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  • ubuntu下不用eclipse开发cocos2d-x(命令行)

    之前在ubuntu下通过eclipse搭建开发cocos2d-x的环境,但是由于eclipse界面在ubuntu显得很丑,在里面写代码,完全没有感觉,后来我转到了win7上通过vs2010和eclipse共同开发cocos2dx的安卓项目,虽然成功了,但是eclipse是个吃软饭的角色,只负责编译一下,然后联机调试。网上也有人说可以搭建一下eclipse c++ 环境,但感觉很烦所。所以今天又回到ubuntu下搭建了一个不用eclipse的环境。

    1.首先我们用 cocos2d-x-2.1.4/tools/project-creator/create_project.py 创建各个平台的工程。

    create_project.py -project PROJECT_NAME -package PACKAGE_NAME -language PROGRAMING_LANGUAGE

    参考

    charlesxue@THSHIBA:~/setup/cocos2d-x/cocos2d-x-2.1.4/tools/project-creator$ python create_project.py -project HelloCxue -package org.cocos2dx.cxue -language cpp
    proj.ios        : Done!
    proj.android        : Done!
    proj.win32        : Done!
    proj.mac        : Done!
    proj.blackberry        : Done!
    proj.linux        : Done!
    proj.marmalade        : Done!
    New project has been created in this path: /home/charlesxue/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue
    Have Fun!

    2.这时会在cocos2d-x根目录下生成project文件夹,文件夹下有我们刚才创建的工程

    charlesxue@THSHIBA:~/setup/cocos2d-x/cocos2d-x-2.1.4/projects$ ls
    HelloCxue  HelloWorld
    charlesxue@THSHIBA:~/setup/cocos2d-x/cocos2d-x-2.1.4/projects$ cd HelloCxue/
    charlesxue@THSHIBA:~/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue$ ls
    Classes  proj.android  proj.blackberry  proj.ios  proj.linux  proj.mac  proj.marmalade  proj.win32  Resources

    在工程下Classes 和 Resource 是各个平台的共有文件夹,所以我们可以在linux平台下开发把要添加的.h .cpp文件放到Classes文件夹下,想要生成安卓的程序,直接到proj.android编译即可。

    3.更改Resources/font ,去掉之间的空格防止在安卓编译的时候出错。

    4.在linux上编译工程,进行测试。

    charlesxue@THSHIBA:~/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue/proj.linux/bin$ ls
    debug
    charlesxue@THSHIBA:~/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue/proj.linux/bin$ cd debug/
    charlesxue@THSHIBA:~/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue/proj.linux/bin/debug$ ls
    HelloCxue
    charlesxue@THSHIBA:~/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue/proj.linux/bin/debug$ ./HelloCxue 
    cocos2d-x debug info [Ready for GLSL]
    cocos2d-x debug info [Ready for OpenGL 2.0]
    cocos2d-x debug info [
    <dict>
        cocos2d.x.version: 2.1rc0-x-2.1.4
        cocos2d.x.compiled_with_profiler: false
        cocos2d.x.compiled_with_gl_state_cache: true
        gl.vendor: X.Org
        gl.renderer: Gallium 0.4 on AMD RV710
        gl.version: 2.1 Mesa 9.0
        gl.max_texture_size: 8192
        gl.max_texture_units: 32
        gl.supports_PVRTC: false
        gl.supports_NPOT: true
        gl.supports_BGRA8888: false
        gl.supports_discard_framebuffer: false
        gl.supports_vertex_array_object: true
    </dict>]

    如图:

    5.编译安卓依赖的c++库 

    ./build_native.sh
    charlesxue@THSHIBA:~/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue/proj.android$ ls
    AndroidManifest.xml  build_native.sh  jni                   project.properties  res
    ant.properties       build.xml        proguard-project.txt  README.md           src
    charlesxue@THSHIBA:~/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue/proj.android$ ./build_native.sh 
    NDK_ROOT = /home/charlesxue/setup/android_develop/android-ndk-r8e
    COCOS2DX_ROOT = /home/charlesxue/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue/proj.android/../../..
    APP_ROOT = /home/charlesxue/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue/proj.android/..
    APP_ANDROID_ROOT = /home/charlesxue/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue/proj.android
    Using prebuilt externals
    make: Entering directory `/home/charlesxue/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue/proj.android'
    Compile++ thumb  : cocos2dcpp_shared <= main.cpp

    6. 修改proj.android 下的project.properties 如下 根据自己情况修改 添加sdk.dir

    如下:

     11 target=android-18
     12 sdk.dir=/home/charlesxue/setup/android_develop/adt-bundle-linux-x86-20130729/sdk
     13 android.library.reference.1=../../../cocos2dx/platform/android/java

    7.安装 ant  。Apache Ant,是一个将软件编译测试部署等步骤联系在一起加以自动化的一个工具,大多用于Java环境中的软件开发。由Apache软件基金会所提供。

    sudo apt-get install ant

    8.执行

     ant debug

    9.编译成功后我们会发现 bin目路下多了很多文件。

    rlesxue@THSHIBA:~/setup/cocos2d-x/cocos2d-x-2.1.4/projects/HelloCxue/proj.android/bin$ ls
    AndroidManifest.xml    classes        dexedLibs        HelloCxue-debug.apk              proguard.txt
    AndroidManifest.xml.d  classes.dex    HelloCxue.ap_    HelloCxue-debug-unaligned.apk    res
    build.prop             classes.dex.d  HelloCxue.ap_.d  HelloCxue-debug-unaligned.apk.d  R.txt

    10.把 helloCxue-debug.apk 装载到手机。

    adb install HelloCxue-debug
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  • 原文地址:https://www.cnblogs.com/onlycxue/p/3341977.html
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