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  • Unity中的Path对应各平台中的Path

    IOS:
    Application.dataPath :                    Application/xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx/xxx.app/Data
    Application.streamingAssetsPath : Application/xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx/xxx.app/Data/Raw
    Application.persistentDataPath :    Application/xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx/Documents
    Application.temporaryCachePath : Application/xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx/Library/Caches

    Android:
    Application.dataPath :             /data/app/xxx.xxx.xxx.apk
    Application.streamingAssetsPath :     jar:file:///data/app/xxx.xxx.xxx.apk/!/assets
    Application.persistentDataPath :     /data/data/xxx.xxx.xxx/files
    Application.temporaryCachePath :     /data/data/xxx.xxx.xxx/cache

    Windows Web Player:
    Application.dataPath :             file:///D:/MyGame/WebPlayer (即导包后保存的文件夹,html文件所在文件夹)
    Application.streamingAssetsPath :     
    Application.persistentDataPath :     
    Application.temporaryCachePath :

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  • 原文地址:https://www.cnblogs.com/vital/p/3332583.html
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