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  • cocos2dx 3.3 C++工程添加lua支持

    准备工作:

    1. 拷贝cocos2d-x-3.3rc0\external\lua整个文件夹到项目中(如myProject\cocos2d\external\lua)

    2. 拷贝cocos2d-x-3.3rc0\cocos\scripting整个文件夹到项目中(如myProject\cocos2d\cocos\scripting)

    VS工程配置:

    1. 解决方案中添加刚拷贝过来的libluacocos2d项目(添加现有项目: myProject\cocos2d\cocos\scripting\lua-bindings\proj.win32\libluacocos2d.vcxproj)

    2. myProject工程添加项目依赖(右键项目属性->添加->引用->添加新引用->勾选libluacocos2d)

    3. 附加包含目录添加(参考lua-tests工程):

    $(EngineRoot)cocos\scripting\lua-bindings\auto
    $(EngineRoot)cocos\scripting\lua-bindings\manual
    $(EngineRoot)external\lua\luajit\include
    $(EngineRoot)external\lua\tolua
    $(EngineRoot)external\lua

    4. 连接器->输入添加:

    lua51.lib

    Android.mk配置:

    只需添加:

    LOCAL_STATIC_LIBRARIES += cocos2d_lua_static

    $(call import-module,scripting/lua-bindings/proj.android)

    如:

    LOCAL_PATH := $(call my-dir)
    
    include $(CLEAR_VARS)
    
    $(call import-add-path,$(LOCAL_PATH)/../../cocos2d)
    $(call import-add-path,$(LOCAL_PATH)/../../cocos2d/external)
    $(call import-add-path,$(LOCAL_PATH)/../../cocos2d/cocos)
    
    LOCAL_MODULE := cocos2dcpp_shared
    
    LOCAL_MODULE_FILENAME := libcocos2dcpp
    
    #====== Auto include all cpp files in Classes directory ======
    # define walk function to recursive travel directory
    define walk
        $(wildcard $(1)) $(foreach e, $(wildcard $(1)/*), $(call walk, $(e)))
    endef
    
    # travel Classes directory
    ALLFILES = $(call walk, $(LOCAL_PATH)/../../Classes)
    
    FILE_LIST := hellocpp/main.cpp
    FILE_LIST += $(filter %.cpp, $(ALLFILES))
    
    LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)
    #=============================================================
    
    LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
                        $(LOCAL_PATH)/../../Classes/CCGame/include
    
    LOCAL_STATIC_LIBRARIES := cocos2dx_static
    LOCAL_STATIC_LIBRARIES += cocos2d_lua_static
    
    include $(BUILD_SHARED_LIBRARY)
    
    $(call import-module,scripting/lua-bindings/proj.android)
    $(call import-module,.)
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  • 原文地址:https://www.cnblogs.com/marisa/p/4130469.html
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