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  • 第十六章 模板和泛型编程

    code:

    /*
    
    
    第16章 模板与泛型编程 525
    16.1 模板定义
    16.2 实例化
    16.3 模板编译模型
    16.4 类模板成员
    16.5 一个泛型句柄类
    16.6 模板特化
    16.7 重载与函数模板
    小结
    
    
    第16章 模板与泛型编程 525
    16.1 模板定义 526
    16.1.1 定义函数模板 526
    16.1.2 定义类模板 528
    16.1.3 模板形参 529
    16.1.4 模板类型形参 531
    16.1.5 非类型模板形参 533
    16.1.6 编写泛型程序 534
    16.2 实例化 535
    16.2.1 模板实参推断 537
    16.2.2 函数模板的显式实参 540
    16.3 模板编译模型 542
    16.4 类模板成员 545
    16.4.1 类模板成员函数 548
    16.4.2 非类型形参的模板实参 551
    16.4.3 类模板中的友元声明 552
    16.4.4 Queue和QueueItem的友元
    声明 554
    16.4.5 成员模板 556
    16.4.6 完整的Queue类 558
    16.4.7 类模板的static成员 559
    16.5 一个泛型句柄类 560
    16.5.1 定义句柄类 561
    16.5.2 使用句柄 562
    16.6 模板特化 564
    16.6.1 函数模板的特化 565
    16.6.2 类模板的特化 567
    16.6.3 特化成员而不特化类 569
    16.6.4 类模板的部分特化 570
    16.7 重载与函数模板 570
    小结 573
    术语 574
    
    */
    
    
    
    //第16章 模板与泛型编程
    
    //16.1 模板定义 --------------------------------------------------------------------------------------------------------
    
     
    #include <iostream>
    #include <string>
    using namespace std;
    
    // returns 0 if the values are equal, -1 if v1 is smaller, 1 if v2 is smaller
    int compare(const string &v1, const string &v2)
    {
      if(v1 < v2)
        return  - 1;
      if(v2 < v1)
        return 1;
      return 0;
    }
    
    int compare(const double &v1, const double &v2)
    {
      if(v1 < v2)
        return  - 1;
      if(v2 < v1)
        return 1;
      return 0;
    }
    
    int main()
    {
      cout << compare("abc","def") << endl;
      cout << compare(3.14,3.1415) << endl;
      
      return 0;
    }
    
    
    // 函数模板 function template
    #include <iostream>
    #include <string>
    using namespace std;
    
    // implement strcmp-like generic compare function
    // returns 0 if the values are equal, 1 if v1 is larger, -1 if v1 is smaller
    template <typename T> int compare(const T &v1, const T &v2)
    {
      if(v1<v2) return  - 1;
      if(v2<v1) return 1;
      return 0;
    }
    
    int main()
    {
      cout << compare("abc","def") << endl;
      cout << compare(3.14,3.1415) << endl;
      
      return 0;
    }
    
    
    
    // in book
     
    #include <iostream>
    #include <string>
    using namespace std;
    
    // implement strcmp-like generic compare function
    // returns 0 if the values are equal, 1 if v1 is larger, -1 if v1 is smaller
    template <typename T> int compare(const T &v1, const T &v2)
    {
      if(v1<v2) return  - 1;
      if(v2<v1) return 1;
      return 0;
    }
    
    int main()
    {
      // T is int;
      // compiler instantiates int compare(const int&, const int&)
      cout << compare(1, 0) << endl;
      // T is string;
      // compiler instantiates int compare(const string&, const string&)
      string s1 = "hi", s2 = "world";
      cout << compare(s1, s2) << endl;
      
      return 0;
    }
    
    
    
    // inline
    #include <iostream>
    #include <string>
    using namespace std;
    
    // 声明
    // ok: inline specifier follows template parameter list
      template <typename T> inline int compare(const T&, const T&);
    // error: incorrect placement of inline specifier
    //inline template <typename T> int compare(const T&, const T&);
    
