次数+1  
        }  
        
     (我自己有点懵) 所以画了个图,偏于理解

    /****************** 添加尾节点,与上面添加头结点原理一样 ******************/ public void addLast(E e) { linkLast(e); } void linkLast(E e) { final Node<E> l = last; final Node<E> newNode = new Node<>(l, e, null); last = newNode; if (l == null) first = newNode; else l.next = newNode; size++; modCount++; } /****************** 在非空节点succ之前插入新节点e ************************/ void linkBefore(E e, Node<E> succ) { // assert succ != null; //外界调用需保证succ不为null,否则程序会抛出空指针异常 final Node<E> pred = succ.prev; //生成一个新结点e,其前向指针指向pred,后向指针指向succ final Node<E> newNode = new Node<>(pred, e, succ); succ.prev = newNode; //succ的前向指针指向newNode if (pred == null) //如果pred为null,则表示succ为头结点,此时头结点指向最新生成的结点newNode first = newNode; else //pred的后向指针指向新生成的结点,此时已经完成了结点的插入操作 pred.next = newNode; size++; modCount++; } /*********************** 删除头结点,并返回头结点的值 *********************/ public E removeFirst() { final Node<E> f = first; if (f == null) throw new NoSuchElementException(); return unlinkFirst(f); //private方法 } private E unlinkFirst(Node<E> f) { // assert f == first && f != null; //需确保f为头结点,且链表不为Null final E element = f.item; //获得节点的值 final Node<E> next = f.next; //获得头结点下一个节点 f.item = null; f.next = null; first = next; if (next == null) //如果next为null,则表示f为last结点,此时链表即为空链表 last = null; else //修改next的前向指针,因为first结点的前向指针为null next.prev = null; size--; modCount++; return element; } /********************** 删除尾节点,并返回尾节点的值 ********************/ public E removeLast() { final Node<E> l = last; if (l == null) throw new NoSuchElementException(); return unlinkLast(l); //private方法 } private E unlinkLast(Node<E> l) { // assert l == last && l != null; final E element = l.item; final Node<E> prev = l.prev; l.item = null; l.prev = null; last = prev; if (prev == null) first = null; else prev.next = null; size--; modCount++; return element; } /******************** 删除为空节点x,并返回该节点的值 ******************/ E unlink(Node<E> x) { // assert x != null; //需确保x不为null,否则后续操作会抛出空指针异常 final E element = x.item; final Node<E> next = x.next; final Node<E> prev = x.prev; if (prev == null) { //如果prev为空,则x结点为first结点,此时first结点指向next结点(x的后向结点) first = next; } else { prev.next = next; //x的前向结点的后向指针指向x的后向结点 x.prev = null; //释放x的前向指针 } if (next == null) { //如果next结点为空,则x结点为尾部结点,此时last结点指向prev结点(x的前向结点) last = prev; } else { next.prev = prev; //x的后向结点的前向指针指向x的前向结点 x.next = null; //释放x的后向指针 } x.item = null; //释放x的值节点,此时x节点可以完全被GC回收 size--; modCount++; return element; } /********************** 获得头结点的值 ********************/ public E getFirst() { final Node<E> f = first; if (f == null) throw new NoSuchElementException(); return f.item; } /********************** 获得尾结点的值 ********************/ public E getLast() { final Node<E> l = last; if (l == null) throw new NoSuchElementException(); return l.item; } /*************** 判断元素(值为o)是否在链表中 *************/ public boolean contains(Object o) { return indexOf(o) != -1; //定位元素 } //返回元素个数 public int size() { return size; } //向链表尾部添加元素e public boolean add(E e) { linkLast(e); return true; } /*************** 删除值为o的元素 *************/ public boolean remove(Object o) { if (o == null) { for (Node<E> x = first; x != null; x = x.next) { if (x.item == null) { //找到即返回 unlink(x); return true; } } } else {//o不为空 for (Node<E> x = first; x != null; x = x.next) { if (o.equals(x.item)) { unlink(x); return true; } } } return false; } /*************** 将集合e中所有元素添加到链表中 *************/ public boolean addAll(Collection<? extends E> c) { return addAll(size, c); } //从index开始,向后添加的 public boolean addAll(int index, Collection<? extends E> c) { checkPositionIndex(index); //判断index是否越界 Object[] a = c.toArray(); //将集合c转换为数组 int numNew = a.length; if (numNew == 0) return false; Node<E> pred, succ; if (index == size) {//即index个节点在尾节点后面 succ = null; pred = last; //pred指向尾节点 } else { succ = node(index); //succ指向第index个节点 pred = succ.prev; //pred指向succ的前向节点 } //for循环结束后,a里面的元素都添加到当前链表里了,向后添加 for (Object o : a) { @SuppressWarnings("unchecked") E e = (E) o; Node<E> newNode = new Node<>(pred, e, null); if (pred == null) first = newNode; //如果pred为null,则succ为头结点 else pred.next = newNode; //pred的后向指针指向新节点 pred = newNode; //pred指向新节点,即往后移动一个节点,用于下一次循环 } if (succ == null) { //succ为null表示index为尾节点之后 last = pred; } else { //pred表示所有元素添加好之后的最后那个节点,此时pred的后向指针指向之前记录的节点,即index处的节点 pred.next = succ; succ.prev = pred; //之前记录的结点指向添加元素之后的最后结点 } size += numNew; modCount++; return true; } /******************** 