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  • [转]Free Game Development Libraries

    http://www.codemonsters.de/home/content.php?show=freelibraries#4

     

    /Developer Portal/Free Game Development Libraries

    The following list is a collection of open source libraries, SDKs, frameworks, engines, tools, and utilities which might come in handy for your (game development) projects. With one exception, the Golden T Game Engine, which has been developed in Java, all of the listed libraries are written in C/C++.
    Special thanks go out to Ben Sizer a.k.a. Kylotan from Gamedev.net's community forum.

    Content:

    Latest updates:

    2D Graphics

    CDX Library
    www.cdxlib.com
    Description: CDX is a free Game Development Kit which is comprised of a set of C++ wrapper classes for writing Windows games. It is built on top of Microsoft Windows and DirectX technology and offers simple to use C++ wrappers for all aspects of game development. This includes things like sprites, tiles, scollable maps, alpha blending and even 3D primitives (using Direct3D). CDX takes care of the low-level details of using DirectX, providing you with an easy to use toolkit for implementing your own games using simple yet flexible C++ classes. With only a handful of classes, CDX is quick to learn and easy to use.
    Added: October 31, 2004

    Eclipse 2D Game Engine
    eclipseeng.sourceforge.net
    Author: JGH
    License: LGPL
    Added: October 31, 2004

    Golden T Game Engine
    goldenstudios.or.id/products/GTGE/
    Description: Golden T Game Engine (GTGE) is an advanced cross-platform game programming library written in Javalanguage. GTGE library provides a complete routines for making 2D game, from low level routines such as hardware accelerated 2D graphics, mouse and keyboard input, audio, timing, to game specific routines such as sprite, background, collision detection.
    Author: Paulus Tuerah
    License: free, but requires credits
    Added: March 28, 2005

    hxRender
    mavweb.mnsu.edu/longaj/hxrender/
    Author: Joel Longanecker
    License: zlib
    Platforms: Windows, GNU/Linux, MacOS X
    Added: October 31, 2004

    Haaf's Game Engine - Hardware accelerated 2D game engine
    hge.relishgames.com
    License: Free for non-commercial use
    Platforms: Windows
    Added: October 31, 2004

    3D Graphics Engines

    Arauna - Real-Time Ray Tracing
    igad.nhtv.nl/~bikker/
    Description: Arauna is a real-time ray tracer developed for game development.
    Author: Jacco Bikker
    License: Free for non-commerical use
    Added: July 17, 2008

    Crystal Space 3D
    www.crystalspace3d.org
    Description: Crystal Space is a free and portable 3D Game Development Kit written in C++.
    License: LGPL
    Platforms: GNU/Linux, Unix, Windows, MacOS X
    Added: October 31, 2004

    Delta3D
    delta3d.org
    Description: A well-supported and fully-funded open source project, Delta3D is a full-function game engine appropriate for a wide variety of modeling & simulation applications.
    License: LGPL
    Added: March 28, 2005

    Demeter Terrain Engine
    demeter.sourceforge.net
    Description: Demeter is a cross-platform C++ library that renders 3D terrains using OpenGL. Demeter is designed for fast performance and good visual quality and makes use of advanced techniques such as dynamic tessellation (adaptive mesh) to render vast landscapes in real-time, without the need for high-end hardware. It is written as a stand-alone component that can be easily integrated into any kind of application.
    Author: Clay Fowler
    License: LGPL
    Added: October 31, 2004

    ExNihilo
    www.ploksoftware.org
    Description: ExNihilo engine is new technology based on multi manager system.
    Added: October 31, 2004

    FreeSG
    www.freesg.org
    Description: FreeSG is a portable, high-level open-source 3D engine with an emphasis on generality.
    Authors: Hypertriton, Inc.
    License: BSD
    Added: March 22, 2008

    G3D C++ Library
    g3d-cpp.sourceforge.net
    Description: G3D is a commercial-grade 3D Engine available as Open Source. It is used in games, tech demos, research papers, military simulators, and university courses. It can support real-time rendering, off-line rendering, back-end game server management of 3D worlds, and use of graphics hardware for general purpose computing.
    Authors: Morgan McGuire, Peter Sibley, Ben Landon, Peter Hunt, Giulio Mainardi, Gabe Taubman
    License: BSD
    Platforms: Windows, GNU/Linux, MacOS X
    Added: October 31, 2004

    Genesis3D Engine
    www.genesis3d.com
    Description: Genesis3D is a real-time 3D rendering environment for all of your real-time 3D needs.
    Added: October 31, 2004

    Horde3D - Next-Generation Graphics Engine
    www.nextgen-engine.net
    Description: Horde3D is a small open source 3D rendering engine. It is written in an effort to create a graphics engine that offers the stunning visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Horde3D has a simple and intuitive interface accessible from virtually any programming language and is particularly suitable for rendering large crowds of animated characters in next-generation quality.
    Author: Nicolas Schulz
    License: LGPL
    Added: October 6, 2007

    Irrlicht Engine
    irrlicht.sourceforge.net
    Description: The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
    Author: Nikolaus Gebhardt
    License: zlib
    Platforms: Windows, GNU/Linux
    Added: October 31, 2004

    Jet3D
    www.jet3d.com
    Added: October 31, 2004

    Lightfeather
    lf.mmdevel.de/news.php
    Description: Lightfeather (formerly Irrlicht NX++) is an open source 3D Engine for MacOSX, Windows and Linux.
    License: zlib/libpng
    Platforms: Windows, GNU/Linux, MacOS X
    Added: October 31, 2004

    Nebula Device 2
    nebuladevice.cubik.org
    Description: Nebula Device is an open source realtime 3D game/visualization engine, written in C++. Version 2 is a modern rendering engine making full use of shaders.
    Platforms: Windows, GNU/Linux, MacOS X
    Added: October 31, 2004

    NVSG SDK
    developer.nvidia.com/object/nvsg_home.html
    Description: The nVIDIA Scene Graph Software Development Kit is an object-oriented programming library for creating scene graph-based applications.
    Author: nVIDIA
    Added: October 31, 2004

    Ogre3D
    www.ogre3d.org
    Description: Ogre (Object-oriented Graphics Rendering Engine) is an open-source graphics rendering engine.
    License: LGPL
    Added: October 31, 2004

    OpenSceneGraph
    www.openscenegraph.org
    Description: The OpenSceneGraph is an open source high peformance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling.
    License: OpenSceneGraph Public License (based on the LGPL)
    Platforms: Windows, MacOS X, GNU/Linux, IRIX, Solaris, FreeBSD
    Added: October 31, 2004

    SGL - A 3D Scene Graph Library
    sgl.sourceforge.net
    Description: SGL consists of a set of cross-platform C++ libraries, built on top of OpenGL, which implements 3D scene graph functionality, some simple 3D model loaders, and some miscellaneous utilities.
    Added: October 31, 2004

    SxDL Game Development Toolkit
    sxdl.sourceforge.net
    Description: SxDL is a powerful and an easy to use 2D and 3D Game Development Framework for MS Windows and MS DirectX.
    License: GPL
    Added: October 31, 2004

    Wild Magic Real-Time 3D Graphics Engine
    www.geometrictools.com
    Author: David Eberly
    License: LGPL
    Added: March 22, 2008

    XEngine
    xengine.sourceforge.net
    Description: XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures and is implemented in C++. The engine aims at flexible support for many of the shading languages available today, so that existing shaders can easily be re-used. This includes current assembler-like languages as well as high-level languages, such as NVIDIA's Cg. In addition, integration of new shading languages should be easily possible with the engine's design.
    Author: Martin Ecker
    License: zlib
    Added: October 31, 2004

    Yake
    www.yake.org
    Description: Yake is a small, flexible, cross-platform game engine/application framework.
    License: LGPL
    Added: March 28, 2005

    3D Game Engines

    Apocalyx
    apocalyx.sourceforge.net
    Description: Apocalyx is an OpenGL 3D engine. The current implementation supports Win98 (or higher) and accelerated 3D graphic cards with OpenGL drivers.
    License: GPL
    Platforms: Windows
    Added: October 31, 2004

    Cube Engine
    www.cubeengine.com
    Description: Cube is an open source multiplayer and singleplayer first person shooter game built on an entirely new and very unconventional engine. Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL.
    Author: Wouter van Oortmerssen
    License: zlib
    Added: October 31, 2004

    Drome Engine
    www.3ddrome.com/engine.php
    Author: Josh Beam
    Added: July 6, 2008

