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  • iOS截屏并修改截图然后分享的功能实现

    一. 实现的效果类似微博的截图分享

    不仅截图分享的时候还进行图片的修改,增加自己的二维码

    二.实现方式

    苹果在ios7之后提供了一个新的通知类型:UIApplicationUserDidTakeScreenshotNotification

    这个通知会告知注册了此通知的对象已经发生了截屏事件,然后我们就可以在这个事件中实现自己的逻辑

    1.注册通知

    - (void)viewDidLoad {
        [super viewDidLoad];
        //注册用户的截屏操作通知
        [[NSNotificationCenter defaultCenter] addObserver:self
                                                 selector:@selector(userDidTakeScreenshot:)
                                                     name:UIApplicationUserDidTakeScreenshotNotification object:nil];
    }

    2.接收通知 (获取截图并修改的图片,并展示,展示UI,可以自己修改)

    //截屏响应
    - (void)userDidTakeScreenshot:(NSNotification *)notification
    {
        NSLog(@"检测到截屏");
        
        //人为截屏, 模拟用户截屏行为, 获取所截图片
        _testImg = [self imageWithScreenshot];
        
        
    //    //添加显示
        UIImageView *imgvPhoto = [[UIImageView alloc]initWithImage:_testImg];
        imgvPhoto.frame = CGRectMake(0, WIN_HEIGHT/2, WIN_WIDTH/2, WIN_HEIGHT/2);
        imgvPhoto.backgroundColor = [UIColor orangeColor];
        imgvPhoto.userInteractionEnabled = YES;
        //添加边框
        CALayer * layer = [imgvPhoto layer];
        layer.borderColor = [[UIColor whiteColor] CGColor];
        layer.borderWidth = 5.0f;
        //添加四个边阴影
        imgvPhoto.layer.shadowColor = [UIColor blackColor].CGColor;
        imgvPhoto.layer.shadowOffset = CGSizeMake(0, 0);
        imgvPhoto.layer.shadowOpacity = 0.5;
        imgvPhoto.layer.shadowRadius = 10.0;
        //添加两个边阴影
        imgvPhoto.layer.shadowColor = [UIColor blackColor].CGColor;
        imgvPhoto.layer.shadowOffset = CGSizeMake(4, 4);
        imgvPhoto.layer.shadowOpacity = 0.5;
        imgvPhoto.layer.shadowRadius = 2.0;
        
        [self.view  addSubview:imgvPhoto];
        
        // 添加手势
        UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(tapImgView:)];
        [imgvPhoto addGestureRecognizer:tap];
    }

    3. 截图并修改图片

    /**
     *  截取当前屏幕 并修改
     *
     *  @return NSData *
     */
    - (UIImage *)imageWithScreenshot
    {
        CGSize imageSize = CGSizeZero;
        UIInterfaceOrientation orientation = [UIApplication sharedApplication].statusBarOrientation;
        if (UIInterfaceOrientationIsPortrait(orientation))
            imageSize = [UIScreen mainScreen].bounds.size;
        else
            imageSize = CGSizeMake([UIScreen mainScreen].bounds.size.height, [UIScreen mainScreen].bounds.size.width);
        
        UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0);
        CGContextRef context = UIGraphicsGetCurrentContext();
        for (UIWindow *window in [[UIApplication sharedApplication] windows])
        {
            CGContextSaveGState(context);
            CGContextTranslateCTM(context, window.center.x, window.center.y);
            CGContextConcatCTM(context, window.transform);
            CGContextTranslateCTM(context, -window.bounds.size.width * window.layer.anchorPoint.x, -window.bounds.size.height * window.layer.anchorPoint.y);
            if (orientation == UIInterfaceOrientationLandscapeLeft)
            {
                CGContextRotateCTM(context, M_PI_2);
                CGContextTranslateCTM(context, 0, -imageSize.width);
            }else if (orientation == UIInterfaceOrientationLandscapeRight)
            {
                CGContextRotateCTM(context, -M_PI_2);
                CGContextTranslateCTM(context, -imageSize.height, 0);
            } else if (orientation == UIInterfaceOrientationPortraitUpsideDown) {
                CGContextRotateCTM(context, M_PI);
                CGContextTranslateCTM(context, -imageSize.width, -imageSize.height);
            }
            if ([window respondsToSelector:@selector(drawViewHierarchyInRect:afterScreenUpdates:)])
            {
                [window drawViewHierarchyInRect:window.bounds afterScreenUpdates:YES];
            }
            else
            {
                [window.layer renderInContext:context];
            }
            CGContextRestoreGState(context);
        }
        
        UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
        
        // 修改图片
        NSData *imageData = UIImagePNGRepresentation(image);
        UIImage *LastImage = [UIImage imageWithData:imageData];
        
        UIImage *img = [UIImage imageNamed:@"ico_nursery.png"];
        CGImageRef imgRef = img.CGImage;
        CGFloat w = CGImageGetWidth(imgRef);
        CGFloat h = CGImageGetHeight(imgRef);
        
        //以1.png的图大小为底图
        UIImage *img1 = LastImage;
        CGImageRef imgRef1 = img1.CGImage;
        CGFloat w1 = CGImageGetWidth(imgRef1);
        CGFloat h1 = CGImageGetHeight(imgRef1);
        
        //以1.png的图大小为画布创建上下文
        UIGraphicsBeginImageContext(CGSizeMake(w1, h1 + 100));
        [img1 drawInRect:CGRectMake(0, 0, w1, h1)];//先把1.png 画到上下文中
        [img drawInRect:CGRectMake(10, h1 + 10, 80, 80)];//再把小图放在上下文中
        UIImage *resultImg = UIGraphicsGetImageFromCurrentImageContext();//从当前上下文中获得最终图片
        UIGraphicsEndImageContext();//关闭上下文
        
        return  resultImg;
    }

    4.根据添加的事件进行分享 分享自己也可封装

    // 点击图片改变imageView位置,打印图片信息  分享自己也可封装
    - (void)tapImgView: (UITapGestureRecognizer *)tap {
        
        NSLog(@"点击了图片...");
     // 微信
        [MyAPIClient mobEvent:@"wechat"];
    //  [Helper shareImageName:_testImg type:SSDKPlatformSubTypeWechatSession];//  微信好友
        [Helper shareImageName:_testImg type:SSDKPlatformSubTypeWechatTimeline];// 微信朋友圈
    // QQ
    //    [MyAPIClient mobEvent:@"QQ"];
    //    [Helper shareImageName:_testImg type:SSDKPlatformTypeQQ];// QQ
        
    }

    5. 移除通知

    - (void)dealloc
    {
        [[NSNotificationCenter defaultCenter]removeObserver:self];
    }

    这样就可以了.展示一下测试

    自身截图

    截图修改分享图

    ok,结束,需要补充的,欢迎大家留言讨论!

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  • 原文地址:https://www.cnblogs.com/ljcgood66/p/9435537.html
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