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  • socket网络编程

    socket

    网络上的两个程序通过一个双向的通信连接实现数据的交换,这个连接的一端称为一个socket。
    建立网络通信连接至少要一对端口号(socket)。socket本质是编程接口(API),对TCP/IP的封装,TCP/IP也要提供可供程序员做网络开发所用的接口,这就是Socket编程接口;HTTP是轿车,提供了封装或者显示数据的具体形式;Socket是发动机,提供了网络通信的能力。

    socket和file的区别:

    • file模块是针对某个指定文件进行【打开】【读写】【关闭】
    • socket模块是针对 服务器端 和 客户端Socket 进行【打开】【读写】【关闭】

    # -*-coding:utf-8-*-
    # Author:sunhao
    import socket
    
    serve = socket.socket()
    
    serve.bind(('localhost', 6969))
    
    serve.listen()
    
    print("我要开始等电话")
    
    conn, addr = serve.accept()  # conn就是客户端链接过来而在服务器端为其生成的一个连接实例
    
    print(conn, addr)
    
    while True:
        data = conn.recv(1024)
        print(data.decode())
    
        conn.send(data.upper())
    
    serve.close()
    socket-server
    # -*-coding:utf-8-*-
    # Author:sunhao
    
    import socket
    
    ip_port=('localhost',6969)
    
    client=socket.socket()
    
    client.connect(ip_port)
    
    while True:
    
        msg=input(">>:").strip()
    
        client.send(msg.encode("utf-8"))
    
        data=client.recv(1024)
        print(data.decode())
    client.close()
    socket-client

    更多socket方法:

    sk = socket.socket(socket.AF_INET,socket.SOCK_STREAM,0)

     1 参数一:地址簇
     2 
     3   socket.AF_INET IPv4(默认)
     4   socket.AF_INET6 IPv6
     5 
     6   socket.AF_UNIX 只能够用于单一的Unix系统进程间通信
     7 
     8 参数二:类型
     9 
    10   socket.SOCK_STREAM  流式socket , for TCP (默认)
    11   socket.SOCK_DGRAM   数据报式socket , for UDP
    12 
    13   socket.SOCK_RAW 原始套接字,普通的套接字无法处理ICMP、IGMP等网络报文,而SOCK_RAW可以;其次,SOCK_RAW也可以处理特殊的IPv4报文;此外,利用原始套接字,可以通过IP_HDRINCL套接字选项由用户构造IP头。
    14   socket.SOCK_RDM 是一种可靠的UDP形式,即保证交付数据报但不保证顺序。SOCK_RAM用来提供对原始协议的低级访问,在需要执行某些特殊操作时使用,如发送ICMP报文。SOCK_RAM通常仅限于高级用户或管理员运行的程序使用。
    15   socket.SOCK_SEQPACKET 可靠的连续数据包服务
    16 
    17 参数三:协议
    18 
    19   0  (默认)与特定的地址家族相关的协议,如果是 0 ,则系统就会根据地址格式和套接类别,自动选择一个合适的协议

    sk.bind(address)

      sk.bind(address) 将套接字绑定到地址。address地址的格式取决于地址族。在AF_INET下,以元组(host,port)的形式表示地址。

    sk.listen(backlog)

      开始监听传入连接。backlog指定在拒绝连接之前,可以挂起的最大连接数量。

          backlog等于5,表示内核已经接到了连接请求,但服务器还没有调用accept进行处理的连接个数最大为5
          这个值不能无限大,因为要在内核中维护连接队列

    sk.setblocking(bool)

      是否阻塞(默认True),如果设置False,那么accept和recv时一旦无数据,则报错。

    sk.accept()

      接受连接并返回(conn,address),其中conn是新的套接字对象,可以用来接收和发送数据。address是连接客户端的地址。

      接收TCP 客户的连接(阻塞式)等待连接的到来

    sk.connect(address)

