3,拼接
打开XPS,导入刚做好的body.ascii与hair.ascii
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C393%3Bap%3Dxnalara%B0%C9%2C90%2C401/sign=2400042d2ff5e0feee1889096c5b57d8/177049310a55b3193fdb894141a98226cffc1713.jpg)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C388%3Bap%3Dxnalara%B0%C9%2C90%2C396/sign=70bccf1bbc096b6381195e583c08e434/e66cbdb1cb13495473d9e050544e9258d0094a76.jpg)
大小与位置都不对![](http://static.tieba.baidu.com/tb/editor/images/face/i_f30.png?t=20130921)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C550%3Bap%3Dxnalara%B0%C9%2C90%2C558/sign=8bc0b3b5c91349547e1ee86c6675f128/c1823a55b319ebc4625a7dad8026cffc1e171613.jpg)
在XPS中将头发与身体大概对齐,发现头发Scale:0.9比较合适
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C340%3Bap%3Dxnalara%B0%C9%2C90%2C348/sign=a93046cf0846f21fc9345e5bc61f0810/b190ed54564e9258aff38eda9e82d158cdbf4e76.jpg)
缩小与移动头发:
回到blender,SHIFT+C将光标移回原点,点击如下图所示,并选择3D Cursor
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C509%3Bap%3Dxnalara%B0%C9%2C90%2C517/sign=65c1a286d358ccbf1bbcb53229e3df4e/b2e68319ebc4b74595b6bc22cdfc1e178a821513.jpg)
选中头发,S键(扩缩),然后输入数字:0.9,ENTER键确定。
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C388%3Bap%3Dxnalara%B0%C9%2C90%2C396/sign=cdde9c8f85d6277fe912323018037c40/15876982b2b7d0a2462b0ca9c9ef76094a369a53.jpg)
接着骨骼也要进行缩小处理(同样缩小为0.9),TAB进入编辑模式后再缩小(否则无效)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C369%3Bap%3Dxnalara%B0%C9%2C90%2C377/sign=9bb66c0bdbf9d72a17641015e4114b44/2aebe109b3de9c8250a2f1bb6e81800a18d84376.jpg)
分别将头发的模型与骨骼移动到合适的位置(注意:移动骨骼时必须在编辑模式下进行)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C450%3Bap%3Dxnalara%B0%C9%2C90%2C458/sign=74de56640e3387449cc52f746134ba89/69ba83de9c82d1584e455185820a19d8bd3e4276.jpg)
顺便在这里温习一下blender中常用的快截键:X(删除)G(移动)S(扩缩)R(旋转),
B(框选)TAB(编辑模式)Z(网格化)CTRL+J(合并)CTRL+Z(返回上一步)
L(选择相关联)SHIFT+S(精确定位)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C492%3Bap%3Dxnalara%B0%C9%2C90%2C500/sign=652e626436a85edffa8cfe2b796f6a53/0ff673a98226cffcc708b486bb014a90f603ea1c.jpg)
打开XPS,导入刚做好的body.ascii与hair.ascii
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C393%3Bap%3Dxnalara%B0%C9%2C90%2C401/sign=2400042d2ff5e0feee1889096c5b57d8/177049310a55b3193fdb894141a98226cffc1713.jpg)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C388%3Bap%3Dxnalara%B0%C9%2C90%2C396/sign=70bccf1bbc096b6381195e583c08e434/e66cbdb1cb13495473d9e050544e9258d0094a76.jpg)
大小与位置都不对
![](http://static.tieba.baidu.com/tb/editor/images/face/i_f30.png?t=20130921)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C550%3Bap%3Dxnalara%B0%C9%2C90%2C558/sign=8bc0b3b5c91349547e1ee86c6675f128/c1823a55b319ebc4625a7dad8026cffc1e171613.jpg)
在XPS中将头发与身体大概对齐,发现头发Scale:0.9比较合适