    Fly3D
    www.fly3d.com.br
    Description: Fly3D is a plugin-oriented, OpenGL-based 3D games engine and development kit. It offers rendering, input, sound and scene control methods for game programmers to build their game software, as well as a variety of tools for game developers to add and modify content to game projects.
    Authors: Alan Watt, Fabio Policarpo
    License: GPL
    Added: October 31, 2004

    NeoEngine
    www.neoengine.org
    Description: NeoEngine is an Open Source 3D game engine
    License: MPL
    Added: October 31, 2004

    Panda3D
    panda3d.etc.cmu.edu
    Description: The free open source game and simulation engine, developed by Disney and maintained by Carnegie Mellon University's Entertainment Technology Center.
    License: Free
    Added: March 28, 2005

    QuakeForge
    www.quakeforge.net
    Description: QuakeForge is a 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine.
    License: GPL
    Added: October 31, 2004

    Tenebrae
    tenebrae.sourceforge.net
    Description: Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake.
    Added: October 31, 2004

    Artificial Intelligence

    FEAR - Foundations for Genuine Game AI
    fear.sourceforge.net
    License: GPL
    Added: September 13, 2007

    MicroPather
    www.grinninglizard.com/MicroPather/
    Description: Pathing Made Simple. MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
    Author: Lee Thomason
    License: zlib
    Added: September 13, 2007

    OpenSteer
    opensteer.sourceforge.net
    Description: OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation. OpenSteer provides an app which displays predefined demos of steering behaviors. You can prototype, visualize and debug your own as a plug-in.
    Author: Craig Reynolds
    License: MIT
    Platforms: Windows, All POSIX (Linux/BSD/UNIX-like OSes), Linux, MacOS X
    Added: October 31, 2004

    PathLib - Game Pathfinding Library
    pathlib.hildebrand.cz/pathlib.html
    Description: The Pathlib is an independent simple library (written in C) for searching optimal paths for objects in map. The library solves generally tasks like finding optimal-cost path in map, timing objects and their movement in map, simple collision detection and solving of deadlocks.
    License: unknown
    Added: September 13, 2007

    Audio (Sound & Music)

    Audiere
    audiere.sourceforge.net
    Description: Audiere is a high-level audio API. It can play Ogg Vorbis, MP3, FLAC, uncompressed WAV, AIFF, MOD, S3M, XM, and IT files. For audio output, Audiere supports DirectSound or WinMM in Windows, OSS on Linux and Cygwin, and SGI AL on IRIX.
    Author: Chad Austin
    License: LGPL
    Platforms: Windows, Linux-i386, Cygwin, IRIX
    Added: October 31, 2004

    BASS Audio Library
    www.un4seen.com
    Description: BASS is an audio library for use in Windows and Mac OSX software. Its purpose is to provide developers with the most powerful and efficient (yet easy to use), sample, stream (MP3, MP2, MP1, OGG, WAV, AIFF, custom generated, and more via add-ons), MOD music (XM, IT, S3M, MOD, MTM, UMX), MO3 music (MP3/OGG compressed MODs), and recording functions. All in a tiny DLL, under 100KB* in size.
    Author: un4seen development
    License: Free for non-commercial use
    Platforms: Windows, MacOS X
    Added: October 31, 2004

    FMOD Sound System
    www.fmod.org
    Description: FMOD is a cross platform audio library to let you easily implement the latest audio technologies into your title.
    Authors: Firelight Technologies Pty, Ltd
    License: Free for non-commercial use
    Platforms: Windows, Linux, MacOS X, PS2, Xbox, GC...
    Added: October 31, 2004

    FreeSL - Free Sound Library
    www.lukasheise.com/web_res/freesl.html
    Description: FreeSL (Free Sound Library) is a OpenAL wrapper. It also includes the EAX 2.0 library for realistic audio environment simulations plus occlusion and obstruction.
    Author: Lukas Heise
    License: Free
    Added: October 6, 2007

    Hekkus Sound System
    www.shlzero.com
    Description: Hekkus Sound System is a small and fast sound engine for WinCE/Win32/Symbian and .NET application, expecially designed for games.
    Author: Thomas Maniero
    License: Donate-Ware
    Platforms: Win32, WinCE, Symbian
    Added: October 31, 2004

    irrKlang
    www.ambiera.com/irrklang/index.html
    Description: irrKlang is a cross platform audio library designed to be used in games, scientific simulations and similar.
    Author: Nikolaus Gebhardt
    License: irrKlang License
    Added: September 17, 2007

    Libsndfile
    www.mega-nerd.com/libsndfile/
    Description: Libsndfile is a C library for reading and writing files containing sampled sound (such as MS Windows WAV and the Apple/SGI AIFF format) through one standard library interface.
    Author: Erik de Castro Lopo
    License: LGPL
    Platforms: Windows, Linux, MacOS X, Solaris, QNX
    Added: October 31, 2004

    libMikMod
    mikmod.raphnet.net
    Description: Mikmod is a module player and library supporting many formats, including mod, s3m, it, and xm.
    Author: Raphaël Assénat
    License: LGPL
    Added: September 17, 2007

    Ogg Vorbis
    www.vorbis.com
    Description: Ogg Vorbis is a completely open, patent-free, professional audio encoding and streaming technology with all the benefits of Open Source.
    License: BSD-like
    Added: September 17, 2007

    OpenAL
    www.openal.org
    Description: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
    Platforms: Windows, Linux, MacOS X, UNIX, Xbox
    Added: October 31, 2004

    Open Source Audio Library Project
    osalp.sourceforge.net
    Authors: Bruce Forsberg, Darrick Servis
    License: LGPL
    Platforms: Linux, Solaris, FreeBSD
    Added: October 31, 2004

    Phya - Physical Audio for Virtual Worlds
    www.zenprobe.com/phya/
    Description: Phya is a C++ library, that was created as an expandable system for adding physical audio to a virtual world.
    License: zlib
    Added: July 13, 2008

    PortAudio
    www.portaudio.com
    Description: PortAudio is a free, cross platform, open-source, audio I/O library.
    Authors: Ross Bencina, Phil Burk
    License: Free
    Platforms: Windows, MacOS X, Unix, SGI, BeOS
    Added: October 31, 2004

    SDL_mixer
    www.libsdl.org/projects/SDL_mixer/
    Description: A sample multi-channel audio mixer library.
    Authors: Sam Lantinga, Stephane Peter, Ryan Gordon
    License: LGPL
    Platforms: Windows, MacOS X, Linux
    Added: October 31, 2004

    SDL_sound
    icculus.org/SDL_sound/
    Description: SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3.
    Author: Ryan C. Gordon
    License: LGPL
    Platforms: Windows, Linux, MacOS X, FreeBSD, BeOS
    Added: October 31, 2004

    Collision Detection

    Bitmask
    people.ifm.liu.se/ulfek/bitmask/
    Description: The Bitmask library provides C functions for 2D pixel-perfect collision detection. In addition to just collision detection the library can also calculate a point of intersection and the number of overlapping pixels in an efficient way.
    Author: Ulf Ekström
    License: LGPL
    Added: September 13, 2007

    ColDet - Free 3D Collision Detection Library
    photoneffect.com/coldet/
    Description: This library is an effort to provide a free collision detection library for generic polyhedra. Its purpose is mainly for 3D games where accurate detection is needed between two non-simple objects.
    Author: Amir Geva
    License: LGPL
    Platforms: Windows, Linux
    Added: October 31, 2004

    FreeSOLID - Software Library for Interference Detection
    www.win.tue.nl/~gino/solid/index.html
    Description: SOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. SOLID is designed to be used in interactive 3D graphics applications, and is especially suited for collision detection of objects and worlds described in VRML.
    Author: Gino van den Bergen
    License: LGPL
    Added: October 31, 2004

    GImpact
    gimpact.sourceforge.net
    Description: GImpact is a software library with tools for geometry processing and collision detection, focused on solving most common problems on Virtual Reality development.
    Author: Francisco Leon
    License: LGPL
    Added: September 14, 2007

    PMASK
    sourceforge.net/projects/pmask/
    Description: Optimized "pixel perfect" collision detection intended for use in 2-D games. This is intended for use with either Allegro or SDL (game-oriented IO libraries), but does not require either.
    License: Public Domain
    Added: April 20, 2008

    OPCODE - Optimized Collision Detection
    www.codercorner.com/Opcode.htm
    Description: OPCODE is a new small collision detection library. It is similar to popular packages such as SOLID or RAPID, but more memory-friendly, and often faster.
    Author: Pierre Terdiman
    License: Free
    Platforms: Windows, Linux
    Added: October 31, 2004