      连接到address处的套接字。一般,address的格式为元组(hostname,port),如果连接出错,返回socket.error错误。

    sk.connect_ex(address)

      同上,只不过会有返回值,连接成功时返回 0 ,连接失败时候返回编码,例如:10061

    sk.close()

      关闭套接字

    sk.recv(bufsize[,flag])

      接受套接字的数据。数据以字符串形式返回,bufsize指定最多可以接收的数量。flag提供有关消息的其他信息,通常可以忽略。

    sk.recvfrom(bufsize[.flag])

      与recv()类似,但返回值是(data,address)。其中data是包含接收数据的字符串,address是发送数据的套接字地址。

    sk.send(string[,flag])

      将string中的数据发送到连接的套接字。返回值是要发送的字节数量,该数量可能小于string的字节大小。即:可能未将指定内容全部发送。

    sk.sendall(string[,flag])

      将string中的数据发送到连接的套接字,但在返回之前会尝试发送所有数据。成功返回None,失败则抛出异常。

          内部通过递归调用send,将所有内容发送出去。

    sk.sendto(string[,flag],address)

      将数据发送到套接字,address是形式为(ipaddr,port)的元组,指定远程地址。返回值是发送的字节数。该函数主要用于UDP协议。

    sk.settimeout(timeout)

      设置套接字操作的超时期,timeout是一个浮点数,单位是秒。值为None表示没有超时期。一般,超时期应该在刚创建套接字时设置,因为它们可能用于连接的操作(如 client 连接最多等待5s )

    sk.getpeername()

      返回连接套接字的远程地址。返回值通常是元组(ipaddr,port)。

    sk.getsockname()

      返回套接字自己的地址。通常是一个元组(ipaddr,port)

    sk.fileno()

      套接字的文件描述符

    socket实现多连接

    # -*-coding:utf-8-*-
    # Author:sunhao
    
    import socket
    import os
    
    server = socket.socket()
    
    ip_port = ('127.0.0.1',6969)
    
    server.bind(ip_port)
    
    server.listen()
    
    while True:
    
        conn,f = server.accept()    #多连接,阻塞
        print("new connect:",f)
    
        while True:
            print("等待新指令")
    
            data = conn.recv(1024)
            if not data:
                print("客户端断开")
    
                break
            print("执行指令",data)
    
            res = os.popen(data.decode()).read()
    
    
            print("before send",len(res.encode()))
    
    
    
            if len(res) == 0:
                res = "没有改指令,请重新输入:"
    
            conn.send(str(len(res.encode())).encode('utf-8'))   #先发数据大小给客户端    会发生粘包
    
            client_ack=conn.recv(1024)     #解决粘包
            print(client_ack.decode())
            conn.send(res.encode("utf-8"))                  #再发数据
    
            print("send done")
    
    
    server.close()
    socket-实现多连接服务端
    # -*-coding:utf-8-*-
    # Author:sunhao
    
    import socket
    
    
    client = socket.socket()
    ip_port = ('127.0.0.1',6969)
    
    client.connect(ip_port)
    
    print("连接开始")
    
    while True:
    
        command = input(">>:").strip()
    
        if len(command) == 0:
            continue
    
        client.send(command.encode("utf-8"))
    
        cmd_res_size=client.recv(1024)  # 接受命令结果的长度
    
        print("命令结果的大小",cmd_res_size)
    
        client.send("准备好接收了".encode('utf-8'))
    
        recived_size=0
        recived_data=b''
    
        while recived_size < int(cmd_res_size.decode()):
    
            print("----------",cmd_res_size.decode())
            print("##############", type(cmd_res_size.decode()))
    
            data=client.recv(1024)
    
            print("&&&&&&&&&&",len(data))
     
            recived_size += len(data)  # 每次收到的有可能小于1024 所以用len判断
            recived_data += data
    
