今天得空继续扫了一下(https://computing.llnl.gov/tutorials/pthreads/,这次没有用c++,直接参考的tutorial中的c语言实现)pthread中提供的另一种线程同步的方法:condition variables
既然已经有了mutex,为什么还要有condition variables这样的技术手段呢?
原文的阐述是:“While mutexes implement synchronization by controlling thread access to data, condition variables allow threads to synchronize based upon the actual value of data.”
按照我自己的理解就是:
1)mutex的作用仅限于是否允许某个子线程去访问、修改某个内存变量,以此做到同步;提供的synchronize逻辑判断仅限于:can or cannot
2)condition variables的作用比单纯mutex要强一些,可以与mutex联合使用;提供的synchronize机制可以是:if condition then do work
上述的理解,也是我在实现过一个demo之后得出的,下面阐述一下simple demo。
考虑这样一个问题:
1)有一个全局的计数变量int count,各个线程均可以访问
2)有两个子线程对count进行累加操作
3)另外还有一个监控子线程,对于count的值是敏感的:当count累加到某个临界值的时候,触发这个子线程完成任务
代码如下:
#include <pthread.h> #include <stdio.h> #include <stdlib.h> #define NUM_THREADS 3 #define TCOUNT 10 #define COUNT_LIMIT 12 int count = 0; int thread_id[3] = {0,1,2}; pthread_mutex_t count_mutex; pthread_cond_t count_threshold_cv; void *inc_count(void *t) { int i; long my_id = (long)t; for (i=0; i<TCOUNT; i++){ pthread_mutex_lock(&count_mutex); count++; if ( count==COUNT_LIMIT ) { pthread_cond_signal(&count_threshold_cv); printf("inc_count(): thread %ld, count = %d Threshold reached ", my_id, count ); } printf("inc_count() : thread %ld, count = %d, unlocking mutex ", my_id, count); pthread_mutex_unlock(&count_mutex); sleep(1); } pthread_exit((void *) 0); } void *watch_count(void *t) { long my_id = (long)t; printf("Starting watch_count(): thread %ld ", my_id); pthread_mutex_lock(&count_mutex); while (count<COUNT_LIMIT) { pthread_cond_wait(&count_threshold_cv, &count_mutex); printf("watch_count(): thread %ld Condition signale received. ", my_id); count += 125; printf("watch_count(): thread %ld count now = %d. ",my_id, count); } pthread_mutex_unlock(&count_mutex); pthread_exit((void *) 0); } int main(int argc, char *argv[]) { int i, rc; long t1=1, t2=2, t3=3; pthread_t threads[3]; pthread_attr_t attr; pthread_mutex_init(&count_mutex, NULL); pthread_cond_init(&count_threshold_cv, NULL); pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE); pthread_create(&threads[0], &attr, watch_count, (void *)t1); pthread_create(&threads[1], &attr, inc_count, (void *)t2); pthread_create(&threads[2], &attr, inc_count, (void *)t3); for (i=0; i<NUM_THREADS; ++i ){ pthread_join(threads[i], NULL); } printf("Main(): Waited on %d threads. Done. ", NUM_THREADS); pthread_attr_destroy(&attr); pthread_mutex_destroy(&count_mutex); pthread_cond_destroy(&count_threshold_cv); pthread_exit((void *)0); }
先给输出结果,再解释这段代码是怎么实现上述的问题的:
两种子线程:
1)void *inc_count(void *t)实现了给全局变量count的累加计数功能
2)void *watch_count(void *t)实现了监控全局变量count的值并触发任务的功能
下面记录我自己分析每个子线程的实现逻辑的思路顺序:
1)watch_count对count进行监控:
1 void *watch_count(void *t) 2 { 3 long my_id = (long)t; 4 printf("Starting watch_count(): thread %ld ", my_id); 5 6 pthread_mutex_lock(&count_mutex); 7 while (count<COUNT_LIMIT) 8 { 9 pthread_cond_wait(&count_threshold_cv, &count_mutex); 10 printf("watch_count(): thread %ld Condition signale received. ", my_id); 11 count += 125; 12 printf("watch_count(): thread %ld count now = %d. ",my_id, count); 13 } 14 pthread_mutex_unlock(&count_mutex); 15 pthread_exit((void *) 0); 16 }
a. 为什么line 6要先对count_mutex上锁呢?
