今晚闲来无事,练练基本的数据结构吧
BinTreeNode.h
template<typename Type> class BinaryTree;
template<typename Type> class BinTreeNode{
public:
friend class BinaryTree<Type>;
BinTreeNode():m_pleft(NULL),m_pright(NULL){}
BinTreeNode(Type item,BinTreeNode<Type> *left=NULL,BinTreeNode<Type> *right=NULL)
:m_data(item),m_pleft(left),m_pright(right){}
Type GetData() const; //get thd data
BinTreeNode<Type> *GetLeft() const; //get the left node
BinTreeNode<Type> *GetRight() const; //get the right node
void SetData(const Type data); //change the data
void SetLeft(const BinTreeNode<Type> *left); //change thd left node
void SetRight(const BinTreeNode<Type> *right); //change the right node
void InOrder(); //inorder the tree with the root of the node
void PreOrder(); //perorder the tree with the root of the node
void PostOrder(); //postoder the tree with the root of the node
int Size(); //get size
int Height(); //get height
BinTreeNode<Type> *Copy(const BinTreeNode<Type> *copy); //copy the node
void Destroy(){ //destroy the tree with the root of the node
if(this!=NULL){
this->m_pleft->Destroy();
this->m_pright->Destroy();
delete this;
}
}
friend bool equal<Type>(const BinTreeNode<Type> *s,const BinTreeNode<Type> *t); //is equal?
private:
BinTreeNode<Type> *m_pleft,*m_pright;
Type m_data;
};
template<typename Type> Type BinTreeNode<Type>::GetData() const{
return this!=NULL?m_data:-1;
}
template<typename Type> BinTreeNode<Type>* BinTreeNode<Type>::GetLeft() const{
return this!=NULL?m_pleft:NULL;
}
template<typename Type> BinTreeNode<Type>* BinTreeNode<Type>::GetRight() const{
return this!=NULL?m_pright:NULL;
}
template<typename Type> void BinTreeNode<Type>::SetData(const Type data){
if(this!=NULL){
m_data=data;
}
}
template<typename Type> void BinTreeNode<Type>::SetLeft(const BinTreeNode<Type> *left){
if(this!=NULL){
m_pleft=left;
}
}
template<typename Type> void BinTreeNode<Type>::SetRight(const BinTreeNode<Type> *right){
if(this!=NULL){
m_pright=right;
}
}
template<typename Type> BinTreeNode<Type>* BinTreeNode<Type>::Copy(const BinTreeNode<Type> *copy){
if(copy==NULL){
return NULL;
}
BinTreeNode<Type> *temp=new BinTreeNode<Type>(copy->m_data);
temp->m_pleft=Copy(copy->m_pleft);
temp->m_pright=Copy(copy->m_pright);
return temp;
}
template<typename Type> bool equal(const BinTreeNode<Type> *s,const BinTreeNode<Type> *t){
if(s==NULL&&t==NULL){
return 1;
}
if(s&&t&&s->m_data==t->m_data&&equal(s->m_pleft,t->m_pleft)&&equal(s->m_pright,t->m_pright)){
return 1;
}
return 0;
}
template<typename Type> void BinTreeNode<Type>::InOrder(){
if(this!=NULL){
this->m_pleft->InOrder();
cout<<"--->"<<this->m_data;
this->m_pright->InOrder();
}
}
template<typename Type> void BinTreeNode<Type>::PreOrder(){
if(this!=NULL){
cout<<"--->"<<this->m_data;
this->m_pleft->PreOrder();
this->m_pright->PreOrder();
}
}
template<typename Type> void BinTreeNode<Type>::PostOrder(){
if(this!=NULL){
this->m_pleft->PostOrder();
this->m_pright->PostOrder();
cout<<"--->"<<this->m_data;
}
}
template<typename Type> int BinTreeNode<Type>::Size(){
if(this==NULL){
return 0;
}
return 1+this->m_pleft->Size()+this->m_pright->Size();
}
template<typename Type> int BinTreeNode<Type>::Height(){
if(this==NULL){
return -1;
}
int lheight,rheight;
lheight=this->m_pleft->Height();
rheight=this->m_pright->Height();
return 1+(lheight>rheight?lheight:rheight);
}
#include "BinTreeNode.h"
template<typename Type> class BinaryTree{
public:
BinaryTree():m_proot(NULL){}
BinaryTree(const Type stop):m_stop(stop),m_proot(NULL){}
BinaryTree(BinaryTree<Type>& copy);
virtual ~BinaryTree(){
m_proot->Destroy();
}
virtual bool IsEmpty(){ //is empty?
