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  • Activity生命周期的回调,你应该知道得很多其它!--Android源代码剖析(下)

            接着上一篇继续去追踪Activity_B生命周期回调源代码。

            继续分析,在performPauseActivity方法中,回调了Activity的两个操作函数:
            一 个是用于保存状态的onSaveInstanceState(),还有一个就是onPause()  ,这里你应该了解onPause和onSaveInstanceState的调用顺序了,这里看来OnSaveInstanceState是先于onPause的调用的,可是打印的Log显示onSaveInstanceState在onPause之后,在onStop之前调用(不明确)。



            最后r.state置为true。

            当 AmS通知当前Activity暂停后,AmS会马上返回,而在目标进程中则是发送一个暂停的消息,处理完该暂停消息后,目标进程会调用AmS的 activityPaused(),报 告 AMS自己已经暂停完成,然后运行ActivityManagerNative.getDefault().activityPaused(token)
    从而AMS将開始启动真正的Activity。

            前面说过。ActivityManagerNative.getDefault().activityPaused的动作运行者是ActivityManagerService.activityPaused
            ActivityManagerService.class
        public final void activityPaused(IBinder token) {
            final long origId = Binder.clearCallingIdentity();
            synchronized(this) {
                ActivityStack stack = ActivityRecord.getStackLocked(token);
                if (stack != null) {
                    stack.activityPausedLocked(token, false);
                }
            }
            Binder.restoreCallingIdentity(origId);
        }
            ActivityStack.class
     final void activityPausedLocked(IBinder token, boolean timeout) {
            if (DEBUG_PAUSE) Slog.v(
                TAG, "Activity paused: token=" + token + ", timeout=" + timeout);
    
            final ActivityRecord r = isInStackLocked(token);
            if (r != null) {
                mHandler.removeMessages(PAUSE_TIMEOUT_MSG, r);
                if (mPausingActivity == r) {
                    if (DEBUG_STATES) Slog.v(TAG, "Moving to PAUSED: " + r
                            + (timeout ?

    " (due to timeout)" : " (pause complete)")); completePauseLocked(true); } else { EventLog.writeEvent(EventLogTags.AM_FAILED_TO_PAUSE, r.userId, System.identityHashCode(r), r.shortComponentName, mPausingActivity != null ? mPausingActivity.shortComponentName : "(none)"); } } }

            ActivityStack.class
            private void completePauseLocked(boolean resumeNext) {
                ActivityRecord prev = mPausingActivity;
                if (DEBUG_PAUSE) Slog.v(TAG, "Complete pause: " + prev);
    
                if (prev != null) {
                	//...	
                }
    
                if (resumeNext) {
                    final ActivityStack topStack = mStackSupervisor.getFocusedStack();
                    if (!mService.isSleepingOrShuttingDown()) {
                        mStackSupervisor.resumeTopActivitiesLocked(topStack, prev, null);
                    } else {
                        mStackSupervisor.checkReadyForSleepLocked();
                        ActivityRecord top = topStack.topRunningActivityLocked(null);
                        if (top == null || (prev != null && top != prev)) {
                            // If there are no more activities available to run,
                            // do resume anyway to start something.  Also if the top
                            // activity on the stack is not the just paused activity,
                            // we need to go ahead and resume it to ensure we complete
                            // an in-flight app switch.
                            mStackSupervisor.resumeTopActivitiesLocked(topStack, null, null);
                        }
                    }
                }
    
                if (prev != null) {
                	//...
                }
    
                // Notfiy when the task stack has changed
                mService.notifyTaskStackChangedLocked();
            }
            ActivityStackSupervisor.class
     boolean resumeTopActivitiesLocked(ActivityStack targetStack, ActivityRecord target,
                    Bundle targetOptions) {
                if (targetStack == null) {
                    targetStack = getFocusedStack();
                }
                // Do targetStack first.
                boolean result = false;
                if (isFrontStack(targetStack)) {
                    result = targetStack.resumeTopActivityLocked(target, targetOptions);
                }
                for (int displayNdx = mActivityDisplays.size() - 1; displayNdx >= 0; --displayNdx) {
                    final ArrayList<ActivityStack> stacks = mActivityDisplays.valueAt(displayNdx).mStacks;
                    for (int stackNdx = stacks.size() - 1; stackNdx >= 0; --stackNdx) {
                        final ActivityStack stack = stacks.get(stackNdx);
                        if (stack == targetStack) {
                            // Already started above.
                            continue;
                        }
                        if (isFrontStack(stack)) {
                       //调用 ActivityStack.resumeTopActivityLocked(null)方法正式启动目标Activity
                            stack.resumeTopActivityLocked(null);
                        }
                    }
                }
                return result;
            }  
            ActivityStack.class
     final boolean resumeTopActivityLocked(ActivityRecord prev) {
            return resumeTopActivityLocked(prev, null);
        }
    
