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    今晚闲来无事,练练基本的数据结构吧

    BinTreeNode.h

    template<typename Type> class BinaryTree;
    
    template<typename Type> class BinTreeNode{
    public:
    	friend class BinaryTree<Type>;
    	BinTreeNode():m_pleft(NULL),m_pright(NULL){}
    	BinTreeNode(Type item,BinTreeNode<Type> *left=NULL,BinTreeNode<Type> *right=NULL)
    		:m_data(item),m_pleft(left),m_pright(right){}
    
    	Type GetData() const;		//get thd data
    	BinTreeNode<Type> *GetLeft() const;		//get the left node
    	BinTreeNode<Type> *GetRight() const;	//get the right node
    
    	void SetData(const Type data);			//change the data
    	void SetLeft(const BinTreeNode<Type> *left);	//change thd left node
    	void SetRight(const BinTreeNode<Type> *right);	//change the right node
    
    	void InOrder();		//inorder the tree with the root of the node
    	void PreOrder();	//perorder the tree with the root of the node
    	void PostOrder();	//postoder the tree with the root of the node
    	
    	int Size();			//get size
    	int Height();		//get height
    	BinTreeNode<Type> *Copy(const BinTreeNode<Type> *copy);	//copy the node
    	void Destroy(){		//destroy the tree with the root of the node
    		if(this!=NULL){
    			this->m_pleft->Destroy();
    			this->m_pright->Destroy();
    			delete this;
    		}
    	}
    
    	friend bool equal<Type>(const BinTreeNode<Type> *s,const BinTreeNode<Type> *t);	//is equal?
    
    private:
    	BinTreeNode<Type> *m_pleft,*m_pright;
    	Type m_data;
    };
    
    template<typename Type> Type BinTreeNode<Type>::GetData() const{
    	return this!=NULL?m_data:-1;
    }
    
    template<typename Type> BinTreeNode<Type>* BinTreeNode<Type>::GetLeft() const{
    	return this!=NULL?m_pleft:NULL;
    }
    
    template<typename Type> BinTreeNode<Type>* BinTreeNode<Type>::GetRight() const{
    	return this!=NULL?m_pright:NULL;
    }
    
    template<typename Type> void BinTreeNode<Type>::SetData(const Type data){
    	if(this!=NULL){
    		m_data=data;
    	}
    }
    
    template<typename Type> void BinTreeNode<Type>::SetLeft(const BinTreeNode<Type> *left){
    	if(this!=NULL){
    		m_pleft=left;
    	}
    }
    
    template<typename Type> void BinTreeNode<Type>::SetRight(const BinTreeNode<Type> *right){
    	if(this!=NULL){
    		m_pright=right;
    	}
    }
    
    template<typename Type> BinTreeNode<Type>* BinTreeNode<Type>::Copy(const BinTreeNode<Type> *copy){
    	if(copy==NULL){
    		return NULL;
    	}
    
    	BinTreeNode<Type> *temp=new BinTreeNode<Type>(copy->m_data);
    	temp->m_pleft=Copy(copy->m_pleft);
    	temp->m_pright=Copy(copy->m_pright);
    	return temp;
    }
    
    template<typename Type> bool equal(const BinTreeNode<Type> *s,const BinTreeNode<Type> *t){
    	if(s==NULL&&t==NULL){
    		return 1;
    	}
    	if(s&&t&&s->m_data==t->m_data&&equal(s->m_pleft,t->m_pleft)&&equal(s->m_pright,t->m_pright)){
    		return 1;
    	}
    	return 0;
    }
    
    template<typename Type> void BinTreeNode<Type>::InOrder(){
    	if(this!=NULL){
    		this->m_pleft->InOrder();
    		cout<<"--->"<<this->m_data;
    		this->m_pright->InOrder();
    	}
    }
    
    template<typename Type> void BinTreeNode<Type>::PreOrder(){
    	if(this!=NULL){
    		cout<<"--->"<<this->m_data;
    		this->m_pleft->PreOrder();
    		this->m_pright->PreOrder();
    	}
    }
    
    template<typename Type> void BinTreeNode<Type>::PostOrder(){
    	if(this!=NULL){
    		this->m_pleft->PostOrder();
    		this->m_pright->PostOrder();
    		cout<<"--->"<<this->m_data;
    	}
    }
    
    template<typename Type> int BinTreeNode<Type>::Size(){
    	if(this==NULL){
    		return 0;
    	}
    	return 1+this->m_pleft->Size()+this->m_pright->Size();
    }
    
    template<typename Type> int BinTreeNode<Type>::Height(){
    	if(this==NULL){
    		return -1;
    	}
    	int lheight,rheight;
    	lheight=this->m_pleft->Height();
    	rheight=this->m_pright->Height();
    	return 1+(lheight>rheight?lheight:rheight);
    }
    