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C340%3Bap%3Dxnalara%B0%C9%2C90%2C348/sign=a93046cf0846f21fc9345e5bc61f0810/b190ed54564e9258aff38eda9e82d158cdbf4e76.jpg)
缩小与移动头发:
回到blender,SHIFT+C将光标移回原点,点击如下图所示,并选择3D Cursor
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C509%3Bap%3Dxnalara%B0%C9%2C90%2C517/sign=65c1a286d358ccbf1bbcb53229e3df4e/b2e68319ebc4b74595b6bc22cdfc1e178a821513.jpg)
选中头发,S键(扩缩),然后输入数字:0.9,ENTER键确定。
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C388%3Bap%3Dxnalara%B0%C9%2C90%2C396/sign=cdde9c8f85d6277fe912323018037c40/15876982b2b7d0a2462b0ca9c9ef76094a369a53.jpg)
接着骨骼也要进行缩小处理(同样缩小为0.9),TAB进入编辑模式后再缩小(否则无效)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C369%3Bap%3Dxnalara%B0%C9%2C90%2C377/sign=9bb66c0bdbf9d72a17641015e4114b44/2aebe109b3de9c8250a2f1bb6e81800a18d84376.jpg)
分别将头发的模型与骨骼移动到合适的位置(注意:移动骨骼时必须在编辑模式下进行)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C450%3Bap%3Dxnalara%B0%C9%2C90%2C458/sign=74de56640e3387449cc52f746134ba89/69ba83de9c82d1584e455185820a19d8bd3e4276.jpg)
顺便在这里温习一下blender中常用的快截键:X(删除)G(移动)S(扩缩)R(旋转),
B(框选)TAB(编辑模式)Z(网格化)CTRL+J(合并)CTRL+Z(返回上一步)
L(选择相关联)SHIFT+S(精确定位)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C492%3Bap%3Dxnalara%B0%C9%2C90%2C500/sign=652e626436a85edffa8cfe2b796f6a53/0ff673a98226cffcc708b486bb014a90f603ea1c.jpg)
建立骨骼的父子关系:
OK,重头戏来了。
我们想让头发跟随头部运动,因此陈沛的头部为“父”,而头发为“子”
右键先选中“子”(头发的骨骼),按住SHIFT右键“父”(陈沛的骨骼)
顺序很关键不能搞反,操作正确的话颜色如下图:
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C464%3Bap%3Dxnalara%B0%C9%2C90%2C472/sign=1270f48467380cd7e61ea2e5917fce44/ca387710b912c8fc61c0fdf9fe039245d6882102.jpg)
然后CTRL+J合并。
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C357%3Bap%3Dxnalara%B0%C9%2C90%2C365/sign=2c4b53264d4a20a4311e3ccfa069fb52/34e7a4eef01f3a2942a8defa9b25bc315d607cd1.jpg)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C409%3Bap%3Dxnalara%B0%C9%2C90%2C417/sign=f8fbeb668735e5dd902ca5d746fdc49f/0e4e6266d01609241c21a92fd60735fae6cd3435.jpg)
TAB进入编辑模式,右键选中头发的neck lower.001,
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C352%3Bap%3Dxnalara%B0%C9%2C90%2C360/sign=ffee8d55fa1986184147ef8c7ad64d03/0a04e0a20cf431ad871a4b0d4936acaf2fdd9869.jpg)
再SHFT+右键选中身体的neck lower
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C400%3Bap%3Dxnalara%B0%C9%2C90%2C408/sign=440cdbd9e51190ef01fb92d7fe20fe66/26e23fb30f2442a7180af691d343ad4bd1130235.jpg)
CTRL+P建立父子关系,之后选择第二项Keep Offset
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C389%3Bap%3Dxnalara%B0%C9%2C90%2C397/sign=36d08a8b8e5494ee87220f111dce838e/6180f895d143ad4b141d4df480025aafa40f0602.jpg)
接着将neck upper.001与neck upper也做同样的处理即可