        final boolean resumeTopActivityLocked(ActivityRecord prev, Bundle options) {
            if (mStackSupervisor.inResumeTopActivity) {
                // Don't even start recursing.
                return false;
            }
    
            boolean result = false;
            try {
                // Protect against recursion.
                mStackSupervisor.inResumeTopActivity = true;
                if (mService.mLockScreenShown == ActivityManagerService.LOCK_SCREEN_LEAVING) {
                    mService.mLockScreenShown = ActivityManagerService.LOCK_SCREEN_HIDDEN;
                    mService.updateSleepIfNeededLocked();
                }
                result = resumeTopActivityInnerLocked(prev, options);
            } finally {
                mStackSupervisor.inResumeTopActivity = false;
            }
            return result;
        }
            ActivityStack.class
            final boolean resumeTopActivityInnerLocked(ActivityRecord prev, Bundle options) {
                if (ActivityManagerService.DEBUG_LOCKSCREEN) mService.logLockScreen("");
                //...
                if (next == null) {
                	//...
                }
    
                // If the top activity is the resumed one, nothing to do.
                if (mResumedActivity == next && next.state == ActivityState.RESUMED &&
                            mStackSupervisor.allResumedActivitiesComplete()) {
                	//...
                }
    
                final TaskRecord nextTask = next.task;
                if (prevTask != null && prevTask.stack == this &&
                        prevTask.isOverHomeStack() && prev.finishing && prev.frontOfTask) {
                	//...
                }
              //...
                ActivityStack lastStack = mStackSupervisor.getLastStack();
                if (next.app != null && next.app.thread != null) {
                	//...
    
                } else {
                    // Whoops, need to restart this activity!
                    if (!next.hasBeenLaunched) {
                        next.hasBeenLaunched = true;
                    } else {
                    	//...
                    }
                    if (DEBUG_STATES) Slog.d(TAG, "resumeTopActivityLocked: Restarting " + next);
                    mStackSupervisor.startSpecificActivityLocked(next, true, true);
                }
    
                if (DEBUG_STACK) mStackSupervisor.validateTopActivitiesLocked();
                return true;
            } 
            假设上面不能直接resume已有的Activity对象。那么接下来就要推断目标Activity相应的进程是否存在。
            ActivityStackSupervisor.class
     void startSpecificActivityLocked(ActivityRecord r,
                    boolean andResume, boolean checkConfig) {
                // Is this activity's application already running?
            	////获取目标Activity相应的进程对象ProcessRecord app
                ProcessRecord app = mService.getProcessRecordLocked(r.processName,
                        r.info.applicationInfo.uid, true);
    
                r.task.stack.setLaunchTime(r);
                //假设目标Activity所在的app进程已经开启,比方说直接从Activity_A打开Activity_B
                if (app != null && app.thread != null) {
                    try {
                        if ((r.info.flags&ActivityInfo.FLAG_MULTIPROCESS) == 0
                                || !"android".equals(r.info.packageName)) {
                            // Don't add this if it is a platform component that is marked
                            // to run in multiple processes, because this is actually
                            // part of the framework so doesn't make sense to track as a
                            // separate apk in the process.
                            app.addPackage(r.info.packageName, r.info.applicationInfo.versionCode,
                                    mService.mProcessStats);
                        }
                        realStartActivityLocked(r, app, andResume, checkConfig);
                        //注意:在这里return了
                        return;
                    } catch (RemoteException e) {
                        Slog.w(TAG, "Exception when starting activity "
                                + r.intent.getComponent().flattenToShortString(), e);
                    }
    
                    // If a dead object exception was thrown -- fall through to
                    // restart the application.
                }
              //假设目标Activity所在的app进程还未开启,假设是从Launcher启动一个新的APP,则会调用此句(不会运行上面的if)
                mService.startProcessLocked(r.processName, r.info.applicationInfo, true, 0,
                        "activity", r.intent.getComponent(), false, false, true);
            }
            Activity_A打开Activity_B会运行if (app != null && app.thread != null) 中的realStartActivityLocked(r, app, andResume, checkConfig),由于已经目标Activity相应的进程已经开启了,事实上启动目标进程之后(mService.startProcessLocked)。还是会调用realStartActivityLocked,这里也顺便去看一看是怎么启动目标进程的。