    RAPID - Robust and Accurate Polygon Interference Detection
    www.cs.unc.edu/~geom/OBB/OBBT.html
    Description: RAPID is a robust and accurate polygon interference detection library for large environments composed of unstructured models.
    License: Free for non-commercial use
    Added: October 31, 2004

    V-Collide - Collision Detection for Arbitrary Polygonal Objects
    www.cs.unc.edu/%7Egeom/V_COLLIDE/
    Description: V-Collide is a collision detection library for large environments. It is designed to operate on large numbers of polygonal objects. It makes no assumptions about input structure and works on arbitrary models, also known as "polygon soups".
    Added: September 14, 2007

    Compression

    bzip2
    www.bzip.org
    Description: bzip2 is a freely available, patent free (see below), high-quality data compressor. It typically compresses files to within 10% to 15% of the best available techniques (the PPM family of statistical compressors), whilst being around twice as fast at compression and six times faster at decompression.
    Author: jseward
    License: BSD
    Platforms: Windows, UNIX, OS/2, Amiga
    Added: October 31, 2004

    LZMA SDK
    www.7-zip.org/sdk.html
    Description: LZMA is the default and general compression method of 7z format in the 7-Zip program. LZMA provides a high compression ratio and very fast decompression, so it is very suitable for embedded applications.
    Author: Igor Pavlov
    License: LGPL
    Added: September 17, 2007

    LZO
    www.oberhumer.com/opensource/lzo/
    Description: LZO is a portable lossless data compression library written in ANSI C.
    Author: Markus F.X.J. Oberhumer
    License: GPL
    Added: September 17, 2007

    Minizip: Zip and UnZip additionnal library
    www.winimage.com/zLibDll/minizip.html
    Description: The Zlib library allows to deflate compressed files and to create gzip (.gz) files.
    Authors: Gilles Vollant, Eric Bischoff
    License: Free
    Added: October 31, 2004

    szip
    www.compressconsult.com/szip/
    Description: Szip is a freeware portable general purpose lossless compression program. It has a high speed and compression, but high memory demands (up to 20MB) too.
    Author: Michael Schindler
    Platforms: Windows, Linux, Unix, BeOS, MacOS X, OS/2
    Added: October 31, 2004

    unrarlib - Unique RAR File Library
    www.unrarlib.org
    Description: The UniquE RAR File Library is a platform-independent, small and fast static library for decompressing RAR files (RAR archives are created with WinRAR). Full RAR v2.0 file format support of all compression methods, including multimedia compression and encoding is available.
    Authors: Christian Scheurer, Johannes Winkelmann
    License: GPL
    Platforms: Windows, Linux, SunOS, WinCE, OS/2
    Added: October 31, 2004

    ZipArchive
    www.artpol-software.com/ZipArchive/
    License: Licensing information
    Added: September 17, 2007

    ZipStream/Bzip2Stream
    www.codeproject.com/vcpp/stl/zipstream.asp
    Description: Two zipped STL iostream implementations based on the library zlib and bzip2. This means that you can easily manipulate zipped streams like any other STL ostream/istream.
    Author: Jonathan de Halleux
    License: LGPL
    Platforms: Windows
    Added: October 31, 2004

    Zlib - A Massively Spiffy Yet Delicately Unobtrusive Compression Library
    www.zlib.net
    Authors: Jean-loup Gailly, Mark Adler
    License: zlib
    Platforms: Windows, Linux, Unix, MacOS X, and any other platform :)
    Added: October 31, 2004

    zziplib
    zziplib.sourceforge.net
    Description: The zziplib library is intentionally lightweight, it offers the ability to easily extract data from files archived in a single zip file. Applications can bundle files into a single zip archive and access them. The implementation is based only on the (free) subset of compression with the zlib algorithm which is actually used by the zip/unzip tools.
    Author: Guido Draheim
    License: LGPL/MPL
    Platforms: Windows, Linux, Solaris, FreeBSD, MacOS X
    Added: October 31, 2004

    Encryption

    AES
    www.lomont.org/Software/Misc/AES/AES.php
    Description: AES - Advanced Encryption Standard
    Author: Chris Lomont
    License: free
    Added: April 20, 2008

    Crypto++ Library
    www.eskimo.com/~weidai/cryptlib.html
    Description: A free C++ class library of cryptographic schemes. Currently the library consists of the following, some of which are other people's code, repackaged into classes.
    Author: Wei Dai
    License: Public Domain
    Platforms: Windows, UNIX, MacOS X, BeOS, Solaris
    Added: October 31, 2004

    Cryptlib
    www.cs.auckland.ac.nz/~pgut001/cryptlib/
    Description: cryptlib is a powerful security toolkit that allows even inexperienced crypto programmers to easily add encryption and authentication services to their software.
    License: Distributed under a dual license (free, open-source as a GPL-like license and closed-source use under a standard commercial license)
    Platforms: Windows, Linux, UNIX, MacOS X, BeOS
    Added: October 31, 2004

    LockBox
    sourceforge.net/projects/tplockbox/
    Description: LockBox is a cross-platform toolkit for data encryption. It contains routines & components for use with Borland Delphi, C++Builder, & Kylix. It provides support for Blowfish, RSA, MD5, SHA-1, DES, triple- DES, Rijndael, & digital signing of messages.
    License: LGPL
    Platforms: Windows, Linux, UNIX
    Added: October 31, 2004

    Font Handling

    FTGL
    homepages.paradise.net.nz/henryj/code/index.html
    Description: A font rendering library for OpenGL.
    Author: Henry Maddock
    License: LGPL
    Added: September 14, 2007

    FreeType
    www.freetype.org
    Description: FreeType 2 is a software font engine that is designed to be small, efficient, highly customizable and portable while capable of producing high-quality output (glyph images). It can be used in graphics libraries, display servers, font conversion tools, text image generation tools, and many other products as well.
    License: FreeType License/GPL
    Platforms: Cross-platform
    Added: January 8, 2006

    GLFT_Font
    www.cs.rit.edu/%7Ejpt2433/glftfont/
    Description: GLFT_Font allows programmers to use fonts in their OpenGL applications with great ease on any platform for which both FreeType2 and OpenGL are available.
    Authors: James Turk, Marijn Haverbeke
    License: zlib
    Added: September 14, 2007

    Glyph Keeper
    kd.lab.nig.ac.jp/glyph-keeper/
    Description: Glyph Keeper is a C language library for text rendering. Glyph Keeper helps your program to load a font, render character glyphs and write them to the target surface. Right now only Allegro and SDL targets are supported, but there will be more in future. Glyph Keeper is free, portable, effecient and easy to use.
    Author: Kirill Kryukov
    License: free
    Added: April 20, 2008

    SFont
    www.linux-games.com/sfont/
    License: GPL'ed
    Added: September 14, 2007

    General Purpose

    boost - C++ libraries
    www.boost.org
    License: Boost license
    Added: September 14, 2007

    Ceylan
    ceylan.sourceforge.net
    Description: Ceylan is a C++ open-source library which provides basic core functionalities and a set of optional features.
    License: LGPL
    Added: October 16, 2007

    Chattering Pixels
    www.chatteringpixels.com/products.php
    Description: Memory Manager, File I/O, Sorting, Timer...
    Added: September 17, 2007

    dclib
    dclib.sourceforge.net
    License: Boost Software License
    Added: July 1, 2008

    Detours
    research.microsoft.com/sn/detours/
    Description: Detours is a library for instrumenting arbitrary Win32 functions on x86, x64, and IA64 machines. Detours intercepts Win32 functions by re-writing the in-memory code for target functions. The Detours package also contains utilities to attach arbitrary DLLs and data segments (called payloads) to any Win32 binary.
    Added: July 1, 2008

    dirent - POSIX Directory Browsing API for Win32
    www.two-sdg.demon.co.uk/curbralan/code/dirent/dirent.html
    Description: The functions and types specified in POSIX for iterating over directory entries have been defined here as wrappers for porting to and common use on Win32 platforms.
    Author: Kevlin Henney
    Added: February 29, 2008

    File Logging Class
    www.paulnettle.com
    Description: This small class adds feature-rich file logging capabilities to any project. Logging hierarchy is maintained, so that recursion is represented in the log with identation, making it easy to follow code flow.
    Author: Paul Nettle
    License: Free
    Added: September 17, 2007

    Garbage Collector
    www.hpl.hp.com/personal/Hans_Boehm/gc/
    Description: The Boehm-Demers-Weiser conservative garbage collector can be used as a garbage collecting replacement for C malloc or C++ new. It allows you to allocate memory basically as you normally would, without explicitly deallocating memory that is no longer useful. The collector automatically recycles memory when it determines that it can no longer be otherwise accessed.
    Author: Hans Boehm
    License: Free
    Added: September 17, 2007

