zoukankan      html  css  js  c++  java
  • Java学习个人笔记(一)配置java环境变量(Feb04,2013 )

        

        写这个个人笔记完全是出于记录自己所学,方便本人日后参考,可能很零散。这个笔记是建立在C语言编程基础上,本人学习Java只学习它与C语言不同的地方,或者我在C编程过程中很少用到的地方。所用的教材是Youtube一位达人做的视频:Java编程简明教程 by Thenewboston(Youtube)

        每次开一贴,学习Java笔记都记在这里。所写内容都是个人菜鸟级的理解,肯定错误百出。

       ---------- Oct 14, 2014 ---------

    配置Java环境变量:

    http://www.oracle.com/technetwork/java/javase/downloads/index.html
    下载安装JDK for x86 (32bit) or x64(64bit).
    右键“计算机”-属性-高级系统配置-高级-环境变量-xxx的用户变量-
    
    变量名:JAVA_HOME
    	变量值jdk的目录,例如本人:E:\Program Files\Java\jdk1.7.0_40
    
    变量名: path 
    	变量值: ;%JAVA_HOME%\bin
    		;%JAVA_HOME%\jre\bin
    变量名:classpath
    	变量值: ;%JAVA_HOME%\lib
    		;%JAVA_HOME%\lib\tools.jar 
    
    
    (For my backup:)
    <span style="white-space:pre">	</span>JAVA_HOME
    <span style="white-space:pre">	</span>F:\Program Files\Java\jdk1.8.0_20   //java jdk 1.8
    <span style="white-space:pre">	</span>C:\Program Files\Java\jdk1.7.0_67   //java jdk 1.7
    
    <span style="white-space: pre;">	</span>path
    <span style="white-space: pre;">	</span>;%JAVA_HOME%\bin;%JAVA_HOME%\jre\bin
    
    <span style="white-space: pre;">	</span>classpath
    <span style="white-space: pre;">	</span>;%JAVA_HOME%\lib;%JAVA_HOME%\lib\tools.jar
    
    
    
    
    
    -----------------------下面检验是否配置成功,运行cmd命令,在出现的对话框输入”java“命令,如果出现以下结果,则表明配置成功。------------
    用法: java [-options] class [args...]
               (执行类)
       或  java [-options] -jar jarfile [args...]
               (执行 jar 文件)
    其中选项包括:
        -d32          使用 32 位数据模型 (如果可用)
        -d64          使用 64 位数据模型 (如果可用)
        -client       选择 "client" VM
        -server       选择 "server" VM
                      默认 VM 是 client.
    。。。
    ------
    ------
    运行cmd命令,
    在出现的对话框输入”javac“命令,出现以下结果,表明配置成功:
    	C:\Users\LENOVO>javac
    	用法: javac <options> <source files>
    

       ---------- Feb 04, 2013 ---------

        个人理解:Java 的基本架构是通过class建立。class相当于C函数集,每个Class 里面的 method 相当于C的函数。

        1. 关于Class 中对别的class中的method的使用,创建:

            题目:main method在apple.java apple class中,引用tuna class中的println(); method, 输出一行字。
    理解:对象的创建与使用。System.out.println() 的使用。

    //file: project/apples.java
    class apples{
    	public static void main(String args[]){
    		tuna tunaObj = new tuna();    //create an obj: "tuna" - class name, tunaObj-Obj name, 
    		tunaObj.MysimpleMessage();
    	}
    }
    
    //file: project/tuna.java
    public class tuna{
    	public void MysimpleMessage(){
    	System.out.println("This is class tuna");		
    	}
    }

        2. 题目:创建和使用Scanner对象,以从键盘获取输入:

    //file: project/apples.java
    import java.util.Scanner;
    
    class apples{
    	public static void main(String args[]){
    		Scanner input = new Scanner(System.in);  //creat an scanner obj
    		tuna tunaObj = new tuna();    //create an obj: "tuna" - class name, tunaObj-Obj name, 
    
