1.windows之间的交互
2.关闭程序
3.布局镶嵌
1.windows之间的交互
我们要实现“确定”、“取消”之类的功能:就像我们平时使用Word的时候要关闭会提示要不要保存的信息。
步骤如下:1、创建一个新的窗口 ConfirmBox.java 通过ConfirmBox来实现,在Main中调用Display方法。
2、在Main.java的文件中设置点击按钮调用ConfirmBox类的方法。
ConfirmBox.java
package application; import javafx.geometry.Pos; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.control.Label; import javafx.scene.layout.VBox; import javafx.stage.Modality; import javafx.stage.Stage; public class ConfirmBox { static boolean answer; //Store the answer public static boolean display(String title, String message){ Stage window = new Stage(); window.initModality(Modality.APPLICATION_MODAL); window.setTitle(title); window.setMinWidth(250); window.setMinHeight(400); Label label1 = new Label(); label1.setText(message); //Create 2 buttons Button YesButton = new Button("YES"); //button yes Button NoButton = new Button("NO"); //button no
//Yes Button YesButton.setOnAction(e->{ answer = true; System.out.println("You Click YES"); window.close(); });
//Click No Button NoButton.setOnAction(e->{ answer = false; System.out.println("You Click NO"); window.close(); }); VBox layout = new VBox(10); layout.getChildren().addAll(label1,YesButton,NoButton); layout.setAlignment(Pos.CENTER); Scene scene = new Scene (layout); window.setScene(scene); window.showAndWait(); return answer; } }
Main.java
package application; import javafx.application.Application; import javafx.stage.Stage; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.layout.StackPane; public class Main extends Application{ Stage window; Button button; public static void main(String[] args) { launch(args); } @Override public void start(Stage primaryStage) throws Exception{ window = primaryStage; window.setTitle("This is a title"); button = new Button("Click me"); button.setOnAction(e ->{ ConfirmBox.display("ConfirmBox Title", "Are you sure want to send a nake pic?"); }); StackPane layout =new StackPane(); layout.getChildren().add(button); Scene scene =new Scene(layout, 400,400); window.setScene(scene); window.show(); } }
显示效果如下:
2.关闭程序
添加一下代码:将button调用的改成关闭程序方法
button.setOnAction(e -> CloseProgram());
此时并没有CloseProgram的方法,需要手动创建:
private void CloseProgram(){ System.out.println("File is Saved"); window.close(); }
此时实现了关闭程序的功能。
将程序进行修改
private void CloseProgram(){ Boolean answer = ConfirmBox.display("Title", "Sure you want to exit?"); if(answer) window.close(); }
此时的CloseProgram方法调用前面使用的ConfirmBox中的方法,关闭的时候会弹出提示框,YES或者NO来决定是否关闭窗口。
在Start方法中添加以下代码:点击右上角的x,调用closeProgram方法。
window.setOnCloseRequest(e -> CloseProgram());
同样的,原来写的代码中click me 按钮也是调用这个方法。
3.布局镶嵌
package application; import javafx.application.Application; import javafx.stage.Stage; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.layout.BorderPane; import javafx.scene.layout.HBox; import javafx.scene.layout.StackPane; import javafx.scene.layout.VBox; public class Main extends Application{ Stage window; Button button; public static void main(String[] args) { launch(args); } @Override public void start(Stage primaryStage) throws Exception{ window = primaryStage; window.setTitle("This is a title"); HBox topMenu = new HBox(); Button buttonA = new Button("File"); Button buttonB = new Button("Exit"); Button buttonC = new Button("View"); topMenu.getChildren().addAll(buttonA, buttonB,buttonC); VBox leftMenu = new VBox(); Button buttonD = new Button("D"); Button buttonE = new Button("E"); Button buttonF = new Button("F"); leftMenu.getChildren().addAll(buttonD, buttonE,buttonF); BorderPane borderPane = new BorderPane(); borderPane.setTop(topMenu); borderPane.setLeft(leftMenu); Scene scene =new Scene(borderPane, 400,400); window.setScene(scene); window.show(); } }