    // 定义
    template <typename T> int compare(const T &v1, const T &v2)
    {
      if(v1<v2) return  - 1;
      if(v2<v1) return 1;
      return 0;
    }
    
    int main()
    {
      // T is int;
      // compiler instantiates int compare(const int&, const int&)
      cout << compare(1, 0) << endl;
      // T is string;
      // compiler instantiates int compare(const string&, const string&)
      string s1 = "hi", s2 = "world";
      cout << compare(s1, s2) << endl;
      
      return 0;
    }
    
    
    // 类模板接口
    template <class Type> class Queue
    {
      public:
        Queue(); // default constructor
        Type &front(); // return element from head of Queue
        const Type &front()const;
        void push(const Type &); // add element to back of Queue
        void pop(); // remove element from head of Queue
        bool empty()const; // true if no elements in the Queue
      private:
        // ...
    };
    
    
    // 使用类模板
    Queue<int> qi;                 // Queue that holds ints
    Queue< vector<double> > qc;    // Queue that holds vectors of doubles
    Queue<string> qs;              // Queue that holds strings
    
    
    
    // 非类型模板形参 
    #include <iostream>
    #include <string>
    using namespace std;
    
    // initialize elements of an array to zero
    template <class T, size_t N> void array_init(T (&parm)[N])
    {
        for(size_t i = 0; i != N; ++i)
        {
            parm[i] = 0;
        }
    }
    
    int main()
    {
      int x[42];
      double y[10];
      array_init(x); // instantiates array_init(int(&)[42]
      array_init(y); // instantiates array_init(double(&)[10]
    }
    
    
    /*
    编写泛型代码的两个重要原则:
        The parameters to the template are const references.
        模板的形参是 const 引用。
        The tests in the body use only < comparisons.
        函数体中的测试只用 < 比较。
    */
    
    
    
    //16.2 实例化 --------------------------------------------------------------------------------------------------------
    
    
    // 实参类型不同,将产生编译错误 
    #include <iostream>
    #include <string>
    using namespace std;
    
    template <typename T> int compare(const T &v1, const T &v2)
    {
      if(v1<v2) return  - 1;
      if(v2<v1) return 1;
      return 0;
    }
    
    int main()
    {
      short si;
      // error: cannot instantiate compare(short, int)
      // must be: compare(short, short) or
      // compare(int, int)
      compare(si, 1024);
      return 0;
    }
    
    
    
    
    // 在函数模板中,定义两个形参类型,就可以了 
    #include <iostream>
    #include <string>
    using namespace std;
    
    // 定义成两个类型
    template <typename T, typename B> int compare(const T &v1, const B &v2)
    {
      if(v1<v2) return  - 1;
      if(v2<v1) return 1;
      return 0;
    }
    
    int main()
    {
      short si;
      // error: cannot instantiate compare(short, int)
      // must be: compare(short, short) or
      // compare(int, int)
      compare(si, 1024);
      return 0;
    }
    
    
    
    template <typename T> T fobj(T, T); // arguments are copied
    template <typename T> T fref(const T &, const T &); // reference arguments
    string s1("a value");
    const string s2("another value");
    fobj(s1, s2); // ok: calls f(string, string), const is ignored
    fref(s1, s2); // ok: non const object s1 converted to const reference
    int a[10], b[42];
    fobj(a, b); // ok: calls f(int*, int*)
    fref(a, b); // error: array types don't match; arguments aren't converted to pointers
    
    
    
    // in book 
    #include <iostream>
    #include <string>
    using namespace std;
    
    template <class Type> Type sum(const Type &op1, int op2)
    {
        return op1 + op2;
    } 
    
    int main()
    {
      double d = 3.14;
      string s1("hiya"), s2(" world");
      sum(1024, d); // ok: instantiates sum(int, int), converts d to int
      sum(1.4, d); // ok: instantiates sum(double, int), converts d to int
      // sum(s1, s2); // error: s2 cannot be converted to int
    }
    