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C445%3Bap%3Dxnalara%B0%C9%2C90%2C453/sign=d8077532aeaf2eddd4f149e1bd2b6299/c5ade21b0ef41bd50360e3c053da81cb39db3d02.jpg)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C542%3Bap%3Dxnalara%B0%C9%2C90%2C550/sign=ce1935fe533d26972ed3085565c0d18b/4b6d848f8c5494ee9eea072d2ff5e0fe98257e69.jpg)
这样就已经完成了对骨骼的处理
4,导出
新建一个文件夹,就叫DOAxiaoyu吧
。
将这两个模型(陈沛和小雨)的全部图片复制到这个文件夹
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C456%3Bap%3Dxnalara%B0%C9%2C90%2C464/sign=621126dcbe3eb13544c7b7b39625cba3/11c40912b31bb0511a02b91c347adab44aede010.jpg)
然后导出为XY.ascii(可任意命名)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C376%3Bap%3Dxnalara%B0%C9%2C90%2C384/sign=242caeeb74c6a7efb926a82ecdc1cc21/b79772a7d933c895127e934fd31373f082020031.jpg)
OK,重头戏来了。
我们想让头发跟随头部运动,因此陈沛的头部为“父”,而头发为“子”
右键先选中“子”(头发的骨骼),按住SHIFT右键“父”(陈沛的骨骼)
顺序很关键不能搞反,操作正确的话颜色如下图:
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C464%3Bap%3Dxnalara%B0%C9%2C90%2C472/sign=1270f48467380cd7e61ea2e5917fce44/ca387710b912c8fc61c0fdf9fe039245d6882102.jpg)
然后CTRL+J合并。
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C357%3Bap%3Dxnalara%B0%C9%2C90%2C365/sign=2c4b53264d4a20a4311e3ccfa069fb52/34e7a4eef01f3a2942a8defa9b25bc315d607cd1.jpg)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C409%3Bap%3Dxnalara%B0%C9%2C90%2C417/sign=f8fbeb668735e5dd902ca5d746fdc49f/0e4e6266d01609241c21a92fd60735fae6cd3435.jpg)
TAB进入编辑模式,右键选中头发的neck lower.001,
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C352%3Bap%3Dxnalara%B0%C9%2C90%2C360/sign=ffee8d55fa1986184147ef8c7ad64d03/0a04e0a20cf431ad871a4b0d4936acaf2fdd9869.jpg)
再SHFT+右键选中身体的neck lower
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C400%3Bap%3Dxnalara%B0%C9%2C90%2C408/sign=440cdbd9e51190ef01fb92d7fe20fe66/26e23fb30f2442a7180af691d343ad4bd1130235.jpg)
CTRL+P建立父子关系,之后选择第二项Keep Offset
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C389%3Bap%3Dxnalara%B0%C9%2C90%2C397/sign=36d08a8b8e5494ee87220f111dce838e/6180f895d143ad4b141d4df480025aafa40f0602.jpg)
接着将neck upper.001与neck upper也做同样的处理即可
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C445%3Bap%3Dxnalara%B0%C9%2C90%2C453/sign=d8077532aeaf2eddd4f149e1bd2b6299/c5ade21b0ef41bd50360e3c053da81cb39db3d02.jpg)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C542%3Bap%3Dxnalara%B0%C9%2C90%2C550/sign=ce1935fe533d26972ed3085565c0d18b/4b6d848f8c5494ee9eea072d2ff5e0fe98257e69.jpg)
这样就已经完成了对骨骼的处理
4,导出
新建一个文件夹,就叫DOAxiaoyu吧
![](http://static.tieba.baidu.com/tb/editor/images/face/i_f47.png?t=20130921)
将这两个模型(陈沛和小雨)的全部图片复制到这个文件夹
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C456%3Bap%3Dxnalara%B0%C9%2C90%2C464/sign=621126dcbe3eb13544c7b7b39625cba3/11c40912b31bb0511a02b91c347adab44aede010.jpg)
然后导出为XY.ascii(可任意命名)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C376%3Bap%3Dxnalara%B0%C9%2C90%2C384/sign=242caeeb74c6a7efb926a82ecdc1cc21/b79772a7d933c895127e934fd31373f082020031.jpg)
