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  • 判断文件是否存在

    方法一:C++中比较简单的一种办法(使用文件流打开文件)

    复制代码
     1 #include <iostream>
     2 #include <fstream>
     3 
     4 using namespace std;
     5  
     6 #define FILENAME "*.dat"  // 指定文件名
     7 
     8 int main( void )
     9 {
    10      fstream _file;
    11      _file.open(FILENAME, ios::in);
    12      if(!_file)
    13      {
    14           cout<<FILENAME<<"没有被创建!"<<endl;
    15      }
    16      else
    17      {
    18           cout<<FILENAME<<"已经存在!"<<endl;
    19      }
    20 
    21      cin.get();
    22      return 0;
    23 }
    复制代码

    方法二:利用C语言库函数(_access

    函数原型

      int _access( const char *path,  int mode )

    函数参数

      l  path:文件路径

      l  mode:读写属性

    返回值(MSDN)

           Each of these functions returns 0 if the file has the given mode. The function returns –1 if the named file does not exist or is not accessible in the given mode; in this case, errno is set as follows:

    EACCES  Access denied: file’s permission setting does not allow specified access.

    ENOENT  Filename or path not found.

    EINVAL   Invalid parameter.

    函数功能(MSDN)

           When used with files, the _access function determines whether the specified file exists and can be accessed as specified by the value of mode(见下图表). When used with directories, _access determines only whether the specified directory exists; in Windows NT, all directories have read and write access.

    复制代码
    /* ACCESS.C: This example uses _access to check the
     * file named "ACCESS.C" to see if it exists and if
     * writing is allowed.
     */
    
    #include  <io.h>
    #include  <stdio.h>
    #include  <stdlib.h>
     
    void main( void )
    {
       /* Check for existence */
       if( (_access( "ACCESS.C", 0 )) != -1 )
       {
          printf( "File ACCESS.C exists " );
          /* Check for write permission */
          if( (_access( "ACCESS.C", 2 )) != -1 )
             printf( "File ACCESS.C has write permission " );
       }
    }
    
    输出:
    >>File ACCESS.C exists.
    >>File ACCESS.C has write permission
    复制代码

    方法三:使用Windows API函数FindFirstFile(...)

      (1) 检查某一文件是否存在:

    复制代码
    #include "windows.h"
    int main(int argc, char *argv[])
    {
          WIN32_FIND_DATA  FindFileData;
          HANDLE hFind;
          printf ("Target file is %s. ", argv[1]);
          hFind = FindFirstFile(argv[1], &FindFileData);
          if (hFind == INVALID_HANDLE_VALUE)
          {
    
               printf ("Invalid File Handle. Get Last Error reports %d ", GetLastError ());
    
          }
          else
          {
               printf ("The first file found is %s ", FindFileData.cFileName);
               FindClose(hFind);
          }
    
          return  0;
    } 
    复制代码

      (2)  检查某一目录是否存在:

    复制代码
    // 目录是否存在的检查:
    BOOL CheckFolderExist(const string &strPath)
    {
       WIN32_FIND_DATA  FindFileData;
        BOOL bValue = false;
        HANDLE hFind = FindFirstFile(strPath.c_str(),  &FindFileData);
        if ((hFind != INVALID_HANDLE_VALUE) && (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
        {
          bValue = TRUE;  
        }
        FindClose(hFind);
        return bValue;
    }
    复制代码

    方法四:使用boost库中filesystem类库的exists函数

    复制代码
    #include <boost/filesystem/operations.hpp>
    #include <boost/filesystem/path.hpp>
    #include <boost/filesystem/convenience.hpp>
     
    using namespace boost::filesystem;
     
    int GetFilePath(std::string &strFilePath)
    {
        string strPath;
        int nRes = 0;
        //指定路径           
        strPath = "C:";
    
        path full_path( initial_path() );
        full_path = system_complete( path(strPath, native ) );
        //判断各级子目录是否存在,不存在则需要创建
        if ( !exists( full_path ) )
        {
            bool bRet = create_directories(full_path);
            if (false == bRet)
            {
                return -1;
            }
        }
        strFilePath  =  full_path.native_directory_string();
        return 0;
    }
    复制代码
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  • 原文地址:https://www.cnblogs.com/xzh1993/p/8793392.html
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