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  • 一起学Windows phone7开发(五.一个时钟的例子)

    Express blend工具是开发silverlight Ui的重要工具,在这里有一个从silverlight移植过来的时钟小例子可以看出在Phone7上这个工具一样也很重要并且可以提高开发效率。

    一.在blend工具中,可以用Ellipse绘制表盘,通过在property中使用渐变色来产生立体效果。还可以能过gradient工具来调整渐变色。

    二.用Ellipse工具绘制表针轴,并设置圆的strokethickness来改变线的粗细。

    三.用Rectangle工具来绘制三个表针,并放好位置。

    四.增加动画效果

    <Storyboard x:Name="clockStoryboard">

     

                <!-- This animation targets the hour hand transform -->

                <DoubleAnimation x:Name="hourAnimation"

          Storyboard.TargetName="HourHandTransform"

          Storyboard.TargetProperty="Angle"

          Duration="12:0:0" RepeatBehavior="Forever" To="360" />

     

                <!-- This animation targets the minute hand transform -->

                <DoubleAnimation x:Name="minuteAnimation"

          Storyboard.TargetName="MinuteHandTransform"

          Storyboard.TargetProperty="Angle"

          Duration="1:0:0" RepeatBehavior="Forever" To="360" />

     

                <!-- This animation targets the second hand transform -->

                <DoubleAnimation x:Name="secondAnimation"

          Storyboard.TargetName="SecondHandTransform"

          Storyboard.TargetProperty="Angle"

          Duration="0:1:0" RepeatBehavior="Forever" To="360" />

            </Storyboard>

     

    这时运行一下,已经可以看到表针在走了。

     

    五.控制表针行为语句

    void MainPage_Loaded(object sender, RoutedEventArgs e)

            {

                // The current date and time.

                System.DateTime currentDate = DateTime.Now;

     

                // Find the appropriate angle (in degrees) for the hour hand

                // based on the current time.

                double hourangle = (((float)currentDate.Hour) / 12) * 360 + currentDate.Minute / 2;

     

     

                // The same as for the minute angle.

                double minangle = (((float)currentDate.Minute) / 60) * 360;

     

                // The same for the second angle.

                double secangle = (((float)currentDate.Second) / 60) * 360;

     

                // Set the beginning of the animation (From property) to the angle

                // corresponging to the current time.

                hourAnimation.From = hourangle;

     

                // Set the end of the animation (To property)to the angle

                // corresponding to the current time PLUS 360 degrees. Thus, the

                // animation will end after the clock hand moves around the clock

                // once. Note: The RepeatBehavior property of the animation is set

                // to "Forever" so the animation will begin again as soon as it completes.

                hourAnimation.To = hourangle + 360;

     

                // Same as with the hour animation.

                minuteAnimation.From = minangle;

                minuteAnimation.To = minangle + 360;

     

                // Same as with the hour animation.

                secondAnimation.From = secangle;

                secondAnimation.To = secangle + 360;

     

                this.clockStoryboard.Begin();

            }

    源代码:

    /Files/randylee/MyClock.rar
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  • 原文地址:https://www.cnblogs.com/randylee/p/1740012.html
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