收起回复
举报|8楼2013-09-22 01:41
注意路径:
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C258%3Bap%3Dxnalara%B0%C9%2C90%2C266/sign=51da49c2a5efce1bea2bc8c29f6a90ae/b7003f2442a7d93309a0ee47af4bd11373f00129.jpg)
到这里其实已经是尾声了~
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C436%3Bap%3Dxnalara%B0%C9%2C90%2C444/sign=3eaecdd7552c11dfded1bf2b531c01a0/8e621f2eb9389b5013b5ea668735e5dde6116eeb.jpg)
用XPS检查一下这个ascii模型,头发顺利地跟着头部运动![](http://static.tieba.baidu.com/tb/editor/images/qpx_n/b11.gif?t=20130921)
当然也发现了一些瑕疵,(头发与头皮没贴合好)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C429%3Bap%3Dxnalara%B0%C9%2C90%2C437/sign=487296e88813632715edc23ba1b4c39c/00bd4bec54e736d17683863c99504fc2d46269a1.jpg)
再次返回blender(这期间最好不要关闭blender,如果非要关闭,记得保存)
对头发和头皮进行编辑(无非快捷键G,S,R,简单地调整一下即可)
ps,记得多使用Z键(方便观察)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C352%3Bap%3Dxnalara%B0%C9%2C90%2C360/sign=d35a9e8f85d6277fe912323018037c40/c46abd1001e939017564870a79ec54e737d196d7.jpg)
调整好以后就可以导出并关闭blender了![](http://static.tieba.baidu.com/tb/editor/images/pczxh/zxh_007.gif?t=20130921)
额额,等等。有必要再补充一个步骤,
一个模型往往存在许多接缝(接缝的多寡与UV的分布有关),
然而人的身体是光溜溜的,不允许出现任何缝隙
这里要做的便是缝合这些裂缝
右键选取身体,TAB进入编辑模式。左键点击下图的Rem Doubl按纽(删除重复的点)
ps:头部不要进行这样的处理,否则可能造成嘴巴眼睛坏型![](http://static.tieba.baidu.com/tb/editor/images/luoluobu/llb_009.gif?t=20130921)
感觉没什么可再调整的,导出为ascii模型,再保存一下
之后便可关闭blender了
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C510%3Bap%3Dxnalara%B0%C9%2C90%2C518/sign=a3b1f958123853438ccf8729a328d30e/71a44f3e6709c93de65404c39d3df8dcd0005497.jpg)
5,后期处理:
接下来的处理便是一些锦上添花的过程![](http://static.tieba.baidu.com/tb/editor/images/ali/ali_022.gif?t=20130921)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C483%3Bap%3Dxnalara%B0%C9%2C90%2C491/sign=3f869e40af345982c58ae59a3ccf52dd/2af6e688d43f87940c99421ad01b0ef41ad53ad7.jpg)
隐藏这些用不上的骨骼:lower.001/upper.001
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C236%3Bap%3Dxnalara%B0%C9%2C90%2C244/sign=6125e637ca95d143da76e42b43cbe172/d3d33c338744ebf839ce6e0bdbf9d72a6159a7fe.jpg)
先点一下这里
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C512%3Bap%3Dxnalara%B0%C9%2C90%2C520/sign=ca613620a918972ba33a00c2d6f618f9/cabd3cf3d7ca7bcb1031cd1bbc096b63f724a8eb.jpg)
之后就可以对骨骼进行重命名,将不要的全都命名为“unused”
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C272%3Bap%3Dxnalara%B0%C9%2C90%2C280/sign=fc2e9104b8a1cd1105b672288929ab8c/32a0532762d0f703957de0e80afa513d2797c56e.jpg)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C258%3Bap%3Dxnalara%B0%C9%2C90%2C266/sign=51da49c2a5efce1bea2bc8c29f6a90ae/b7003f2442a7d93309a0ee47af4bd11373f00129.jpg)
到这里其实已经是尾声了~
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C436%3Bap%3Dxnalara%B0%C9%2C90%2C444/sign=3eaecdd7552c11dfded1bf2b531c01a0/8e621f2eb9389b5013b5ea668735e5dde6116eeb.jpg)