    		System.out.println("Enter your name here: ");
    		String name = input.nextLine();
    
    		tunaObj.MysimpleMessage(name);
    	}
    
    }
    
    //file: project/tuna.java
    public class tuna{
    	public void MysimpleMessage(String name){
    	System.out.println("Hello" + name);
    	}
    }

        3. 从main method传递值到别的class的method中:
    要求:通过 GetName method 把 name 传递进class tuna中,通过tuna中的saying method 内部调用ret_name method 打印出 name.
    本实例理解:1、在method内部声明变量和在class内声明变量有何不同。
    2、class 内部互相调用method
    3、跨 class 调用method

    //----------------------- tutorial 16
    //file: project/apples.java
    import java.util.Scanner;
    
    class apples{
    	// Create a method named "main" Type"void":
    	public static void main(String args[]){
    		//Create method body:
    		//Create a Scanner Obj:
    		Scanner input = new Scanner(System.in);
    		//Create a tuna Obj:
    		tuna tunaObj = new tuna();
    		String name;
    		
    		System.out.println("Enter your name here: ");
    		//wait usr to input a string:  
    		name = input.nextLine();
    		tunaObj.GetName(name);
    		
    		//call class, use method MysimpleMessage();
    		tunaObj.saying();
    	}
    }
    
    //file: project/tuna.java
    public class tuna {
    		private String girlname;
    		
    		public void GetName(String name){
    			girlname = name;
    		}
    		
    		public String retName(){
    			return girlname;
    		}
    		
    		public void saying(){
    			System.out.printf("your name: %s",retName());		
    		}
    }

        4. Constructor的使用,用于创建对class_Obj的使用时,同时设置class_Obj的初始参数。比如一个班的学生的姓名,年龄等。

    ·理解Constructor的作用,出现的位置。它用于在初始化obj时设置参数,所以应该在非主class中。
    ·Constructor的声明形式:它有点像声明一个method,但是没有返回类型。constructor的名称与class名须一致。Constructor体内多是赋值符。
    ·副class结构:从本例可以看出,一个副class的结构大致为: class名-> class private variable 声明 -> Constructor声明 -> methods声明 (熟悉基本结构很重要)
    ·Constructor在主class中被使用时的语法。要注意。

    //----------------------- tutorial 17
    //file: project/apples.java
    class apples{
    	// Create a method named "main" Type"void":
    	public static void main(String args[]){
    		tuna tunaObj1 = new tuna("Amily",16);
    		tuna tunaObj2 = new tuna("Banry",19);
    		
    		tunaObj1.saying();
    		tunaObj2.saying();
    				
    	}	
    }
    
    //file: project/tuna.java
    public class tuna{
    	private String girlname;
    	private int girlage;
    	
    	public tuna(String name, int age){    //Create constructor, this "tuna" is exactly the name of this class
    		girlname = name;
    		girlage  = age;
    	}
    	
    /*	public void GetNmae(String name){
    		girlname = name;		
    	}*/
    	
    	public String retName(){
    		return girlname;
    	}
    	
    	public void saying(){
    		System.out.printf("Your name is: %s, Age: %d \n", retName(), girlage);
    		
    	}
    }

         5.  Java中使用 " ((条件判断) ? 语句1 :语句2) " 替代并简化if条件判断语句:

    //----------------------- tutorial 36/37 Display Regurlar Time
    //file: project/apples.java
    
    class apples{
    	// Create a method named "main" Type"void":
    	public static void main(String args[]){
    		
    		tuna tunaObj = new tuna();
    		tunaObj.setTime(14, 56, 20);
    		System.out.println(tunaObj.dispTime());
    		System.out.println(tunaObj.dispRegTime());
    
