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  • 设计模式C++学习笔记之十七(Chain of Responsibility责任链模式)

    17.1.解释

    概念:使多个对象都有机会处理请求,从而避免请求的发送者和接收者之间的耦合关系。将这些对象连成一条链,并沿着这条链传递该请求,直到有一个对象处理它为止。

    main(),客户

    IWomen,发出请求者接口

    CWomen,请求者实现类

    CHandler,处理请求抽象类

    CFather,处理请求实现类,责任链之一

    CHusband,处理请求实现类,责任链之二

    CSon,处理请求实现类,责任链之三

    说明:CHandler抽象类负责聚合责任链之中的其它处理对象,用SetNext来建立这个责任链。HandleMessage在处理请求时,会判断是否是自己要处理的请求,如果是则直接处理。如果不是,则查找下一个责任链上的处理对象,找到了则由下一个处理。

    //IWomen.h

    #pragma once
    #include <iostream>
    using std::string;
    class IWomen
    {
    public:
        IWomen(void)
        {
        }
        virtual ~IWomen(void)
        {
        }
        virtual int GetType() = 0;
        virtual string GetRequest() = 0;
    };

    //Women.h

    #pragma once
    #include "iwomen.h"
    #include <iostream>
    using std::string;
    class CWomen :
        public IWomen
    {
    public:
        CWomen(int _type, string _request);
        ~CWomen(void);
        int GetType();
        string GetRequest();
    private:
        int m_type;
        string m_request;
    };

    //Women.cpp

    #include "StdAfx.h"
    #include "Women.h"
    CWomen::CWomen( int _type, string _request )
    {
        this->m_type = _type;
        switch (this->m_type)
        {
        case 1:
            this->m_request.append("女儿的请求是:");
            this->m_request.append(_request);
            break;
        case 2:
            this->m_request.append("妻子的请求是:");
            this->m_request.append(_request);
            break;
        case 3:
            this->m_request.append("母亲的请求是:");
            this->m_request.append(_request);
            break;
        }
    }
    CWomen::~CWomen(void)
    {
    }
    int CWomen::GetType()
    {
        return m_type;
    }
    string CWomen::GetRequest()
    {
        return m_request;
    }
    //Handler.h

    #pragma once
    #include "IWomen.h"
    class CHandler
    {
    public:
        CHandler(int _level);
        virtual ~CHandler(void);
        void HandleMessage(IWomen *pwomen);
        void SetNext(CHandler *phandler);
        virtual void Response(IWomen *pwomen) = 0;
    private:
        int m_level;
        CHandler *m_pNextHandler;
    };

    //Handler.cpp

    #include "StdAfx.h"
    #include "Handler.h"
    #include <iostream>
    using std::cout;
    using std::endl;
    CHandler::CHandler(int _level ) : m_level(_level)
    {
        m_pNextHandler = NULL;
    }
    CHandler::~CHandler(void)
    {
    }
    void CHandler::HandleMessage( IWomen *pwomen )
    {
        if (pwomen->GetType() == this->m_level)
        {
            this->Response(pwomen);
        }
        else
        {
            if(this->m_pNextHandler != NULL)
                this->m_pNextHandler->HandleMessage(pwomen);
            else
                cout << "----------没地方请示了,不做处理!----------" << endl;
        }
    }
    void CHandler::SetNext( CHandler *phandler )
    {
        m_pNextHandler = phandler;
    }

    //Father.h

    #pragma once
    #include "handler.h"
    #include "IWomen.h"
    class CFather :
        public CHandler
    {
    public:
        CFather(void);
        ~CFather(void);
        void Response(IWomen *pwomen);
    };

    //Father.cpp

    #include "StdAfx.h"
    #include "Father.h"
    #include <iostream>
    using std::cout;
    using std::endl;
    CFather::CFather(void) : CHandler(1)
    {
    }
    CFather::~CFather(void)
    {
    }
    void CFather::Response( IWomen *pwomen )
    {
        cout << "女儿向父亲请示:" << endl;
        cout << pwomen->GetRequest().c_str() << endl;
        cout << "父亲的答复是:同意" << endl;
    }

    //Husband.h

    #pragma once
    #include "handler.h"
    #include "IWomen.h"
    class CHusband :
        public CHandler
    {
    public:
        CHusband(void);
        ~CHusband(void);
        void Response(IWomen *pwomen);
    };

