zoukankan      html  css  js  c++  java
  • uva489 Hangman Judge

     Hangman Judge 

    In ``Hangman Judge,'' you are to write a program that judges a series of Hangman games. For each game, the answer to the puzzle is given as well as the guesses. Rules are the same as the classic game of hangman, and are given as follows:

    1. The contestant tries to solve to puzzle by guessing one letter at a time.
    2. Every time a guess is correct, all the characters in the word that match the guess will be ``turned over.'' For example, if your guess is ``o'' and the word is ``book'', then both ``o''s in the solution will be counted as ``solved.''
    3. Every time a wrong guess is made, a stroke will be added to the drawing of a hangman, which needs 7 strokes to complete. Each unique wrong guess only counts against the contestant once.

         ______   
         |  |     
         |  O     
         | /|\    
         |  |     
         | / \    
       __|_       
       |   |______
       |_________|
    4. If the drawing of the hangman is completed before the contestant has successfully guessed all the characters of the word, the contestant loses.
    5. If the contestant has guessed all the characters of the word before the drawing is complete, the contestant wins the game.
    6. If the contestant does not guess enough letters to either win or lose, the contestant chickens out.

    Your task as the ``Hangman Judge'' is to determine, for each game, whether the contestant wins, loses, or fails to finish a game.

    Input

    Your program will be given a series of inputs regarding the status of a game. All input will be in lower case. The first line of each section will contain a number to indicate which round of the game is being played; the next line will be the solution to the puzzle; the last line is a sequence of the guesses made by the contestant. A round number of -1 would indicate the end of all games (and input).

    Output

    The output of your program is to indicate which round of the game the contestant is currently playing as well as the result of the game. There are three possible results:

    You win.
    You lose.
    You chickened out.


    猜测过的字符无论对错 绝不再判断 而且必须尽可能早的得出结果,也就是尽量在扫描完guess串之前得出结论,此点特别容易错!



  • 相关阅读:
    NetCore基于Consul+Ocelot+Docker+Jenkin搭建微服务架构
    Linux文档整理之【Jenkins+Docker自动化部署.Net Core】
    分布式事务
    redis
    pandas读取Excel
    centos7上用docker搭建简单的前后端分离项目
    CENTOS 设置swap 并让系统使用它
    MikroTik RouterOS安装chr授权到阿里云虚拟机(转)
    IDEA使用External Tools配置来查看javap反编译字节码
    【k8s】metrics-server
  • 原文地址:https://www.cnblogs.com/seebro/p/2476534.html
Copyright © 2011-2022 走看看