1 NX11+VS2013
2
3
4 #include <uf.h>
5 #include <uf_modl.h>
6
7
8 UF_initialize();
9
10 //创建块
11 UF_FEATURE_SIGN Sign = UF_NULLSIGN;//设置布尔
12 double Corner_pt[3] = { 0.0, 0.0, 0.0 };//设置原点
13 char *Edge_Len[3] = { "100", "100", "100" };//设置长宽高
14 tag_t BlkTag = NULL_TAG;
15 UF_MODL_create_block1(Sign, Corner_pt, Edge_Len, &BlkTag);
16
17 //特征找体
18 tag_t BodyTag = NULL_TAG;
19 UF_MODL_ask_feat_body(BlkTag, &BodyTag);
20
21 //创建固定的基准平面
22 double Origin_Point[3] = { 0, 0, 0 };
23 double Plane_Normal[3] = { 0, 1, 0 };
24 tag_t Plane_Tag = NULL_TAG;
25 UF_MODL_create_fixed_dplane(Origin_Point, Plane_Normal, &Plane_Tag);
26
27 //创建镜像体
28 tag_t MirroredFeature = NULL_TAG;
29 UF_MODL_create_mirror_body(BodyTag, Plane_Tag, &MirroredFeature);
30
31 //特征找体
32 tag_t MirroredBodyTag = NULL_TAG;
33 UF_MODL_ask_feat_body(MirroredFeature, &MirroredBodyTag);
34
35 //求和
36 tag_t FiecEid = NULL_TAG;
37 UF_MODL_unite_bodies_with_retained_options(BodyTag, MirroredBodyTag, false, false, &FiecEid);
38
39 //特征找体
40 tag_t FiecEidBodyTag = NULL_TAG;
41 UF_MODL_ask_feat_body(FiecEid, &FiecEidBodyTag);
42
43 //修剪体
44 tag_t trim_feature = NULL_TAG;
45 UF_MODL_trim_body(FiecEidBodyTag, Plane_Tag, 0, &trim_feature);
46
47 UF_terminate();
48
49
50 Caesar卢尚宇
51 2019年12月5日