    	}	
    }
    
    //file: project/tuna.java
    public class tuna{
    	private int hour;
    	private int minute;
    	private int second;
    	
    	public void setTime(int h, int m, int s){
    		hour = ((h>=0 && h<=24) ? h : 0);    //equivalent with"  if (h>=0 && h<=24)  {hour = h;} else {hour = 0;} 
    		minute = ((m>=0 && m<=60) ? m : 0);
    		second = ((s>=0 && s<=60) ? s : 0);
    	}
    	
    	public String dispTime(){
    		return String.format("%02d:%02d:%02d", hour, minute, second);
    	}
    	public String dispRegTime(){
    		return String.format("%d:%02d:%02d  %s", 
    				((hour<=12) ? hour : hour%12), minute, second, ((hour>12) ? "PM" : "AM"));
    	}
    }

        6.  Java中this关键字,public /private概念。当constructor 中arguments 和 variable 的名称完全一样时候,用this可以指明调用哪一个值。

    //----------------------- Tutorial - 38 - Public, Private and this
    //file: project/apples.java
    class apples{
    	// Create a method named "main" Type"void":
    	public static void main(String args[]){
    		
    		tuna tunaObj = new tuna();
    		
    		System.out.println(tunaObj.dispTime());
    		//System.out.println(tunaObj.dispRegTime());
    		
    		tunaObj.setTime(14, 56, 20);
    		
    		System.out.println(tunaObj.dispTime());
    		//System.out.println(tunaObj.dispRegTime());
    
    	}	
    }
    
    //file: project/tuna.java
    public class tuna{
    	private int hour = 1;
    	private int minute = 2;
    	private int second = 3;
    	
    	public void setTime(int hour, int minute, int second){
    		this.hour = hour;
    		this.minute = 5;    // Use the value of 5 when minute is called by dispTime() method
    		second = 6;         // Use the value of 3 when second is called by dispTime() method
    
    //		hour = ((h>=0 && h<=24) ? h : 0);
    //		minute = ((m>=0 && m<=60) ? m : 0);
    //		second = ((s>=0 && s<=60) ? s : 0);
    	}
    	
    	public String dispTime(){
    		return String.format("%02d:%02d:%02d", hour, minute, second);
    	}
    	public String dispRegTime(){
    		return String.format("%d:%02d:%02d  %s", 
    				((hour<=12) ? hour : hour%12), minute, second, ((hour>12) ? "PM" : "AM"));
    	}
    }

        7. Constructor 的嵌套使用,适用于constructor输入参数个数不确定的情形:

    //----------------------- tutorial 40/41 - Building Objects for Constructors
    //file: project/apples.java
    class apples{
    	public static void main(String[] args){
    		//create 4 diff objs as there are 4 diff constructor
    		tuna tunaObj0 = new tuna();
    		tuna tunaObj1 = new tuna(5);
    		tuna tunaObj2 = new tuna(5,13);
    		tuna tunaObj3 = new tuna(5,13,14);
    		
    		//use the objs
    		System.out.printf("%s\n",tunaObj0.toMilitary());
    		System.out.printf("%s\n",tunaObj1.toMilitary());
    		System.out.printf("%s\n",tunaObj2.toMilitary());
    		System.out.printf("%s\n",tunaObj3.toMilitary());
    	}
    
    }
    
    //file: project/tuna.java
    public class tuna{
    	private int hour;
    	private int minute;
    	private int second;
    	
    	public tuna(){
    		this(0,0,0);
    	}
    	public tuna(int h){
    		this(h,0,0);
    	}
    	public tuna(int h, int m){
    		this(h,m,0);
    	}
    	public tuna(int h, int m, int s){
    		setTime(h,m,s);
    	}
    		
    	public void setTime(int h, int m, int s){
    		setHour(h);
    		setMinute(m);
    		setSecond(s);
    	}
    	public void setHour(int h){
    		hour = ((h>=0 && h<24)? h: 0);
    	}
    	public void setMinute(int m){
    		minute = ((m>=0 && m<60)? m: 0);
    	}
    	public void setSecond(int s){
    		second = ((s>=0 && s<60)? s: 0);
    	}
    	public int getHour(){
    		return hour;
    	}
    	public int getMinute(){
    		return minute;
    	}
    	public int getSecond(){
    		return second;
    	}
    	public String toMilitary(){
    		return String.format("%02d:%02d:%02d",getHour(),getMinute(),getSecond());
    	}
    }

