zoukankan      html  css  js  c++  java
  • flex初始化时的事件测试

    flex组件在建立的时候都会经历四个事件:preinitialize, initialize, creationComplete和updateComplete (updateComplete事件在任何改动视觉的情况下都会发生,不是初始化时独有的)。我这里有个例子来检测在嵌套和平行的情况下,测试各个组件的事件抛出顺序。


    程序代码


    <?xml version="1.0" encoding="utf-8"?>
    <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"
    preinitialize="showEvent(event)"
    initialize="showEvent(event)"
    creationComplete="showEvent(event)"
    updateComplete="showEvent(event)">

    <mx:Script>
    <![CDATA[
    import flash.utils.getTimer;
    private function showEvent(event:Event):void
    {
    trace(flash.utils.getTimer().toString()+" >> "+event.currentTarget.name+" "+event.type);
    }
    ]]>
    </mx:Script>

    <mx:Canvas id="canv1"
    preinitialize="showEvent(event)"
    initialize="showEvent(event)"
    creationComplete="showEvent(event)"
    updateComplete="showEvent(event)">

    <mx:Button id="btn1"
    preinitialize="showEvent(event)"
    initialize="showEvent(event)"
    creationComplete="showEvent(event)"
    updateComplete="showEvent(event)"/>
    </mx:Canvas>

    <mx:Button id="btn2"
    preinitialize="showEvent(event)"
    initialize="showEvent(event)"
    creationComplete="showEvent(event)"
    updateComplete="showEvent(event)"/>

    </mx:Application>

    它的输出是:

    1299 >> eventTest0 preinitialize

    1307 >> canv1 preinitialize

    1310 >> btn1 preinitialize

    1318 >> btn1 initialize

    1319 >> canv1 initialize

    1320 >> btn2 preinitialize

    1321 >> btn2 initialize

    1321 >> eventTest0 initialize

    [SWF] G:\projects\eventTest\bin-debug\eventTest.swf - 588,818 bytes after decompression

    1387 >> btn1 creationComplete

    1387 >> btn1 updateComplete

    1387 >> canv1 creationComplete

    1387 >> canv1 updateComplete

    1388 >> btn2 creationComplete

    1388 >> btn2 updateComplete

    1388 >> eventTest0 creationComplete

    1390 >> eventTest0 updateComplete

    看着有点混乱,不过仔细看看,可以把过程分成两个部分。很明显,所有的creationComplete和updateComplete发生在第二次update的时候,之前flex组件只是做一些设置和计算的工作,并没有在画布上画任何东西。除此以外,还有这么一些规律:

    * 就单个组件而言,事件的抛出顺序是preinitialize,initialize,creationComplete
    * 嵌套关系的两个组件(比如Canvas和button1),preinitialize先外后内,initialize和creationComplete先内后外。只是creationComplete要在下一次update才会发生。
    * 平行关系的两个组件(比如Canvas和button2),按mxml内的顺序,只有前面组件initialize结束后,后面的组件才会抛出preinitialize。

  • 相关阅读:
    Prometheus-node-exporter
    Prometheus基础
    普通函数与回调函数的区别
    HTML转义字符大全
    使用 Chrome DevTools 模拟缓慢的 3G 网络速度
    Chrome 浏览器如何修改 User-Agent
    服务器上的 Git
    Mac配置go环境变量
    Linux和Mac环境变量设置
    Cloudflare DNS设置中子域委派不成功的问题
  • 原文地址:https://www.cnblogs.com/lvfeilong/p/inite.html
Copyright © 2011-2022 走看看