    Google-Sparsehash
    sourceforge.net/projects/goog-sparsehash
    Description: An extremely memory-efficient hash_map implementation. 2 bits/entry overhead! The SparseHash library contains several hash-map implementations, including implementations that optimize for space or speed.
    License: BSD
    Added: October 8, 2007

    Image Debugger
    billbaxter.com/projects/imdebug/
    Description: A utility for simple printf-style debugging of images in Win32 C/C++ applications.
    Author: William Baxter
    License: Free
    Added: September 17, 2007

    IProf
    silverspaceship.com/src/iprof/
    Description: A portable industrial-strength interactive profiler for C++ and C.
    License: Public domain
    Added: September 17, 2007

    MMGR
    www.paulnettle.com
    Description: MMGR is an industrial-strength memory manager for almost any project.
    Author: Paul Nettle
    License: Free
    Added: September 17, 2007

    Mocha - A Small C++ Types Library
    www.rightbraingames.com/tech.php
    Description: Mocha is a small library of useful types that can be used to simplify common tasks in C++. It contains classes for 3D math operations, input/output streams, high quality random number generation, sophisticated scripting with support for micro-threads (Using the Lua scripting language), hardware thread management and synchronization, and plenty more.
    Author: Right Brain Games
    License: LGPL
    Added: March 22, 2008

    OIS - Object-Oriented Input System
    www.wreckedgames.com/wiki/index.php/WreckedLibs:OIS
    License: zlib
    Added: September 14, 2007

    Pantheios
    pantheios.sourceforge.net
    Description: Pantheios is an Open Source C/C++ Logging API library, offering an optimal combination of 100% type-safety, efficiency, genericity and extensibility. It is simple to use and extend, highly-portable (platform and compiler-independent).
    License: BSD-style licence
    Added: July 1, 2008

    PhysicsFS
    icculus.org/physfs/
    Description: PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem.
    License: zlib
    Added: October 31, 2004

    POCO C++ Libraries
    pocoproject.org
    Description: POCO, the C++ Portable Components, is a collection of open source C++ class libraries that simplify and accelerate the development of network-centric, portable applications in C++.
    License: POCO/Boost Software License
    Added: July 1, 2008

    SDL_Config
    student.agh.edu.pl/%7Ekoshmaar/SDL_Config/
    Description: Configuration file handling.
    Author: Hubert Rutkowski
    License: LGPL
    Added: September 14, 2007

    SQLite
    www.sqlite.org
    Description: SQLite is a small C library that implements a self-contained, embeddable, zero-configuration SQL database engine.
    License: Public domain
    Added: September 17, 2007

    Tiny Template Library
    tinytl.sourceforge.net
    Description: The Tiny Template Library (TTL) is a C++ template library for generic programming. The main objective is to develop a lightweight practical alternative to some of the Boost components.
    Added: July 1, 2008

    Graphical User Interfaces

    CEGUI - Crazy Eddie's GUI System
    www.cegui.org.uk/modules/news/
    Description: Crazy Eddie's GUI System is a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
    License: LGPL
    Platforms: Windows, Linux
    Added: October 31, 2004

    libRocket
    www.librocket.com
    Description: libRocket is a C++ interface middleware package designed for game applications. At its core it is based on the popular HTML and CSS specifications. It contains a full set of widgets so you can get creating screens right out of the box.
    Added: July 1, 2008

    LibUFO
    libufo.sourceforge.net
    Description: LibUFO is a C++ core library for forms respectively graphical user interfaces (GUI). It is mainly used as OpenGL GUI toolkit.
    License: LGPL
    Added: September 17, 2007

    ParaGUI
    www.paragui.org
    Description: ParaGUI is a cross-platform high-level application framework and GUI (graphical user interface) library and is based on the Simple DirectMedia Layer (SDL). ParaGUI is targeted on crossplatform multimedia applications and embedded devices operating on framebuffer displays.
    License: LGPL
    Platforms: Cross-platform
    Added: October 31, 2004

    Right Brain Games GUI
    www.rightbraingames.com/tech.php
    Description: The Right Brain Games GUI is a custom user interface library for 3D games. It supports hardware rendering of multiple user interface windows into separate texture buffers to improve performance and allow for complex animation effects.
    Author: Right Brain Games
    License: LGPL
    Added: March 22, 2008

    SDL_Console
    sdlconsole.sourceforge.net
    Description: A drop down console that can be easily added to any SDL application. It is similar to Quake and other games consoles. A console gives you the ability to interact with your program in an easy way by executing predefined commands. You can also have more than one console at a time.
    Authors: Garret Banuk, Boris Lesner, Clemens Wacha
    License: LGPL
    Platforms: All
    Added: October 31, 2004

    Image Handling

    AfterImage
    www.afterstep.org/afterimage/
    Description: A generic image manipulation library. It was initially implemented to address AfterStep Window Manager's needs for image handling, but it evolved into extremely powerfull and flexible software, suitable for virtually any project that has needs for loading, manipulating, displaying images, as well as writing images in files.
    Author: Sasha Vasko
    Added: October 31, 2004

    CImg - C++ Template Image Processing Library
    cimg.sourceforge.net
    Description: An open source C++ toolkit for image processing. It provides simple classes and functions to load, save, process and display images in your own C++ code.
    Author: David Tschumperle
    License: CeCiLL License
    Platforms: Unix/X11, Windows, MacOS X, FreeBSD
    Added: October 31, 2004

    Corona
    corona.sourceforge.net
    Description: Corona is an image input/output library that can read, write, and manipulate image files in just a few lines of code. It can write PNG and TGA files, and read PNG, JPEG, PCX, BMP, TGA, and GIF. Corona was designed to be easy to use, and exports a straightforward C++ API. With just a few lines of C++, you can add image loading to your application.
    Author: Chad Austin
    License: zlib
    Platforms: Windows, Linux, IRIX
    Added: October 31, 2004

    CxImage
    www.xdp.it/cximage.htm
    Description: A C++ class that can load, save, display, transform images in a very simple and fast way. With more than 200 functions, and with comprehensive working demos, CxImage offers all the tools to build simple image processing applications on a fast learning curve. Supported file formats are: BMP, GIF, ICO, CUR, JBG, JPG, JPC, JP2, PCX, PGX, PNG, PNM, RAS, TGA, TIF, WBMP, WMF.
    Author: Davide Pizzolato
    License: zlib
    Platforms: Windows, Linux
    Added: January 8, 2006

    DevIL
    openil.sourceforge.net
    Description: A fully featured cross-platform image library.
    Authors: Denton Woods, Nicolas Weber, Meloni Dario
    License: LGPL
    Platforms: Windows, Linux, MacOS X
    Added: October 31, 2004

    FreeImage
    freeimage.sourceforge.net
    Description: The library has been designed to be extremely simple in use and supports many formats.
    Authors: Herve Drolon, Floris van den Berg
    License: FreeImage Open Source Dual-Licence
    Platforms: Windows, Linux, MacOS X
    Added: October 31, 2004

    GFL SDK
    perso.orange.fr/pierre.g/xnview/engfl.html
    Description: GFL SDK is a free library (used by XnView) for developers who would like to support graphics image formats easily.
    License: Free for non-commerical use
    Added: September 17, 2007

    glpng
    www.wyatt100.freeserve.co.uk
    Description: A utility library for loading PNG files and bind them to an OpenGL texture with one simple call.
    Author: Ben Wyatt
    Added: February 29, 2008

    GTL - Game Texture Loader
    tgtl.sourceforge.net
    Description: The Game Texture Loader is very much just as it says, a library for loading texture formats commonly used in games.
    License: zlib
    Added: September 17, 2007

    ImageMagick
    www.imagemagick.org/script/index.php
    Description: ImageMagick® is a software suite to create, edit, and compose bitmap images. It can read, convert and write images in a variety of formats (over 100) including DPX, EXR, GIF, JPEG, JPEG-2000, PDF, PhotoCD, PNG, Postscript, SVG, and TIFF. Use ImageMagick to translate, flip, mirror, rotate, scale, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.
    License: GPL-compatible license
    Added: September 17, 2007

    jpegxx
    www.mr-edd.co.uk/?page_id=35
    Description: jpegxx is a library for loading and saving JPEG compressed images.
    Author: Edd Dawson
    License: Boost software license version 1.0
    Added: October 8, 2007

    libjpeg
    www.ijg.org
    Added: October 31, 2004

    libpng - Portable Network Graphics
    www.libpng.org/pub/png/
    License: zlib
    Added: October 31, 2004

