为了便于日常开发效率,因此创建了一些小的工具类便于使用.
具体 code 如下:
声明:
#import <UIKit/UIKit.h> @interface UIView (Frame) @property (nonatomic, assign) CGFloat x; @property (nonatomic, assign) CGFloat y; @property (nonatomic, assign) CGFloat centerX; @property (nonatomic, assign) CGFloat centerY; @property (nonatomic, assign) CGFloat width; @property (nonatomic, assign) CGFloat height; @property (nonatomic, assign) CGSize size; @property (nonatomic, assign) CGPoint origin; @end
实现:
#import "UIView+Frame.h" @implementation UIView (Frame) - (void)setX:(CGFloat)x { CGRect frame = self.frame; frame.origin.x = x; self.frame = frame; } - (void)setY:(CGFloat)y { CGRect frame = self.frame; frame.origin.y = y; self.frame = frame; } - (CGFloat)x { return self.frame.origin.x; } - (CGFloat)y { return self.frame.origin.y; } - (void)setCenterX:(CGFloat)centerX { CGPoint center = self.center; center.x = centerX; self.center = center; } - (CGFloat)centerX { return self.center.x; } - (void)setCenterY:(CGFloat)centerY { CGPoint center = self.center; center.y = centerY; self.center = center; } - (CGFloat)centerY { return self.center.y; } - (void)setWidth:(CGFloat)width { CGRect frame = self.frame; frame.size.width = width; self.frame = frame; } - (void)setHeight:(CGFloat)height { CGRect frame = self.frame; frame.size.height = height; self.frame = frame; } - (CGFloat)height { return self.frame.size.height; } - (CGFloat)width { return self.frame.size.width; } - (void)setSize:(CGSize)size { CGRect frame = self.frame; frame.size = size; self.frame = frame; } - (CGSize)size { return self.frame.size; } - (void)setOrigin:(CGPoint)origin { CGRect frame = self.frame; frame.origin = origin; self.frame = frame; } - (CGPoint)origin { return self.frame.origin; } @end
以上便是此次分享的内容,期待大神多多指点补充,使其更加强壮!