    
    
        else:
    
            print("cmd recive done",recived_size)
    
            print(recived_data.decode())
    
    
    client.close()
    socket实现多连接客户端

     socket实现简单FTP文件传输

    # -*-coding:utf-8-*-
    # Author:sunhao
    
    import socket,hashlib
    import os
    
    server = socket.socket()
    
    ip_port = ('127.0.0.1',6969)
    
    server.bind(ip_port)
    
    server.listen()
    
    while True:
    
        conn,f = server.accept()
        print("new connect:",f)
    
        while True:
            print("等待新指令")
    
            data = conn.recv(1024)
            if not data:
                print("客户端断开")
    
                break
            print("执行指令",data)
    
            cmd,filename = data.decode().split()
            print(filename)
    
            if os.path.isfile(filename):
    
                f=open(filename,"rb")
    
                file_size=os.stat(filename).st_size   # 判断文件大小
                conn.send(str(file_size).encode('utf-8'))  # 发文件大小
                conn.recv(1024)      # waiting for ack
                m = hashlib.md5()      # md5加密 判断客户端发送的与服务器收到的md5加密后是否一样
    
                for line in f:
                    m.update(line)
                    conn.send(line)
    
                print("file md5:",m.hexdigest())
    
                f.close()
    
                conn.send(m.hexdigest().encode())    # send to 客户端
    
            print("send done")
    
    
    server.close()
    socket实现简单FTP--服务端
    # -*-coding:utf-8-*-
    # Author:sunhao
    
    import socket,hashlib
    
    
    client = socket.socket()
    ip_port = ('127.0.0.1',6969)
    
    client.connect(ip_port)
    
    print("连接开始")
    while True:
    
        get_file = input(">>>:").strip()
    
        if len(get_file) == 0:
            continue
    
        if get_file.startswith('get'):
            client.send(get_file.encode("utf-8"))
            server_response= client.recv(1024)  # 接受文件大小的长度
            print("文件打的大小", server_response)
    
            client.send("准备好接收了".encode('utf-8'))
    
            recived_size = 0
    
            total_size=int(server_response.decode())
            filename=get_file.split()[1]
            f=open(filename+".new",'wb')
            m = hashlib.md5()
    
            while recived_size < total_size:
    
                if total_size -recived_size > 1024:
    
                    size=1024
                else:
                    size=total_size-recived_size
    
    
                data = client.recv(size)
    
                m.update(data)
    
    
                recived_size += len(data)  #每次收到的有可能小于1024 所以用len判断
    
                f.write(data)
    
    
            else:
    
                client_file_md5 = m.hexdigest()
    
                print("file recived done",recived_size)
                f.close()
    
            server_file_md5 = client.recv(1024)
    
            print("server file md5:",server_file_md5)
            print("server file md5:",client_file_md5)
    
    
    client.close()
    socket实现简单FTP--客户端

     socketserver模块

     SocketServer内部使用 IO多路复用 以及 “多线程” 和 “多进程” ,从而实现并发处理多个客户端请求的Socket服务端。即:每个客户端请求连接到服务器时,Socket服务端都会在服务器是创建一个“线程”或者“进程” 专门负责处理当前客户端的所有请求。

    虽说用Python编写简单的网络程序很方便,但复杂一点的网络程序还是用现成的框架比较好。这样就可以专心事务逻辑,而不是套接字的各种细节。SocketServer模块简化了编写网络服务程序的任务。同时SocketServer模块也是Python标准库中很多服务器框架的基础。

    ThreadingTCPServer

    ThreadingTCPServer实现的Soket服务器内部会为每个client创建一个 “线程”,该线程用来和客户端进行交互。

    使用ThreadingTCPServer:

    • 创建一个继承自 SocketServer.BaseRequestHandler 的类
    • 类中必须定义一个名称为 handle 的方法
    • 启动ThreadingTCPServer

    实例:

    # -*-coding:utf-8-*-
    # Author:sunhao
    
    import socketserver
    
    class MyTCPHandler(socketserver.BaseRequestHandler):
    
    
            def handle(self):
                print(self.request)
    
                while True:
                    conn=self.request
    
                    try:
    
                        data=conn.recv(1024).strip()
    
                        print(data)
    
                        conn.sendall(data.upper())
    
                    except ConnectionAbortedError as e:
    
                        print("出错额",e)
                        break
    
    
    
    
    if __name__ == "__main__":
    
        HOST,PORT = '127.0.0.1',9999
    
        server=socketserver.ThreadingTCPServer((HOST,PORT),MyTCPHandler)  #创建socket连接
    
        server.serve_forever()
    socket_server服务端

    ThreadingTCPServer源码剖析

    ThreadingTCPServer的类图关系如下:

     

    内部调用流程为:

    • 启动服务端程序
    • 执行 TCPServer.__init__ 方法,创建服务端Socket对象并绑定 IP 和 端口
    • 执行 BaseServer.__init__ 方法,将自定义的继承自SocketServer.BaseRequestHandler 的类 MyRequestHandle赋值给self.RequestHandlerClass
    • 执行 BaseServer.server_forever 方法,While 循环一直监听是否有客户端请求到达 ...
    • 当客户端连接到达服务器
    • 执行 ThreadingMixIn.process_request 方法,创建一个 “线程” 用来处理请求
    • 执行 ThreadingMixIn.process_request_thread 方法
    • 在process_request_thread方法里面执行 BaseServer.finish_request 方法,执行 self.RequestHandlerClass()  即:执行 自定义 MyRequestHandler 的构造方法(自动调用基类BaseRequestHandler的构造方法,在该构造方法中又会调用 MyRequestHandler的handle方法)

    ThreadingTCPServer相关源码:

     

    class BaseServer:
    
        """Base class for server classes.
    
        Methods for the caller:
    
        - __init__(server_address, RequestHandlerClass)
        - serve_forever(poll_interval=0.5)
        - shutdown()
        - handle_request()  # if you do not use serve_forever()
        - fileno() -> int   # for select()
    
        Methods that may be overridden:
    
        - server_bind()
        - server_activate()
        - get_request() -> request, client_address
        - handle_timeout()
        - verify_request(request, client_address)
        - server_close()
        - process_request(request, client_address)
        - shutdown_request(request)
        - close_request(request)
        - handle_error()
    
        Methods for derived classes:
    
        - finish_request(request, client_address)
    
        Class variables that may be overridden by derived classes or
        instances:
    
        - timeout
        - address_family
        - socket_type
        - allow_reuse_address
    
        Instance variables:
    
        - RequestHandlerClass
        - socket
    
        """
    
        timeout = None
    
        def __init__(self, server_address, RequestHandlerClass):
            """Constructor.  May be extended, do not override."""
            self.server_address = server_address
            self.RequestHandlerClass = RequestHandlerClass
            self.__is_shut_down = threading.Event()
            self.__shutdown_request = False
    
        def server_activate(self):
            """Called by constructor to activate the server.
    
            May be overridden.
    
            """
            pass
    
        def serve_forever(self, poll_interval=0.5):
            """Handle one request at a time until shutdown.
    
            Polls for shutdown every poll_interval seconds. Ignores
            self.timeout. If you need to do periodic tasks, do them in
            another thread.
            """
            self.__is_shut_down.clear()
            try:
                while not self.__shutdown_request:
                    # XXX: Consider using another file descriptor or
                    # connecting to the socket to wake this up instead of
                    # polling. Polling reduces our responsiveness to a
                    # shutdown request and wastes cpu at all other times.
                    r, w, e = _eintr_retry(select.select, [self], [], [],
                                           poll_interval)
                    if self in r:
                        self._handle_request_noblock()
            finally:
                self.__shutdown_request = False
                self.__is_shut_down.set()
    
        def shutdown(self):
            """Stops the serve_forever loop.
    
