zoukankan      html  css  js  c++  java
  • EscapeAndUnescapeUtil【java模拟js的escape和unescape函数】

    版权声明:本文为HaiyuKing原创文章,转载请注明出处!

    前言

    在这里做一个记录,基本代码同参考资料《java模拟js的escape和unescape函数》一样。

    效果图

         

    代码分析

    escape : 编码,模拟js的escape函数;

    unescape : 解码,模拟js的unescape函数。

    使用步骤

    一、项目组织结构图

    注意事项:

    1、  导入类文件后需要change包名以及重新import R文件路径

    2、  Values目录下的文件(strings.xml、dimens.xml、colors.xml等),如果项目中存在,则复制里面的内容,不要整个覆盖

    二、导入步骤

    (1)将EscapeAndUnescapeUtil复制到项目中

    package com.why.project.androidcnblogsdemo.utils;
    
    /**
     * Created by HaiyuKing
     * Used  java模拟js的escape和unescape函数 u003C == <
     * http://blog.csdn.net/lululove19870526/article/details/47424091
     * http://blog.csdn.net/hujingn/article/details/5791130
     */
    
    public class EscapeAndUnescapeUtil {
        private static String[] hex = { "00", "01", "02", "03", "04", "05", "06",
                "07", "08", "09", "0A", "0B", "0C", "0D", "0E", "0F", "10", "11",
                "12", "13", "14", "15", "16", "17", "18", "19", "1A", "1B", "1C",
                "1D", "1E", "1F", "20", "21", "22", "23", "24", "25", "26", "27",
                "28", "29", "2A", "2B", "2C", "2D", "2E", "2F", "30", "31", "32",
                "33", "34", "35", "36", "37", "38", "39", "3A", "3B", "3C", "3D",
                "3E", "3F", "40", "41", "42", "43", "44", "45", "46", "47", "48",
                "49", "4A", "4B", "4C", "4D", "4E", "4F", "50", "51", "52", "53",
                "54", "55", "56", "57", "58", "59", "5A", "5B", "5C", "5D", "5E",
                "5F", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69",
                "6A", "6B", "6C", "6D", "6E", "6F", "70", "71", "72", "73", "74",
                "75", "76", "77", "78", "79", "7A", "7B", "7C", "7D", "7E", "7F",
                "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8A",
                "8B", "8C", "8D", "8E", "8F", "90", "91", "92", "93", "94", "95",
                "96", "97", "98", "99", "9A", "9B", "9C", "9D", "9E", "9F", "A0",
                "A1", "A2", "A3", "A4", "A5", "A6", "A7", "A8", "A9", "AA", "AB",
                "AC", "AD", "AE", "AF", "B0", "B1", "B2", "B3", "B4", "B5", "B6",
                "B7", "B8", "B9", "BA", "BB", "BC", "BD", "BE", "BF", "C0", "C1",
                "C2", "C3", "C4", "C5", "C6", "C7", "C8", "C9", "CA", "CB", "CC",
                "CD", "CE", "CF", "D0", "D1", "D2", "D3", "D4", "D5", "D6", "D7",
                "D8", "D9", "DA", "DB", "DC", "DD", "DE", "DF", "E0", "E1", "E2",
                "E3", "E4", "E5", "E6", "E7", "E8", "E9", "EA", "EB", "EC", "ED",
                "EE", "EF", "F0", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
                "F9", "FA", "FB", "FC", "FD", "FE", "FF" };
    
        private static byte[] val = { 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x00, 0x01, 0x02,
                0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
                0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F };
    
        /**
         * 编码,模拟js的escape函数.<br>
         * escape不编码字符有69个:*+-./@_0-9a-zA-Z
         *
         * @param s 字符串
         * @return 转义后的字符串或者null
         */
        public static String escape(String s) {
            if (s == null) {
                return null;
            }
            StringBuffer sbuf = new StringBuffer();
            int len = s.length();
            for (int i = 0; i < len; i++) {
                int ch = s.charAt(i);
                if ('A' <= ch && ch <= 'Z') {
                    sbuf.append((char) ch);
                } else if ('a' <= ch && ch <= 'z') {
                    sbuf.append((char) ch);
                } else if ('0' <= ch && ch <= '9') {
                    sbuf.append((char) ch);
                } else if (ch == '*' || ch == '+' || ch == '-' || ch == '/'
                        || ch == '_' || ch == '.' || ch == '@') {
                    sbuf.append((char) ch);
                } else if (ch <= 0x007F) {
                    sbuf.append('%');
                    sbuf.append(hex[ch]);
                } else {
                    sbuf.append('%');
                    sbuf.append('u');
                    sbuf.append(hex[(ch >>> 8)]);
                    sbuf.append(hex[(0x00FF & ch)]);
                }
            }
            return sbuf.toString();
        }
    
