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  • 函数 及对战游戏

       //对战游戏

     

            struct duizhan

            {

                public string name;

                public int  xue;

                public int  gongji;

                public int  fangyu;

                public int  mingzhong;

                public int  shengfa;

            }

     

     

     

            static void Main(string[] args)

            {

     

                duizhan[] a = new duizhan[5];//定义结构体,并建立数组

                int i = 0;

                for (; i < 5;i++ )//输入

                {

                    Console.Write("请输入第{0}个人的姓名:",i+1);

                    a[i].name = Console.ReadLine();

                    int m = (int)Convert.ToChar(a[i].name.Substring(0,1));

                    Random n = new Random(m);

                    a[i].xue = 1000+ n.Next(1000);

                    a[i].gongji = 50 + n.Next(100);

                    a[i].mingzhong = 50 + n.Next(100);

                    a[i].fangyu = 30 + n.Next(100);

                    a[i].shengfa = 30 + n.Next(100);

                    Console.Write("生命力:"+a[i].xue +" 攻击力:"+a[i].gongji +" 命中率:"+a[i].mingzhong +" 防御力"+a[i].fangyu +" 身法"+a[i].shengfa +" ");

                }

                Console.WriteLine("按任意键开始!");

                Console.ReadKey();//按任意键开始

     

                while (true)

                {

                   

                    Random m = new Random();

                    int p = m.Next(5);

                    int q = m.Next(5);//随机生成两名选手

     

                    if (p != q && a[p].xue > 0 && a[q].xue > 0)

                    {

                        Console.WriteLine(" ");

                        Console.ForegroundColor = ConsoleColor.Yellow ;//修改字体颜色

                        Console.WriteLine(a[p].name + "准备攻击" + a[q].name);

                        Thread.Sleep(3000); //延迟3秒

                        a[p].gongji = m.Next(150) + 50;

                        a[p].mingzhong = m.Next(150) + 50;

                        int shashangli = a[p].gongji + a[p].mingzhong;

     

                        a[q].fangyu = m.Next(130) + 50;

                        a[q].shengfa = m.Next(130) + 50;

                        int dikangli = a[q].fangyu + a[q].shengfa;

                        Console.Write(" ");

                        if (shashangli > dikangli)//判断攻击条件

                        {

                            int shixue = a[p].gongji - a[q].fangyu;

                            Console.ForegroundColor = ConsoleColor.Red;

                            Console.WriteLine(a[p].name + "攻击掉" + a[q].name + shixue + "滴血!");

                            Console.ForegroundColor = ConsoleColor.Green;

                            a[q].xue = a[q].xue - shixue;

                            Console.WriteLine(a[q].name + "剩余" + a[q].xue  + "滴血!");

                        }

                        else

                        {

                            Console.ForegroundColor = ConsoleColor.Blue ;

                            Console.WriteLine(a[q].name + "躲过了" + a[p].name + "的攻击!");

                        }

     

                    }

                    else if(a[p].xue <=0)

                    {

                        Console.ForegroundColor = ConsoleColor.Red;

                        Console.WriteLine(a[p].name +"战败!");

                    }

                    else if (a[q].xue <= 0)

                    {

                        Console.ForegroundColor = ConsoleColor.Red;

                        Console.WriteLine(a[q].name + "战败!");

                    }

                    else

                    {

                        continue ;

                    }

     

                }

     

              

     

     

     

     

     

     

     

     

                //函数 ( 名 输入 加工 输出 )高内聚,低耦合    独立 常用 分工 会做 调用

                //在class里面加入static int Max(int a,int b)

                //{

                //     if(a>b){return a}else{return b}

                //}

                //在main里就能利用了

                //int x = 3, y = 4;

                //Console.WriteLine("最大值是:"+max(x,y));

     

                //int x = 3, y = 4, c = 5;

                //int a = max(max(x,y),c);

                //Console.WriteLine("最大值是:" + a);

     

     

     

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  • 原文地址:https://www.cnblogs.com/wanwuguizong/p/3945177.html
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