            追踪ActivityManagerService.startProcessLocked,发现它会一步一步调用其重载函数(不贴代码了),最后调用关键的
    Process.start(entryPoint,
                        app.processName, uid, uid, gids, debugFlags, mountExternal,
                        app.info.targetSdkVersion, app.info.seinfo, requiredAbi, instructionSet,
                        app.info.dataDir, entryPointArgs);
            通过Process.start启动一个新的应用进程,而且应用进程会从ActivityThread类 的 main()方法中開始运行。转了一圈,又回到了ActivityThread(上面说过:ActivityThread,该类为应用程序的主线程类,全部的APK程序都有且仅有一个ActivityThread类 ,程序的入口为该类中的static main()函数)。
            ActivityThread.class
            public static void main(String[] args) {
                SamplingProfilerIntegration.start();
                Looper.prepareMainLooper();
                ActivityThread thread = new ActivityThread();
                thread.attach(false);
        		//...    		
        		 Looper.loop();
        		//...    	
        		}
            调用prepareMainLooper()在 U I线程创建一个消息队列(MessageQueue)。Looper.loop()让消息循环。
            H (Handler)和ApplicationThread则是在ActivityThread的初始化的时候创建的
        final ApplicationThread mAppThread = new ApplicationThread();
        final Looper mLooper = Looper.myLooper();
        final H mH = new H();
            前面说过,ApplicationThread它是一个Binder对象,负责接收远程AmS的 IPC 调用,接收到调用后。则通 过Handler把消息发送到消息队列,U I主线程会异步地从消息队列中取出消息并运行对应操作。比方 start、 stop、pause 等 。
            跟踪main方法中的thread.attach(false)
            private void attach(boolean system) {
                sCurrentActivityThread = this;
                mSystemThread = system;
                if (!system) {
                 //...
                    try {
                        mgr.attachApplication(mAppThread);
                    } catch (RemoteException ex) {
                        // Ignore
                    }
                    //...
                } else {
                	  //...
                }
    
                //...
                ViewRootImpl.addConfigCallback(new ComponentCallbacks2() {
                	  //...
                });
            }
            能够看到,这里 mgr.attachApplication(mAppThread)把ActivityThread初始化时创建的mAppThread作为參数传递过去
            再耐心地继续跟踪:
            ActivityManagerService.class
    	 @Override
        public final void attachApplication(IApplicationThread thread) {
            synchronized (this) {
                int callingPid = Binder.getCallingPid();
                final long origId = Binder.clearCallingIdentity();
                attachApplicationLocked(thread, callingPid);
                Binder.restoreCallingIdentity(origId);
            }
        }
            ActivityManagerService.class
            private final boolean attachApplicationLocked(IApplicationThread thread,
                    int pid) {
    
                // Find the application record that is being attached...  either via
                // the pid if we are running in multiple processes, or just pull the
                // next app record if we are emulating process with anonymous threads.
                ProcessRecord app;
                if (pid != MY_PID && pid >= 0) {
                    synchronized (mPidsSelfLocked) {
                        app = mPidsSelfLocked.get(pid);
                    }
                } else {
                    app = null;
                }
    
                if (app == null) {
                	//...
                    return false;
                }
    
               
    
              //...
    
                if (localLOGV) Slog.v(
                    TAG, "New app record " + app
                    + " thread=" + thread.asBinder() + " pid=" + pid);
                try {
                	 //...
                	//通过thread.bindApplication调用ActivityThread.handleBindApplication,Binder机制
                    thread.bindApplication(processName, appInfo, providers, app.instrumentationClass,
                            profilerInfo, app.instrumentationArguments, app.instrumentationWatcher,
                            app.instrumentationUiAutomationConnection, testMode, enableOpenGlTrace,
                            isRestrictedBackupMode || !normalMode, app.persistent,
                            new Configuration(mConfiguration), app.compat,
                            getCommonServicesLocked(app.isolated),
                            mCoreSettingsObserver.getCoreSettingsLocked());
                    updateLruProcessLocked(app, false, null);
                    app.lastRequestedGc = app.lastLowMemory = SystemClock.uptimeMillis();
                } catch (Exception e) {
                    //...
                    return false;
                }
                //...
                // See if the top visible activity is waiting to run in this process...
                if (normalMode) {
                    try {
                        if (mStackSupervisor.attachApplicationLocked(app)) {
                            didSomething = true;
                        }
                    } catch (Exception e) {
                        Slog.wtf(TAG, "Exception thrown launching activities in " + app, e);
                        badApp = true;
                    }
                }
                //...
                return true;
            }
            通过thread.bindApplication调用ActivityThread.handleBindApplication,Binder机制
            ActivityThread.class
            private void handleBindApplication(AppBindData data) {
                mBoundApplication = data;
                mConfiguration = new Configuration(data.config);
                mCompatConfiguration = new Configuration(data.config);
    
               //...
    
