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  • JavaScript实现的轮播图

          当初学习JavaScript的时候,想学习轮播图是怎么写的,结果在百度搜了半天也很难搜出一个完整的轮播图案例。现在就分享一个用js写的轮播图供大家参考和学习,有什么错误的地方或有更好的方法也请大家提出来,共同讨论和进步。

      下面是效果图。

         

      

    <div id="play">

    <ol>     //按钮
    <li class="active">1</li>
    <li>2</li>
    <li>3</li>
    <li>4</li>
    <li>5</li>
    </ol>
    <ul>
    <li><a href="http:///"><img src="images/1.jpg" alt="广告一" /></a></li>
    <li><a href="http:///"><img src="images/2.jpg" alt="广告二" /></a></li>
    <li><a href="http:///"><img src="images/3.jpg" alt="广告三" /></a></li>
    <li><a href="http:///"><img src="images/4.jpg" alt="广告四" /></a></li>
    <li><a href="http://"><img src="images/5.jpg" alt="广告五" /></a></li>
    </ul>

    </div>

    * { padding: 0; margin: 0; }
    li { list-style: none; }
    img { border: none; }

    body { background: #ecfaff; }

    #play { 470px; height: 150px; overflow: hidden; border: 1px solid #d8d8d8; margin: 100px auto 0; position: relative;}
    .packet { 470px; height: 150px; position: relative; overflow:-hidden;}
    ol { position: absolute; right: 5px; bottom: 5px; z-index: 2; }
    ol li { float: left; margin-right: 3px; display: inline; cursor: pointer; background: #fcf2cf; border: 1px solid #f47500; padding: 2px 6px; color: #d94b01; font-family: arial; font-size: 12px;border-radius: 50%; }
    .active { padding: 3px 8px; font-weight: bold; color: #ffffff; background: #ffb442; position: relative; bottom: 2px; }

    ul { position: absolute; top: 0px; left: 0px; z-index: 1; background:white; 2350px; height: 150px; }
    ul li { position:relative; 470px; height: 150px; top:0px; left:0px; float: left;}
    ul img { float: left; 470px; height: 150px; }

    下面是js

    <script>

    window.onload = function(){
    var aLi = document.getElementsByTagName('ol')[0].getElementsByTagName('li');
    var oUl = document.getElementsByTagName('ul')[0];
    var aLi2 = oUl.getElementsByTagName('li');
    var iNow = 0;
    var iNow2 = 0;
    var timer = null;

    for(var i=0;i<aLi.length;i++){
    aLi[i].index = i;
    aLi[i].onmouseover = function(){
    for(var i=0;i<aLi.length;i++){
    aLi[i].className = '';
    };
    this.className = 'active';

    startMove(oUl,{'left' : -470*this.index});    //startMove是封装的一个基于时间的运动框架,在文章最后有展示源码,有兴趣的可以看一看
    iNow = this.index;
    iNow2 = this.index;
    clearInterval(timer);
    };

    aLi[i].onmouseout = function(){
    timer = setInterval(toRun,2000);
    };
    }

    timer = setInterval(toRun,2000);

    function toRun(){
    if(iNow==aLi.length-1){
    iNow = 0;
    aLi2[0].style.position = 'relative';
    aLi2[0].style.left = 470 * aLi2.length + 'px';
    }
    else{
    iNow++;
    }

    iNow2++;

    for(var i=0;i<aLi.length;i++){
    aLi[i].className = '';
    };
    aLi[iNow].className = 'active';
    startMove(oUl,{ left : -470 * iNow2},function(){

    clearInterval(timer);
    timer = setInterval(toRun,2000);

    if(iNow==0){
    aLi2[0].style.position = 'static';
    oUl.style.left = 0;
    iNow2 = 0;
    }

    });
    }

    };


    </script>

    startMove源码

    function startMove(obj,json,times,fx,fn){ //obj:对象 json:目的 times:时间 fx:方式,例如linear fn:回调函数

    if( typeof times == 'undefined' ){
    times = 400;
    fx = 'linear';
    }

    if( typeof times == 'string' ){
    if(typeof fx == 'function'){
    fn = fx;
    }
    fx = times;
    times = 400;
    }
    else if(typeof times == 'function'){
    fn = times;
    times = 400;
    fx = 'linear';
    }
    else if(typeof times == 'number'){
    if(typeof fx == 'function'){
    fn = fx;
    fx = 'linear';
    }
    else if(typeof fx == 'undefined'){
    fx = 'linear';
    }
    }

    var iCur = {};

    for(var attr in json){
    iCur[attr] = 0;

    if( attr == 'opacity' ){
    iCur[attr] = Math.round(getStyle(obj,attr)*100);
    }
    else{
    iCur[attr] = parseInt(getStyle(obj,attr));
    }

