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  • Template习题

    //
    //因为这次公司培训机制改变为先发布题目,由学员看书做题,再由教员专向辅导。
    //因此这次没有准备讲义,只把题目贴上来,朋友们也可以练练手,过几天把部分答案上传。
    //本套题分为四个难度:BASE, ADVANCED, EXPLORATION, FUN. 思考难度指数分别大概是
    //2,5,7,9(满分10)。其中BASE和ADVANCED是要求学员一定要做的。EXPLORATION
    //是探索题目,FUN是探索题目做完后还有余力的一些很有意思有嚼头的题目。
    //
    //PS:自我感觉题目总体难度有些高,不知道学员能不能坚持下来...


    //这里想要放一个目录链接到一下各个section的,但是不知道怎么做,有朋友知道的能说说吗?

    BASE:
    1. write the output.

    template<class Type>
    void Func(Type &x , Type &y)
    {
        Type a
    =x;
        x
    =y;
        y
    =a;
    }


    #include 
    <iostream>
    using namespace std;

    int main()
    {
        
    int a = 12;
        
    int b = 24;
        Func(a,b);
        cout
    <<"a:"<<a<<" "<<"b:"<<b<<endl;
    }


    2. With the function Template:

    template<int size , class T >
    void Show(T *d)
    {
        
    forint j=0;j<size;j++
            cout
    <<d[j]<<' ';
    }


    What is the template function prototype invoked by Show<10>("abcdefghijklmn")? What's the output?

    3. the program's output is not right, please correct the following program with right semantics:

    template<class T>
    T maxEx(T a,T b)
    {
     
    return (a > b) ? a : b;
    }


    int main()
    {
     
    int nFirst = 10;
     
    int nSecond = 16;
     cout
    <<maxEx(nFirst, nSecond)<<endl;            //should be 16

        
    char *c1 = "a";
        
    char *c2 = "zoo";
        
    char *c3 = "ZOO";
        
    char *c4 = "A";
        cout
    <<maxEx(c1,c2)<<endl;                       //should be zoo
        cout<<maxEx(c3,c4)<<endl;                       //should be ZOO

     
    return 0;
    }
     

    4.write the output of the following code.

    template <class T> void f(T)                    // (d)
    {
        cout
    <<"d"<<endl;
    }

    template 
    <class T> void f(int, T, double)       // (e)
    {
        cout
    <<"e"<<endl;
    }

    template 
    <class T> void f(T*)                   // (f)
    {
        cout
    <<"f"<<endl;
    }

    template 
    <> 
    void f<double> (double)                         // (g)
    {
        cout
    <<"g"<<endl;
    }

    void f(double)                                  // (h)
    {
        cout
    <<"h"<<endl;
    }


    int main()
    {
        
    bool b = true;
        
    int i = 1;
        
    double d = 3.14;
        f(b);                   
        f(i,
    42,d) ;             
        f(
    &i) ;                 
        f(d);                   

     
    return 0;
    }


    5.Case:

    template <class Type> 
    class TwoNum
    {
    private:
        Type a;
        Type b;
    public:
        TwoNum()
    {}
        TwoNum(Type aa , Type bb);

        
    int Compare(); //比较a 和b的大小

        Type Max() 
    // 求a 和b的最大值
        {
            
    return (a>b)?a:b; 
        }

        Type Min() 
    // 求a 和b的最小值
        {
            
    return (a>b)?b:a;
        }


        
    void Setab(Type& aa , Type& bb)
        
    {
            a
    =aa; b=bb; 
        }


        Type geta()
        
    {
            
    return a;
        }

        
        Type getb()
        
    {
        
    return b;
        }

    }
    ;

    template
    <class Type>
    TwoNum
    <Type>::TwoNum(Type aa ,Type bb)
                       : a(aa), b(bb)
    {
        ;
    }


    template
    <class Type>
    int TwoNum<Type>::Compare()
    {
        
    if(a>b)
            
    return 1;
        
    else if(a==b)
            
    return 0;
        
    else
            
    return -1;
    }

        
    #include 
    <iostream.h>
    void main()
    {
        TwoNum
    <int> x(4,8);
        cout
    <<x.Compare()<<’ ‘<<x.Max()<<’ ‘<<x.Min()<<endl;

        
    char ch=’x’;
        TwoNum
    <char> y(ch,’x’);
        cout
    <<y.Compare()<<’ ‘<<y.Max()<<’ ‘<<y.Min()<<endl;
    }

    Please write the output:

    6.Which of the following templates are illegal? Why?

    (1)

    template <class Type>
    class Container1;
    template 
    <class Type, int size>
    class Container1;

    template 
    <class Type>
    void Container1(Type t);
    template 
    <class Type, int size>
    void Container1(Type t);

    (2)

    template <class T,U,class V>
    class Container2;

    (3)

    template<typename myT, class myT>
    class Container3;

    (4)

    template<class Type, int *ptr)
    class Container4;
    template
    <class Type, int * pi)
    class Container4;

    (5)

    template <class Type, int val = 0>
    class Container6;

    7.correct the class CList declaration (No need to implement the members.)

    template <class elementType>
    class ListItem;

    template
    <class elemType>
    class CList
    {
    public:
        CList(): front(NULL), end(NULL);
        CList (
    const List &);
        
    ~CList();

        
    void insert(ListItem<elemType> *ptr, elemType<elemType> value);
        
    int remove(elemType<elemType> value);
        size_t size( )
        
    {
            
    return _size; 
        }

    private:
        ListItem
    <elemType> *front;
        ListItem
    <elemType> *end;
    }
    ;

    8.write the output for overload class template

    template <class T> class mvector                // (a)
    {
    public:
        
    void f()
        