                if (data.instrumentationName != null) {
                    InstrumentationInfo ii = null;
                    try {
                        ii = appContext.getPackageManager().
                            getInstrumentationInfo(data.instrumentationName, 0);
                    } catch (PackageManager.NameNotFoundException e) {
                    }
                    if (ii == null) {
                        throw new RuntimeException(
                            "Unable to find instrumentation info for: "
                            + data.instrumentationName);
                    }
    
                    mInstrumentationPackageName = ii.packageName;
                    mInstrumentationAppDir = ii.sourceDir;
                    mInstrumentationSplitAppDirs = ii.splitSourceDirs;
                    mInstrumentationLibDir = ii.nativeLibraryDir;
                    mInstrumentedAppDir = data.info.getAppDir();
                    mInstrumentedSplitAppDirs = data.info.getSplitAppDirs();
                    mInstrumentedLibDir = data.info.getLibDir();
    
                    ApplicationInfo instrApp = new ApplicationInfo();
                    instrApp.packageName = ii.packageName;
                    instrApp.sourceDir = ii.sourceDir;
                    instrApp.publicSourceDir = ii.publicSourceDir;
                    instrApp.splitSourceDirs = ii.splitSourceDirs;
                    instrApp.splitPublicSourceDirs = ii.splitPublicSourceDirs;
                    instrApp.dataDir = ii.dataDir;
                    instrApp.nativeLibraryDir = ii.nativeLibraryDir;
                    LoadedApk pi = getPackageInfo(instrApp, data.compatInfo,
                            appContext.getClassLoader(), false, true, false);
                    ContextImpl instrContext = ContextImpl.createAppContext(this, pi);
    
                    try {
                        java.lang.ClassLoader cl = instrContext.getClassLoader();
                       //Instrumentation的初始化,一个应用程序中仅仅有一个Instrumentation对象,每一个Activity内部都有一个该对象的引用,初始化完毕之后。帮助管理Activity生命周期的回调。
                        mInstrumentation = (Instrumentation)
                            cl.loadClass(data.instrumentationName.getClassName()).newInstance();
                    } catch (Exception e) {
                        throw new RuntimeException(
                            "Unable to instantiate instrumentation "
                            + data.instrumentationName + ": " + e.toString(), e);
                    }
    
                    mInstrumentation.init(this, instrContext, appContext,
                           new ComponentName(ii.packageName, ii.name), data.instrumentationWatcher,
                           data.instrumentationUiAutomationConnection);
                    //...
    
                } else {
                	mInstrumentation = new Instrumentation();
                }
    
                if ((data.appInfo.flags&ApplicationInfo.FLAG_LARGE_HEAP) != 0) {
                    dalvik.system.VMRuntime.getRuntime().clearGrowthLimit();
                }
    
                // Allow disk access during application and provider setup. This could
                // block processing ordered broadcasts, but later processing would
                // probably end up doing the same disk access.
                final StrictMode.ThreadPolicy savedPolicy = StrictMode.allowThreadDiskWrites();
                try {
                	 //...
    
                    // Do this after providers, since instrumentation tests generally start their
                    // test thread at this point, and we don't want that racing.
                    try {
                       //App 
                    	mInstrumentation.onCreate(data.instrumentationArgs);
                    }
                    catch (Exception e) {
                        throw new RuntimeException(
                            "Exception thrown in onCreate() of "
                            + data.instrumentationName + ": " + e.toString(), e);
                    }
    
                    try {
                      //回调Application的onCreate方法
                    	mInstrumentation.callApplicationOnCreate(app);
                    } catch (Exception e) {
                        if (!mInstrumentation.onException(app, e)) {
                            throw new RuntimeException(
                                "Unable to create application " + app.getClass().getName()
                                + ": " + e.toString(), e);
                        }
                    }
                } finally {
                    StrictMode.setThreadPolicy(savedPolicy);
                }
            }
            前面提到的Instrumentation就是在里面初始化的。初始化完毕之后,帮助管理Activity生命周期的回调。

