zoukankan      html  css  js  c++  java
  • c# Socket通讯中关于粘包,半包的处理,加分割符

    using System;
    using System.Collections.Generic;
    using System.Text;
    using System.Net.Sockets;
    using System.Threading;
    
    namespace EventBase
    {
        /*解决Socket的粘包处理
         使用方法
            A2DTcpClient client = new A2DTcpClient("127.0.0.1", 5000);
            client.NewMessageReceived += new MessageReceived(client_NewMessageReceived);
            client.Connect();
            client.Send("HELLO");
            client.Close();
            static void client_NewMessageReceived(string msg)
            {
                Console.WriteLine(msg);
            }
         */
        public delegate void MessageReceived(string msg);
        public class A2DTcpClient
        {
            public const string terminateString = "
    "; //消息的结尾标记
            public const int receiveBufferSize = 1024; //缓冲区大小
    
            private string RemoteServer { get; set; }
            private int RemotePort { get; set; }
            private TcpClient tcpClient;
    
            public event MessageReceived NewMessageReceived;
    
            public A2DTcpClient(string remoteServer, int remotePort)
            {
                this.RemotePort = remotePort;
                this.RemoteServer = remoteServer;
                tcpClient = new TcpClient();
            }
    
            public void Connect()
            {
                if (tcpClient.Connected)
                    throw new Exception("Connected, cannot re-connect.");
                tcpClient.Connect(this.RemoteServer, this.RemotePort);
                ThreadPool.QueueUserWorkItem(new WaitCallback(ReceiveMessage), tcpClient.Client);
                Thread.Sleep(2000);//强制暂停,为了上面的线程运行
            }
    
            public void Close()
            {
                if (!tcpClient.Connected)
                    throw new Exception("Closed, cannot re-close.");
                tcpClient.Close();
            }
    
            StringBuilder sb = new StringBuilder(); //这个是用来保存:接收到了的,但是还没有结束的消息
            public void ReceiveMessage(object state) //这个函数会被以线程方式运行
            {
                Socket socket = (Socket)state;
                while (true)
                {
                    byte[] buffer = new byte[receiveBufferSize]; //buffer大小,此处为1024
                    int receivedSize = socket.Receive(buffer);
    
                    string rawMsg = System.Text.Encoding.Default.GetString(buffer, 0, receivedSize);
                    int rnFixLength = terminateString.Length; //这个是指消息结束符的长度,此处为
    
                    for (int i = 0; i < rawMsg.Length; ) //遍历接收到的整个buffer文本
                    {
                        if (i <= rawMsg.Length - rnFixLength)
                        {
                            if (rawMsg.Substring(i, rnFixLength) != terminateString) //非消息结束符,则加入sb
                            {
                                sb.Append(rawMsg[i]);
                                i++;
                            }
                            else
                            {
                                this.OnNewMessageReceived(sb.ToString()); //找到了消息结束符,触发消息接收完成事件
                                sb.Clear();
                                i += rnFixLength;
                            }
                        }
                        else
                        {
                            sb.Append(rawMsg[i]);
                            i++;
                        }
                    }
                }
            }
            private void OnNewMessageReceived(string msg)
            {
                if (this.NewMessageReceived != null)
                    this.NewMessageReceived.Invoke(msg);
            }
    
            public void Send(string str)
            {
                if (!this.tcpClient.Connected)
                    throw new Exception("Closed, cannot send data.");
                str += terminateString;
                byte[] byteArray = System.Text.Encoding.Default.GetBytes(str);
                this.tcpClient.Client.Send(byteArray);
            }
        }
    }
    



  • 相关阅读:
    ASP.NET 错误
    linux下使用蓝牙设备【转】
    AIDL Android中的远程接口 [转]
    Handler理解
    Hid Report Descriptor
    Android kernel x86 编译方法
    Android Init Language
    DBUS 资源
    Analysing Bluetooth Keyboard Traffic with hcidump
    DBUS基础知识
  • 原文地址:https://www.cnblogs.com/smartsmile/p/6234112.html
Copyright © 2011-2022 走看看