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  • Masonry介绍与使用实践:快速上手Autolayout

    原文:http://www.cocoachina.com/ios/20141219/10702.html

    先addView再设约束,否则会崩溃

    [view1 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.edges.equalTo(superview).with.insets(padding);
    }];
    看到block里面的那句话: make edges equalTo superview with insets

    通过链式的自然语言 就把view1给autolayout好了 是不是简单易懂?

    使用

    看一下Masonry支持哪一些属性
    @property (nonatomic, strong, readonly) MASConstraint *left;
    @property (nonatomic, strong, readonly) MASConstraint *top;
    @property (nonatomic, strong, readonly) MASConstraint *right;
    @property (nonatomic, strong, readonly) MASConstraint *bottom;
    @property (nonatomic, strong, readonly) MASConstraint *leading;
    @property (nonatomic, strong, readonly) MASConstraint *trailing;
    @property (nonatomic, strong, readonly) MASConstraint *width;
    @property (nonatomic, strong, readonly) MASConstraint *height;
    @property (nonatomic, strong, readonly) MASConstraint *centerX;
    @property (nonatomic, strong, readonly) MASConstraint *centerY;
    @property (nonatomic, strong, readonly) MASConstraint *baseline;
    这些属性与NSLayoutAttrubute的对照表如下


    其中leading与left trailing与right 在正常情况下是等价的 但是当一些布局是从右至左时(比如阿拉伯文?没有类似的经验) 则会对调 换句话说就是基本可以不理不用 用left和right就好了

    在ios8发布后 又新增了一堆奇奇怪怪的属性(有兴趣的朋友可以去瞅瞅) Masonry暂时还不支持(不过你要支持ios6,ios7 就没必要去管那么多了)

    在讲实例之前 先介绍一个MACRO

    1.#define WS(weakSelf)  __weak __typeof(&*self)weakSelf = self;
    快速的定义一个weakSelf 当然是用于block里面啦 下面进入正题(为了方便 我们测试的superView都是一个size为(300,300)的UIView)

    下面 通过一些简单的实例来简单介绍如何轻松愉快的使用Masonry:

    1. [基础] 居中显示一个view
    - (void)viewDidLoad
    {
        [super viewDidLoad];
        // Do any additional setup after loading the view.
         
        WS(ws);
         
        UIView *sv = [UIView new];
        [sv showPlaceHolder];
        sv.backgroundColor = [UIColor blackColor];
        [self.view addSubview:sv];
        [sv mas_makeConstraints:^(MASConstraintMaker *make) {
            make.center.equalTo(ws.view);
            make.size.mas_equalTo(CGSizeMake(300, 300));
        }];
         
    }


    使用我之间写的MMPlaceHolder 可以看到superview已经按照我们预期居中并且设置成了适当的大小

    那么先看看这几行代码

    //从此以后基本可以抛弃CGRectMake了
    UIView *sv = [UIView new];
    //在做autoLayout之前 一定要先将view添加到superview上 否则会报错
    [self.view addSubview:sv];
    //mas_makeConstraints就是Masonry的autolayout添加函数 将所需的约束添加到block中行了
    [sv mas_makeConstraints:^(MASConstraintMaker *make) {
    //将sv居中(很容易理解吧?)
        make.center.equalTo(ws.view);
         
        //将size设置成(300,300)
        make.size.mas_equalTo(CGSizeMake(300, 300));
    }];
    这里有两个问题要分解一下

    首先在Masonry中能够添加autolayout约束有三个函数

    - (NSArray *)mas_makeConstraints:(void(^)(MASConstraintMaker *make))block;
    - (NSArray *)mas_updateConstraints:(void(^)(MASConstraintMaker *make))block;
    - (NSArray *)mas_remakeConstraints:(void(^)(MASConstraintMaker *make))block;
    /*
    mas_makeConstraints 只负责新增约束 Autolayout不能同时存在两条针对于同一对象的约束 否则会报错 
    mas_updateConstraints 针对上面的情况 会更新在block中出现的约束 不会导致出现两个相同约束的情况
    mas_remakeConstraints 则会清除之前的所有约束 仅保留最新的约束
    三种函数善加利用 就可以应对各种情况了
    */
    其次 equalTo 和 mas_equalTo的区别在哪里呢? 其实 mas_equalTo是一个MACRO

    #define mas_equalTo(...)                 equalTo(MASBoxValue((__VA_ARGS__)))
    #define mas_greaterThanOrEqualTo(...)    greaterThanOrEqualTo(MASBoxValue((__VA_ARGS__)))
    #define mas_lessThanOrEqualTo(...)       lessThanOrEqualTo(MASBoxValue((__VA_ARGS__)))
    #define mas_offset(...)                  valueOffset(MASBoxValue((__VA_ARGS__)))
    可以看到 mas_equalTo只是对其参数进行了一个BOX操作(装箱) MASBoxValue的定义具体可以看看源代码 太长就不贴出来了