    //Husband.cpp

    #include "StdAfx.h"
    #include "Husband.h"
    #include <iostream>
    using std::cout;
    using std::endl;
    CHusband::CHusband(void) : CHandler(2)
    {
    }
    CHusband::~CHusband(void)
    {
    }
    void CHusband::Response( IWomen *pwomen )
    {
        cout << "妻子向丈夫请示:" << endl;
        cout << pwomen->GetRequest().c_str() << endl;
        cout << "丈夫的答复是:同意" << endl;
    }

    //Son.h

    #pragma once
    #include "handler.h"
    #include "IWomen.h"
    class CSon :
        public CHandler
    {
    public:
        CSon(void);
        ~CSon(void);
        void Response(IWomen *pwomen);
    };

    //Son.cpp

    #include "StdAfx.h"
    #include "Son.h"
    #include <iostream>
    using std::cout;
    using std::endl;
    CSon::CSon(void) : CHandler(3)
    {
    }
    CSon::~CSon(void)
    {
    }
    void CSon::Response( IWomen *pwomen )
    {
        cout << "母亲向儿子请示:" << endl;
        cout << pwomen->GetRequest().c_str() << endl;
        cout << "儿子的答复是:同意" << endl;
    }

    // ChainofResponsibility.cpp

    #include "stdafx.h"
    #include "INormalWomen.h"
    #include "NormalWomen.h"
    #include "INormalHandler.h"
    #include "NormalFather.h"
    #include "NormalHusband.h"
    #include "NormalSon.h"

    #include "IWomen.h"
    #include "Women.h"
    #include "Handler.h"
    #include "Father.h"
    #include "Husband.h"
    #include "Son.h"
    #include <iostream>
    using std::cout;
    using std::endl;
    void DoIt()
    {
        cout << "----------原来的处理方式----------" << endl;
        //INormalWomen.h, NormalWomen.h, INormalHandler.h, NormalFather.h, NormalHusband.h, NormalSon.h
        INormalWomen *pwomen = new CNormalWomen(1, "我要出去逛街");
        INormalHandler *pfather = new CNormalFather();
        INormalHandler *phusband = new CNormalHusband();
        INormalHandler *pson = new CNormalSon();
        if (pwomen->GetType() == 1)
        {
            cout << "女儿向父亲请示:" << endl;
            pfather->HandleMessage(pwomen);
        }
        else if (pwomen->GetType() == 2)
        {
            cout << "妻子向丈夫请示:" << endl;
            phusband->HandleMessage(pwomen);
        }
        else if (pwomen->GetType() == 3)
        {
            cout << "母亲向儿子请示:" << endl;
            pson->HandleMessage(pwomen);
        }
        else
        {
            //什么也不做
        }
        delete pwomen;
        delete pfather;
        delete phusband;
        delete pson;
    }
    void DoNew()
    {
        cout << "----------使用模式后的处理方式----------" << endl;
        //Handler.h, Handler.cpp, IWomen.h, Women.h, Women.cpp, Father.h, Father,cpp, Husband.h, Husband.cpp, Son.h, Son.cpp
        IWomen *pwomen1 = new CWomen(1, "我要出去逛街");
        IWomen *pwomen2 = new CWomen(2, "我要出去吃饭");
        IWomen *pwomen3 = new CWomen(3, "我也要出去吃饭");
        IWomen *pwomen4 = new CWomen(4, "我也要出去逛街");

        CHandler *pfather = new CFather();
        CHandler *phusband = new CHusband();
        CHandler *pson = new CSon();

        pfather->SetNext(phusband);
        phusband->SetNext(pson);

        pfather->HandleMessage(pwomen1);
        pfather->HandleMessage(pwomen2);
        pfather->HandleMessage(pwomen3);
        pfather->HandleMessage(pwomen4);

        delete pfather;
        delete phusband;
        delete pson;
        delete pwomen1;
        delete pwomen2;
        delete pwomen3;
        delete pwomen4;
    }
    int _tmain(int argc, _TCHAR* argv[])
    {
        //反面
        DoIt();
        //要实现逻辑判断,即女性的请求先发送到父亲类,父亲类一看是自己要处理的,就回应进行处理。如果女儿已经出嫁了,那就把这个请求转发到女婿类来处理。依此类推,形成了一个责任链。
        DoNew();
        return 0;
    }

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  • 原文地址:https://www.cnblogs.com/wanggary/p/2022988.html
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