return m_proot==NULL;
}
virtual BinTreeNode<Type> *GetLeft(BinTreeNode<Type> *current); //get the left node
virtual BinTreeNode<Type> *GetRight(BinTreeNode<Type> *current);//get the right node
virtual BinTreeNode<Type> *GetParent(BinTreeNode<Type> *current);//ghe thd parent
const BinTreeNode<Type> *GetRoot() const; //get root
virtual bool Insert(const Type item); //insert a new node
virtual BinTreeNode<Type> *Find(const Type item) const; //find thd node with the data
void InOrder();
void PreOrder();
void PostOrder();
int Size(); //get size
int Height(); //get height
BinaryTree<Type>& operator=(const BinaryTree<Type> copy); //evaluate node
friend bool operator== <Type>(const BinaryTree<Type> s,const BinaryTree<Type> t);//is equal?
friend ostream& operator<< <Type>(ostream& ,BinaryTree<Type>&); //output the data
friend istream& operator>> <Type>(istream& ,BinaryTree<Type>&); //input the data
private:
Type m_stop; //just using for input the data;
BinTreeNode<Type> *m_proot;
//find the parent of current in the tree with the root of start
BinTreeNode<Type> *GetParent(BinTreeNode<Type> *start,BinTreeNode<Type> *current);
void Print(BinTreeNode<Type> *start,int n=0); //print the tree with the root of start
};
template<typename Type> BinaryTree<Type>::BinaryTree(BinaryTree<Type>& copy){
if(copy.m_proot){
this->m_stop=copy.m_stop;
}
m_proot=m_proot->Copy(copy.m_proot);
}
template<typename Type> BinTreeNode<Type>* BinaryTree<Type>::GetLeft(BinTreeNode<Type> *current){
return m_proot&¤t?current->m_pleft:NULL;
}
template<typename Type> BinTreeNode<Type>* BinaryTree<Type>::GetRight(BinTreeNode<Type> *current){
return m_proot&¤t?current->m_pright:NULL;
}
template<typename Type> const BinTreeNode<Type>* BinaryTree<Type>::GetRoot() const{
return m_proot;
}
template<typename Type> BinTreeNode<Type>* BinaryTree<Type>::GetParent(BinTreeNode<Type> *start, BinTreeNode<Type> *current){
if(start==NULL||current==NULL){
return NULL;
}
if(start->m_pleft==current||start->m_pright==current){
return start;
}
BinTreeNode<Type> *pmove;
if((pmove=GetParent(start->m_pleft,current))!=NULL){//find the parent in the left subtree
return pmove;
}
else{
return GetParent(start->m_pright,current); //find the parent in the right subtree
}
}
template<typename Type> BinTreeNode<Type>* BinaryTree<Type>::GetParent(BinTreeNode<Type> *current){
return m_proot==NULL||current==m_proot?NULL:GetParent(m_proot,current);
}
template<typename Type> bool BinaryTree<Type>::Insert(const Type item){
BinTreeNode<Type> *pstart=m_proot,*newnode=new BinTreeNode<Type>(item);
if(m_proot==NULL){
m_proot=newnode;
return 1;
}
while(1){
if(item==pstart->m_data){
cout<<"The item "<<item<<" is exist!"<<endl;
return 0;
}
if(item<pstart->m_data){
if(pstart->m_pleft==NULL){
pstart->m_pleft=newnode;
return 1;
}
pstart=pstart->m_pleft; //if less than the node then insert to the left subtree
}
else{
if(pstart->m_pright==NULL){