         8. 比较复杂一个例子。

    1)关于toString() method的使用。在potpie class中,每次声明使用potpie class时,由于其中constructor 语句里具有一个“

    System.out.printf("The constructor for this is %s \n", this);
    ” ,所以每次声明都会打印一句The constructor for this is .xxx ,xxx的内容就调用this. this 会指向the following "toString()" method. 

            2)在tuna class中声明并使用了一个 potpie object,这个object是由第6行的语句传递进去的,第16行的(potpie birthday)语句定义了它的入口。

            3)tuna class 继续使用toString method来服务 apples class 中 main method 中 System.out.println(tunaObj);语句对它的调用。

            明显感觉我还对toString() method 的使用理解不够深入。包括 this 和 toString 的配合使用。

    //----------------- tutorial 42 toString methods, 43-Composition
    //file: project/apples.java
    class apples{
    	public static void main(String[] args){
    		potpie potObj = new potpie(4,5,2006);
    		tuna tunaObj = new tuna("Jack",potObj); //take the potObj just built up
    		System.out.println(tunaObj);
    	}
    }
    
    //file: project/tuna.java
    public class tuna{
    	private String name;
    	private potpie date;
    	
    	public tuna(String theName, potpie birthday){
    		name = theName;
    		date = birthday;
    	}
    	
    	public String toString(){
    		return String.format("Your name is %s, and birthday is %s", name, date);
    	}
    }
    
    //file: project/potpie.java
    public class potpie {
    	
    	private int month;
    	private int day;
    	private int year;
    	
    	public potpie(int m, int d, int y){
    		month = m;
    		day   = d;
    		year  = y;
    		
    		System.out.printf("The constructor for this is %s \n", this);
    		//this is a reference to the obj we just built whenever we call this class
    	}
    	public String toString(){
    		return String.format("%d/%d/%d",month,day,year);
    	}
    }

        

        9. 枚举类型enum的使用。

    //----------------------- tutorial 44/45 Enumeration 枚举
    //file: project/apples.java
    //import java.utile.EnumSet;   // enable to use EnumSet.rang(from,to);
    class apples{
    	public static void main(String[] args){
    		for (tuna people : tuna.values())
    			System.out.printf("%s\t%s\t%s \n", 
    					people, people.getDesc(),people.getYear());
    		System.out.println("\n And now for the range of constants!\n");
    		
    //		for (tuna people: EnumSet.range(tuna.kelsey,tuna.candy))   // pick up part of the members from tuna
    //			System.out.printf("%s\t%s\t%s \n", 
    //					people, people.getDesc(),people.getYear());
    		
    		
    	}
    }
    
    //file: project/tuna.java
    public enum tuna{            // change class into enum
    	// enu constants/obj:
    	bucky("nice","22"),
    	kelsey("cutie","10"),
    	julia("bigmistake", "12"),
    	nicole("italian","13"),
    	candy("different","14"),
    	erin("iwish","16");
    	
    	private final String desc;  // variable(String)
    	private final String year;
    	
    	// build enum constructor
    	tuna(String description, String birthday){
    		desc = description;
    		year = birthday;
    	}
    	
    	public String getDesc(){
    		return desc;
    	}
    	public String getYear(){
    		return year;
    	}
    }
    
    
    



    10. 关于Static的用法:(此处包含变量的static和method的static)

    //----------------------- tutorial 46/47 Static
    //file: project/apples.java
    //file: project/apples.java
    class apples{
    	public static void main(String[] args){
    		tuna member1 = new tuna("Megan","Fox");
    		tuna member2 = new tuna("Natalie","Portman");
    		
