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  • dotnet 网络编程 tcp

    这两天把dotnet的网络编程看了一下,写了一个基于tcp协议的聊天小程序,采用异步的方式,关键代码如下,具体例子见附件

    =========================================================================

    服务端:

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Windows.Forms;
    using System.Net;
    using System.Net.Sockets;
    using System.Threading;


    namespace ServiceByAsynchronous {

        
    delegate void SetContentCallback(string text);
        
    delegate void AddListViewItemCallback(ListViewItem li);
        
    /// <summary>
        
    /// author linzhenchong
        
    /// date 2009-3-8
        
    /// </summary>
        public partial class FrmServiceAsyn : Form {
            
    public FrmServiceAsyn() {
                InitializeComponent();
            }
            
    //use this event to notify one or more waiting threads that an event has occurred 
            ManualResetEvent manualResetEvent = new ManualResetEvent(false);
            
    byte[] buffer = new byte[1024 * 1024];//a buffer , used to store the data read from netWorkStream 
            /// <summary>
            
    /// begin a new connection by asynchronous
            
    /// </summary>
            
    /// <param name="listener"></param>
            private void DoBeginAcceptTcpClient(TcpListener listener) {
                manualResetEvent.Reset();
    //put the current thread in a non-signaled state
                listener.BeginAcceptTcpClient(new AsyncCallback(this.DoAcceptTcpClientCallback), listener);
                manualResetEvent.WaitOne();
    //block the current thread,and awaiting the signal
            }
            
    /// <summary>
            
    /// when a new connection is connected
            
    /// </summary>
            
    /// <param name="ar">a asynchronous result which contains some information of the connection</param>
            private void DoAcceptTcpClientCallback(IAsyncResult ar) {
                TcpListener listener 
    = ar.AsyncState as TcpListener;
                TcpClient tcpClient 
    = listener.EndAcceptTcpClient(ar);            
                NetworkStream netStream 
    = tcpClient.GetStream();
                
    string remoteIp = tcpClient.Client.RemoteEndPoint.ToString();

                ListViewItem li 
    = new ListViewItem(remoteIp);
                li.Tag 
    = netStream;
                
    this.AddListViewItem(li);

                
    //add a new listener,so we can accept a new connection
                listener.BeginAcceptTcpClient(new AsyncCallback(this.DoAcceptTcpClientCallback), listener);

                
    string receive = string.Empty;
                
    //receive data 
                netStream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(DoReceiveCallback), netStream);
            }

            
    private void DoReceiveCallback(IAsyncResult ar) {
                NetworkStream netStream 
    = ar.AsyncState as NetworkStream;
                
    if (netStream == null) {
                    
    return;
                }
                
    int count=0;
                
    try {
                    count 
    = netStream.EndRead(ar);
                    netStream.BeginRead(buffer, 
    0, buffer.Length, new AsyncCallback(DoReceiveCallback), netStream);
                }
                
    catch { }

                
    string msg = System.Text.Encoding.Default.GetString(buffer, 0, count);
                
    this.SetContent(msg);
                
                manualResetEvent.Set();
    //signal the current thread,so that the waiting threads can proceed 
            }

            
    private void BeginListen() {
                IPAddress ip 
    = IPAddress.Parse("127.0.0.1");
                TcpListener listener 
    = new TcpListener(ip, int.Parse(this.txtPort.Text));
                listener.Start();
                DoBeginAcceptTcpClient(listener);
            }

            
    private void SetContent(string text) {
                
    //if current thread have accessed the  "txtContent" control more than one times,
                
    //or the control is made by current thread, we can access it direct,
                
    //else we must access it by delegate
                if (this.txtContent.InvokeRequired) {
                    SetContentCallback setContentCallback 
    = new SetContentCallback(this.SetContent);
                    
    this.Invoke(setContentCallback, new object[] { text });
                }
                
    else {
                    
    this.txtContent.Text += text + "\r\n";
                }
            }

            
    private void AddListViewItem(ListViewItem li) {
                
    if (this.lvConnectedIp.InvokeRequired) {
                    AddListViewItemCallback a 
    = new AddListViewItemCallback(this.AddListViewItem);
                    
    this.Invoke(a, new object[] { li });
                }
                
    else {
                    
    this.lvConnectedIp.Items.Add(li);
                }
            }

            
    private void FrmServiceAsyn_Load(object sender, EventArgs e) {
                Thread t 
    = new Thread(new ThreadStart(this.BeginListen));
                t.Start();
            }