    LibTIFF
    www.remotesensing.org/libtiff/
    Description: TIFF Library and Utilities.
    Added: September 17, 2007

    LodePNG
    members.gamedev.net/lode/projects/LodePNG/
    Description: LodePNG is a PNG image decoder and encoder, all in one, no dependency or linkage to zlib or libpng required. It's made for C (ISO C90), and has a C++ wrapper with a more convenient interface on top.
    Author: Lode Vandevenne
    Added: February 26, 2008

    Paintlib
    www.paintlib.de/paintlib/
    Description: A portable C++ class library for image loading, saving and manipulation. Images can be loaded from BMP, GIF, IFF, JPEG, PCX, PGM, PICT, PNG, PSD, SGI, TGA, TIFF and WMF files and saved in BMP, JPEG, PNG and TIFF formats. Image manipulation can be done either through filters implemented in filter classes or by directly accessing the bitmap bits.
    Author: Ulrich von Zadow
    Added: October 31, 2004

    SDL_image
    www.libsdl.org/projects/SDL_image/
    Description: An image file loading library. It loads images as SDL surfaces, and supports the following formats: BMP, PNM, XPM, LBM, PCX, GIF, JPEG, PNG, TGA.
    Authors: Sam Lantinga, Mattias Engdegard
    License: LGPL
    Added: October 31, 2004

    SOIL - Simple OpenGL Image Library
    lonesock.net/soil.html
    Description: SOIL is a tiny C library used primarily for uploading textures into OpenGL.
    License: Public domain
    Added: September 17, 2007

    stbi
    www.nothings.org/stb_image.c
    Description: A public domain JPEG/PNG reader (reads JPEG, PNG, BMP, TGA, PSD, HDR, and writes BMP, TGA).
    Author: Sean Barrett
    License: Public domain
    Added: January 8, 2008

    Titan
    titan.sourceforge.net
    Description: For still images, Titan can load/save most varieties from .TGA, .BMP, .PCX, .PNG and .JPG.
    Author: Dan Brown
    License: zlib
    Added: September 17, 2007

    Mathematics

    Blitz++
    www.oonumerics.org/blitz/
    Description: Blitz++ is a C++ class library for scientific computing.
    License: Blitz++ Artistic License
    Added: September 14, 2007

    CML - Configurable Math Library
    cmldev.net
    Description: The CML (Configurable Math Library) is a free, open-source C++ math library designed for use in games, graphics, computational geometry, and related applications. It includes vector, matrix, and quaternion classes, and a large library of functions for manipulation of these types.
    Author: Jesse Anders
    License: Boost Software License
    Added: March 27, 2008

    Fast Math Routines
    developer.nvidia.com/object/fast_math_routines.html
    Description: Collection of good fast math routines.
    Author: nVIDIA
    License: Free
    Added: October 31, 2004

    Fixed Point
    www.trenki.net
    Description: A small fixed point math library which consists of various functions for dealing with fixed point numbers (multiplication, division, inversion, sin, cos, sqrt, rsqrt). It also contains a C++ wrapper class which can be used to simplify working with fixed points numbers greatly. I used this fixed point number class in conjunction with my vector_math library to obtain a fixed point vector math library. Doing so made the 3D computations a lot faster compared to the floating point version.
    Author: Markus Trenkwalder
    Added: September 14, 2007

    GLM
    members.tripod.com/markus_ilmola/
    Description: A math library for OpenGL with over 500 useful math functions for OpenGL.
    Author: Markus Ilmola
    Added: September 14, 2007

    GMP
    gmplib.org
    Description: GMP is a free library for arbitrary precision arithmetic, operating on signed integers, rational numbers, and floating point numbers.
    License: LGPL
    Added: October 8, 2007

    MathGL++
    mathgl-pp.sourceforge.net
    Description: MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
    Author: Jacques Gasselin
    License: LGPL
    Added: October 31, 2004

    Mersenne Twister Random Number Generator
    www-personal.engin.umich.edu/~wagnerr/MersenneTwister.html
    Description: The Mersenne Twister is an algorithm for generating random numbers. It was designed with consideration of the flaws in various other generators. The period, 2^19937-1, and the order of equidistribution, 623 dimensions, are far greater. The generator is also fast; it avoids multiplication and division, and it benefits from caches and pipelines.
    Author: Rick Wagner
    License: Free
    Added: October 31, 2004

    Vector Math
    www.trenki.net
    Description: The vector_math library (formerly math3d++) is a C++ 3d math library.
    Author: Markus Trenkwalder
    License: Free
    Added: October 31, 2004

    VMath - Matrix Template Class
    www.paulnettle.com
    Description: VMath is a powerful NxM matrix template class which includes full support for matrices, vectors, points, homogenous transforms and more.
    Author: Paul Nettle
    License: Free
    Added: October 31, 2004

    Mesh Optimization and Preprocessing

    ACTC - The Triangle Consolidator
    www.plunk.org/~grantham/public/actc/index.html
    Description: ACTC makes triangle strips and fans out of independent indexed triangles.
    Author: Brad Grantham
    License: free
    Added: April 29, 2008

    GTS - GNU Triangulated Surface Library
    gts.sourceforge.net
    Description: GTS stands for the GNU Triangulated Surface Library. It provides a set of useful functions to deal with 3D surfaces meshed with interconnected triangles including collision detection, multiresolution models, constrained Delaunay triangulations and robust set operations (union, intersection, differences).
    License: LGPL
    Added: January 29, 2006

    Mesh SDK
    home.earthlink.net/~mmchow/meshsdk/meshsdk.html
    Description: The mesh sdk (gmeshsdk) is a useful geometry library for manipulating 3D meshes and geometry data. It is currently being used on a variety of graphics projects including real-time graphics viewers, 3D paint systems, visualizing complex 3D datasets, and optimizing graphics hardware performance.
    Author: Mike Chow
    Added: April 29, 2008

    NvTriStrip Library
    developer.nvidia.com/object/nvtristrip_library.html
    Description: NVTriStrip is a library for vertex cache aware stripification of geometry.
    Author: nVIDIA
    Platforms: API and OS independent
    Added: October 31, 2004

    Model Handling & 3D Character Animation

    Animadead
    animadead.sourceforge.net
    Description: Animadead is a skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations.
    Author: John Butterfield
    License: LGPL
    Added: January 29, 2006

    Cal3d
    cal3d.sourceforge.net
    Description: Cal3d is a skeletal based 3d character animation library written in C++ in a platform-/graphic API-independent way.
    Author: Bruno Heidelberger
    License: LGPL
    Platforms: Windows, SGI Irix, various flavors of Linux, Mac OS X
    Added: October 31, 2004

    GPUmesh
    www-evasion.imag.fr/Membres/Sylvain.Lefebvre/GPUmesh/
    Description: The purpose of GPUmesh is to provide developers with a simple mechanism to send geometry to the GPU.
    Author: Sylvain Lefebvre
    License: Free
    Platforms: Windows, Linux
    Added: October 31, 2004

    lib3DS
    lib3ds.sourceforge.net
    Description: lib3ds is a free ANSI-C library for working with the popular "3DS" 3D model format. lib3ds loads and saves Atmosphere settings, Background settings, Shadow map settings, Viewport setting, Materials, Cameras, Lights, Meshes, Hierarchy, Animation keyframes. It also contains useful matrix, vector and quaternion mathematics tools. lib3ds usually integrates well with OpenGL.
    Author: Jan Eric Kyprianidis
    License: LGPL
    Platforms: Windows, Linux, Unix
    Added: October 31, 2004

    libASE
    interreality.org/projects/libase
    Description: LibASE is a library for parsing and reading information out of ASE files, the "ASCII Scene Export" format of the 3D Studio and 3ds Max 3D modelling programs.
    Author: Peter Amstutz
    License: LGPL
    Platforms: GNU/Linux, MacOS X
    Added: October 31, 2004

    Trimeshloader
    trimeshloader.sourceforge.net
    Description: A flexible ANSI C trimesh loader.
    Author: Gero Müller
    License: zlib
    Added: September 14, 2007

    Multimedia/Game Libraries

    Allegro
    www.talula.demon.co.uk/allegro
    Description: Allegro is a game programming library for C/C++ developers which provides many functions for graphics, sounds, player input, and timers. It also provides fixed and floating point mathematical functions, 3D functions, file management functions, compressed datafile and a GUI.
    License: Giftware License
    Platforms: DOS, Unix, Windows, QNX, BeOS, MacOS X
    Added: October 31, 2004