    
    // 函数指针
    template <typename T> int compare(const T&, const T&);
    // pf1 points to the instantiation int compare (const int&, const int&)
    int (*pf1) (const int&, const int&) = compare;
    
    
    
     
    #include <iostream>
    #include <string>
    using namespace std;
    
    template <class T1, class T2, class T3> T1 sum(const T2 &i, const T3 &j)
    {
      return i+j;
    }
    
    int main()
    {
      long val3 = sum<long>(2, 3);
      cout << val3 << endl;
      cout << sizeof(val3) << endl;
      return 0;
    }
    
    
    
    //16.3 模板编译模型 --------------------------------------------------------------------------------------------------------
    
    
    //16.4 类模板成员 --------------------------------------------------------------------------------------------------------
    
    
    #include <iostream>
    #include <string>
    using namespace std;
    
    template <class Type> class QueueItem
    {
        // private class: no public section
        QueueItem(const Type &t): item(t), next(0){}
        Type item; // value stored in this element
        QueueItem *next; // pointer to next element in the Queue
    };
    
    template <class Type> class Queue
    {
      public:
        // empty Queue
        Queue(): head(0), tail(0){}
        // copy control to manage pointers to QueueItems in the Queue
        Queue(const Queue &Q): head(0), tail(0)
        {
            copy_elems(Q);
        } 
        Queue &operator = (const Queue &);
        ~Queue()
        {
            destroy();
        }
        // return element from head of Queue
        // unchecked operation: front on an empty Queue is undefined
        Type &front()
        {
            return head->item;
        }
        const Type &front()const
        {
            return head->item;
        }
        void push(const Type &); // add element to back of Queue
        void pop(); // remove element from head of Queue
        bool empty()const
        {
            // true if no elements in the Queue
            return head == 0;
        }
      private:
        QueueItem < Type >  *head; // pointer to first element in Queue
        QueueItem < Type >  *tail; // pointer to last element in Queue
        // utility functions used by copy constructor, assignment, and destructor
        void destroy(); // delete all the elements
        void copy_elems(const Queue &); // copy elements from parameter
    };
    
    template <class Type> void Queue<Type>::destroy()
    {
        while(!empty())
          pop();
    } 
    
    template <class Type> void Queue<Type>::pop()
    {
        // pop is unchecked: Popping off an empty Queue is undefined
        QueueItem<Type>  *p = head; // keep pointer to head so we can delete it
        head = head->next; // head now points to next element
        delete p; // delete old head element
    } 
    
    template <class Type> void Queue<Type>::push(const Type &val)
    {
        // allocate a new QueueItem object
        QueueItem<Type>  *pt = new QueueItem<Type> (val);
        // put item onto existing queue
        if(empty())
          head = tail = pt;
        // the queue now has only one element
        else
        {
            tail->next = pt; // add new element to end of the queue
            tail = pt;
        }
    }
    
    template <class Type> void Queue<Type>::copy_elems(const Queue &orig)
    {
        // copy elements from orig into this Queue
        // loop stops when pt == 0, which happens when we reach orig.tail
        for(QueueItem<Type>  *pt = orig.head; pt; pt = pt->next)
          push(pt->item);
        // copy the element
    } 
    
    int main()
    {
      return 0;
    }
    
    //  后面部分先略。
    
    //16.5 一个泛型句柄类 --------------------------------------------------------------------------------------------------------
    
    //16.6 模板特化 --------------------------------------------------------------------------------------------------------
    
    //16.7 重载与函数模板 --------------------------------------------------------------------------------------------------------
    
    
    // 后面两章,纯粹浏览,代码木有,或者先略。。。
    
    
    141118

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  • 原文地址:https://www.cnblogs.com/xin-le/p/4087963.html
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