// ConsoleApplication3.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include <iostream>
#include <vector>
#include <numeric>
#include<string>
#include<limits>
#include<stack>
using namespace std;
struct Giftt
{
int money;
int num;
};
class Gift {
public:
int getValue(vector<int> gifts, int n) {
vector<Giftt*> giftVec;
int getMoney = -1;
for (int i = 0; i < gifts.size(); i++)
{
bool getflag = false;
for (int j = 0; j < giftVec.size(); j++)
{
if (gifts[i] == (giftVec[j]->money))
{
getflag == true;
(giftVec[j]->num)++;
if ((giftVec[j]->num)>(n / 2 ))
{
getMoney = j;
}
break;
}
}
if (getMoney != -1)
{
break;
}
if (getflag == false)
{
Giftt *fg = new Giftt;
fg->money = gifts[i];
fg->num=1;
giftVec.push_back(fg);
}
}
if (getMoney == -1) return 0;
else return giftVec[getMoney]->money;
}
};
int main() {
vector<int> gifts = { 1,2,3,2,2 };
Gift gg;
cout << gg.getValue(gifts, 5) << endl;
return 0;
}