以下代码 不考虑多服务器
限制线程池的大小 和队列的限制来实现
package org.zhang;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.Executors;
import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
/**
* 单服务器用线程池实现秒杀的思路一
*
* @author zhanghaijun
*
*/
public class ExecutorsTest {
public static boolean flag = true; // 秒杀物品的标记
public static void main(String[] args) {
ThreadPoolExecutor pool = new ThreadPoolExecutor(1, 1, 0L,
TimeUnit.MILLISECONDS, new SynchronousQueue<Runnable>());
ThreadTest t1 = new ThreadTest("张三");
ThreadTest t2 = new ThreadTest("李四");
ThreadTest t3 = new ThreadTest("王五");
try {
pool.execute(t1);
} catch (Exception e) {
System.out.println(t1.getUserName() + "没有抢到");
}
try {
pool.execute(t3);
} catch (Exception e) {
System.out.println(t3.getUserName() + "没有抢到");
}
try {
pool.execute(t2);
} catch (Exception e) {
System.out.println(t2.getUserName() + "没有抢到");
}
pool.shutdown();
}
}
class ThreadTest extends Thread {
private String userName;
public ThreadTest(String userName) {
super();
this.userName = userName;
}
@Override
public void run() {
try {
Thread.sleep(200);
if (ExecutorsTest.flag) {
System.out.println(this.userName + "秒杀成功");
ExecutorsTest.flag = false;
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public String getUserName() {
return userName;
}
public void setUserName(String userName) {
this.userName = userName;
}
}