用XPS检查一下这个ascii模型,头发顺利地跟着头部运动
![](http://static.tieba.baidu.com/tb/editor/images/qpx_n/b11.gif?t=20130921)
当然也发现了一些瑕疵,(头发与头皮没贴合好)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C429%3Bap%3Dxnalara%B0%C9%2C90%2C437/sign=487296e88813632715edc23ba1b4c39c/00bd4bec54e736d17683863c99504fc2d46269a1.jpg)
再次返回blender(这期间最好不要关闭blender,如果非要关闭,记得保存)
对头发和头皮进行编辑(无非快捷键G,S,R,简单地调整一下即可)
ps,记得多使用Z键(方便观察)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C352%3Bap%3Dxnalara%B0%C9%2C90%2C360/sign=d35a9e8f85d6277fe912323018037c40/c46abd1001e939017564870a79ec54e737d196d7.jpg)
调整好以后就可以导出并关闭blender了
![](http://static.tieba.baidu.com/tb/editor/images/pczxh/zxh_007.gif?t=20130921)
额额,等等。有必要再补充一个步骤,
一个模型往往存在许多接缝(接缝的多寡与UV的分布有关),
然而人的身体是光溜溜的,不允许出现任何缝隙
这里要做的便是缝合这些裂缝
右键选取身体,TAB进入编辑模式。左键点击下图的Rem Doubl按纽(删除重复的点)
ps:头部不要进行这样的处理,否则可能造成嘴巴眼睛坏型
![](http://static.tieba.baidu.com/tb/editor/images/luoluobu/llb_009.gif?t=20130921)
感觉没什么可再调整的,导出为ascii模型,再保存一下
之后便可关闭blender了
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C510%3Bap%3Dxnalara%B0%C9%2C90%2C518/sign=a3b1f958123853438ccf8729a328d30e/71a44f3e6709c93de65404c39d3df8dcd0005497.jpg)
5,后期处理:
接下来的处理便是一些锦上添花的过程
![](http://static.tieba.baidu.com/tb/editor/images/ali/ali_022.gif?t=20130921)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C483%3Bap%3Dxnalara%B0%C9%2C90%2C491/sign=3f869e40af345982c58ae59a3ccf52dd/2af6e688d43f87940c99421ad01b0ef41ad53ad7.jpg)
隐藏这些用不上的骨骼:lower.001/upper.001
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C236%3Bap%3Dxnalara%B0%C9%2C90%2C244/sign=6125e637ca95d143da76e42b43cbe172/d3d33c338744ebf839ce6e0bdbf9d72a6159a7fe.jpg)
先点一下这里
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C512%3Bap%3Dxnalara%B0%C9%2C90%2C520/sign=ca613620a918972ba33a00c2d6f618f9/cabd3cf3d7ca7bcb1031cd1bbc096b63f724a8eb.jpg)
之后就可以对骨骼进行重命名,将不要的全都命名为“unused”
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C272%3Bap%3Dxnalara%B0%C9%2C90%2C280/sign=fc2e9104b8a1cd1105b672288929ab8c/32a0532762d0f703957de0e80afa513d2797c56e.jpg)
骨骼搞定后,发现脖子上有一根线。这里就还要再追加一个步骤:
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C420%3Bap%3Dxnalara%B0%C9%2C90%2C428/sign=3c5840ed3b01213fcf334ed464dc55a1/e969b1cb39dbb6fde32e91120b24ab18962b37c4.jpg)
点一下入图所示
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C349%3Bap%3Dxnalara%B0%C9%2C90%2C357/sign=3f6f23d4f503918fd7d13dc2610645e7/018bab504fc2d562d97da4d9e51190ef77c66cc4.jpg)
选择下图所示,OK
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C500%3Bap%3Dxnalara%B0%C9%2C90%2C508/sign=b851c71c347adab43dd01b4bbbefd06c/723355380cd79123d795e040af345982b3b780c4.jpg)
再选下图所示,OK