    ClanLib Game SDK
    www.clanlib.org
    Description: ClanLib is a cross platform C++ framework. Essentially the library offers a series of different functionality under a streamlined API. Its primary focus is on games, although its not limited for that usage only.
    License: LGPL
    Added: October 31, 2004

    PLIB - A Portable Games Library
    plib.sourceforge.net
    Description: PLIB includes sound effects, music, a complete 3D engine, font rendering, a simple Windowing library, a game scripting language, a GUI, networking, 3D math library and a collection of handy utility functions.
    Author: Steve J. Baker
    License: LGPL
    Added: October 31, 2004

    OSDL - Object-oriented Simple DirectMedia Layer
    osdl.sourceforge.net
    Description: The OSDL project has for goal to provide a free portable high-level open-source library for multimedia and game programming.
    License: LGPL
    Added: October 16, 2007

    PopCap Games Framework
    developer.popcap.com
    License: Popcap License
    Added: October 31, 2004

    SDL
    www.libsdl.org
    Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
    Author: Sam Lantinga
    License: LGPL
    Platforms: Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX
    Added: October 31, 2004

    SFML - Simple and Fast Multimedia Library
    sfml.sourceforge.net
    Description: SFML is a free multimedia C++ API that provides you low and high level access to graphics, input, audio, etc.
    Author: Laurent Gomila
    License: zlib/png
    Added: October 8, 2007

    Networking

    High-level

    GNE - Game Networking Engine
    www.gillius.org/gne/
    Description: GNE, or the Game Networking Engine, is a cross-platform, multithreaded, C++ networking library with an API specifically addressing the needs of game networking.
    Author: Jason Winnebeck
    License: LGPL
    Added: April 20, 2008

    Net2
    www.gameprogrammer.com/net2/net2-1.html
    Author: Bob Pendleton
    License: LGPL
    Added: September 25, 2007

    OpenPlay
    developer.apple.com/opensource/internet/openplay/index.html
    Description: OpenPlay is a cross-platform network abstraction layer designed to simplify the task of creating programs which communicate across multiple computers.
    License: Apple Public Source License
    Added: September 17, 2007

    OpenTNL - Torque Network Library
    www.opentnl.org
    Description: The Torque Network Library is a robust, secure, easy to use, cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date. Whether you're writing a multiplayer game, developing a complex simulation, or just need a solid foundation for network apps, TNL will meet your needs.
    License: GPL (or indie or commercial)
    Added: September 25, 2007

    Raknet
    www.rakkarsoft.com
    Description: Raknet is a cross platform C++ network library designed to allow programmers to add response time-critical network capabilities to their applications. It is mostly used for games, but is application independent.
    License: Free for non-profit applications
    Added: September 17, 2007

    ReplicaNet
    www.replicanet.com
    Description: ReplicaNet is an object oriented C++ library that is engineered to help the developer of applications that require a stable and low maintenance middleware solution to networking. Any project that is designed to use a network of machines, for example multiplayer computer games, need to consider very carefully how to approach the design problems associated with networking.
    License: Free for non-commerical usage
    Added: September 25, 2007

    Zoidcom
    www.zoidcom.com
    Description: The Zoidcom network library is a high-level, UDP based networking library providing features for automatic replication of gameobjects and synchronization of their states over a network connection in a highly bandwidth efficient manner.
    Author: Jörg Rüppel
    License: Free for non-commerical usage
    Added: September 25, 2007

    Low-level

    DyConnect
    www.junction.bafsoft.com/#dyconnect
    Author: Dave Stash
    License: zlib
    Added: September 25, 2007

    ENet
    enet.bespin.org
    Description: ENet's purpose is to provide a relatively thin, simple and robust network communication layer on top of UDP (User Datagram Protocol). The primary feature it provides is optional reliable, in-order delivery of packets.
    License: Free
    Added: September 25, 2007

    Etwork
    www.mindcontrol.org/~hplus/etwork/
    Description: Etwork is a simple message-based network library, suitable for shuffling messages between a server and many clients, either using realiable, in-order delivery (TCP) or unreliable, out-of- order, possibly-duplicated delivery (UDP).
    Author: Jon Watte
    License: MIT
    Added: September 25, 2007

    HawkNL - Hawk Network Library
    www.hawksoft.com/hawknl/
    Description: HawkNL is a fairly low level API, a wrapper over Berkeley/Unix Sockets and Winsock.
    License: LGPL
    Added: September 17, 2007

    libcurl
    curl.haxx.se/libcurl/
    Description: libcurl is a free and easy-to-use client-side URL transfer library, supporting FTP, FTPS, HTTP, HTTPS, SCP, SFTP, TFTP, TELNET, DICT, LDAP, LDAPS and FILE. libcurl supports SSL certificates, HTTP POST, HTTP PUT, FTP uploading, HTTP form based upload, proxies, cookies, user+password authentication (Basic, Digest, NTLM, Negotiate, Kerberos4), file transfer resume, http proxy tunneling and more.
    License: curl license
    Added: September 25, 2007

    Pegasus Network Library
    plib.sourceforge.net/net/index.html
    Description: Pegasus is a C++ library for making networked games. Pegasus is based on Medusa and is part of PLIB. Pegasus, like Medusa, runs as a single process, multiplexing I/O with its various client and server connections within a single process/thread.
    Author: Steve J. Baker
    License: LGPL
    Added: October 31, 2004

    SDL_net
    www.libsdl.org/projects/SDL_net/
    Description: This is a small sample cross-platform networking library, with a sample chat client and server application. The chat client uses the GUIlib GUI framework library.
    Authors: Sam Lantinga, Roy Wood, Masahiro Minami
    License: LGPL
    Platforms: All platforms supported by SDL.
    Added: October 31, 2004

    Physics

    Box2D Physics Engine
    www.box2d.org
    Description: Box2D is a 2D rigid body simulation library for games and written in portable C++.
    Author: Erin Catto
    License: zlib
    Added: April 20, 2008

    Bullet
    www.continuousphysics.com/Bullet/
    Description: Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
    Author: Erwin Coumans
    License: zlib
    Added: September 14, 2007

    Cyclone Physics Simulator
    www.procyclone.com
    Author: Ian Millington
    Added: March 22, 2008

    EZPhysics - Physical Rigging
    www.ezphysics.org
    License: LGPL
    Added: September 25, 2007

    Flatland
    flatland.sourceforge.net/
    Description: Flatland is an object-oriented 2D collision library.
    License: BSD
    Added: September 14, 2007

    Havok
    tryhavok.intel.com
    License: Free for non-commercial use (requires registration)
    Added: July 1, 2008

    Newton Game Dynamics
    www.newtondynamics.com
    Description: Newton Game Dynamics is an integrated solution for real time simulation of physics environments. The API provides scene management, collision detection, dynamic behavior and yet it is small, fast, stable and easy to use.
    Authors: Julio Jerez, Alain Suero
    License: Newton Game Dynamics SDK Setup License
    Platforms: Windows, Linux, MacOS X
    Added: October 31, 2004

    OPAL
    ox.slug.louisville.edu/~o0lozi01/opal_wiki/index.php/Main_Page
    Description: OPAL is a high-level interface for low-level physics engines used in games, robotics simulations, and other 3D applications. Features a simple C++ API, intuitive objects (e.g. Solids, Joints, Motors, Sensors), and XML-based file storage for complex objects.
    Added: October 31, 2004

    Open Dynamics Engine
    www.ode.org
    Description: ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.
    Author: Russell Smith
    License: BSD
    Platforms: Windows
    Added: October 31, 2004

    Physical
    physical.alecrivers.com
    Description: Physical is a game creation system based on the foundation of an innovative 2D physics engine.
    Author: Alec Rivers
    License: Free
    Added: January 29, 2006

    PhysX (formerly Novodex)
    www.ageia.com/developers/downloads.html
    Description: AGEIA's PhysX Technology revolutionizes physics simulation with technologies designed for the future of console and PC gaming. The advances in next generation consoles and PC processors are staggering. The future is in multi-threaded, asynchronous, massively parallel-processing architectures.
    Author: AGEIA
    License: Free for non-commerical use
    Platforms: Windows
    Added: October 31, 2004

    Tokamak Game Physics
    www.tokamakphysics.com
    Description: Tokamak Game Physics SDK is a high performance real-time physics library designed specially for games. It has a high-level, simple to use programming interface. With Tokamak, game developers and designers are empowered to produce the next generation of interactive games.
    License: Free
    Platforms: Windows
    Added: October 31, 2004

