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  • Android之绚丽的图片游览效果有点像W7效果,透明的倒影,层叠的图片,渐变的颜色透明度

    (一)截图

                  

           (二)实现关键:

              1、改写Gallery,实现图片的层叠和透明度渐变。 主要是改写getChildStaticTransformation方法

              2、对图片进行加工处理,实现透明倒影。

              3、对于超大图片,先进行缩小。防止图片过大,超出屏幕范围报错。

           (三)代码

              1、Activity类代码:GallaryBrowser.java

    package com.myandroid.test;


    import android.app.Activity;
    import android.os.Bundle;
    import android.view.View;
    import android.widget.ImageSwitcher;
    import android.widget.ImageView;
    import android.widget.Gallery.LayoutParams;
    import android.widget.ViewSwitcher.ViewFactory;

    public class GallaryBrowser extends Activity {
    private Integer[] imageIds = new Integer[] {
    R.drawable.a, R.drawable.desert,
    R.drawable.hydrangeas, R.drawable.lighthouse,
    R.drawable.jellyfish, R.drawable.koala,
    R.drawable.lighthouse, R.drawable.penguins,
    R.drawable.tulips
    };


    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    final CoverFlow cf = new CoverFlow(this);
    cf.setAdapter(new ImageAdapter(this, imageIds));
    cf.setAnimationDuration(1500);
    setContentView(cf);

    }

    }

    2、图片处理代码,主要是实现旋转和倒影: MyImgView.java

    ///******************************************************************************//
    ///**************************请尊重tank的成果毕竟这也是花了笔者很多时间和心思*****//
    /************************* 为了让大家容易懂tank特地详细的写了很多的解释*********************************************////
    ///**************************欢迎访问我的博客http://www.cnblogs.com/tankaixiong/********************************************//
    ///***************************里面文章将持续更新!***************************************************//


    package com.myandroid.test;

    import android.graphics.Bitmap;
    import android.graphics.Canvas;
    import android.graphics.LinearGradient;
    import android.graphics.Matrix;
    import android.graphics.Paint;
    import android.graphics.PixelFormat;
    import android.graphics.PorterDuffXfermode;
    import android.graphics.Bitmap.Config;
    import android.graphics.PorterDuff.Mode;
    import android.graphics.Shader.TileMode;
    import android.graphics.drawable.Drawable;

    public class MyImgView {

    /**
    * 添加倒影,原理,先翻转图片,由上到下放大透明度
    *
    * @param originalImage
    * @return
    */
    public static Bitmap createReflectedImage(Bitmap originalImage) {
    // The gap we want between the reflection and the original image
    final int reflectionGap = 4;

    int width = originalImage.getWidth();
    int height = originalImage.getHeight();

    // This will not scale but will flip on the Y axis
    Matrix matrix = new Matrix();
    matrix.preScale(1, -1);

    // Create a Bitmap with the flip matrix applied to it.
    // We only want the bottom half of the image
    Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0,
    height / 2, width, height / 2, matrix, false);

    // Create a new bitmap with same width but taller to fit reflection
    Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
    (height + height / 2), Config.ARGB_8888);

    // Create a new Canvas with the bitmap that's big enough for
    // the image plus gap plus reflection
    Canvas canvas = new Canvas(bitmapWithReflection);
    // Draw in the original image
    canvas.drawBitmap(originalImage, 0, 0, null);
    // Draw in the gap
    Paint defaultPaint = new Paint();
    canvas.drawRect(0, height, width, height + reflectionGap, defaultPaint);
    // Draw in the reflection
    canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);

    // Create a shader that is a linear gradient that covers the reflection
    Paint paint = new Paint();
    LinearGradient shader = new LinearGradient(0,
    originalImage.getHeight(), 0, bitmapWithReflection.getHeight()
    + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP);
    // Set the paint to use this shader (linear gradient)
    paint.setShader(shader);
    // Set the Transfer mode to be porter duff and destination in
    paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
    // Draw a rectangle using the paint with our linear gradient
    canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
    + reflectionGap, paint);

    return bitmapWithReflection;
    }
    //drawable 类型转化为bitmap
    public static Bitmap drawableToBitmap(Drawable drawable) {

