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  • lufylegend库 鼠标事件 循环事件 键盘事件

    lufylegend库 鼠标事件 循环事件 键盘事件

    <!DOCTYPE html>
    <html lang="en">
    
    <head>
        <meta charset="UTF-8">
        <title>lufylegend</title>
        <script type="text/javascript" src="lufylegend-1.7.6.js"></script>
    </head>
    
    <body>
        <div id="mylegend">loading...</div>
        <script type="text/javascript">
        init(50, 'mylegend', 500, 350, main);
        var field;
    
        function main() {
            var layer = new LSprite();
            layer.graphics.drawRect(1,'#cccccc',[0,0,300,300],true,'#cccccc');
            addChild(layer);
            field = new LTextField();
            field.text = 'Wait Click!';
            layer.addChild(field);
            layer.addEventListener(LMouseEvent.MOUSE_DOWN,downshow);
            layer.addEventListener(LMouseEvent.MOUSE_UP,upshow);
        }
        function downshow (event) {
            field.text = 'Mouse Down';
        }
        function upshow (event) {
            field.text = 'Mouse Up';
        }
        </script>
    </body>
    
    </html>
    <!DOCTYPE html>
    <html lang="en">
    
    <head>
        <meta charset="UTF-8">
        <title>lufylegend</title>
        <script type="text/javascript" src="lufylegend-1.7.6.js"></script>
    </head>
    
    <body>
        <div id="mylegend">loading...</div>
        <script type="text/javascript">
        init(50, 'mylegend', 500, 350, main);
        var field;
    
        function main() {
            var layer = new LSprite();
            layer.graphics.drawRect(1, '#cccccc', [0, 0, 300, 300], true, '#cccccc');
            addChild(layer);
            field = new LTextField();
            field.text = '0';
            layer.addChild(field);
            layer.addEventListener(LEvent.ENTER_FRAME, onframe);
        }
    
        function onframe(event) {
            field.text = parseInt(field.text) + 1;
        }
        </script>
    </body>
    
    </html>
    <!DOCTYPE html>
    <html lang="en">
    
    <head>
        <meta charset="UTF-8">
        <title>lufylegend</title>
        <script type="text/javascript" src="lufylegend-1.7.6.js"></script>
    </head>
    
    <body>
        <div id="mylegend">loading...</div>
        <script type="text/javascript">
        init(50, 'mylegend', 500, 350, main);
        var field;
    
        function main() {
            var layer = new LSprite();
            layer.graphics.drawRect(1, '#cccccc', [0, 0, 300, 300], true, '#cccccc');
            addChild(layer);
            field = new LTextField();
            field.text = 'Wait ';
            layer.addChild(field);
            LEvent.addEventListener(LGlobal.window,LKeyboardEvent.KEY_DOWN,downshow);
            LEvent.addEventListener(LGlobal.window,LKeyboardEvent.KEY_UP,upshow);
        }
    
        function downshow (event) {
            field.text = event.keyCode + ' Down!';
        }
    
        function upshow (event) {
            field.text = event.keyCode + ' Up!';
        }
     
        </script>
    </body>
    
    </html>
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  • 原文地址:https://www.cnblogs.com/stono/p/4680527.html
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