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  • Thread的run()与start()的区别

    Java的线程是通过java.lang.Thread类来实现的。
    VM启动时会有一个由主方法所定义的线程。可以通过创建Thread的实例来创建新的线程。
    每个线程都是通过某个特定Thread对象所对应的方法run()来完成其操作的,方法run()称为线程体。
    通过调用Thread类的start()方法来启动一个线程。

    在Java当中,线程通常都有五种状态,创建、就绪、运行、阻塞和死亡。   
    第一是创建状态。在生成线程对象,并没有调用该对象的start方法,这是线程处于创建状态。   
    第二是就绪状态。当调用了线程对象的start方法之后,该线程就进入了就绪状态,但是此时线程调度程序还没有把该线程设置为当前线程,此时处于就绪状态。在线程运行之后,从等待或者睡眠中回来之后,也会处于就绪状态。   
    第三是运行状态。线程调度程序将处于就绪状态的线程设置为当前线程,此时线程就进入了运行状态,开始运行run函数当中的代码。   
    第四是阻塞状态。线程正在运行的时候,被暂停,通常是为了等待某个时间的发生(比如说某项资源就绪)之后再继续运行。sleep,suspend,wait等方法都可以导致线程阻塞。   第五是死亡状态。如果一个线程的run方法执行结束或者调用stop方法后,该线程就会死亡。对于已经死亡的线程,无法再使用start方法令其进入就绪。

    A thread can be in only one state at a given point in time. These states are
    virtual machine states which do not reflect any operating system thread states.

    实现并启动线程有两种方法
    1、写一个类继承自Thread类,重写run方法。用start方法启动线程
    2、写一个类实现Runnable接口,实现run方法。用new Thread(Runnable target).start()方法来启动

    多线程原理:
    相当于玩游戏机,只有一个游戏机(cpu),可是有很多人要玩,于是,start是排队!等CPU选中你就是轮到你,你就run(),当CPU的运行的时间片执行完,这个线程就继续排队,等待下一次的run()。

    调用start()后,线程会被放到等待队列,等待CPU调度,并不一定要马上开始执行,只是将这个线程置于可动行状态。然后通过JVM,线程Thread会调用run()方法,执行本线程的线程体。先调用start后调用run,这么麻烦,为了不直接调用run?就是为了实现多线程的优点,没这个start不行。

    1.start()方法来启动线程,真正实现了多线程运行。这时无需等待run方法体代码执行完毕,可以直接继续执行下面的代码;通过调用Thread类的start()方法来启动一个线程, 这时此线程是处于就绪状态, 并没有运行。 然后通过此Thread类调用方法run()来完成其运行操作的, 这里方法run()称为线程体,它包含了要执行的这个线程的内容, Run方法运行结束, 此线程终止。然后CPU再调度其它线程。
    2.run()方法当作普通方法的方式调用程序还是要顺序执行,要等待run方法体执行完毕后,才可继续执行下面的代码; 程序中只有主线程——这一个线程, 其程序执行路径还是只有一条, 这样就没有达到写线程的目的。

    记住:多线程就是分时利用CPU,宏观上让所有线程一起执行 ,也叫并发

    http://blog.csdn.net/xuxurui007/article/details/7685076

    Thread相关源码解析(jdk1.6.0_45):

    /**
         * Causes this thread to begin execution; the Java Virtual Machine 
         * calls the <code>run</code> method of this thread. 
         * <p>
         * The result is that two threads are running concurrently: the 
         * current thread (which returns from the call to the 
         * <code>start</code> method) and the other thread (which executes its 
         * <code>run</code> method). 
         * <p>
         * It is never legal to start a thread more than once.
         * In particular, a thread may not be restarted once it has completed
         * execution.
         *
         * @exception  IllegalThreadStateException  if the thread was already
         *               started.
         * @see        #run()
         * @see        #stop()
         */
        public synchronized void start() {
            /**
         * This method is not invoked for the main method thread or "system"
         * group threads created/set up by the VM. Any new functionality added 
         * to this method in the future may have to also be added to the VM.
         *
         * A zero status value corresponds to state "NEW".
             */
            if (threadStatus != 0 || this != me)
                throw new IllegalThreadStateException();
            group.add(this);
            start0();
            if (stopBeforeStart) {
            stop0(throwableFromStop);
        }
        }
    
        private native void start0();

    start()通过invoke native方法start0()来启动新线程。
    同一个Thread对象不能start()两次,因为执行过start()后threadStatus就不为0

    threadStaus状态对应的值如下:

    import java.lang.Thread.State;
    
    public class ThreadStausTravel {
    
        public static void main(String[] args) {
            State[] status=Thread.State.values();
            for (State state : status) {
                System.out.println(state.name()+"==>"+state.ordinal());
            }
        }
    