    
    下面是:BinaryTree.h

    #include "BinTreeNode.h"
    
    template<typename Type> class BinaryTree{
    public:
    	BinaryTree():m_proot(NULL){}
    	BinaryTree(const Type stop):m_stop(stop),m_proot(NULL){}
    	BinaryTree(BinaryTree<Type>& copy);
    	virtual ~BinaryTree(){
    		m_proot->Destroy();
    	}
    	virtual bool IsEmpty(){		//is empty?
    		return m_proot==NULL;
    	}
    	
    	virtual BinTreeNode<Type> *GetLeft(BinTreeNode<Type> *current);	//get the left node
    	virtual BinTreeNode<Type> *GetRight(BinTreeNode<Type> *current);//get the right node
    	virtual BinTreeNode<Type> *GetParent(BinTreeNode<Type> *current);//ghe thd parent
    	const BinTreeNode<Type> *GetRoot() const;	//get root
    	
    	virtual bool Insert(const Type item);		//insert a new node
    	virtual BinTreeNode<Type> *Find(const Type item) const;	//find thd node with the data
    
    	void InOrder();	
    	void PreOrder();
    	void PostOrder();
    
    	int Size();		//get size
    	int Height();	//get height
    
    	BinaryTree<Type>& operator=(const BinaryTree<Type> copy);	//evaluate node
    
    	friend bool operator== <Type>(const BinaryTree<Type> s,const BinaryTree<Type> t);//is equal?
    	friend ostream& operator<< <Type>(ostream& ,BinaryTree<Type>&);	//output the data
    	friend istream& operator>> <Type>(istream& ,BinaryTree<Type>&);	//input the data
    		
    private:
    	Type m_stop;		//just using for input the data;
    	BinTreeNode<Type> *m_proot;
    
    	//find the parent of current in the tree with the root of start
    	BinTreeNode<Type> *GetParent(BinTreeNode<Type> *start,BinTreeNode<Type> *current);
    	void Print(BinTreeNode<Type> *start,int n=0);	//print the tree with the root of start
    };
    
    template<typename Type> BinaryTree<Type>::BinaryTree(BinaryTree<Type>& copy){
    	if(copy.m_proot){
    		this->m_stop=copy.m_stop;
    	}
    	m_proot=m_proot->Copy(copy.m_proot);
    }
    template<typename Type> BinTreeNode<Type>* BinaryTree<Type>::GetLeft(BinTreeNode<Type> *current){
    	return m_proot&&current?current->m_pleft:NULL;
    }
    
    template<typename Type> BinTreeNode<Type>* BinaryTree<Type>::GetRight(BinTreeNode<Type> *current){
    	return m_proot&&current?current->m_pright:NULL;
    }
    
    template<typename Type> const BinTreeNode<Type>* BinaryTree<Type>::GetRoot() const{
    	return m_proot;
    }
    
    template<typename Type> BinTreeNode<Type>* BinaryTree<Type>::GetParent(BinTreeNode<Type> *start, BinTreeNode<Type> *current){
    	if(start==NULL||current==NULL){
    		return NULL;
    	}
    	if(start->m_pleft==current||start->m_pright==current){
    		return start;
    	}
    	BinTreeNode<Type> *pmove;
    	if((pmove=GetParent(start->m_pleft,current))!=NULL){//find the parent in the left subtree
    		return pmove;
    	}
    	else{
    		return GetParent(start->m_pright,current);	//find the parent in the right subtree
    	}
    }
    
    template<typename Type> BinTreeNode<Type>* BinaryTree<Type>::GetParent(BinTreeNode<Type> *current){
    	return m_proot==NULL||current==m_proot?NULL:GetParent(m_proot,current);	
    }
    
    
    template<typename Type> bool BinaryTree<Type>::Insert(const Type item){
    	BinTreeNode<Type> *pstart=m_proot,*newnode=new BinTreeNode<Type>(item);
    	if(m_proot==NULL){
    		m_proot=newnode;
    		return 1;
    	}
    	while(1){
    		if(item==pstart->m_data){
    			cout<<"The item "<<item<<" is exist!"<<endl;
    			return 0;
    		}
    		if(item<pstart->m_data){
    			if(pstart->m_pleft==NULL){
    				pstart->m_pleft=newnode;
    				return 1;
    			}
    			pstart=pstart->m_pleft;	//if less than the node then insert to the left subtree
    		}
    		else{
    			if(pstart->m_pright==NULL){
    				pstart->m_pright=newnode;
    				return 1;
    			}
    			pstart=pstart->m_pright;//if more than the node then insert to the right subtree
    		}
    	}
    }
    