            Blocks until the loop has finished. This must be called while
            serve_forever() is running in another thread, or it will
            deadlock.
            """
            self.__shutdown_request = True
            self.__is_shut_down.wait()
    
        # The distinction between handling, getting, processing and
        # finishing a request is fairly arbitrary.  Remember:
        #
        # - handle_request() is the top-level call.  It calls
        #   select, get_request(), verify_request() and process_request()
        # - get_request() is different for stream or datagram sockets
        # - process_request() is the place that may fork a new process
        #   or create a new thread to finish the request
        # - finish_request() instantiates the request handler class;
        #   this constructor will handle the request all by itself
    
        def handle_request(self):
            """Handle one request, possibly blocking.
    
            Respects self.timeout.
            """
            # Support people who used socket.settimeout() to escape
            # handle_request before self.timeout was available.
            timeout = self.socket.gettimeout()
            if timeout is None:
                timeout = self.timeout
            elif self.timeout is not None:
                timeout = min(timeout, self.timeout)
            fd_sets = _eintr_retry(select.select, [self], [], [], timeout)
            if not fd_sets[0]:
                self.handle_timeout()
                return
            self._handle_request_noblock()
    
        def _handle_request_noblock(self):
            """Handle one request, without blocking.
    
            I assume that select.select has returned that the socket is
            readable before this function was called, so there should be
            no risk of blocking in get_request().
            """
            try:
                request, client_address = self.get_request()
            except socket.error:
                return
            if self.verify_request(request, client_address):
                try:
                    self.process_request(request, client_address)
                except:
                    self.handle_error(request, client_address)
                    self.shutdown_request(request)
    
        def handle_timeout(self):
            """Called if no new request arrives within self.timeout.
    
            Overridden by ForkingMixIn.
            """
            pass
    
        def verify_request(self, request, client_address):
            """Verify the request.  May be overridden.
    
            Return True if we should proceed with this request.
    
            """
            return True
    
        def process_request(self, request, client_address):
            """Call finish_request.
    
            Overridden by ForkingMixIn and ThreadingMixIn.
    
            """
            self.finish_request(request, client_address)
            self.shutdown_request(request)
    
        def server_close(self):
            """Called to clean-up the server.
    
            May be overridden.
    
            """
            pass
    
        def finish_request(self, request, client_address):
            """Finish one request by instantiating RequestHandlerClass."""
            self.RequestHandlerClass(request, client_address, self)
    
        def shutdown_request(self, request):
            """Called to shutdown and close an individual request."""
            self.close_request(request)
    
        def close_request(self, request):
            """Called to clean up an individual request."""
            pass
    
        def handle_error(self, request, client_address):
            """Handle an error gracefully.  May be overridden.
    
            The default is to print a traceback and continue.
    
            """
            print '-'*40
            print 'Exception happened during processing of request from',
            print client_address
            import traceback
            traceback.print_exc() # XXX But this goes to stderr!
            print '-'*40
    
    BaseServer
    BaseServer
    class TCPServer(BaseServer):
    
        """Base class for various socket-based server classes.
    
        Defaults to synchronous IP stream (i.e., TCP).
    
        Methods for the caller:
    
        - __init__(server_address, RequestHandlerClass, bind_and_activate=True)
        - serve_forever(poll_interval=0.5)
        - shutdown()
        - handle_request()  # if you don't use serve_forever()
        - fileno() -> int   # for select()
    
        Methods that may be overridden:
    
        - server_bind()
        - server_activate()
        - get_request() -> request, client_address
        - handle_timeout()
        - verify_request(request, client_address)
        - process_request(request, client_address)
        - shutdown_request(request)
        - close_request(request)
        - handle_error()
    
        Methods for derived classes:
    
        - finish_request(request, client_address)
    
        Class variables that may be overridden by derived classes or
        instances:
    