因为,当watch_count在判断count的值的时候,必须“独揽”对count的操作权利;如果正判断count的时候,count被其他线程改变了或者怎样,逻辑就很可能是错误的(这一点在这个系列的前几篇日志中说明了)
b. “pthread_cond_wait(&count_threshold_cv, &count_mutex);”的作用是什么?
首先解释下参数:pthread_cond_t count_threashold_cv正是这一节提到的条件变量;count_mutex是用于全局变量count的同步锁
这个语句相当于做了如下两件件事情:
b1. 先阻塞当前线程
b2. 判断count_threshold_cv这个条件变量是否被激活:
b21. 如果没被激活,自动放开对count_mutex的锁(这个解锁是针对line 6对count_mutex上的锁);当前线程继续保持被阻塞状态
b22. 如果被激活,唤醒count_mutex的锁;当前的线程不被阻塞,继续往下执行(由于line 6一直锁着当前线程,则需要线程执行完毕前对count_mutex解锁)
c. 读完上述的代码,马上产生两个疑问:
c1. count_threshold_cv的初始状态到底激活没激活是谁管的?
是main()函数中的“pthread_cond_init(&count_threshold_cv, NULL);”语句,初始化count_threshold_cv没激活的。
c2. count_threshold_cv的激活是谁管的呢?
这就要再分析另一个子线程函数inc_count了
2)inc_count子线程对count进行累加操作 & 对条件变量count_threshold_cv进行激活操作
1 void *inc_count(void *t) 2 { 3 int i; 4 long my_id = (long)t; 5 6 for (i=0; i<TCOUNT; i++){ 7 pthread_mutex_lock(&count_mutex); 8 count++; 9 if ( count==COUNT_LIMIT ) 10 { 11 pthread_cond_signal(&count_threshold_cv); 12 printf("inc_count(): thread %ld, count = %d Threshold reached ", my_id, count ); 13 } 14 printf("inc_count() : thread %ld, count = %d, unlocking mutex ", my_id, count); 15 pthread_mutex_unlock(&count_mutex); 16 sleep(1); 17 } 18 pthread_exit((void *) 0); 19 }
这个函数比较直观:
1)Loop中每次都对count加1(当然了,对count进行操作时一定要对count_mutex加锁,line 7的语句)
2)对count的值进行判断:
a. 如果count不等于临界值:do some work,并对count_mutex进行解锁;然后再sleep一下(目的是人工给其他线程获得count_mutex控制权的机会)
b. 如果count等于临界值:
b1. 激活条件变量count_threshold_cv
b2. 唤醒由于等待count_threshold_cv而被阻塞的线程(这个demo里只有一个等着的线程,如果多个线程都等待count_threshold_cv呢?这个过后值得思考一下)
b2里有一个细节问题:当count_threshold_cv被激活后,watch_count是马上执行呢?还是等着激活count_threshold_cv的这个线程执行执行完再被“真正”唤醒呢?用结果说话:
显然,即便是count_threshold_cv被激活之后,watch_count也没有马上执行;而是等着inc_count中的count_mutex被解锁后,再执行被激唤醒的watch_count线程;watch_count线程被唤醒的同时,watch_count线程又重新夺回了count_mutex的占有权。
上面的demo已经大概解释说明了condition variables是怎么使用的,有几个细节还应该扣一扣:
细节一:
这里其实还有地方没十分确定:如上图,当count_threshold_cv被thread3激活了,并且thread3线程已经对count_mutex执行unlocking了,这个时候会不会存在thread1(thread1是watch_count线程)和thread2(thread2是另一个inc_count线程)同时竞争count_mutex的情况呢?根据输出的结果来看,此时可能不存在thread1和thread2竞争的情况,操作系统赋予了被唤醒的thread1对count_mutex的优先上锁权。
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2015.08.20更新
关于细节一的问题,Google到了一篇blog(http://casatwy.com/pthreadde-ge-chong-tong-bu-ji-zhi.html),从pthread_cond_signal的抛出信号的位置角度思考了类似的问题
这里借用上面blog中的一张图来说明细节一:
上面的图分析了抛出signal的位置对后续的影响。
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细节二:
如果调用pthread_cond_wait的线程里面,没有对count_mutex的限制,那么运行的结果如何呢?我稍微修了一下代码,增加了一个全局的pthread_mutex_t test,并在main中将其初始化,并修改inc_count函数和watch_count函数如下(红色是修改的部分):
void *inc_count(void *t) { int i; long my_id = (long)t; for (i=0; i<TCOUNT; i++){ pthread_mutex_lock(&count_mutex); count++; if ( count==COUNT_LIMIT ) { pthread_cond_signal(&count_threshold_cv); sleep(1); printf("inc_count(): thread %ld, count = %d Threshold reached ", my_id, count ); } printf("inc_count() : thread %ld, count = %d, unlocking mutex ", my_id, count); pthread_mutex_unlock(&count_mutex); sleep(1); } pthread_exit((void *) 0); } void *watch_count(void *t) { long my_id = (long)t; printf("Starting watch_count(): thread %ld ", my_id); pthread_mutex_lock(&test); int i=0; while (i<1) { pthread_cond_wait(&count_threshold_cv, &test); printf("watch_count(): thread %ld Condition signale received. ", my_id); count += 125; printf("watch_count(): thread %ld count now = %d. ",my_id, count); i++; } pthread_mutex_unlock(&test); pthread_exit((void *) 0); }
运行结果如下:
通过这个运行结果,可以看到:一旦pthread_cond_signal之后,由于没有count_mutex的上锁限制,watch_count线程立刻执行了(这里在inc_count函数中加了sleep(1)就是故意等着,看watch_count有没有立即不受阻塞执行)。因此,从反面再次验证了,调用pthread_cond_signal的线程仅仅是发送一个激活watch_count线程的信号;如果watch_count中受到了count_mutex的限制,那么还是要等到inc_count中对count_mutex解锁后才会被真正激活。
下面这两个连接,对pthread_cond_wait()和pthread_cond_signal()有比较详细的解释
https://computing.llnl.gov/tutorials/pthreads/man/pthread_cond_wait.txt
https://computing.llnl.gov/tutorials/pthreads/man/pthread_cond_signal.txt
但实际工作中,还得去试验一下代码运行的平台系统,对pthread是怎样一种具体的实现策略。
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补充一下,看了这篇很好的blog(http://casatwy.com/pthreadde-ge-chong-tong-bu-ji-zhi.html)
关于使用condition variables时,要防止一种情况:
pthread_cond_signal( cv )如果在pthread_cond_wait( cv )开始阻塞之前执行了,这个发出来的激活信号相当于谁也没接到,就废掉了。于是这个pthread_cond_wait( cv )就一直等着了。
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2015.08.26更新
当时记录condition variable的时候忽略了一个关键的问题,就是为什么要用condition variable呢?
参考了这篇日志的内容(http://casatwy.com/pthreadde-ge-chong-tong-bu-ji-zhi.html)
要想回答这个问题,我理解的关键点有两个:
(1)如果不用condition variable行不行?
如果设定一个volatile变量V呢?其他线程轮询这个volatile变量V的值符合要求了,再往下走呢?
这么肯定是可以的,而且看似比较简洁;但缺点也比较明显,就是轮询的过程需要占用大量cpu资源,如果wait的线程比较多占用的资源不容忽视。
(2)用condition variable的好处有哪些?
如果是多个线程等待某个条件,条件变量就太合适了。
每个线程只在获得mutex的条件下问一次:如果条件满足了,就往下执行;如果不满足,就放开mutex,等着接收信号。
对volatile的概念不太熟悉,搜了一下相关的内容,有一个blog和百度百科都不错:
http://blog.csdn.net/tigerjibo/article/details/7427366
volatile的作用是:
(1)防止编译器只考虑当前线程对该变量的操作,而对代码不正确地优化(如“聪明”地认为,当前线程不会对该变量进行修改操作就合并了一部分代码)
(2)告诉系统每次从内存中获取该变量的值,而不是从寄存器中读