    }

    output:
    NEW==>0
    RUNNABLE==>1
    BLOCKED==>2
    WAITING==>3
    TIMED_WAITING==>4
    TERMINATED==>5

    Thread.State的源码:

        /**
         * A thread state.  A thread can be in one of the following states: 
         * <ul>
         * <li>{@link #NEW}<br>
         *     A thread that has not yet started is in this state.
         *     </li>
         * <li>{@link #RUNNABLE}<br>
         *     A thread executing in the Java virtual machine is in this state. 
         *     </li>
         * <li>{@link #BLOCKED}<br>
         *     A thread that is blocked waiting for a monitor lock 
         *     is in this state. 
         *     </li>
         * <li>{@link #WAITING}<br>
         *     A thread that is waiting indefinitely for another thread to 
         *     perform a particular action is in this state. 
         *     </li>
         * <li>{@link #TIMED_WAITING}<br>
         *     A thread that is waiting for another thread to perform an action 
         *     for up to a specified waiting time is in this state. 
         *     </li>
         * <li>{@link #TERMINATED}<br> 
         *     A thread that has exited is in this state.
         *     </li>
         * </ul>
         *
         * <p>
         * A thread can be in only one state at a given point in time. 
         * These states are virtual machine states which do not reflect
         * any operating system thread states.
         * 
         * @since   1.5
         * @see #getState
         */
        public enum State {
            /**
             * Thread state for a thread which has not yet started.
             */
            NEW,
            
            /**
             * Thread state for a runnable thread.  A thread in the runnable
             * state is executing in the Java virtual machine but it may
             * be waiting for other resources from the operating system
             * such as processor.
             */
            RUNNABLE,
            
            /**
             * Thread state for a thread blocked waiting for a monitor lock.
             * A thread in the blocked state is waiting for a monitor lock
             * to enter a synchronized block/method or 
             * reenter a synchronized block/method after calling
             * {@link Object#wait() Object.wait}.
             */
            BLOCKED,
        
            /**
             * Thread state for a waiting thread.
             * A thread is in the waiting state due to calling one of the 
             * following methods:
             * <ul>
             *   <li>{@link Object#wait() Object.wait} with no timeout</li>
             *   <li>{@link #join() Thread.join} with no timeout</li>
             *   <li>{@link LockSupport#park() LockSupport.park}</li>
             * </ul>
             * 
             * <p>A thread in the waiting state is waiting for another thread to
             * perform a particular action.  
             *
             * For example, a thread that has called <tt>Object.wait()</tt>
             * on an object is waiting for another thread to call 
             * <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on 
             * that object. A thread that has called <tt>Thread.join()</tt> 
             * is waiting for a specified thread to terminate.
             */
            WAITING,
            
            /**
             * Thread state for a waiting thread with a specified waiting time.
             * A thread is in the timed waiting state due to calling one of 
             * the following methods with a specified positive waiting time:
             * <ul>
             *   <li>{@link #sleep Thread.sleep}</li>
             *   <li>{@link Object#wait(long) Object.wait} with timeout</li>
             *   <li>{@link #join(long) Thread.join} with timeout</li>
             *   <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li> 
             *   <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
             * </ul>
             */
            TIMED_WAITING,
    
            /**
             * Thread state for a terminated thread.
             * The thread has completed execution.
             */
            TERMINATED;
        }
    
        /**
         * Returns the state of this thread.
         * This method is designed for use in monitoring of the system state,
         * not for synchronization control.
         * 
         * @return this thread's state.
         * @since 1.5
         */
        public State getState() {
            // get current thread state
            return sun.misc.VM.toThreadState(threadStatus);
        }
       /**
         * If this thread was constructed using a separate 
         * <code>Runnable</code> run object, then that 
         * <code>Runnable</code> object's <code>run</code> method is called; 
         * otherwise, this method does nothing and returns. 
         * <p>
         * Subclasses of <code>Thread</code> should override this method. 
         *
         * @see     #start()
         * @see     #stop()
         * @see     #Thread(ThreadGroup, Runnable, String)
         */
        public void run() {
        if (target != null) {
            target.run();
        }
        }

    run只是普通的方法。

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  • 原文地址:https://www.cnblogs.com/softidea/p/3984151.html
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