            再接着分析ActivityManagerService.attachApplicationLocked方法中的mStackSupervisor.attachApplicationLocked(app)
        boolean attachApplicationLocked(ProcessRecord app) throws RemoteException {
            final String processName = app.processName;
            boolean didSomething = false;
            for (int displayNdx = mActivityDisplays.size() - 1; displayNdx >= 0; --displayNdx) {
                ArrayList<ActivityStack> stacks = mActivityDisplays.valueAt(displayNdx).mStacks;
                for (int stackNdx = stacks.size() - 1; stackNdx >= 0; --stackNdx) {
                    final ActivityStack stack = stacks.get(stackNdx);
                    if (!isFrontStack(stack)) {
                        continue;
                    }
                    ActivityRecord hr = stack.topRunningActivityLocked(null);
                    if (hr != null) {
                        if (hr.app == null && app.uid == hr.info.applicationInfo.uid
                                && processName.equals(hr.processName)) {
                            try {
                                //调用了realStartActivityLocked
                            	if (realStartActivityLocked(hr, app, true, true)) {
                                    didSomething = true;
                                }
                            } catch (RemoteException e) {
                                Slog.w(TAG, "Exception in new application when starting activity "
                                      + hr.intent.getComponent().flattenToShortString(), e);
                                throw e;
                            }
                        }
                    }
                }
            }
            if (!didSomething) {
                ensureActivitiesVisibleLocked(null, 0);
            }
            return didSomething;
        }
            看到没有,这里仍然调用了realStartActivityLocked。再反复一下:
    假设目标进程还处于活动状态,所以仅仅须要让目标进程再创建一个指定Activity的对象并运行之就可以,调用realStartActivityLocked,否则。假设目标进程还不存在,则须要首先启动目标进程。最后还是要调用realStartActivityLocked
            还是得继续追踪ActivityStackSupervisor中的realStartActivityLocked
            ActivityStackSupervisor.class
            final boolean realStartActivityLocked(ActivityRecord r,
                    ProcessRecord app, boolean andResume, boolean checkConfig)
                    throws RemoteException {
    
                r.startFreezingScreenLocked(app, 0);
                if (false) Slog.d(TAG, "realStartActivity: setting app visibility true");
                //setAppVisibility(true/false), 其作 用 是 告 诉WMS指定的窗体能否够被显示,这里为true。表示能够被显示
                mWindowManager.setAppVisibility(r.appToken, true);
                 //...          
                try {                            
                   //...
                    app.forceProcessStateUpTo(ActivityManager.PROCESS_STATE_TOP);
                    //调用ApplicationThread.scheduleLaunchActivity
                    app.thread.scheduleLaunchActivity(new Intent(r.intent), r.appToken,
                            System.identityHashCode(r), r.info, new Configuration(mService.mConfiguration),
                            r.compat, r.launchedFromPackage, r.task.voiceInteractor, app.repProcState,
                            r.icicle, r.persistentState, results, newIntents, !andResume,
                            mService.isNextTransitionForward(), profilerInfo);
    
                    if ((app.info.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0) {
                    	//...
                    }
    
                } catch (RemoteException e) {
                    if (r.launchFailed) {
                        // This is the second time we failed -- finish activity
                        // and give up.
                        Slog.e(TAG, "Second failure launching "
                              + r.intent.getComponent().flattenToShortString()
                              + ", giving up", e);
                        mService.appDiedLocked(app);
                        stack.requestFinishActivityLocked(r.appToken, Activity.RESULT_CANCELED, null,
                                "2nd-crash", false);
                        return false;
                    }
    
                    // This is the first time we failed -- restart process and
                    // retry.
                    app.activities.remove(r);
                    throw e;
                }
    
              //...
    
                // Launch the new version setup screen if needed.  We do this -after-
                // launching the initial activity (that is, home), so that it can have
                // a chance to initialize itself while in the background, making the
                // switch back to it faster and look better.
                if (isFrontStack(stack)) {
                    mService.startSetupActivityLocked();
                }
    
                // Update any services we are bound to that might care about whether
                // their client may have activities.
                mService.mServices.updateServiceConnectionActivitiesLocked(r.app);
    
                return true;
            }  
            setAppVisibility(true/false), 其作 用是告诉WMS指定的窗体能否够被显示,这里为true,表示能够被显示。
            继续追踪ApplicationThread.scheduleLaunchActivity。还记得前面调用过ApplicationThread.schedulePauseActivity吧。
            ApplicationThread.class
            public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
                    ActivityInfo info, Configuration curConfig, CompatibilityInfo compatInfo,
                    String referrer, IVoiceInteractor voiceInteractor, int procState, Bundle state,
                    PersistableBundle persistentState, List<ResultInfo> pendingResults,
                    List<ReferrerIntent> pendingNewIntents, boolean notResumed, boolean isForward,
                    ProfilerInfo profilerInfo) {
    
                updateProcessState(procState, false);
    
