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  • 《人机猜拳》

    package java12;
    
    import java.util.Scanner;
    
    public class renjicaiquan {
         Scanner input = new Scanner(System.in);
            
              //定义玩家类的属性
            
            String name;
            int score;
            String action;
            int num;
            
             //定义玩家类的猜拳方法
             
            public void show() {
                System.out.println("
    请出拳:1.剪刀 2.石头 3.布");
                boolean a = true;
                do {
    
                    num = input.nextInt();
                    if (num == 1 || num == 2 || num == 3) {
                        switch (num) {
                        case 1:
    public class renjicaiquan1 {
    //电脑类
        String name;
        int score;
        String action;
        int sum;
        //定义电脑类猜拳方法
        public void show() {
            //产生随机数
            sum=(int)(Math.random());
            switch(sum) {
            case 1:
                action="剪刀";
                break;
            case 2:
                action="石头";
                break;
            case 3:
                action="布";
                break;
            }
            System.out.println(name+"出拳"+action);
        }
    }
    
    
    import java.util.Scanner;
    
    public class renjicaiquan2 {
        //游戏类
        Scanner input=new Scanner(System.in);
        //定义游戏类的属性
        
        //创建玩家类的对象
        renjicaiquan it=new renjicaiquan();
        //创建电脑类的对象
        renjicaiquan1 is=new renjicaiquan1();
        int number;
        int witch=0;
        //定义游戏进程的方法
         public void process() {
                System.out.println("--------------------------欢迎进入游戏世界--------------------------
    ");
                System.out.println("		********************************");
                System.out.println("		**********猜拳,开始*************");
                System.out.println("		********************************");
                System.out.println();
                System.out.println("出拳规则:1.剪刀   2.石头   3.布");
                System.out.print("请选择对方角色(1:刘备2:孙权3:曹操):");
                boolean b = true;
                do {
                    number = input.nextInt();
                    if (number == 1 || number == 2 || number == 3) {
                        switch (number) {
                        case 1:
                            is.name = "刘备";
                            break;
                        case 2:
                            is.name = "孙权";
                            break;
                        case 3:
                            is.name = "曹操";
                            break;
    
                        }
                        b = false;
                    } else {
                        System.out.println("输入数字有误,请重新输入");
                    }
                } while (b);
                        System.out.print("请输入你的姓名:");
                it.name = input.next();
                        System.out.println(it.name + "  VS  " + is.name + "  对战
    ");
                        System.out.println("要开始吗?(y/n)");
                char answer = input.next().charAt(0);
                while (answer == 'y') {
                    it.show();
                    is.show();
                    if (it.num == is.sum) {
                        System.out.println("和局");
                    } else if (((it.num == 2) && (is.sum == 1))
                            || (it.num == 1) && (is.sum == 3)
                            || ((it.num == 3) && (is.sum == 2))) {
                        System.out.println("你赢了,真棒!");
                       it.score++;
                    } else {
                        System.out.println("你输了,真笨!");
                        is.score++;
                    }
                    witch++;
                    System.out.println("
    ");
                    System.out.println("还要继续吗?(y/n)");
                    answer = input.next().charAt(0);
                }
            }
            /**
             * 定义游戏结算的方法
             */
            public void showResult() {
                System.out.println("********************************");
                System.out.println(it.name + "  VS  " + is.name);
                System.out.println("对战次数:" + witch);
                System.out.println("
    姓名		得分");
                System.out.println(it.name + "		" + it.score);
                System.out.println(is.name + "		" + is.score);
                if (it.score < is.score) {
                    System.out.println("你真笨,下次加油!");
                } else if (it.score == is.score) {
                    System.out.println("竟然平局,我们下次一决胜负!");
                } else {
                    System.out.println("你真棒!太赞了!!");
                }
                System.out.println("********************************");
    
            }
    }
    package java12;
    
    public class renjicaiquan3 {
    public static void main(String[] args) {
                renjicaiquan2 play=new renjicaiquan2();//创建游戏类的对象
                play.process();//调用游戏类的游戏进程方法
                play.showResult();//调用游戏类的结算方法
    }
    }
                         action = "剪刀";
                            break;
                        case 2:
                            action = "石头";
                            break;
                        case 3:
                            action = "布";
                            break;
                        }
                        a = false;
                        System.out.println("你出拳:" + action);
                    } else {
                        System.out.println("输入数字有误,请重新输入");
                    }
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  • 原文地址:https://www.cnblogs.com/lowerma/p/9789175.html
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