清空链表 *************************/ public void clear() { for (Node<E> x = first; x != null; ) { Node<E> next = x.next; x.item = null; //释放值结点,便于GC回收 x.next = null; //释放前向指针 x.prev = null; //释放前后指针 x = next; //后向遍历 } first = last = null; //释放头尾节点 size = 0; modCount++; } /******************* Positional Access Operations ***********************/ //获得第index个节点的值 public E get(int index) { checkElementIndex(index); return node(index).item; } //设置第index元素的值 public E set(int index, E element) { checkElementIndex(index); Node<E> x = node(index); E oldVal = x.item; x.item = element; return oldVal; } //在index个节点之前添加新的节点 public void add(int index, E element) { checkPositionIndex(index); if (index == size) linkLast(element); else linkBefore(element, node(index)); } //删除第index个节点 public E remove(int index) { checkElementIndex(index); return unlink(node(index)); } //判断index是否为链表中的元素下标 private boolean isElementIndex(int index) { return index >= 0 && index < size; } //判断index是否为链表中的元素下标。。。包含了size private boolean isPositionIndex(int index) { return index >= 0 && index <= size; } private String outOfBoundsMsg(int index) { return "Index: "+index+", Size: "+size; } private void checkElementIndex(int index) { if (!isElementIndex(index)) throw new IndexOutOfBoundsException(outOfBoundsMsg(index)); } private void checkPositionIndex(int index) { if (!isPositionIndex(index)) throw new IndexOutOfBoundsException(outOfBoundsMsg(index)); } //定位index处的节点 Node<E> node(int index) { // assert isElementIndex(index); //index<size/2时,从头开始找 if (index < (size >> 1)) { Node<E> x = first; for (int i = 0; i < index; i++) x = x.next; return x; } else { //index>=size/2时,从尾开始找 Node<E> x = last; for (int i = size - 1; i > index; i--) x = x.prev; return x; } } /*************************** Search Operations *************************/ //返回首次出现指定元素值o的节点索引 public int indexOf(Object o) { int index = 0; if (o == null) { for (Node<E> x = first; x != null; x = x.next) { if (x.item == null) return index; index++; } } else { for (Node<E> x = first; x != null; x = x.next) { if (o.equals(x.item)) return index; index++; } } return -1; //没有则返回-1 } //返回最后一次出现指定元素值o的节点索引 public int lastIndexOf(Object o) { int index = size; if (o == null) { for (Node<E> x = last; x != null; x = x.prev) { index--; if (x.item == null) return index; } } else { for (Node<E> x = last; x != null; x = x.prev) { index--; if (o.equals(x.item)) return index; } } return -1; } /***************************** Queue operations ***********************/ //下面是与栈和队列相关的操作了 //实现栈的操作,返回第一个元素的值 public E peek() { final Node<E> f = first; return (f == null) ? null : f.item; //不删除 } //实现队列操作,返回第一个节点 public E element() { return getFirst(); } //实现栈的操作,弹出第一个节点 public E poll() { final Node<E> f = first; return (f == null) ? null : unlinkFirst(f); //删除 } //实现队列操作,删除节点 public E remove() { return removeFirst(); } //添加节点 public boolean offer(E e) { return add(e); } /************************* Deque operations **********************/ //下面都是和双端队列相关的操作了 //添加头结点 public boolean offerFirst(E e) { addFirst(e); return true; } //添加尾节点 public boolean offerLast(E e) { addLast(e); return true; } //返回头结点的值 public E peekFirst() { final Node<E> f = first; return (f == null) ? null : f.item; } //返回尾节点的值 public E peekLast() { final Node<E> l = last; return (l == null) ? null : l.item; } //弹出头结点 public E pollFirst() { final Node<E> f = first; return (f == null) ? null : unlinkFirst(f); //删除 } //弹出尾节点 public E pollLast() { final Node<E> l = last; return (l == null) ? null : unlinkLast(l); //删除 } //栈操作,添加头结点 public void push(E e) { addFirst(e); } //栈操作,删除头结点 public E pop() { return removeFirst(); } //删除第一次出现o的节点 public boolean removeFirstOccurrence(Object o) { return remove(o); } //删除最后一次出现o的节点 public boolean removeLastOccurrence(Object o) { if (o == null) { for (Node<E> x = last; x != null; x = x.prev) { if (x.item == null) { unlink(x); return true; } } } else { for (Node<E> x = last; x != null; x = x.prev) { if (o.equals(x.item)) { unlink(x); return true; } } } return false; } /************************* ListIterator ***********************/ public ListIterator<E> listIterator(int index) { checkPositionIndex(index); return new ListItr(index); //ListItr是一个双向迭代器 } //实现双向迭代器 private class ListItr implements ListIterator<E> { private Node<E> lastReturned = null;//记录当前节点信息 private Node<E> next; //当前节点的后向节点 private int nextIndex; //当前节点的索引 private int expectedModCount = modCount; //修改次数 