            
    private void btnSend_Click(object sender, EventArgs e) {
                
    if (this.lvConnectedIp.SelectedItems.Count==0) {
                    MessageBox.Show(
    "请选择你要发送的IP");
                    
    return;
                }
                NetworkStream netStream 
    = this.lvConnectedIp.SelectedItems[0].Tag as NetworkStream;
                
    if (netStream==null) {
                    MessageBox.Show(
    "你要发送的链接不存在,可能连接已经关闭多连接出现异常,请重新选择新的连接");
                    
    return;
                }
                
    byte[] msg =System.Text.Encoding.Default.GetBytes(this.txtMsg.Text);
                netStream.BeginWrite(msg,
    0,msg.Length,new AsyncCallback(this.DoBeginWriteCallback),netStream);
            }

            
    private void DoBeginWriteCallback(IAsyncResult ar) {
                NetworkStream netStream 
    = ar.AsyncState as NetworkStream;
                netStream.EndWrite(ar);
            }
        }
    }

    ===================================客户端===================================

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Windows.Forms;
    using System.Net;
    using System.Net.Sockets;
    using System.Net.NetworkInformation;
    using System.Threading;
    using System.IO;

    namespace ClientByAsynchronous
    {
        
    delegate void SetContentCallback(string text);

        
    /// <summary>
        
    /// description:the tcp client 
        
    /// author:linzhenchng
        
    /// date:2009-3-8
        
    /// </summary>
        public partial class FrmServiceAsyn : Form
        {
            
    public FrmServiceAsyn()
            {
                InitializeComponent();
            }
            NetworkStream netStream 
    = null;
            
    byte[] buffer = new byte[1024*1024];
            
    private void btnConnect_Click(object sender, EventArgs e)
            {
                
    try
                {
                    IPAddress ip 
    = IPAddress.Parse(this.txtIP.Text);
                    TcpClient tcpClient 
    = new TcpClient();
                    
    //begin to connect to the server
                    tcpClient.BeginConnect(ip, int.Parse(this.txtPort.Text), new AsyncCallback(this.DoBeginConnectCallback), tcpClient);

                }
                
    catch (Exception ex)
                {
                    
    throw ex;
                }

            }

            
    /// <summary>
            
    /// a callback method,it would be called when the client has connected to the server
            
    /// </summary>
            
    /// <param name="ar"></param>
            private void DoBeginConnectCallback(IAsyncResult ar)
            {
                TcpClient client 
    = ar.AsyncState as TcpClient;
                
    if (client == null)
                {
                    
    return;
                }
                
    //finish a connection
                client.EndConnect(ar);
                
    //get a NetWorkStream of current connection
                netStream = client.GetStream();
                
    //use the NetWorkStream to read data asynchronous
                netStream.BeginRead(this.buffer,0,this.buffer.Length,new AsyncCallback(this.DoBeginReadCallback),netStream);
            }

            
    private void DoBeginReadCallback(IAsyncResult ar) {
                NetworkStream netStream 
    = ar.AsyncState as NetworkStream;
                
    int count=0;
                
    try {
                    
    //finish once read.now the buffer has exists the data which has received just now
                    count = netStream.EndRead(ar);
                    
    //begin a new read 
                    netStream.BeginRead(this.buffer, 0this.buffer.Length, new AsyncCallback(this.DoBeginReadCallback), netStream);
                }
                
    catch { }

                
    string msg = System.Text.Encoding.Default.GetString(this.buffer,0,count);
                
    this.SetContent(msg);
            }

            
    private void btnSend_Click(object sender, EventArgs e)
            {
                
    byte[] msg = System.Text.Encoding.Default.GetBytes(this.txtMsg.Text);
                netStream.Write(msg, 
    0, msg.Length);
                netStream.Flush();
            }

            
    private void SetContent(string text) {
                
    if (this.txtContent.InvokeRequired) {
                    SetContentCallback s 
    = new SetContentCallback(this.SetContent);
                    
    this.Invoke(s,new object[]{text});
                }
                
    else {
                    
    this.txtContent.Text += text+"\r\n";
                }
            }
        }

    }

    ===================原程序代码===================

    /Files/Allnen/TcpTest.rar

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  • 原文地址:https://www.cnblogs.com/seerlin/p/1406536.html
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