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C438%3Bap%3Dxnalara%B0%C9%2C90%2C446/sign=8d520b94f403738dde4a0c2a8320d321/0eb30af33a87e9500179875812385343faf2b4cf.jpg)
看,完美的DOAxiaoyu诞生了![](http://static.tieba.baidu.com/tb/editor/images/baodong/b_0020.gif?t=20130921)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C399%3Bap%3Dxnalara%B0%C9%2C90%2C407/sign=266c61a0442309f7e76fad1a42356f83/17e2c3deb48f8c54fdc8b11b38292df5e0fe7f1a.jpg)
保存为XPS.XPS即可
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C363%3Bap%3Dxnalara%B0%C9%2C90%2C371/sign=321831cb39c79f3d8fe1e4388a9aae61/babb4bf40ad162d909f6162813dfa9ec8a13cd1a.jpg)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C458%3Bap%3Dxnalara%B0%C9%2C90%2C466/sign=c8412a67f4246b607b0eb27cdbc3793c/e66cbdb1cb1349547f6b9c50544e9258d0094ac4.jpg)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C524%3Bap%3Dxnalara%B0%C9%2C90%2C532/sign=bd9dd62fd60735fa91f04eb1ae6a6cc3/28e1a822720e0cf3c14f3acf0846f21fbf09aaf9.jpg)
END
其实还有一步:精简模型(删除用不上的图片)
这一步最好在photoshop中完成,比较直观
最后,打个包上传分享便是![](http://static.tieba.baidu.com/tb/editor/images/lt/ltn_040.gif?t=20130921)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C420%3Bap%3Dxnalara%B0%C9%2C90%2C428/sign=3c5840ed3b01213fcf334ed464dc55a1/e969b1cb39dbb6fde32e91120b24ab18962b37c4.jpg)
点一下入图所示
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C349%3Bap%3Dxnalara%B0%C9%2C90%2C357/sign=3f6f23d4f503918fd7d13dc2610645e7/018bab504fc2d562d97da4d9e51190ef77c66cc4.jpg)
选择下图所示,OK
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C500%3Bap%3Dxnalara%B0%C9%2C90%2C508/sign=b851c71c347adab43dd01b4bbbefd06c/723355380cd79123d795e040af345982b3b780c4.jpg)
再选下图所示,OK
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C438%3Bap%3Dxnalara%B0%C9%2C90%2C446/sign=8d520b94f403738dde4a0c2a8320d321/0eb30af33a87e9500179875812385343faf2b4cf.jpg)
看,完美的DOAxiaoyu诞生了
![](http://static.tieba.baidu.com/tb/editor/images/baodong/b_0020.gif?t=20130921)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C399%3Bap%3Dxnalara%B0%C9%2C90%2C407/sign=266c61a0442309f7e76fad1a42356f83/17e2c3deb48f8c54fdc8b11b38292df5e0fe7f1a.jpg)
保存为XPS.XPS即可
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C363%3Bap%3Dxnalara%B0%C9%2C90%2C371/sign=321831cb39c79f3d8fe1e4388a9aae61/babb4bf40ad162d909f6162813dfa9ec8a13cd1a.jpg)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C458%3Bap%3Dxnalara%B0%C9%2C90%2C466/sign=c8412a67f4246b607b0eb27cdbc3793c/e66cbdb1cb1349547f6b9c50544e9258d0094ac4.jpg)
![](http://imgsrc.baidu.com/forum/w%3D580%3Bcp%3Dtieba%2C10%2C524%3Bap%3Dxnalara%B0%C9%2C90%2C532/sign=bd9dd62fd60735fa91f04eb1ae6a6cc3/28e1a822720e0cf3c14f3acf0846f21fbf09aaf9.jpg)
END
其实还有一步:精简模型(删除用不上的图片)
这一步最好在photoshop中完成,比较直观
最后,打个包上传分享便是
![](http://static.tieba.baidu.com/tb/editor/images/lt/ltn_040.gif?t=20130921)