    True Axis Physics SDK
    www.trueaxis.com
    Description: The True Axis Physics SDK is a fast and solid real world physics simulation system designed for demanding games and virtual interactive environments.
    Authors: TRUE AXIS PTY LTD, Australia
    License: Free for non-commercial use
    Platforms: Windows
    Added: January 29, 2006

    OpenGL

    Cpw
    www.mathies.com/cpw/about.html
    Description: Cpw is a application framework library for OpenGL applications and games. It is designed with speed, simplicity, and portability in mind.
    Author: Jim Mathies
    License: Free
    Added: October 6, 2007

    FreeGLUT
    freeglut.sourceforge.net
    Description: FreeGLUT is a completely OpenSourced alternative to the OpenGL Utility Toolkit (GLUT) library which allows the user to create and manage windows containing OpenGL contexts on a wide range of platforms and also read the mouse, keyboard and joystick functions.
    Author: Originally written by Pawel W. Olszta with contributions from Andreas Umbach and Steve Baker
    License: X-Consortium License
    Added: October 31, 2004

    FTGL
    homepages.paradise.net.nz/henryj/code/index.html
    Description: A font rendering library for OpenGL.
    Author: Henry Maddock
    License: LGPL
    Added: September 14, 2007

    GLFT_Font
    www.cs.rit.edu/%7Ejpt2433/glftfont/
    Description: GLFT_Font allows programmers to use fonts in their OpenGL applications with great ease on any platform for which both FreeType2 and OpenGL are available.
    Authors: James Turk, Marijn Haverbeke
    License: zlib
    Added: September 14, 2007

    GLFW
    glfw.sourceforge.net
    Description: Free, open source, portable framework for OpenGL application development. In short, it is a link library that constitutes a powerful API for handling operating system specific tasks, such as opening an OpenGL window and reading keyboard, mouse and joystick input.
    Author: Marcus Geelnard
    License: zlib
    Platforms: Windows, Linux, IRIX, FreeBSD, Solaris, QNX, MacOS X, AmigaOS, MS-DOS
    Added: October 31, 2004

    GLH - Graphics Library Helper
    www.geocities.com/vmelkon/glhlibrary.html
    Description: glh is kind of like OpenGL's GLU but contains extra functions and optimized functions.
    Author: Vrej Melkonian
    License: Free
    Added: March 28, 2005

    glpng
    www.wyatt100.freeserve.co.uk
    Description: A utility library for loading PNG files and bind them to an OpenGL texture with one simple call.
    Author: Ben Wyatt
    Added: February 29, 2008

    Ivf++ - Interactive Visualisation Framework
    gorkon.byggmek.lth.se/ivfweb/
    Authors: Jonas Lindemann, Carl-Johan Lejdfors, Pierre Olsson
    License: LGPL
    Added: October 31, 2004

    libQGLViewer
    artis.imag.fr/Membres/Gilles.Debunne/QGLViewer/
    Description: libQGLViewer is a C++ library based on Qt that eases the creation of OpenGL 3D viewers. It provides some of the typical 3D viewer functionalities, such as the possibility to move the camera using the mouse, which lacks in most of the other APIs.
    License: Dual Licensing
    Added: July 1, 2008

    LibUFO
    libufo.sourceforge.net
    Description: LibUFO is a C++ core library for forms respectively graphical user interfaces (GUI). It is mainly used as OpenGL GUI toolkit.
    License: LGPL
    Added: September 17, 2007

    OpenGL Window Framework
    oglwfw.sourceforge.net
    Description: Framework for creating and controlling windows capible of holding an OpenGL rendering context in it.
    Author: Rob Jones
    License: zlib
    Added: October 31, 2004

    OpenGLUT
    openglut.sourceforge.net
    Description: OpenGLUT is an open source project to evolve the GLUT (OpenGL Utility Toolkit) C/C++ API. OpenGLUT uses the freeglut code base as a foundation for extending, enhancing and refining the API.
    Authors: Richard Rauch, Nigel Stewart, John F. Fay
    Added: October 31, 2004

    SDL
    www.libsdl.org
    Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
    Author: Sam Lantinga
    License: LGPL
    Platforms: Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX
    Added: October 31, 2004

    SOIL - Simple OpenGL Image Library
    lonesock.net/soil.html
    Description: SOIL is a tiny C library used primarily for uploading textures into OpenGL.
    License: Public domain
    Added: September 17, 2007

    OpenGL Extension Handling

    GLee
    elf-stone.com/glee.php
    Description: The OpenGL Easy Extension library (GLee) makes life easier for OpenGL developers by automatically linking OpenGL extensions and core functions at initialisation time. This saves programmers the effort of manually linking every required extension, and effectively brings the OpenGL library up to date.
    Author: Ben Woodhouse
    Added: October 31, 2004

    GLEW - The OpenGL Extension Wrangler Library
    glew.sourceforge.net
    Description: The OpenGL Extension Wrangler Library (GLEW) is a cross-platform C/C++ extension loading library. GLEW provides efficient run-time mechanisms for determining which OpenGL extensions are supported on the target platform. OpenGL core and extension functionality is exposed in a single header file.
    License: BSD
    Added: October 31, 2004

    OglExt
    www.julius.caesar.de/oglext/
    Description: OglExt is a free OpenGL extension library, enabling the easy access of all functionality up to OpenGL version 1.5 as well as API functions of more than 200 OpenGL extensions.
    Author: Research Center Caesar
    License: LGPL
    Added: October 31, 2004

    Scripting Languages

    Angelcode Scripting Library
    www.angelcode.com/angelscript/
    Author: Andreas Jönsson
    License: zlib
    Added: September 13, 2007

    GameMonkey Script
    www.somedude.net/gamemonkey/
    Description: GameMonkey is a embedded scripting language that is intended for use in game and tool applications. GameMonkey is however suitable for use in any project requiring simple scripting support. GameMonkey borrows concepts from Lua (www.lua.org), but uses syntax similar to C, making it more accessible to game programmers. GameMonkey also natively supports multithreading and the concept of states.
    Authors: Matthew Riek, Greg Douglas
    License: MIT
    Added: September 13, 2007

    Lua
    www.lua.org/
    Description: Lua is a powerful, fast, light-weight, embeddable scripting language.
    License: MIT
    Added: September 13, 2007

    Python Programming Language
    www.python.org
    Added: September 13, 2007

    Ruby
    www.ruby-lang.org/en/
    Description: A dynamic, open source programming language with a focus on simplicity and productivity. It has an elegant syntax that is natural to read and easy to write.
    Added: September 13, 2007

    Squirrel
    squirrel-lang.org
    Description: Squirrel is a high level imperative/OO programming language, designed to be a powerful scripting tool that fits in the size, memory bandwidth, and real-time requirements of applications like games.
    License: zlib
    Added: September 13, 2007

    SDL - Simple DirectMedia Layer

    OSDL - Object-oriented Simple DirectMedia Layer
    osdl.sourceforge.net
    Description: The OSDL project has for goal to provide a free portable high-level open-source library for multimedia and game programming.
    License: LGPL
    Added: October 16, 2007

    SDL
    www.libsdl.org
    Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
    Author: Sam Lantinga
    License: LGPL
    Platforms: Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX
    Added: October 31, 2004

    SDL_Console
    sdlconsole.sourceforge.net
    Description: A drop down console that can be easily added to any SDL application. It is similar to Quake and other games consoles. A console gives you the ability to interact with your program in an easy way by executing predefined commands. You can also have more than one console at a time.
    Authors: Garret Banuk, Boris Lesner, Clemens Wacha
    License: LGPL
    Platforms: All
    Added: October 31, 2004

    SDL_draw
    sdl-draw.sourceforge.net
    Description: SDL_draw is a simple library to draw basic elements, like points, lines and circles, on SDL surfaces.
    Authors: Mario Palomo, José de la Huerga, Pepe González
    License: LGPL
    Added: October 8, 2007

    SDL_image
    www.libsdl.org/projects/SDL_image/
    Description: An image file loading library. It loads images as SDL surfaces, and supports the following formats: BMP, PNM, XPM, LBM, PCX, GIF, JPEG, PNG, TGA.
    Authors: Sam Lantinga, Mattias Engdegard
    License: LGPL
    Added: October 31, 2004

    SDL_mixer
    www.libsdl.org/projects/SDL_mixer/
    Description: A sample multi-channel audio mixer library.
    Authors: Sam Lantinga, Stephane Peter, Ryan Gordon
    License: LGPL
    Platforms: Windows, MacOS X, Linux
    Added: October 31, 2004