    		System.out.println("----------------");
    		
    		System.out.println(member1.getFirst());
    		System.out.println(member1.getLast());
    		System.out.println(member1.getMembers());  
    		System.out.println(   tuna.getsMembers()); //getsMembers() is a static method
    		
    	}
    }
    
    //file: project/tuna.java
    public class tuna{
    	private String first;
    	private String last;
    	private static int members = 0;   //static variable, like "in-class globel variable"
    
    	public tuna(String fn,String ln) {
    		first = fn;
    		last  = ln;
    		members++;
    		System.out.printf("Constructor for %s %s, members in the club: %d\n",first,last,members);
    	}
    	public String getFirst(){
    		return first;
    	}
    	public String getLast(){
    		return last;
    	}
    	public int getMembers(){
    		return members;
    	}
    	public static int getsMembers(){
    		return members;
    	}
    }


        11. final的理解和用法:

    //----------------------- tutorial 48 final
    //file: project/apples.java
    class apples{
    	public static void main(String[] args){
    		tuna tunaObj = new tuna(10);
    		tuna tunaObj2= new tuna(1);
    		
    		for(int i = 0; i<3 ; i++){
    			tunaObj.add();
    			System.out.printf("%s",tunaObj);
    		}
    		System.out.println("-------------");
    		for(int i = 0; i<3 ; i++){
    			tunaObj2.add();
    			System.out.printf("%s",tunaObj2);
    		}
    	}
    }
    
    //file: project/tuna.java
    public class tuna{
    	private int sum;
    	private final int NUMBER;
    
    	public tuna(int x){
    		NUMBER = x;  // you can only modify it once in one class
    		//NUMBER = 5;  //can not change its value again
    	}
    	public void add(){
    		sum+=NUMBER;
    	}
    	public String toString(){
    		return String.format("sum = %d\n",sum);
    	}
    }

        12. Inheritance -- 继承 ,这是我接触到的新概念。 什么是java 的继承?  1)被继承的class叫做super class, super class 中private的变量和method不能被继承。  2)继承的class中如果method名与super class中的method名重合,则使用继承object时,运行继承class中重合的method代码,即以继承class 为准。此谓overwrite.

    //----------------------- tutorial 49 Inheritance 继承
    //----------------------- tutorial 49 Inheritance 继承
    //file: project/apples.java
    class apples{
    	public static void main(String[] args){
    		tuna tunaObj = new tuna();
    		potpie potpieObj = new potpie();
    
    		System.out.println("--- tunaObj.eat() ---");
    		tunaObj.eat();
    		System.out.println("--- potpieObj.drink() ---");
    		potpieObj.drink();
    		System.out.println("--- potpieObj.potpiemethod() ---");
    		potpieObj.potmethod();
    	}
    }
    
    //file: project/food.java  //super class
    public class food{
    	public void eat(){
    		System.out.println("I am eat methods from food");
    	}
    	public void drink(){
    		System.out.println("I am drink methods from food");
    	}
    	private void bite(){     //private methods cannot be inheritance
    		System.out.println("I am bite methods from food");
    	}
    }
    
    //file: project/tuna.java
    public class tuna extends food{ // Inheriance from food
    	public void eat(){
    		System.out.println("tuna overwritten eas() of food");		
    	}
    }
    
    //file: project/potpie.java
    public class potpie extends food{ // Inheritance from food
    	public void potmethod(){
    		System.out.println("I am potmethod from potpie");
    	}
    }
    
    
    

        13. 













  • 相关阅读:
    url 和 php变量传值的关系
    PHpstudy 怎么也启动不了?
    坚决不要360的全盘扫描
    用户邮件可以翻译的-drupal
    drupal网站被黑
    firefox加载不来
    转-潭的感悟
    register globals php
    $GLOBALS -- 变量
    array_merge AaCc
  • 原文地址:https://www.cnblogs.com/sonictl/p/6735639.html
Copyright © 2011-2022 走看看