    Bitmap bitmap = Bitmap
    .createBitmap(
    drawable.getIntrinsicWidth(),
    drawable.getIntrinsicHeight(),
    drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
    : Bitmap.Config.RGB_565);
    Canvas canvas = new Canvas(bitmap);
    // canvas.setBitmap(bitmap);
    drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable
    .getIntrinsicHeight());
    drawable.draw(canvas);
    return bitmap;
    }

    }

     3、自定义的Gallery,继承Gallery类,重写getChildStaticTransformation方法,实现图片的重叠和透明度渐变:CoverFlow.java

    ///******************************************************************************//
    ///**************************请尊重tank的成果毕竟这也是花了笔者很多时间和心思*****//
    /************************* 为了让大家容易懂tank特地详细的写了很多的解释*********************************************////
    ///**************************欢迎访问我的博客http://www.cnblogs.com/tankaixiong/********************************************//
    ///***************************里面文章将持续更新!***************************************************//
    package com.myandroid.test;

    import android.content.Context;
    import android.graphics.Camera;
    import android.graphics.Matrix;
    import android.util.AttributeSet;
    import android.util.Log;
    import android.view.View;
    import android.view.animation.Transformation;
    import android.widget.Gallery;
    import android.widget.ImageView;


    //自己定义的Gallery
    public class CoverFlow extends Gallery {

    private Camera mCamera = new Camera();
    private int mMaxRotationAngle = 50;
    private int mMaxZoom = -500;
    private int mCoveflowCenter;
    private boolean mAlphaMode = true;
    private boolean mCircleMode = false;

    public CoverFlow(Context context) {
    super(context);
    this.setStaticTransformationsEnabled(true);
    Log.e("sequence", "CoverFlow2");
    }

    public CoverFlow(Context context, AttributeSet attrs) {
    super(context, attrs);
    this.setStaticTransformationsEnabled(true);
    }

    public CoverFlow(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    this.setStaticTransformationsEnabled(true);
    }

    public int getMaxRotationAngle() {
    return mMaxRotationAngle;
    }

    public void setMaxRotationAngle(int maxRotationAngle) {
    mMaxRotationAngle = maxRotationAngle;
    }

    public boolean getCircleMode() {
    return mCircleMode;
    }

    public void setCircleMode(boolean isCircle) {
    mCircleMode = isCircle;
    }

    public boolean getAlphaMode() {
    return mAlphaMode;
    }

    public void setAlphaMode(boolean isAlpha) {
    mAlphaMode = isAlpha;
    }

    public int getMaxZoom() {
    return mMaxZoom;
    }

    public void setMaxZoom(int maxZoom) {
    mMaxZoom = maxZoom;
    }

    private int getCenterOfCoverflow() {
    return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2
    + getPaddingLeft();
    }

    private static int getCenterOfView(View view) {
    return view.getLeft() + view.getWidth() / 2;
    }
    //重写Garray方法 ,产生层叠和放大效果
    @Override
    protected boolean getChildStaticTransformation(View child, Transformation t) {

    final int childCenter = getCenterOfView(child);
    final int childWidth = child.getWidth();
    int rotationAngle = 0;
    t.clear();
    t.setTransformationType(Transformation.TYPE_MATRIX);
    if (childCenter == mCoveflowCenter) {
    transformImageBitmap((ImageView) child, t, 0, 0);
    } else {
    rotationAngle = (int) (((float) (mCoveflowCenter - childCenter) / childWidth) * mMaxRotationAngle);
    // Log.d("test", "recanglenum:"+Math.floor ((mCoveflowCenter -
    // childCenter) / childWidth));
    if (Math.abs(rotationAngle) > mMaxRotationAngle) {
    rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle
    : mMaxRotationAngle;
    }
    transformImageBitmap((ImageView) child, t, rotationAngle,
    (int) Math.floor((mCoveflowCenter - childCenter)/ (childWidth==0?1:childWidth)));
    }
    Log.e("sequence", "getChildStaticTransformation");
    return true;
    }

