zoukankan      html  css  js  c++  java
  • 自定义cginc文件

    首先定义一个cginc文件如下所示:

    #ifndef MY_CG_INCLUDE  
    #define MY_CG_INCLUDE  
    struct appdata_x {
        float4 vertex : POSITION;
        float4 texcoord : TEXCOORD0;
    };
    
    struct v2f_x{
        float4 pos : SV_POSITION;
        float2 uv  : TEXCOORD0;
    };
    #endif  

    然后引用如下:

     1 Shader "Custom/MyShader"{
     2 Properties{
     3     _MainTex ("Main Tex", 2D) = "white" {}
     4 }
     5 SubShader
     6 {
     7     Tags {"Queue"="Transparent""RenderType"="Transparent"}
     8     Pass
     9     {
    10     Tags { "LightMode"="ForwardBase" }
    11     CGPROGRAM
    12     #pragma vertex vert
    13     #pragma fragment frag
    14     #include "Lighting.cginc"
    15     #include "MyCgInclude.cginc"
    16     sampler2D _MainTex;
    17     float4 _MainTex_ST;
    18 
    19     v2f_x vert(appdata_x v)
    20     {
    21         v2f_img2 o;
    22         o.pos=UnityObjectToClipPos(v.vertex);//将顶点坐标变换到裁剪空间中
    23         o.uv = TRANSFORM_TEX(v.texcoord,_MainTex);//变换uv坐标
    24         return o;
    25     }
    26 
    27     fixed4 frag(v2f_x i):SV_Target
    28     {
    29         fixed4 c = tex2D (_MainTex, i.uv);//对纹理坐标进行采样
    30         return c;
    31     }
    32     ENDCG
    33     }
    34     }
    35 FallBack "Diffuse"
    36 }
  • 相关阅读:
    Python爬虫实验报告之Big_Homework2_Douyu
    Python_dict
    Common sequence manipulation functions
    python基于opencv库的人脸识别总结
    使用cwrsync同步windows文件到linux
    搭建mosquitto
    docker搭建mqtt
    docker部署gofastdfs
    ap配置
    冒泡排序
  • 原文地址:https://www.cnblogs.com/luxishi/p/7251149.html
Copyright © 2011-2022 走看看