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  • ImageUtility辅助类

    public class ImageUtility
        {
            #region 合并用户QR图片和用户头像
    
            /// <summary>
            /// 合并用户QR图片和用户头像
            /// </summary>
            /// <param name="qrImg">QR图片</param>
            /// <param name="headerImg">用户头像</param>
            /// <param name="n"></param>
            /// <returns></returns>
            public Bitmap MergeQrImg(Bitmap qrImg, Bitmap headerImg, double n = 0.23)
            {
                int margin = 10;
                float dpix = qrImg.HorizontalResolution;
                float dpiy = qrImg.VerticalResolution;
                var _newWidth = (10 * qrImg.Width - 36 * margin) * 1.0f / 36;
                var _headerImg = ZoomPic(headerImg, _newWidth / headerImg.Width);
                //处理头像
                int newImgWidth = _headerImg.Width + margin;
                Bitmap headerBgImg = new Bitmap(newImgWidth, newImgWidth);
                headerBgImg.MakeTransparent();
                Graphics g = Graphics.FromImage(headerBgImg);
                g.InterpolationMode = InterpolationMode.HighQualityBicubic;
                g.SmoothingMode = SmoothingMode.HighQuality;
                g.Clear(Color.Transparent);
                Pen p = new Pen(new SolidBrush(Color.White));
                Rectangle rect = new Rectangle(0, 0, newImgWidth - 1, newImgWidth - 1);
                using (GraphicsPath path = CreateRoundedRectanglePath(rect, 1))
                {
                    g.DrawPath(p, path);
                    g.FillPath(new SolidBrush(Color.White), path);
                }
                //画头像
                Bitmap img1 = new Bitmap(_headerImg.Width, _headerImg.Width);
                Graphics g1 = Graphics.FromImage(img1);
                g1.InterpolationMode = InterpolationMode.HighQualityBicubic;
                g1.SmoothingMode = SmoothingMode.HighQuality;
                g1.Clear(Color.Transparent);
                Pen p1 = new Pen(new SolidBrush(Color.Gray));
                Rectangle rect1 = new Rectangle(0, 0, _headerImg.Width - 1, _headerImg.Width - 1);
                using (GraphicsPath path1 = CreateRoundedRectanglePath(rect1, 1))
                {
                    g1.DrawPath(p1, path1);
                    TextureBrush brush = new TextureBrush(_headerImg);
                    g1.FillPath(brush, path1);
                }
                g1.Dispose();
                PointF center = new PointF((newImgWidth - _headerImg.Width) / 2, (newImgWidth - _headerImg.Height) / 2);
                g.DrawImage(img1, center.X, center.Y, _headerImg.Width, _headerImg.Height);
                g.Dispose();
                Bitmap backgroudImg = new Bitmap(qrImg.Width, qrImg.Height);
                backgroudImg.MakeTransparent();
                backgroudImg.SetResolution(dpix, dpiy);
                headerBgImg.SetResolution(dpix, dpiy);
                Graphics g2 = Graphics.FromImage(backgroudImg);
                g2.Clear(Color.Transparent);
                g2.DrawImage(qrImg, 0, 0);
                PointF center2 = new PointF((qrImg.Width - headerBgImg.Width) / 2, (qrImg.Height - headerBgImg.Height) / 2);
                g2.DrawImage(headerBgImg, center2);
                g2.Dispose();
                return backgroudImg;
            }
            #endregion
    