    SDL_net
    www.libsdl.org/projects/SDL_net/
    Description: This is a small sample cross-platform networking library, with a sample chat client and server application. The chat client uses the GUIlib GUI framework library.
    Authors: Sam Lantinga, Roy Wood, Masahiro Minami
    License: LGPL
    Platforms: All platforms supported by SDL.
    Added: October 31, 2004

    SDL_sound
    icculus.org/SDL_sound/
    Description: SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3.
    Author: Ryan C. Gordon
    License: LGPL
    Platforms: Windows, Linux, MacOS X, FreeBSD, BeOS
    Added: October 31, 2004

    SDL_ttf
    www.libsdl.org/projects/SDL_ttf/
    Description: This is a sample library which allows you to use TrueType fonts in your SDL applications. It comes with an example program "showfont" which displays an example string for a given TrueType font file.
    Author: Sam Lantinga
    License: LGPL
    Added: October 8, 2007

    Visualization

    libQGLViewer
    artis.imag.fr/Membres/Gilles.Debunne/QGLViewer/
    Description: libQGLViewer is a C++ library based on Qt that eases the creation of OpenGL 3D viewers. It provides some of the typical 3D viewer functionalities, such as the possibility to move the camera using the mouse, which lacks in most of the other APIs.
    License: Dual Licensing
    Added: July 1, 2008

    Visualization Library
    www.visualizationlibrary.com
    Description: Visualization Library is an open source C++ middleware for 2D/3D graphics applications based on OpenGL 2.1, designed to develop portable applications for the Windows XP, Windows Vista and Linux/X11 operating systems.
    Author: Michele Bosi
    License: Dual licensing model: GNU GPL 3/Commercial license
    Added: July 1, 2008

    Widget Toolkits

    FLTK - Fast Light Toolkit
    www.fltk.org
    Description: FLTK is a cross-platform C++ GUI toolkit and provides modern GUI functionality without the bloat and supports 3D graphics via OpenGL and its built-in GLUT emulation.
    License: LGPL
    Added: July 1, 2008

    FOX Toolkit
    www.fox-toolkit.org
    Description: The FOX toolkit is an open source, cross-platform widget toolkit, that is, a library of basic elements for building a graphical user interface.
    License: LGPL
    Added: July 1, 2008

    Qt
    trolltech.com/products/qt/
    Description: Qt is a cross-platform application framework for desktop and embedded development. It includes an intuitive API and a rich C++ class library, integrated tools for GUI development and internationalization, and support for Java™ and C++ development.
    Author: Trolltech
    License: Qt Licensing
    Added: July 1, 2008

    wxWidgets
    www.wxwidgets.org
    Description: wxWidgets lets developers create applications for Win32, Mac OS X, GTK+, X11, Motif, WinCE, and more using one codebase. It can be used from languages such as C++, Python, Perl, and C#/.NET. Unlike other cross-platform toolkits, wxWidgets applications look and feel native. This is because wxWidgets uses the platform's own native controls rather than emulating them. It's also extensive, free, open-source, and mature.
    Added: July 1, 2008

    XML

    Expat XML Parser
    expat.sourceforge.net
    Description: Expat is an XML parser library written in C. It is a stream-oriented parser in which an application registers handlers for things the parser might find in the XML document.
    License: LGPL
    Platforms: Cross-platform
    Added: October 31, 2004

    ezXML
    ezxml.sourceforge.net
    Description: ezXML is a C library for parsing XML documents inspired by simpleXML for PHP. As the name implies, it's easy to use. It's ideal for parsing XML configuration files or REST web service responses. It's also fast and lightweight (less than 20k compiled).
    Author: Aaron Voisine
    License: MIT
    Added: January 29, 2006

    irrXML
    www.ambiera.com/irrxml/index.html
    Description: irrXML is a simple and fast open source xml parser for C++.
    Author: Nikolaus Gebhardt
    License: irrXML License
    Added: September 17, 2007

    Libxml2
    www.xmlsoft.org
    Description: A XML C parser and toolkit developed for the Gnome project.
    License: MIT
    Platforms: Linux, Unix, Windows, CygWin, MacOS, MacOS X, UNIX, OS/2
    Added: October 31, 2004

    TinyXml
    www.grinninglizard.com/tinyxml/index.html
    Description: A simple, small, C++ XML parser that can be easily integrating into other programs.
    Author: Lee Thomason
    License: zlib
    Added: October 31, 2004

    Xerces-C++
    xerces.apache.org/xerces-c/
    Description: Xerces-C++ is a validating XML parser written in a portable subset of C++. Xerces-C++ makes it easy to give your application the ability to read and write XML data.
    License: Apache Software License
    Added: September 17, 2007

    XMLite
    www.codeproject.com/cpp/xmlite.asp
    Description: Easy to access and simple XML parser.
    Author: Kyung-min Cho
    Platforms: Windows
    Added: October 31, 2004

    XMLParser
    www.applied-mathematics.net/tools/xmlParser.html
    Description: Small, simple, cross-platform, free and fast C++ XML Parser
    Author: Frank Vanden Berghen
    License: Aladdin Free Public License (AFPL) (other licenses on request for free)
    Platforms: Solaris, Linux, Windows
    Added: February 6, 2008

    Unsorted

    The Demo Effect Collection
    demo-effects.sourceforge.net
    Description: This is not only a collection of demo effects from the early days of the demo scene (for instance the Amiga demo scene in the late eighties ) but also a multi-layered run-time pluggable demo effects system, with support for filters and transition effects. which can be used to create demo's.
    Author: W.P. van Paassen
    License: GPL
    Platforms: Windows, any Unix flavoured OS
    Added: October 31, 2004

    GUL - Geometry Utility Library
    gul.sourceforge.net
    Description: GUL is a library of C++ functions. It mainly contains basic functions for tesselating and manipulating NURBS curves and surfaces, as well as functions for interpolating and approximating data points with NURBS curves and surfaces.
    Added: July 1, 2008

    Hermes
    www.clanlib.org/hermes/
    Description: Hermes is a pixel conversion library. Its only purpose is to take a buffer full of pixels and convert it into a target buffer full of pixels. The two can differ both in size and in format. Hermes is primarily intended for fast graphics display and it is optimized for that.
    License: LGPL
    Added: October 31, 2004

    libavg
    www.libavg.de
    Description: libavg is an effort to do for multimedia installations what the Gimp did for image editing.
    Author: Ulrich von Zadow
    Platforms: Linux
    Added: October 31, 2004

    libsigc++
    libsigc.sourceforge.net
    Description: libsigc++ implements a typesafe callback system for standard C++. It allows you to define signals and to connect those signals to any callback function, either global or a member function, regardless of whether it is static or virtual.
    Authors: Tero Pulkkinen, Karl Nelson, Murray Cumming, Martin Schulze
    License: LGPL
    Platforms: Windows, Linux, Unix
    Added: January 8, 2006

    METIS - Serial Graph Partitioning and Fill-reducing Matrix Ordering
    glaros.dtc.umn.edu/gkhome/metis/metis/overview
    Description: METIS is a set of serial programs for partitioning graphs, partitioning finite element meshes, and producing fill reducing orderings for sparse matrices.
    Author: George Karypis
    License: Free
    Added: October 30, 2007

    Loki
    sourceforge.net/projects/loki-lib/
    Description: A C++ library of designs, containing flexible implementations of common design patterns and idioms.
    License: MIT
    Platforms: Portable
    Added: January 29, 2006

    Particle System API
    www.particlesystems.org
    Description: The Particle System API allows you to easily include dynamic simulations of groups of moving objects. This is especially useful for eye candy in games, virtual environments and other interactive graphics apps, but can also be used in off-line animation software.
    Author: David K. McAllister
    Platforms: Windows
    Added: October 31, 2004

    Pixel Toaster
    www.pixeltoaster.com
    Description: Open Source C++ library for realtime software rendering.
    Author: Glenn Fiedler
    Added: October 31, 2004

    SPL - Simple Plugin Layer
    www.unitedbytes.de/go.php?site=spl
    Description: The SPL (Simple Plugin Layer) library is an open source SDK for plugin development. With SPL you can extend every application written in C/C++ to use your own plugins, SPL will do all the managing, loading and unloading stuff for you. Additionally, the whole framework is fully multi-platform capable, so you don't have to develop multiple versions of the same plugin for platforms provided by SPL.
    Author: United Bytes
    License: LGPL
    Platforms: Windows, Linux, Solaris
    Added: October 31, 2004

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  • 原文地址:https://www.cnblogs.com/pulas/p/2492222.html
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