    {
            cout
    <<"a"<<endl;
        }

    }
    ;
    template 
    <class T> class mvector<T*>            // (b)
    {
        T t;
    public:
        
    void f()
        
    {
            t 
    = 0;
            cout
    <<"b"<<endl;
        }

    }
    ;  
    template 
    <>   class mvector <void*>             // (c)
    {
    public:
        
    void f()
        
    {
            cout
    <<"c"<<endl;
        }

    }
    ;

    int main()
    {

        mvector
    <void*>  vpm;
        mvector
    <int*>   ipm;
        mvector
    <int>    im;

        vpm.f();
        ipm.f();
        im.f();
    }



    ADVANCED:
    1.Write a class template CVar<typename> which has following methods:

         Operator + (CVar<typename>& )  //plus
         Operator –(CVar<typename>& )  //division
         Operator =(CVar<typename>& )  //assign
         Operator ==(CVar<typename>& )  //equal
         Operator typename()        //cast
         Output();       //output it’s data;

    And other necessary members.

    2. Write some global function template:

         Operator +( CVar<Typename>& , CVar<Typename>&)
         Operator 
    -( CVar<Typename>& , CVar<Typename>&)

    You can try to comment CVar class operator +/- to test whether your global function is enable.

    3. Write a specialized template class CVar<char*> and CVar<bool>.
    //Note: Using your semantics to implement the algorithm.
    // such as :            CVar<char*1> + CVar<char*2> : strcat();
    //                          CVar<char*1> - CVar<char*2> : find all char*2 and delete them in char*1.
    //                          CVar<bool>   + CVar<bool>   : &
    //                          CVar<bool>   - CVar<bool>   : ^

    4. Write a template function my_sort as following:

     template<typename Type>
        Void my_sort(Type
    * array, size_t size);

    //NOTE:
    //* Maybe you have to implement another 2 function templates:

         template<typename Type>
         
    bool my_max(Type& lhs, Type& rhs);
         template
    <typename Type>
         Void my_swap(Type
    & lhs, Type& rhs);

    //* you can decide your concrete sort algorithm.

    EXPLORATION:
    1. Design a template queue class and implement the following members:

    (1) method void add(Type elem).     //add an element to tail.
    (2) method Type remove().           //remove element from head, and return the element.
    (3) method Type head().             //return the head value of queue.
    (4) method void clear().            //clear all queue.
    (5) method bool is_empty().         //indicate whether the queue is empty.
    (6) method size_t count().          //return the count.
    (7) nested class Iterator to traverse the queue.
    (8) method operator+=(Type elem).    //The same to add();
    (9) method operator--().             //The same to remove();
    (10) method Iterator begin().        //Return the begin of the queue.
    (11) method Iterator end().          //Return the end of the queue.

    Besides, define an global overload operator:
        operator<<;
    to directly output all the values of queue item.

    the following is the test of your queue:

    #include <iostream.h>
    #include 
    "queue.h"
    using namespace std;

    void main()
    {
        Queue
    <int> iq(10);
        
        
    for(int i=0; i < 10; i++)
            iq.add(i
    *5);
        iq
    --;
        iq 
    += 50;
        
        
    if (!iq.is_empty())
            cout 
    << "Removed : " << iq.remove() << " Current Head : " << iq.head();
        cout 
    << endl;
        
    if (!iq.is_empty())
            cout 
    << iq;
        Queue
    <int>::Iterator iQueue;
        
    for(iQueue = iq.begin(); iQueue != iq.end(); iQueue++)
        
    {
            cout 
    << (*iQueue)<<" ";
        }

        cout 
    << endl;
        iq.clear();
        cout 
    << iq;
    }

    The ourput is:
    Removed : 5 Current Head : 10
    There are 9 queue items: < 10 15 20 25 30 35 40 45 50 >
    10 15 20 25 30 35 40 45 50
    There are 0 queue items: < >

    2.design a class template CHash which algorithm is besed on buckets:
    template< typename Key, typename Value >

    class CHash
    {
    public:
        
    class Iterator
        
    {
        }

        CHash( 
    const size_t nMax,
               ULONG        ( 
    *hashFunc )( const Key tKey ),
               
    bool         bAutoSize = false );
     CHash( 
    const CHash& hash );
     
    ~CHash();
     CHash
    & operator= ( const CHash<Key, Value>& hash );
        
    operator[];
        Iterator begin();
        Iterator end();
     size_t size();
     
    void insert( const Key tKey, Value& rValue );
     
    void clear();
    }


    FUN:

    1.Write the output of the following code.

    #include <IOSTREAM>
    using std::cout;
    using std::endl;

    template
    <int N>
    class CalculateCycle
    {
    public:
        
    enum { count = CalculateCycle< N % 2 ? (N * 3 + 1) : (N / 2>::count + 1 };
    }
    ;

    template 
    <>
    class CalculateCycle<1>
    {
    public:
        
    enum { count = 1 };
    }
    ;

    int main()
    {
        
    const int iNo = 22;
        cout 
    << "Cycle length of " << iNo << " is = " 
            
    << CalculateCycle<iNo>::count << endl;
        
    return 0;
    }

    2.The following is a smart list. Please add other necessary implements to make it work.

    #include <iostream>

    template
    <typename T>
    class CListTemplate
    {
    public:
        T
    * left;
        T
    * right;
        
    int elem;
    }
    ;
    class CMyList : public CListTemplate<CMyList>
    {
    public:
        size_t size;
    }
    ;

    template
    <class T>
    class CList : public T
    {
    public:
     T
    * Head;
    }
    ;

    int main()
    {
        CList
    <CMyList> my_List;

        
    //my_List.left->left->right->elem = 10;
     return 0;
    }


     

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  • 原文地址:https://www.cnblogs.com/llf/p/402120.html
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