Preface
Chapter 1: Hello World – A Cross-platform Game 7
如何创造一个Cocos2d-Js游戏蓝图
环境搭建和运行、测试跨平台游戏
Chapter 2: Adding Interactivity – The Making of a Concentration Game
通过制作一个最受欢迎的游戏来学习如何创造sprite,用鼠标和手指触控来使它们相互作用
Chapter 3: Moving Sprites Around the Screen –An Endless Runner
通过制作一个跑酷类游戏来介绍滚动(scrolling)和基于内插动画(motion tween)的sprite运动。
粒子效果和结束游戏的碰撞检测
Chapter 4: Learn about Swipes through the making of Sokoban
Chapter 5: Become a Musical Maestro
Chapter 6: Controlling the Game with Virtual Pads
Chapter 7:Adding Physics to Your Games Using the Box2D Engine
Chapter 8: Adding Physics to Your Games Using the Chipmunk2D Engine
Chapter 9: Creating Your Own Blockbuster Game – A Complete Match 3 Game
Summary