    }

    var startTime = now();

    clearInterval(obj.timer);

    obj.timer = setInterval(function(){

    var changeTime = now();

    var t = times - Math.max(0,startTime - changeTime + times); //0到2000

    for(var attr in json){

    var value = Tween[fx](t,iCur[attr],json[attr]-iCur[attr],times);

    if(attr == 'opacity'){
    obj.style.opacity = value/100;
    obj.style.filter = 'alpha(opacity='+value+')';
    }
    else{
    obj.style[attr] = value + 'px';
    }

    }

    if(t == times){
    clearInterval(obj.timer);
    if(fn){
    fn.call(obj);
    }
    }

    },13);

    function getStyle(obj,attr){
    if(obj.currentStyle){
    return obj.currentStyle[attr];
    }
    else{
    return getComputedStyle(obj,false)[attr];
    }
    }

    function now(){
    return (new Date()).getTime();
    }

    }


    var Tween = {
    linear: function (t, b, c, d){ //匀速
    return c*t/d + b;
    },
    easeIn: function(t, b, c, d){ //加速曲线
    return c*(t/=d)*t + b;
    },
    easeOut: function(t, b, c, d){ //减速曲线
    return -c *(t/=d)*(t-2) + b;
    },
    easeBoth: function(t, b, c, d){ //加速减速曲线
    if ((t/=d/2) < 1) {
    return c/2*t*t + b;
    }
    return -c/2 * ((--t)*(t-2) - 1) + b;
    },
    easeInStrong: function(t, b, c, d){ //加加速曲线
    return c*(t/=d)*t*t*t + b;
    },
    easeOutStrong: function(t, b, c, d){ //减减速曲线
    return -c * ((t=t/d-1)*t*t*t - 1) + b;
    },
    easeBothStrong: function(t, b, c, d){ //加加速减减速曲线
    if ((t/=d/2) < 1) {
    return c/2*t*t*t*t + b;
    }
    return -c/2 * ((t-=2)*t*t*t - 2) + b;
    },
    elasticIn: function(t, b, c, d, a, p){ //正弦衰减曲线(弹动渐入)
    if (t === 0) {
    return b;
    }
    if ( (t /= d) == 1 ) {
    return b+c;
    }
    if (!p) {
    p=d*0.3;
    }
    if (!a || a < Math.abs(c)) {
    a = c;
    var s = p/4;
    } else {
    var s = p/(2*Math.PI) * Math.asin (c/a);
    }
    return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
    },
    elasticOut: function(t, b, c, d, a, p){ //正弦增强曲线(弹动渐出)
    if (t === 0) {
    return b;
    }
    if ( (t /= d) == 1 ) {
    return b+c;
    }
    if (!p) {
    p=d*0.3;
    }
    if (!a || a < Math.abs(c)) {
    a = c;
    var s = p / 4;
    } else {
    var s = p/(2*Math.PI) * Math.asin (c/a);
    }
    return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
    },
    elasticBoth: function(t, b, c, d, a, p){
    if (t === 0) {
    return b;
    }
    if ( (t /= d/2) == 2 ) {
    return b+c;
    }
    if (!p) {
    p = d*(0.3*1.5);
    }
    if ( !a || a < Math.abs(c) ) {
    a = c;
    var s = p/4;
    }
    else {
    var s = p/(2*Math.PI) * Math.asin (c/a);
    }
    if (t < 1) {
    return - 0.5*(a*Math.pow(2,10*(t-=1)) *
    Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
    }
    return a*Math.pow(2,-10*(t-=1)) *
    Math.sin( (t*d-s)*(2*Math.PI)/p )*0.5 + c + b;
    },
    backIn: function(t, b, c, d, s){ //回退加速(回退渐入)
    if (typeof s == 'undefined') {
    s = 1.70158;
    }
    return c*(t/=d)*t*((s+1)*t - s) + b;
    },
    backOut: function(t, b, c, d, s){
    if (typeof s == 'undefined') {
    s = 3.70158; //回缩的距离
    }
    return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
    },
    backBoth: function(t, b, c, d, s){
    if (typeof s == 'undefined') {
    s = 1.70158;
    }
    if ((t /= d/2 ) < 1) {
    return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
    }
    return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
    },
    bounceIn: function(t, b, c, d){ //弹球减振(弹球渐出)
    return c - Tween['bounceOut'](d-t, 0, c, d) + b;
    },
    bounceOut: function(t, b, c, d){
    if ((t/=d) < (1/2.75)) {
    return c*(7.5625*t*t) + b;
    } else if (t < (2/2.75)) {
    return c*(7.5625*(t-=(1.5/2.75))*t + 0.75) + b;
    } else if (t < (2.5/2.75)) {
    return c*(7.5625*(t-=(2.25/2.75))*t + 0.9375) + b;
    }
    return c*(7.5625*(t-=(2.625/2.75))*t + 0.984375) + b;
    },
    bounceBoth: function(t, b, c, d){
    if (t < d/2) {
    return Tween['bounceIn'](t*2, 0, c, d) * 0.5 + b;
    }
    return Tween['bounceOut'](t*2-d, 0, c, d) * 0.5 + c*0.5 + b;
    }
    }

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  • 原文地址:https://www.cnblogs.com/salmonlin/p/7350517.html
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