    /**
    * This is called during layout when the size of this view has changed. If
    * you were just added to the view hierarchy, you're called with the old
    * values of 0.
    *
    * @param w
    * Current width of this view.
    * @param h
    * Current height of this view.
    * @param oldw
    * Old width of this view.
    * @param oldh
    * Old height of this view.
    */
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
    mCoveflowCenter = getCenterOfCoverflow();
    super.onSizeChanged(w, h, oldw, oldh);
    Log.e("sequence", "onSizeChanged");
    }

    /**
    * Transform the Image Bitmap by the Angle passed
    *
    * @param imageView
    * ImageView the ImageView whose bitmap we want to rotate
    * @param t
    * transformation
    * @param rotationAngle
    * the Angle by which to rotate the Bitmap
    */
    private void transformImageBitmap(ImageView child, Transformation t,
    int rotationAngle, int d) {
    mCamera.save();
    final Matrix imageMatrix = t.getMatrix();
    final int imageHeight = child.getLayoutParams().height;
    final int imageWidth = child.getLayoutParams().width;
    final int rotation = Math.abs(rotationAngle);
    mCamera.translate(0.0f, 0.0f, 100.0f);
    // As the angle of the view gets less, zoom in
    if (rotation <= mMaxRotationAngle) {
    float zoomAmount = (float) (mMaxZoom + (rotation * 1.5));
    mCamera.translate(0.0f, 0.0f, zoomAmount);
    if (mCircleMode) {
    if (rotation < 40)
    mCamera.translate(0.0f, 155, 0.0f);
    else
    mCamera.translate(0.0f, (255 - rotation * 2.5f), 0.0f);
    }
    if (mAlphaMode) {
    ((ImageView) (child)).setAlpha((int) (255 - rotation * 2.5));
    }
    }
    mCamera.rotateY(rotationAngle);
    mCamera.getMatrix(imageMatrix);

    imageMatrix.preTranslate(-(imageWidth / 2), -(imageHeight / 2));
    imageMatrix.postTranslate((imageWidth / 2), (imageHeight / 2));
    mCamera.restore();
    Log.e("sequence", "transformImageBitmap");
    }
    }

     4、图片适配器:ImageAdapter。这里,我改写了getView方法,把图片按照一定比例进行缩放,防止图片过大,超出屏幕而导致报错。

    package com.myandroid.test;

    import java.io.InputStream;

    import android.content.Context;
    import android.content.res.Resources;
    import android.graphics.Bitmap;
    import android.graphics.BitmapFactory;
    import android.graphics.Matrix;
    import android.graphics.drawable.BitmapDrawable;
    import android.view.View;
    import android.view.ViewGroup;
    import android.widget.BaseAdapter;
    import android.widget.Gallery;
    import android.widget.ImageView;

    public class ImageAdapter extends BaseAdapter {
    private Context context;
    private Integer[] images;

    public ImageAdapter(Context context, Integer[] imageIds) {
    this.context = context;
    this.images = imageIds;
    }

    @Override
    public int getCount() {
    // TODO Auto-generated method stub
    return images.length;
    }

    @Override
    public Object getItem(int position) {
    // TODO Auto-generated method stub
    return position;
    }

    @Override
    public long getItemId(int position) {
    // TODO Auto-generated method stub
    return position;
    }

    @Override
    public View getView(int position, View convertView, ViewGroup parent) {

    ImageView imageView = new ImageView(context);
    //创建BitMap对象,用于显示图片
    Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(),
    images[position]);
    Matrix matrix = new Matrix(); //矩阵,用于图片比例缩放
    matrix.postScale((float)80/bitmap.getWidth(),
    (float)60/bitmap.getHeight()); //设置高宽比例(三维矩阵)
    //图片不能超出屏幕范围,否则报错,这里进行缩小
    Bitmap newBmp = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(),
    bitmap.getHeight(), matrix, true);
    imageView.setImageBitmap(MyImgView.createReflectedImage(newBmp));
    imageView.setLayoutParams(new Gallery.LayoutParams(80, 60));

    return imageView;
    }

    }

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  • 原文地址:https://www.cnblogs.com/nan325/p/3026911.html
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