ListItr(int index) { // assert isPositionIndex(index); next = (index == size) ? null : node(index); nextIndex = index; } public boolean hasNext() { return nextIndex < size; } public E next() { checkForComodification(); if (!hasNext()) throw new NoSuchElementException(); lastReturned = next; //记录当前节点 next = next.next; //向后移动一个位置 nextIndex++; //节点索引+1 return lastReturned.item; //返回当前节点的值 } public boolean hasPrevious() { return nextIndex > 0; } //返回前向节点的值 public E previous() { checkForComodification(); if (!hasPrevious()) throw new NoSuchElementException(); lastReturned = next = (next == null) ? last : next.prev; nextIndex--; return lastReturned.item; } public int nextIndex() { //返回当前节点的索引 return nextIndex; } public int previousIndex() { //返回当前节点的前一个索引 return nextIndex - 1; } public void remove() { //删除当前节点 checkForComodification(); if (lastReturned == null) throw new IllegalStateException(); Node<E> lastNext = lastReturned.next; unlink(lastReturned); if (next == lastReturned) next = lastNext; else nextIndex--; lastReturned = null; expectedModCount++; } public void set(E e) { //设置当前节点的值 if (lastReturned == null) throw new IllegalStateException(); checkForComodification(); lastReturned.item = e; } //在当前节点前面插入新节点信息 public void add(E e) { checkForComodification(); lastReturned = null; if (next == null) linkLast(e); else linkBefore(e, next); nextIndex++; expectedModCount++; } final void checkForComodification() { if (modCount != expectedModCount) throw new ConcurrentModificationException(); } } private static class Node<E> { E item; Node<E> next; Node<E> prev; Node(Node<E> prev, E element, Node<E> next) { this.item = element; this.next = next; this.prev = prev; } } //返回前向迭代器 public Iterator<E> descendingIterator() { return new DescendingIterator(); } //通过ListItr.previous来提供前向迭代器,方向与原来相反 private class DescendingIterator implements Iterator<E> { private final ListItr itr = new ListItr(size()); public boolean hasNext() { return itr.hasPrevious(); } public E next() { return itr.previous(); } public void remove() { itr.remove(); } } @SuppressWarnings("unchecked") private LinkedList<E> superClone() { try { return (LinkedList<E>) super.clone(); } catch (CloneNotSupportedException e) { throw new InternalError(); } } //克隆操作,执行浅拷贝,只复制引用,没有复制引用指向的内存 public Object clone() { LinkedList<E> clone = superClone(); // Put clone into "virgin" state clone.first = clone.last = null; clone.size = 0; clone.modCount = 0; // Initialize clone with our elements for (Node<E> x = first; x != null; x = x.next) clone.add(x.item); return clone; } /*************************** toArray ****************************/ //返回LinkedList的Object[]数组 public Object[] toArray() { Object[] result = new Object[size]; int i = 0; for (Node<E> x = first; x != null; x = x.next) result[i++] = x.item; return result; } //返回LinkedList的模板数组,存储在a中 @SuppressWarnings("unchecked") public <T> T[] toArray(T[] a) { if (a.length < size) //如果a的大小 < LinkedList的元素个数,意味着数组a不能容纳LinkedList的全部元素 //则新建一个T[]数组,T[]的大小为LinkedList大小,并将T[]赋给a a = (T[])java.lang.reflect.Array.newInstance( a.getClass().getComponentType(), size); //如果a大小够容纳LinkedList的全部元素 int i = 0; Object[] result = a; for (Node<E> x = first; x != null; x = x.next) result[i++] = x.item; if (a.length > size) a[size] = null; return a; } private static final long serialVersionUID = 876323262645176354L; /************************* Serializable **************************/ //java.io.Serializable的写入函数 //将LinkedList的“容量,所有元素值”写入到输出流中 private void writeObject(java.io.ObjectOutputStream s) throws java.io.IOException { // Write out any hidden serialization magic s.defaultWriteObject(); // Write out size s.writeInt(size); //写入容量 // Write out all elements in the proper order. for (Node<E> x = first; x != null; x = x.next) //写入所有数据 s.writeObject(x.item); } //java.io.Serializable的读取函数:根据写入方式反向读出 //先将LinkedList的“容量”读出,然后将“所有元素值”读出 @SuppressWarnings("unchecked") private void readObject(java.io.ObjectInputStream s) throws java.io.IOException, ClassNotFoundException { // Read in any hidden serialization magic s.defaultReadObject(); // Read in size int size = s.readInt(); //读出容量 // Read in all elements in the proper order. for (int i = 0; i < size; i++) //读出所有元素值 linkLast((E)s.readObject()); } }

      

      

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  • 原文地址:https://www.cnblogs.com/liyong888/p/8781278.html
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