                ActivityClientRecord r = new ActivityClientRecord();
    
                r.token = token;
                r.ident = ident;
                r.intent = intent;
                r.referrer = referrer;
                r.voiceInteractor = voiceInteractor;
                r.activityInfo = info;
                r.compatInfo = compatInfo;
                r.state = state;
                r.persistentState = persistentState;
    
                r.pendingResults = pendingResults;
                r.pendingIntents = pendingNewIntents;
    
                r.startsNotResumed = notResumed;
                r.isForward = isForward;
    
                r.profilerInfo = profilerInfo;
    
                updatePendingConfiguration(curConfig);
    
                sendMessage(H.LAUNCH_ACTIVITY, r);
            }
            说明:scheduleLaunchActivity()方 法依据參数构造出一个本地ActivityRecord数据类 ,ActivityThread内部会为每个Activity创 建 一 个 ActivityRecord对象,并使用这些数据对象来管理Activity。
            最后通过 sendMessage(H.LAUNCH_ACTIVITY, r)去掉用handleLaunchActivity()。在handleLaunchActivity里面再调用到 performLaunchActivity()和 handleResumeActivity()
            H类前面已经解释过了,再来看看 handleLaunchActivity
            ActivityThread.class
            private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) {
                // If we are getting ready to gc after going to the background, well
                // we are back active so skip it.
                unscheduleGcIdler();
                mSomeActivitiesChanged = true;
    
                if (r.profilerInfo != null) {
                    mProfiler.setProfiler(r.profilerInfo);
                    mProfiler.startProfiling();
                }
    
                // Make sure we are running with the most recent config.
                handleConfigurationChanged(null, null);
    
                if (localLOGV) Slog.v(
                    TAG, "Handling launch of " + r);
    
                // Initialize before creating the activity
                WindowManagerGlobal.initialize();
               //得到一个Activity实例,在里面会运行onCreate方法
                Activity a = performLaunchActivity(r, customIntent);
    
                if (a != null) {
                    r.createdConfig = new Configuration(mConfiguration);
                    Bundle oldState = r.state;
                    // 调用目标activity的onResume,追踪源代码会发现 目标activity的onStart在里面会先于onResume调用          
                    handleResumeActivity(r.token, false, r.isForward,
                            !r.activity.mFinished && !r.startsNotResumed);
    
                    if (!r.activity.mFinished && r.startsNotResumed) {
                        // The activity manager actually wants this one to start out
                        // paused, because it needs to be visible but isn't in the
                        // foreground.  We accomplish this by going through the
                        // normal startup (because activities expect to go through
                        // onResume() the first time they run, before their window
                        // is displayed), and then pausing it.  However, in this case
                        // we do -not- need to do the full pause cycle (of freezing
                        // and such) because the activity manager assumes it can just
                        // retain the current state it has.
                        try {
                            r.activity.mCalled = false;
                            //这里再次去居然再次调用了callActivityOnPause?事实上在前面的performPauseActivity方法中已经调用了此方法,Activity_A已经运行了OnPause
                            mInstrumentation.callActivityOnPause(r.activity);
                            // We need to keep around the original state, in case
                            // we need to be created again.  But we only do this
                            // for pre-Honeycomb apps, which always save their state
                            // when pausing, so we can not have them save their state
                            // when restarting from a paused state.  For HC and later,
                            // we want to (and can) let the state be saved as the normal
                            // part of stopping the activity.
                            if (r.isPreHoneycomb()) {
                                r.state = oldState;
                            }
                            if (!r.activity.mCalled) {
                                throw new SuperNotCalledException(
                                    "Activity " + r.intent.getComponent().toShortString() +
                                    " did not call through to super.onPause()");
                            }
    
                        } catch (SuperNotCalledException e) {
                            throw e;
    
                        } catch (Exception e) {
                            if (!mInstrumentation.onException(r.activity, e)) {
                                throw new RuntimeException(
                                        "Unable to pause activity "
                                        + r.intent.getComponent().toShortString()
                                        + ": " + e.toString(), e);
                            }
                        }
                        r.paused = true;
                    }
                } else {
                    // If there was an error, for any reason, tell the activity
                    // manager to stop us.
                    try {
                        ActivityManagerNative.getDefault()
                            .finishActivity(r.token, Activity.RESULT_CANCELED, null, false);
                    } catch (RemoteException ex) {
                        // Ignore
                    }
                }
            }
            继续追踪performLaunchActivity
            ActivityThread.class
            private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
                // System.out.println("##### [" + System.currentTimeMillis() + "] ActivityThread.performLaunchActivity(" + r + ")");
            	//...
                Activity activity = null;
                try {
                    java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
                    activity = mInstrumentation.newActivity(
                            cl, component.getClassName(), r.intent);
                    StrictMode.incrementExpectedActivityCount(activity.getClass());
                    r.intent.setExtrasClassLoader(cl);
                    r.intent.prepareToEnterProcess();
                    if (r.state != null) {
                        r.state.setClassLoader(cl);
                    }
                } catch (Exception e) {
                    if (!mInstrumentation.onException(activity, e)) {
                        throw new RuntimeException(
                            "Unable to instantiate activity " + component
                            + ": " + e.toString(), e);
                    }
                }
    