        /**
         * 解码,模拟js的unescape函数. 说明:本方法保证 不论参数s是否经过escape()编码,均能得到正确的“解码”结果
         *
         * @param s
         * @return
         */
        public static String unescape(String s) {
            if (s == null) {
                return null;
            }
            StringBuffer sbuf = new StringBuffer();
            int i = 0;
            int len = s.length();
            while (i < len) {
                int ch = s.charAt(i);
                if ('A' <= ch && ch <= 'Z') {
                    sbuf.append((char) ch);
                } else if ('a' <= ch && ch <= 'z') {
                    sbuf.append((char) ch);
                } else if ('0' <= ch && ch <= '9') {
                    sbuf.append((char) ch);
                } else if (ch == '*' || ch == '+' || ch == '-' || ch == '/'
                        || ch == '_' || ch == '.' || ch == '@') {
                    sbuf.append((char) ch);
                } else if (ch == '%') {
                    int cint = 0;
                    if ('u' != s.charAt(i + 1)) {
                        cint = (cint << 4) | val[s.charAt(i + 1)];
                        cint = (cint << 4) | val[s.charAt(i + 2)];
                        i += 2;
                    } else {
                        cint = (cint << 4) | val[s.charAt(i + 2)];
                        cint = (cint << 4) | val[s.charAt(i + 3)];
                        cint = (cint << 4) | val[s.charAt(i + 4)];
                        cint = (cint << 4) | val[s.charAt(i + 5)];
                        i += 5;
                    }
                    sbuf.append((char) cint);
                } else {
                    sbuf.append((char) ch);
                }
                i++;
            }
            return sbuf.toString();
        }
    }

    三、使用方法

    activity布局如下

    <?xml version="1.0" encoding="utf-8"?>
    <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
        android:orientation="vertical"
        android:layout_width="match_parent"
        android:layout_height="match_parent">
    
        <Button
            android:id="@+id/btn_escape"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="将“测试样例”进行escape编码"/>
    
        <Button
            android:id="@+id/btn_unescape"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="将“%u6D4B%u8BD5%u6837%u4F8B”进行unescape解码"/>
    
        <TextView
            android:id="@+id/tv_show"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text=""/>
    
    </LinearLayout>
    activity_escapeandunescapeutil.xml

    activity使用如下

    package com.why.project.androidcnblogsdemo.activity;
    
    import android.os.Bundle;
    import android.support.v7.app.AppCompatActivity;
    import android.view.View;
    import android.widget.Button;
    import android.widget.TextView;
    
    import com.why.project.androidcnblogsdemo.R;
    import com.why.project.androidcnblogsdemo.utils.EscapeAndUnescapeUtil;
    
    /**
     * Created by HaiyuKing
     * Used EscapeAndUnescapeUtil演示
     */
    
    public class EscapeAndUnescapeUtilActivity extends AppCompatActivity {
    
        private Button btn_escape;
        private Button btn_unescape;
        private TextView tv_show;
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_escapeandunescapeutil);
    
            initVIews();
            initEvents();
        }
    
        private void initVIews() {
            btn_escape = (Button) findViewById(R.id.btn_escape);
            btn_unescape = (Button) findViewById(R.id.btn_unescape);
            tv_show = (TextView) findViewById(R.id.tv_show);
        }
    
        private void initEvents() {
            btn_escape.setOnClickListener(new View.OnClickListener() {
                @Override
                public void onClick(View v) {
                    tv_show.setText(EscapeAndUnescapeUtil.escape("测试用例"));
                }
            });
    
            btn_unescape.setOnClickListener(new View.OnClickListener() {
                @Override
                public void onClick(View v) {
                    tv_show.setText(EscapeAndUnescapeUtil.unescape("%u6D4B%u8BD5%u6837%u4F8B"));
                }
            });
        }
    }

    混淆配置

    参考资料

     java模拟js的escape和unescape函数

    Java中的escape,unescape方法

    项目demo下载地址

    暂时空缺

  • 相关阅读:
    【NYOJ】[168]房间安排
    【NYOJ】[168]房间安排
    【POJ】[3253]Fence Repair
    【POJ】[3253]Fence Repair
    【杭电】[2111]Saving HDU
    【杭电】[2111]Saving HDU
    【杭电】[3635]Dragon Balls
    【杭电】[3635]Dragon Balls
    [leetcode]159. Longest Substring with At Most Two Distinct Characters至多包含两种字符的最长子串
    [leetcode]3. Longest Substring Without Repeating Characters无重复字母的最长子串
  • 原文地址:https://www.cnblogs.com/whycxb/p/9351233.html
Copyright © 2011-2022 走看看