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  • CAGradientLayer的一些属性解析

    CAGradientLayer的一些属性解析

    iOS中Layer的坐标系统:

    效果:

    - (void)viewDidLoad
    {
        [super viewDidLoad];
    
        CAGradientLayer *colorLayer = [CAGradientLayer layer];
        colorLayer.frame    = (CGRect){CGPointZero, CGSizeMake(200, 200)};
        colorLayer.position = self.view.center;
        [self.view.layer addSublayer:colorLayer];
    
        // 颜色分配
        colorLayer.colors = @[(__bridge id)[UIColor redColor].CGColor,
          (__bridge id)[UIColor greenColor].CGColor,
          (__bridge id)[UIColor blueColor].CGColor];
        
        // 颜色分割线
        colorLayer.locations  = @[@(0.25), @(0.5), @(0.75)];
        
        // 起始点
        colorLayer.startPoint = CGPointMake(0, 0);
        
        // 结束点
        colorLayer.endPoint   = CGPointMake(1, 0);
    }

    颜色分配严格遵守Layer的坐标系统,locations,startPoint,endPoint都是以Layer坐标系统进行计算的.

    而locations并不是表示颜色值所在位置,它表示的是颜色在Layer坐标系相对位置处要开始进行渐变颜色了.

    CAGradientLayer 的这四个属性  colors locations startPoint endPoint 都是可以进行动画的哦. 

    附录:

    稍微复杂点的动画效果

    //
    //  RootViewController.m
    //
    //  Copyright (c) 2014年 Y.X. All rights reserved.
    //
    
    #import "RootViewController.h"
    #import "YXGCD.h"
    
    @interface RootViewController ()
    
    @property (nonatomic, strong) GCDTimer  *timer;
    
    @end
    
    @implementation RootViewController
    
    - (void)viewDidLoad
    {
      [super viewDidLoad];
    
      CAGradientLayer *colorLayer = [CAGradientLayer layer];
      colorLayer.backgroundColor = [UIColor blueColor].CGColor;
      colorLayer.frame	= (CGRect){CGPointZero, CGSizeMake(200, 200)};
      colorLayer.position = self.view.center;
      [self.view.layer addSublayer:colorLayer];
    
      // 颜色分配
      colorLayer.colors = @[(__bridge id)[UIColor cyanColor].CGColor,
                  (__bridge id)[UIColor orangeColor].CGColor,
                  (__bridge id)[UIColor magentaColor].CGColor];
      
      // 起始点
      colorLayer.startPoint = CGPointMake(0, 0);
      
      // 结束点
      colorLayer.endPoint   = CGPointMake(1, 0);
      
      _timer = [[GCDTimer alloc] initInQueue:[GCDQueue mainQueue]];
      [_timer event:^{
        
        static CGFloat test = - 0.1f;
        
        if (test >= 1.1)
        {
          test = - 0.1f;
          [CATransaction setDisableActions:YES];
          colorLayer.locations  = @[@(test), @(test + 0.05), @(test + 0.1)];
        }
        else
        {
          [CATransaction setDisableActions:NO];
          colorLayer.locations  = @[@(test), @(test + 0.05), @(test + 0.1)];
        }
        
        test += 0.1f;
        
      } timeInterval:NSEC_PER_SEC];
      [_timer start];
    }
    
    @end

    _timer = [[GCDTimer alloc] initInQueue:[GCDQueue mainQueue]];
      [_timer event:^{
        
        static CGFloat test = - 0.1f;
        
        if (test >= 1.1)
        {
          test = - 0.1f;
          [CATransaction setDisableActions:NO];
          colorLayer.locations  = @[@(test), @(test + 0.01), @(test + 0.011)];
        }
        else
        {
          [CATransaction setDisableActions:NO];
          colorLayer.locations  = @[@(test), @(test + 0.01), @(test + 0.011)];
        }
        
        test += 0.1f;
        
      } timeInterval:NSEC_PER_SEC];
      [_timer start];
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  • 原文地址:https://www.cnblogs.com/sjcries/p/5334684.html
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