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  • UVA 1643 Angle and Squares (角度和正方形)(几何)

    题意:第一象限里有一个角,把n(n <= 10)个给定边长的正方形摆在这个角里(角度任意),使得阴影部分面积尽量大。

    分析:当n个正方形的对角线在一条直线上时,阴影部分面积最大。

    1、通过给定的xa,ya,xb,yb,可求k1,k2。

    2、当n个正方形的对角线在一条直线上时,设A(x1,k1*x1),B(x2,k2*x2),

    可列方程组:

    解得

    3、利用叉积算出AOB的面积,再减去正方形面积和的一半。

    #pragma comment(linker, "/STACK:102400000, 102400000")
    #include<cstdio>
    #include<cstring>
    #include<cstdlib>
    #include<cctype>
    #include<cmath>
    #include<iostream>
    #include<sstream>
    #include<iterator>
    #include<algorithm>
    #include<string>
    #include<vector>
    #include<set>
    #include<map>
    #include<stack>
    #include<deque>
    #include<queue>
    #include<list>
    #define Min(a, b) ((a < b) ? a : b)
    #define Max(a, b) ((a < b) ? b : a)
    const double eps = 1e-8;
    inline int dcmp(double a, double b) {
        if(fabs(a - b) < eps)  return 0;
        return a < b ? -1 : 1;
    }
    typedef long long LL;
    typedef unsigned long long ULL;
    const int INT_INF = 0x3f3f3f3f;
    const int INT_M_INF = 0x7f7f7f7f;
    const LL LL_INF = 0x3f3f3f3f3f3f3f3f;
    const LL LL_M_INF = 0x7f7f7f7f7f7f7f7f;
    const int dr[] = {0, 0, -1, 1, -1, -1, 1, 1};
    const int dc[] = {-1, 1, 0, 0, -1, 1, -1, 1};
    const int MOD = 1e9 + 7;
    const double pi = acos(-1.0);
    const int MAXN = 1000 + 10;
    const int MAXT = 10000 + 10;
    using namespace std;
    struct Point{
        double x, y;
        void set(double xx, double yy){
            x = xx;
            y = yy;
        }
    };
    double getArea(Point &A, Point &B){
        return A.x * B.y - A.y * B.x;
    }
    int main(){
        int N;
        while(scanf("%d", &N) == 1){
            if(!N) return 0;
            Point A, B;
            scanf("%lf%lf%lf%lf", &A.x, &A.y, &B.x, &B.y);
            double L = 0;
            double area = 0;
            for(int i = 0; i < N; ++i){
                double l;
                scanf("%lf", &l);
                L += l;
                area += l * l / 2;
            }
            double k1 = A.y / A.x;
            double k2 = B.y / B.x;
            if(k1 > k2){
                swap(k1, k2);
            }
            double x1 = (k2 + 1) * L / (k2 - k1);
            double y1 = k1 * x1;
            double x2 = (k1 + 1) * L / (k2 - k1);
            double y2 = k2 * x2;
            A.set(x1, y1);
            B.set(x2, y2);
            double ans = getArea(A, B) / 2 - area;
            printf("%.3lf\n", ans);
        }
        return 0;
    }
    

      

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  • 原文地址:https://www.cnblogs.com/tyty-Somnuspoppy/p/6389477.html
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