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  • 【转】地球坐标系 (WGS-84) 到火星坐标系 (GCJ-02) 的转换算法 C语言

    Mark下吧,这是好东西啊。 
    http://blog.csdn.net/coolypf/article/details/8686588
    
    
    整理成C++代码:
    #include
    
    
    const double pi = 3.14159265358979324;
    
    
    //
    // Krasovsky 1940
    //
    // a = 6378245.0, 1/f = 298.3
    // b = a * (1 - f)
    // ee = (a^2 - b^2) / a^2;
    const double a = 6378245.0;
    const double ee = 0.00669342162296594323;
    
    
     static bool outOfChina(double lat, double lon)
    {
        if (lon < 72.004 || lon > 137.8347)
            return true;
        if (lat < 0.8293 || lat > 55.8271)
            return true;
        return false;
    }
    
    
    static double transformLat(double x, double y)
    {
        double ret = -100.0 + 2.0 * x + 3.0 * y + 0.2 * y * y + 0.1 * x * y + 0.2 * sqrt(abs(x));
        ret += (20.0 * sin(6.0 * x * pi) + 20.0 * sin(2.0 * x * pi)) * 2.0 / 3.0;
        ret += (20.0 * sin(y * pi) + 40.0 * sin(y / 3.0 * pi)) * 2.0 / 3.0;
        ret += (160.0 * sin(y / 12.0 * pi) + 320 * sin(y * pi / 30.0)) * 2.0 / 3.0;
        return ret;
    }
    
    
    static double transformLon(double x, double y)
    {
        double ret = 300.0 + x + 2.0 * y + 0.1 * x * x + 0.1 * x * y + 0.1 * sqrt(abs(x));
        ret += (20.0 * sin(6.0 * x * pi) + 20.0 * sin(2.0 * x * pi)) * 2.0 / 3.0;
        ret += (20.0 * sin(x * pi) + 40.0 * sin(x / 3.0 * pi)) * 2.0 / 3.0;
        ret += (150.0 * sin(x / 12.0 * pi) + 300.0 * sin(x / 30.0 * pi)) * 2.0 / 3.0;
        return ret;
    }
    
    
    void gps_transform( double wgLat, double wgLon, double& mgLat, double& mgLon)
    {
    if (outOfChina(wgLat, wgLon))
            {
                mgLat = wgLat;
                mgLon = wgLon;
                return;
            }
            double dLat = transformLat(wgLon - 105.0, wgLat - 35.0);
            double dLon = transformLon(wgLon - 105.0, wgLat - 35.0);
            double radLat = wgLat / 180.0 * pi;
            double magic = sin(radLat);
            magic = 1 - ee * magic * magic;
            double sqrtMagic = sqrt(magic);
            dLat = (dLat * 180.0) / ((a * (1 - ee)) / (magic * sqrtMagic) * pi);
            dLon = (dLon * 180.0) / (a / sqrtMagic * cos(radLat) * pi);
            mgLat = wgLat + dLat;
            mgLon = wgLon + dLon;
    };
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  • 原文地址:https://www.cnblogs.com/tianciliangen/p/3487868.html
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