            #region 图形处理
            /// <summary>
            /// 创建圆角矩形
            /// </summary>
            /// <param name="rect">区域</param>
            /// <param name="cornerRadius">圆角角度</param>
            /// <returns></returns>
            private GraphicsPath CreateRoundedRectanglePath(Rectangle rect, int cornerRadius)
            {
                //下午重新整理下,圆角矩形
                GraphicsPath roundedRect = new GraphicsPath();
                roundedRect.AddArc(rect.X, rect.Y, cornerRadius * 2, cornerRadius * 2, 180, 90);
                roundedRect.AddLine(rect.X + cornerRadius, rect.Y, rect.Right - cornerRadius * 2, rect.Y);
                roundedRect.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y, cornerRadius * 2, cornerRadius * 2, 270, 90);
                roundedRect.AddLine(rect.Right, rect.Y + cornerRadius * 2, rect.Right, rect.Y + rect.Height - cornerRadius * 2);
                roundedRect.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y + rect.Height - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 0, 90);
                roundedRect.AddLine(rect.Right - cornerRadius * 2, rect.Bottom, rect.X + cornerRadius * 2, rect.Bottom);
                roundedRect.AddArc(rect.X, rect.Bottom - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 90, 90);
                roundedRect.AddLine(rect.X, rect.Bottom - cornerRadius * 2, rect.X, rect.Y + cornerRadius * 2);
                roundedRect.CloseFigure();
                return roundedRect;
            }
            /// <summary>
            /// 图片按比例缩放
            /// </summary>
            private Image ZoomPic(Image initImage, double n)
            {
                //缩略图宽、高计算
                double newWidth = initImage.Width;
                double newHeight = initImage.Height;
                newWidth = n * initImage.Width;
                newHeight = n * initImage.Height;
                //生成新图
                //新建一个bmp图片
                Image newImage = new Bitmap((int)newWidth, (int)newHeight);
                //新建一个画板
                Graphics newG = Graphics.FromImage(newImage);
                //设置质量
                newG.InterpolationMode = InterpolationMode.HighQualityBicubic;
                newG.SmoothingMode = SmoothingMode.HighQuality;
                //置背景色
                newG.Clear(Color.Transparent);
                //画图
                newG.DrawImage(initImage, new Rectangle(0, 0, newImage.Width, newImage.Height), new Rectangle(0, 0, initImage.Width, initImage.Height), GraphicsUnit.Pixel);
                newG.Dispose();
                return newImage;
            }
    
            /// <summary>
            /// 创建缩略图
            /// </summary>
            /// <param name="b"></param>
            /// <param name="destHeight"></param>
            /// <param name="destWidth"></param>
            /// <returns></returns>
            public static Bitmap GetThumbnail(Bitmap b, int destHeight, int destWidth)
            {
                Image imgSource = b;
                ImageFormat thisFormat = imgSource.RawFormat;
                int sW = 0, sH = 0;
                // 按比例缩放 
                int sWidth = imgSource.Width;
                int sHeight = imgSource.Height;
                if (sHeight > destHeight || sWidth > destWidth)
                {
                    if ((sWidth * destHeight) > (sHeight * destWidth))
                    {
                        sW = destWidth;
                        sH = (destWidth * sHeight) / sWidth;
                    }
                    else
                    {
                        sH = destHeight;
                        sW = (sWidth * destHeight) / sHeight;
                    }
                }
                else
                {
                    sW = sWidth;
                    sH = sHeight;
                }
                Bitmap outBmp = new Bitmap(destWidth, destHeight);
                Graphics g = Graphics.FromImage(outBmp);
                g.Clear(Color.Transparent);
                // 设置画布的描绘质量 
                g.CompositingQuality = CompositingQuality.HighQuality;
                g.SmoothingMode = SmoothingMode.HighQuality;
                g.InterpolationMode = InterpolationMode.HighQualityBicubic;
                g.DrawImage(imgSource, new Rectangle((destWidth - sW) / 2, (destHeight - sH) / 2, sW, sH), 0, 0, imgSource.Width, imgSource.Height, GraphicsUnit.Pixel);
                g.Dispose();
                // 以下代码为保存图片时,设置压缩质量 
                EncoderParameters encoderParams = new EncoderParameters();
                long[] quality = new long[1];
                quality[0] = 100;
                EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, quality);
                encoderParams.Param[0] = encoderParam;
                imgSource.Dispose();
                return outBmp;
            }
            #endregion
        }
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  • 原文地址:https://www.cnblogs.com/ocean-wang/p/11576956.html
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