    所支持的类型 除了NSNumber支持的那些数值类型之外 就只支持CGPoint CGSize UIEdgeInsets

    介绍完这几个问题 我们就继续往下了 PS:刚才定义的sv会成为我们接下来所有sample的superView

    2. [初级] 让一个view略小于其superView(边距为10)

    UIView *sv1 = [UIView new];
    [sv1 showPlaceHolder];
    sv1.backgroundColor = [UIColor redColor];
    [sv addSubview:sv1];
    [sv1 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.edges.equalTo(sv).with.insets(UIEdgeInsetsMake(10, 10, 10, 10));
         
        /* 等价于
        make.top.equalTo(sv).with.offset(10);
        make.left.equalTo(sv).with.offset(10);
        make.bottom.equalTo(sv).with.offset(-10);
        make.right.equalTo(sv).with.offset(-10);
        */
         
        /* 也等价于
        make.top.left.bottom.and.right.equalTo(sv).with.insets(UIEdgeInsetsMake(10, 10, 10, 10));
        */
    }];


    可以看到 edges 其实就是top,left,bottom,right的一个简化 分开写也可以 一句话更省事

    那么为什么bottom和right里的offset是负数呢? 因为这里计算的是绝对的数值 计算的bottom需要小鱼sv的底部高度 所以要-10 同理用于right

    这里有意思的地方是and和with 其实这两个函数什么事情都没做

    - (MASConstraint *)with {
        return self;
    }
    - (MASConstraint *)and {
        return self;
    }
    但是用在这种链式语法中 就非常的巧妙和易懂 不得不佩服作者的心思(虽然我现在基本都会省略)

    3. [初级] 让两个高度为150的view垂直居中且等宽且等间隔排列 间隔为10(自动计算其宽度)


    int padding1 = 10;
    [sv2 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.centerY.mas_equalTo(sv.mas_centerY);
        make.left.equalTo(sv.mas_left).with.offset(padding1);
        make.right.equalTo(sv3.mas_left).with.offset(-padding1);
        make.height.mas_equalTo(@150);
        make.width.equalTo(sv3);
    }];
    [sv3 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.centerY.mas_equalTo(sv.mas_centerY);
        make.left.equalTo(sv2.mas_right).with.offset(padding1);
        make.right.equalTo(sv.mas_right).with.offset(-padding1);
        make.height.mas_equalTo(@150);
        make.width.equalTo(sv2);
    }];

    06.PNG

    这里我们在两个子view之间互相设置的约束 可以看到他们的宽度在约束下自动的被计算出来了

    4. [中级] 在UIScrollView顺序排列一些view并自动计算contentSize

    UIScrollView *scrollView = [UIScrollView new];
    scrollView.backgroundColor = [UIColor whiteColor];
    [sv addSubview:scrollView];
    [scrollView mas_makeConstraints:^(MASConstraintMaker *make) {
        make.edges.equalTo(sv).with.insets(UIEdgeInsetsMake(5,5,5,5));
    }];
    UIView *container = [UIView new];
    [scrollView addSubview:container];
    [container mas_makeConstraints:^(MASConstraintMaker *make) {
        make.edges.equalTo(scrollView);
        make.width.equalTo(scrollView);
    }];
    int count = 10;
    UIView *lastView = nil;
    for ( int i = 1 ; i <= count ; ++i )
    {
        UIView *subv = [UIView new];
        [container addSubview:subv];
        subv.backgroundColor = [UIColor colorWithHue:( arc4random() % 256 / 256.0 )
                                          saturation:( arc4random() % 128 / 256.0 ) + 0.5
                                          brightness:( arc4random() % 128 / 256.0 ) + 0.5
                                               alpha:1];
         
        [subv mas_makeConstraints:^(MASConstraintMaker *make) {
            make.left.and.right.equalTo(container);
            make.height.mas_equalTo(@(20*i));
             
            if ( lastView )
            {
                make.top.mas_equalTo(lastView.mas_bottom);
            }
            else
            {
                make.top.mas_equalTo(container.mas_top);
            }
        }];
         
        lastView = subv;
    }
    [container mas_makeConstraints:^(MASConstraintMaker *make) {
        make.bottom.equalTo(lastView.mas_bottom);
    }];


    从scrollView的scrollIndicator可以看出 scrollView的内部已如我们所想排列好了

    这里的关键就在于container这个view起到了一个中间层的作用 能够自动的计算uiscrollView的contentSize

    5. [高级] 横向或者纵向等间隙的排列一组view

    很遗憾 autoLayout并没有直接提供等间隙排列的方法(Masonry的官方demo中也没有对应的案例) 但是参考案例3 我们可以通过一个小技巧来实现这个目的 为此我写了一个Category