        - timeout
        - address_family
        - socket_type
        - request_queue_size (only for stream sockets)
        - allow_reuse_address
    
        Instance variables:
    
        - server_address
        - RequestHandlerClass
        - socket
    
        """
    
        address_family = socket.AF_INET
    
        socket_type = socket.SOCK_STREAM
    
        request_queue_size = 5
    
        allow_reuse_address = False
    
        def __init__(self, server_address, RequestHandlerClass, bind_and_activate=True):
            """Constructor.  May be extended, do not override."""
            BaseServer.__init__(self, server_address, RequestHandlerClass)
            self.socket = socket.socket(self.address_family,
                                        self.socket_type)
            if bind_and_activate:
                try:
                    self.server_bind()
                    self.server_activate()
                except:
                    self.server_close()
                    raise
    
        def server_bind(self):
            """Called by constructor to bind the socket.
    
            May be overridden.
    
            """
            if self.allow_reuse_address:
                self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
            self.socket.bind(self.server_address)
            self.server_address = self.socket.getsockname()
    
        def server_activate(self):
            """Called by constructor to activate the server.
    
            May be overridden.
    
            """
            self.socket.listen(self.request_queue_size)
    
        def server_close(self):
            """Called to clean-up the server.
    
            May be overridden.
    
            """
            self.socket.close()
    
        def fileno(self):
            """Return socket file number.
    
            Interface required by select().
    
            """
            return self.socket.fileno()
    
        def get_request(self):
            """Get the request and client address from the socket.
    
            May be overridden.
    
            """
            return self.socket.accept()
    
        def shutdown_request(self, request):
            """Called to shutdown and close an individual request."""
            try:
                #explicitly shutdown.  socket.close() merely releases
                #the socket and waits for GC to perform the actual close.
                request.shutdown(socket.SHUT_WR)
            except socket.error:
                pass #some platforms may raise ENOTCONN here
            self.close_request(request)
    
        def close_request(self, request):
            """Called to clean up an individual request."""
            request.close()
    
    TCPServer
    TCPServer
    class ThreadingMixIn:
        """Mix-in class to handle each request in a new thread."""
    
        # Decides how threads will act upon termination of the
        # main process
        daemon_threads = False
    
        def process_request_thread(self, request, client_address):
            """Same as in BaseServer but as a thread.
    
            In addition, exception handling is done here.
    
            """
            try:
                self.finish_request(request, client_address)
                self.shutdown_request(request)
            except:
                self.handle_error(request, client_address)
                self.shutdown_request(request)
    
        def process_request(self, request, client_address):
            """Start a new thread to process the request."""
            t = threading.Thread(target = self.process_request_thread,
                                 args = (request, client_address))
            t.daemon = self.daemon_threads
            t.start()
    
    ThreadingMixIn
    ThreadingMixIn
    class ThreadingTCPServer(ThreadingMixIn, TCPServer): pass
    ThreadingTCPServer

    RequestHandler相关源码

    class BaseRequestHandler:
    
        """Base class for request handler classes.
    
        This class is instantiated for each request to be handled.  The
        constructor sets the instance variables request, client_address
        and server, and then calls the handle() method.  To implement a
        specific service, all you need to do is to derive a class which
        defines a handle() method.
    
        The handle() method can find the request as self.request, the
        client address as self.client_address, and the server (in case it
        needs access to per-server information) as self.server.  Since a
        separate instance is created for each request, the handle() method
        can define arbitrary other instance variariables.
    
        """
    
        def __init__(self, request, client_address, server):
            self.request = request
            self.client_address = client_address
            self.server = server
            self.setup()
            try:
                self.handle()
            finally:
                self.finish()
    
        def setup(self):
            pass
    
        def handle(self):
            pass
    
        def finish(self):
            pass
    
    SocketServer.BaseRequestHandler
    BaseRequestHandler
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  • 原文地址:https://www.cnblogs.com/sunhao96/p/7839954.html
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