    template<typename Type> BinTreeNode<Type>* BinaryTree<Type>::Find(const Type item) const{
    	BinTreeNode<Type> *pstart=m_proot;
    	while(pstart){
    		if(item==pstart->m_data){
    			return pstart;
    		}
    		if(item<pstart->m_data){
    			pstart=pstart->m_pleft;	//if less than the node then find in the left subtree
    		}
    		else{
    			pstart=pstart->m_pright;//if more than the node then find in the right subtree
    		}
    	}
    	return NULL;
    }
    
    template<typename Type> void BinaryTree<Type>::Print(BinTreeNode<Type> *start, int n){
    	if(start==NULL){
    		for(int i=0;i<n;i++){
    			cout<<"     ";
    		}
    		cout<<"NULL"<<endl;
    		return;
    	}
    	Print(start->m_pright,n+1);	//print the right subtree
    	for(int i=0;i<n;i++){	//print blanks with the height of the node
    		cout<<"     ";
    	}
    	if(n>=0){
    		cout<<start->m_data<<"--->"<<endl;//print the node
    	}
    	Print(start->m_pleft,n+1);	//print the left subtree
    }
    
    template<typename Type> BinaryTree<Type>& BinaryTree<Type>::operator=(const BinaryTree<Type> copy){
    	if(copy.m_proot){
    		this->m_stop=copy.m_stop;
    	}
    	m_proot=m_proot->Copy(copy.m_proot);
        return *this;
    }
    
    template<typename Type> ostream& operator<<(ostream& os,BinaryTree<Type>& out){
    	out.Print(out.m_proot);
    	return os;
    }
    
    template<typename Type> istream& operator>>(istream& is,BinaryTree<Type>& in){
    	Type item;
    	cout<<"initialize the tree:"<<endl<<"Input data(end with "<<in.m_stop<<"!):";
    	is>>item;
    	while(item!=in.m_stop){	//m_stop is the end of input
    		in.Insert(item);
    		is>>item;
    	}
    	return is;
    }
    
    template<typename Type> bool operator==(const BinaryTree<Type> s,const BinaryTree<Type> t){
    	return equal(s.m_proot,t.m_proot);
    }
    
    template<typename Type> void BinaryTree<Type>::InOrder(){
    	this->m_proot->InOrder();
    }
    
    template<typename Type> void BinaryTree<Type>::PreOrder(){
    	this->m_proot->PreOrder();
    }
    
    template<typename Type> void BinaryTree<Type>::PostOrder(){
    	this->m_proot->PostOrder();
    }
    
    template<typename Type> int BinaryTree<Type>::Size(){
    	return this->m_proot->Size();
    
    }
    
    template<typename Type> int BinaryTree<Type>::Height(){
    	return this->m_proot->Height();
    }
    

    Test.cpp
    #include <iostream>
    
    using namespace std;
    
    #include "BinaryTree.h"
    
    int main(){
    	BinaryTree<int> tree(-1);
    //	int init[10]={3,6,0,2,8,4,9,1,5,7};
    	int init[30]={17,6,22,29,14,0,21,13,27,18,2,28,8
    		,26,3,12,20,4,9,23,15,1,11,5,19,24,16,7,10,25};
    	for(int i=0;i<30;i++){
    		tree.Insert(init[i]);
    	}
    	//cin>>tree;
    	cout<<tree<<endl;
    
    	cout<<tree.GetParent(tree.Find(20))->GetData()<<endl;
    	cout<<tree.Find(15)->GetRight()->GetData()<<endl;
    
    	cout<<"size="<<tree.Size()<<endl;
    	cout<<"height="<<tree.Height()<<endl;
    
    	tree.InOrder();
    	cout<<endl<<endl;
    	tree.PreOrder();
    	cout<<endl<<endl;
    	tree.PostOrder();
    	cout<<endl<<endl;
    	
    
    	BinaryTree<int> tree2=tree;
    	cout<<tree2<<endl;
    
    	cout<<tree2.GetParent(tree2.Find(20))->GetData()<<endl;
    	cout<<tree2.Find(15)->GetRight()->GetData()<<endl;
    
    	cout<<(tree==tree2)<<endl;
    	return 0;
    }
    
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  • 原文地址:https://www.cnblogs.com/rollenholt/p/2438043.html
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