    @implementation UIView(Masonry_LJC)
    - (void) distributeSpacingHorizontallyWith:(NSArray*)views
    {
        NSMutableArray *spaces = [NSMutableArray arrayWithCapacity:views.count+1];
         
        for ( int i = 0 ; i < views.count+1 ; ++i )
        {
            UIView *v = [UIView new];
            [spaces addObject:v];
            [self addSubview:v];
             
            [v mas_makeConstraints:^(MASConstraintMaker *make) {
                make.width.equalTo(v.mas_height);
            }];
        }    
         
        UIView *v0 = spaces[0];
         
        __weak __typeof(&*self)ws = self;
         
        [v0 mas_makeConstraints:^(MASConstraintMaker *make) {
            make.left.equalTo(ws.mas_left);
            make.centerY.equalTo(((UIView*)views[0]).mas_centerY);
        }];
         
        UIView *lastSpace = v0;
        for ( int i = 0 ; i < views.count; ++i )
        {
            UIView *obj = views;
            UIView *space = spaces[i+1];
             
            [obj mas_makeConstraints:^(MASConstraintMaker *make) {
                make.left.equalTo(lastSpace.mas_right);
            }];
             
            [space mas_makeConstraints:^(MASConstraintMaker *make) {
                make.left.equalTo(obj.mas_right);
                make.centerY.equalTo(obj.mas_centerY);
                make.width.equalTo(v0);
            }];
             
            lastSpace = space;
        }
         
        [lastSpace mas_makeConstraints:^(MASConstraintMaker *make) {
            make.right.equalTo(ws.mas_right);
        }];
         
    }
    - (void) distributeSpacingVerticallyWith:(NSArray*)views
    {
        NSMutableArray *spaces = [NSMutableArray arrayWithCapacity:views.count+1];
         
        for ( int i = 0 ; i < views.count+1 ; ++i )
        {
            UIView *v = [UIView new];
            [spaces addObject:v];
            [self addSubview:v];
             
            [v mas_makeConstraints:^(MASConstraintMaker *make) {
                make.width.equalTo(v.mas_height);
            }];
        }
         
         
        UIView *v0 = spaces[0];
         
        __weak __typeof(&*self)ws = self;
         
        [v0 mas_makeConstraints:^(MASConstraintMaker *make) {
            make.top.equalTo(ws.mas_top);
            make.centerX.equalTo(((UIView*)views[0]).mas_centerX);
        }];
         
        UIView *lastSpace = v0;
        for ( int i = 0 ; i < views.count; ++i )
        {
            UIView *obj = views;
            UIView *space = spaces[i+1];
             
            [obj mas_makeConstraints:^(MASConstraintMaker *make) {
                make.top.equalTo(lastSpace.mas_bottom);
            }];
             
            [space mas_makeConstraints:^(MASConstraintMaker *make) {
                make.top.equalTo(obj.mas_bottom);
                make.centerX.equalTo(obj.mas_centerX);
                make.height.equalTo(v0);
            }];
             
            lastSpace = space;
        }
         
        [lastSpace mas_makeConstraints:^(MASConstraintMaker *make) {
            make.bottom.equalTo(ws.mas_bottom);
        }];
    }
    @end
    简单的来测试一下

    UIView *sv11 = [UIView new];
    UIView *sv12 = [UIView new];
    UIView *sv13 = [UIView new];
    UIView *sv21 = [UIView new];
    UIView *sv31 = [UIView new];
    sv11.backgroundColor = [UIColor redColor];
    sv12.backgroundColor = [UIColor redColor];
    sv13.backgroundColor = [UIColor redColor];
    sv21.backgroundColor = [UIColor redColor];
    sv31.backgroundColor = [UIColor redColor];
    [sv addSubview:sv11];
    [sv addSubview:sv12];
    [sv addSubview:sv13];
    [sv addSubview:sv21];
    [sv addSubview:sv31];

    //给予不同的大小 测试效果
    [sv11 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.centerY.equalTo(@[sv12,sv13]);
        make.centerX.equalTo(@[sv21,sv31]);
        make.size.mas_equalTo(CGSizeMake(40, 40));
    }];
    [sv12 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.size.mas_equalTo(CGSizeMake(70, 20));
    }];
    [sv13 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.size.mas_equalTo(CGSizeMake(50, 50));
    }];
    [sv21 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.size.mas_equalTo(CGSizeMake(50, 20));
    }];
    [sv31 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.size.mas_equalTo(CGSizeMake(40, 60));
    }];
    [sv distributeSpacingHorizontallyWith:@[sv11,sv12,sv13]];
    [sv distributeSpacingVerticallyWith:@[sv11,sv21,sv31]];
    [sv showPlaceHolderWithAllSubviews];
    [sv hidePlaceHolder];

    比例:2/3位置

    make.centerX.equalTo(blueView).multipliedBy(2/3.0)

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  • 原文地址:https://www.cnblogs.com/swallow37/p/4517553.html
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