pstart->m_pright=newnode;
return 1;
}
pstart=pstart->m_pright;//if more than the node then insert to the right subtree
}
}
}
template<typename Type> BinTreeNode<Type>* BinaryTree<Type>::Find(const Type item) const{
BinTreeNode<Type> *pstart=m_proot;
while(pstart){
if(item==pstart->m_data){
return pstart;
}
if(item<pstart->m_data){
pstart=pstart->m_pleft; //if less than the node then find in the left subtree
}
else{
pstart=pstart->m_pright;//if more than the node then find in the right subtree
}
}
return NULL;
}
template<typename Type> void BinaryTree<Type>::Print(BinTreeNode<Type> *start, int n){
if(start==NULL){
for(int i=0;i<n;i++){
cout<<" ";
}
cout<<"NULL"<<endl;
return;
}
Print(start->m_pright,n+1); //print the right subtree
for(int i=0;i<n;i++){ //print blanks with the height of the node
cout<<" ";
}
if(n>=0){
cout<<start->m_data<<"--->"<<endl;//print the node
}
Print(start->m_pleft,n+1); //print the left subtree
}
template<typename Type> BinaryTree<Type>& BinaryTree<Type>::operator=(const BinaryTree<Type> copy){
if(copy.m_proot){
this->m_stop=copy.m_stop;
}
m_proot=m_proot->Copy(copy.m_proot);
return *this;
}
template<typename Type> ostream& operator<<(ostream& os,BinaryTree<Type>& out){
out.Print(out.m_proot);
return os;
}
template<typename Type> istream& operator>>(istream& is,BinaryTree<Type>& in){
Type item;
cout<<"initialize the tree:"<<endl<<"Input data(end with "<<in.m_stop<<"!):";
is>>item;
while(item!=in.m_stop){ //m_stop is the end of input
in.Insert(item);
is>>item;
}
return is;
}
template<typename Type> bool operator==(const BinaryTree<Type> s,const BinaryTree<Type> t){
return equal(s.m_proot,t.m_proot);
}
template<typename Type> void BinaryTree<Type>::InOrder(){
this->m_proot->InOrder();
}
template<typename Type> void BinaryTree<Type>::PreOrder(){
this->m_proot->PreOrder();
}
template<typename Type> void BinaryTree<Type>::PostOrder(){
this->m_proot->PostOrder();
}
template<typename Type> int BinaryTree<Type>::Size(){
return this->m_proot->Size();
}
template<typename Type> int BinaryTree<Type>::Height(){
return this->m_proot->Height();
}
Test.cpp
#include <iostream>
using namespace std;
#include "BinaryTree.h"
int main(){
BinaryTree<int> tree(-1);
// int init[10]={3,6,0,2,8,4,9,1,5,7};
int init[30]={17,6,22,29,14,0,21,13,27,18,2,28,8
,26,3,12,20,4,9,23,15,1,11,5,19,24,16,7,10,25};
for(int i=0;i<30;i++){
tree.Insert(init[i]);
}
//cin>>tree;
cout<<tree<<endl;
cout<<tree.GetParent(tree.Find(20))->GetData()<<endl;
cout<<tree.Find(15)->GetRight()->GetData()<<endl;
cout<<"size="<<tree.Size()<<endl;
cout<<"height="<<tree.Height()<<endl;
tree.InOrder();
cout<<endl<<endl;
tree.PreOrder();
cout<<endl<<endl;
tree.PostOrder();
cout<<endl<<endl;
BinaryTree<int> tree2=tree;
cout<<tree2<<endl;
cout<<tree2.GetParent(tree2.Find(20))->GetData()<<endl;
cout<<tree2.Find(15)->GetRight()->GetData()<<endl;
cout<<(tree==tree2)<<endl;
return 0;
}