                try {
                    Application app = r.packageInfo.makeApplication(false, mInstrumentation);
                     //...
                    if (activity != null) {       
                         //...
                    	 //在这里最终開始调用目标Activity的OnCreate方法了
                    	if (r.isPersistable()) {
                            mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
                        } else {
                            mInstrumentation.callActivityOnCreate(activity, r.state);
                        }
                    	//...
                        if (!r.activity.mFinished) {
                        	//这里调用Activity_B的nRestoreInstanceState方法,获取保存在Bundle中的信息
                        	if (r.isPersistable()) {
                                if (r.state != null || r.persistentState != null) {
                                    mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state,
                                            r.persistentState);
                                }
                            } else if (r.state != null) {
                                mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);
                            }
                        }
                      //...
                    }
                  //...
    
                } catch (SuperNotCalledException e) {
                    throw e;
    
                } catch (Exception e) {
                	//...
                }
    
                return activity;
            }
            Instrumentation.callActivityOnCreate会调用activity.performCreate(icicle, persistentState),activity.performCreate又会其调用onCreate方法(不贴代码了)。
            到这里。Activity_B已经运行了onCreate方法,已经走完了Activity_A的onPause-->Activity_B的onCreate生命周期回调的流程。

            performLaunchActivity()方法返回后。运行ActivityThread.handleResumeActivity 
            ActivityThread.class
            final void handleResumeActivity(IBinder token,
                    boolean clearHide, boolean isForward, boolean reallyResume) {
                // If we are getting ready to gc after going to the background, well
                // we are back active so skip it.
                unscheduleGcIdler();
                mSomeActivitiesChanged = true;
    
                // TODO Push resumeArgs into the activity for consideration
              //在performResumeActivity里面调用了目标Activity_B的 onStart和onResume()方法。后面会追踪源代码
                ActivityClientRecord r = performResumeActivity(token, clearHide);
    
                if (r != null) {
                    final Activity a = r.activity;
                     //...
                  
                    if (!r.activity.mFinished && willBeVisible
                            && r.activity.mDecor != null && !r.hideForNow) {
                    	//...
                        if (r.activity.mVisibleFromClient) {
                           //过r.activity.makeVisible()调用目标Activity_B的 makeVisible()函数,该函数其内部又会辗转和WmS进行各种调用,并终于导致Activity包括 的DecorView显示到屏幕上                  	
                        	r.activity.makeVisible();
                        }
                    }
                    
                    if (!r.onlyLocalRequest) {
                        r.nextIdle = mNewActivities;
                        mNewActivities = r;
                        if (localLOGV) Slog.v(
                            TAG, "Scheduling idle handler for " + r);
                       //创建一个Idler对象,并加入到线程消息队列中,
                        Looper.myQueue().addIdleHandler(new Idler());
                    }
                  //...
    
                } else {
                	//...
                }
            }  
            追踪performResumeActivity
            ActivityThread.class
            public final ActivityClientRecord performResumeActivity(IBinder token,
                    boolean clearHide) {
                ActivityClientRecord r = mActivities.get(token);
                if (localLOGV) Slog.v(TAG, "Performing resume of " + r
                        + " finished=" + r.activity.mFinished);
                if (r != null && !r.activity.mFinished) {
                    if (clearHide) {
                        r.hideForNow = false;
                        r.activity.mStartedActivity = false;
                    }
                    try {
                    	//...
                        r.activity.performResume();
    
                      //...
                    } catch (Exception e) {
                    	//...
                    }
                }
                return r;
            }
            继续看performResume 
            Activity.class
            final void performResume() {
               //目标Activity的OnRestart和Onstart都在里面
            	performRestart();
    
                mFragments.execPendingActions();
    
                mLastNonConfigurationInstances = null;
    
                mCalled = false;
                // mResumed is set by the instrumentation
                // 调用了目标Activity的 onOnResume方法
                mInstrumentation.callActivityOnResume(this);
                if (!mCalled) {
                    throw new SuperNotCalledException(
                        "Activity " + mComponent.toShortString() +
                        " did not call through to super.onResume()");
                }
    
                // Now really resume, and install the current status bar and menu.
                mCalled = false;
    
                mFragments.dispatchResume();
                mFragments.execPendingActions();
    
                onPostResume();
                if (!mCalled) {
                    throw new SuperNotCalledException(
                        "Activity " + mComponent.toShortString() +
                        " did not call through to super.onPostResume()");
                }
            }
            还是得继续看performRestart
            final void performRestart() {
                mFragments.noteStateNotSaved();
    
                if (mStopped) {
                    mStopped = false;
                    if (mToken != null && mParent == null) {
                        WindowManagerGlobal.getInstance().setStoppedState(mToken, false);
                    }
    
                  //...
    
                    mCalled = false;
                    //这里调用OnRestart方法
                    mInstrumentation.callActivityOnRestart(this);
                    if (!mCalled) {
                        throw new SuperNotCalledException(
                            "Activity " + mComponent.toShortString() +
                            " did not call through to super.onRestart()");
                    }
                    //目标Activity的onStart在这里面
                    performStart();
                }
            }

            final void performStart() {
                //...
            	// 目标Activity的onStart在这里运行
                mInstrumentation.callActivityOnStart(this);
                if (!mCalled) {
                    throw new SuperNotCalledException(
                        "Activity " + mComponent.toShortString() +
                        " did not call through to super.onStart()");
                }
                //...
            }
            Instrumentation.class
      public void callActivityOnStart(Activity activity) {
            activity.onStart();
        }
            看到了activity.onStart()
    public void callActivityOnResume(Activity activity) {
            activity.mResumed = true;
            activity.onResume();
            
            if (mActivityMonitors != null) {
                synchronized (mSync) {
                    final int N = mActivityMonitors.size();
                    for (int i=0; i<N; i++) {
                        final ActivityMonitor am = mActivityMonitors.get(i);
                        am.match(activity, activity, activity.getIntent());
                    }
                }
            }
        }
            看到了activity.onResume()

            至此。从已经走到了Activity_B生命周期的onResume方法。
            源代码分析已经完毕了Activity_A.onPause()--Activity_B.onCreate()--Activity_B.onStart()--Activity_B.onResume(),期间还看到了Activity的onSaveInstanceState(),OnRestoreInstanceState()。OnRestart()方法。
            还有最后Activity_A的onStop方法没有看到,继续看源代码吧!
            回到ActivityThread的handleResumeActivity方法。里面的r.activity.makeVisible()去调用目标Activity_B的 makeVisible()函数,该函数其内部又会辗转和WmS进行各种调用。并最终导致Activity包括 的DecorView显示到屏幕上(有待研究)。
            handleResumeActivity方法中另一句Looper.myQueue().addIdleHandler(new Idler()),创建一个Idler对象,并加入到线程消息队列中。而 Idler类的内部处理函数则是调用WmS的 activityldle()方法在该函数的内部则会辗转调用到stopActivityLocked()方法。

            ActivityStack.class
                final void stopActivityLocked(ActivityRecord r) {
                     //...
                    if (r.app != null && r.app.thread != null) {
                        adjustFocusedActivityLocked(r, "stopActivity");
                        r.resumeKeyDispatchingLocked();
                        try {
                        	//...
                        	//这里调用setAppVisibility(r.appToken, false)隐藏Activity_A
                            if (!r.visible) {
                                mWindowManager.setAppVisibility(r.appToken, false);
                            }
                            //这里则是调用ActivityThread.scheduleStopActivity
                            r.app.thread.scheduleStopActivity(r.appToken, r.visible, r.configChangeFlags);
                           //...
                            Message msg = mHandler.obtainMessage(STOP_TIMEOUT_MSG, r);
                            mHandler.sendMessageDelayed(msg, STOP_TIMEOUT);
                        } catch (Exception e) {
                        	//...
                        }
                    }
                }
            又回到了ActivityThread 
            ActivityThread.class 
     public final void scheduleStopActivity(IBinder token, boolean showWindow,
                    int configChanges) {
               sendMessage(
                    showWindow ?

    H.STOP_ACTIVITY_SHOW : H.STOP_ACTIVITY_HIDE, token, 0, configChanges); }

            告知H,运行 handleStopActivity,又会调用ActivityThread的performStopActivityInner,接着运行r.activity.performStop()调用Activity的performStop
            Activity.class
                final void performStop() {
                    mDoReportFullyDrawn = false;
                    //...
    
                    if (!mStopped) {
                        //...
                    	//这里Activity_A的OnStop方法
                    	mInstrumentation.callActivityOnStop(this);
                        if (!mCalled) {
                            throw new SuperNotCalledException(
                                "Activity " + mComponent.toShortString() +
                                " did not call through to super.onStop()");
                        }
    
                        //...
                        mStopped = true;
                    }
                    mResumed = false;
                }  
           Instrumentation.class
        public void callActivityOnStop(Activity activity) {
            activity.onStop();
        }
            最后调用了activity.onStop()

            至此,从Activity_A到Activity_B,分别经历的生命周期运行过程和顺序 走通了!!。!
    Activity_A.onPause()--Activity_B.onCreate()--Activity_B.onStart()--Activity_B.onResume()--Activity_A.onStop()。
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  • 原文地址:https://www.cnblogs.com/llguanli/p/7204921.html
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